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6,618 full-text articles. Page 264 of 271.

Passage Of Time, Rachel Devlin 2014 Nova Southeastern University

Passage Of Time, Rachel Devlin

Digressions: Literary & Art Journal

No abstract provided.


Womb, Natalie Hernandez 2014 Nova Southeastern University

Womb, Natalie Hernandez

Digressions: Literary & Art Journal

No abstract provided.


Untitled, Zara Khan 2014 Nova Southeastern University

Untitled, Zara Khan

Digressions: Literary & Art Journal

No abstract provided.


The Colors Inside My Head, Ursalina Aguiler 2014 Nova Southeastern University

The Colors Inside My Head, Ursalina Aguiler

Digressions: Literary & Art Journal

No abstract provided.


The Colorful Monster, Ursalina Aguiler 2014 Nova Southeastern University

The Colorful Monster, Ursalina Aguiler

Digressions: Literary & Art Journal

No abstract provided.


Colormoo: An Algorithmic Approach To Generating Color Palettes, Joshua Rael 2014 Claremont McKenna College

Colormoo: An Algorithmic Approach To Generating Color Palettes, Joshua Rael

CMC Senior Theses

Selecting one color can be done with relative ease, but this task becomes more difficult with each subsequent color. Colormoo is an online tool aimed at solving this problem. We implement three algorithms for generating color palettes based off of a starting color. Data is collected for each palette that is generated. Our analysis reveals two of the algorithms are preferred, but under different circumstances. Furthermore, we find that users prefer palettes containing colors that are compatible, but not too similar. With refined heuristics, we believe these techniques can be extended and applied beyond the field of graphic design alone.


Thea 474: Digital Animation—A Peer Review Of Teaching Project Benchmark Portfolio, Steve Kolbe 2014 University of Nebraska-Lincoln

Thea 474: Digital Animation—A Peer Review Of Teaching Project Benchmark Portfolio, Steve Kolbe

UNL Faculty Course Portfolios

This portfolio provides an overview of student learning in my Digital Animation course - THEA 474. This report serves as documentation of my attempts to define and refine the course goals, activities, assignments, and assessment. Through this portfolio, I hope to more effectively see ways to make this course more impactful for the students, but also to lay the groundwork for additional courses within the major in order to open up a more realized and robust animation focus at the Johnny Carson School of Theatre & Film. A facet of student learning that I plan to document and improve upon …


And The Road Will Take You There: What The Cartographer Said, Cassandra Sharri Labairon 2014 Minnesota State University - Mankato

And The Road Will Take You There: What The Cartographer Said, Cassandra Sharri Labairon

All Graduate Theses, Dissertations, and Other Capstone Projects

This thesis of mixed-media pieces, The Cartographer series, combines, with stitches and rough lace work, miniature acrylic paintings, weavings, and various other elements. The materials come from three different spheres: traditional fine art materials, such as canvas and paint; handiwork materials, such as cross-stitch or needlepoint; reclaimed materials, such as burlap, wire, or string. Thread is used to both draw and connect. Stitches not only lock each element in place, they create links and relationships between painted pieces, thread, and empty space.

The mixed-media pieces were made in conjunction with chapbook of poetry titled, _And the Road Will Take You …


Bringing Anime To Academic Libraries: A Recommended Core Collection, Laura Pope Robbins 2014 Dowling College

Bringing Anime To Academic Libraries: A Recommended Core Collection, Laura Pope Robbins

Publications

The author discusses Japanese anime and manga in the context of academic libraries. She notes that, while collections support the study of popular culture and give students access to materials that will engage them...they fail to include amime.

To rectify this, the author discusses a core list of anime titles for academic library collection development. This list was assembled based upon the author’s twenty-plus years of viewing anime and is the culmination of a sabbatical in which the author studied the history of Japanese animation and read extensively from acknowledged experts in the field. The films included here have stood …


Art And Symbolism: The Technique Of Applying Hidden Meaning And Communicating Specific Ideas Through Art, Andrea C. MacBean 2013 Liberty University

Art And Symbolism: The Technique Of Applying Hidden Meaning And Communicating Specific Ideas Through Art, Andrea C. Macbean

Senior Honors Theses

Symbolism is an artistic style frequently used in the arts. Through the course of art history, it was its own artistic movement as well. The incorporation of specific symbols, shapes, colors, or identifiable images communicates to the viewer an intended message or statement. Frequently, symbolism appears to be hidden or initially unperceived by the intended audience. In some works, symbolism is so abstract that it needs explanation or clarification to be understood completely by the viewer. This thesis will analyze a few techniques of symbolism that can be incorporated in a work of art to communicate truth, entice thought, point …


Howard Pyle In Wisconsin, Shan Bryan-Hanson, Heather Campbell Coyle, Sally Cubitt, St. Norbert College 2013 St. Norbert College

Howard Pyle In Wisconsin, Shan Bryan-Hanson, Heather Campbell Coyle, Sally Cubitt, St. Norbert College

Howard Pyle in Wisconsin

Excerpts from Howard Pyle in Wisconsin. The book itself is available for purchase from the St. Norbert College Art Galleries or the Green Bay and De Pere Antiquarian Society.


The Light Princess: An Illustrated Fairy Tale, Amanda Shaffer 2013 Syracuse University

The Light Princess: An Illustrated Fairy Tale, Amanda Shaffer

Renée Crown University Honors Thesis Projects - All

Fairy tales teach children important life lessons, and The Light Princess by George MacDonald is no exception. The main lesson taught by this story is that one needs a balance between gravity and levity, or that there can be no true happiness without knowing sadness as well. This fairy tale is aimed at slightly older children, around age ten, so they might begin to understand this lesson. Younger children would not be able to understand this as well, but it may stick with the older kids. I feel that this is a particularly important life lesson, and my illustrations try …


Bernard: An Illustrated Children’S Book, Hansol Kim 2013 Syracuse University

Bernard: An Illustrated Children’S Book, Hansol Kim

Renée Crown University Honors Thesis Projects - All

My Capstone Project is an illustrated children’s book titled, Bernard, that I authored and illustrated. It is a 32-page full color illustrated book following the adventures of a bear named Bernard, as he explores what it is like to spend a day in a human town. The idea behind the story was imagined during a serendipitous moment and expanded into a full narrative.

During the creation of the Bernard, I learned the importance of elements such as the rhythm and structure of the children’s book. Wielding a pencil and paper, I explored how little or how much was …


The Cartoon Lady, Laura Jungreis 2013 Syracuse University

The Cartoon Lady, Laura Jungreis

Renée Crown University Honors Thesis Projects - All

“The Cartoon Lady” is the biography of Bunny Hoest, a longtime cartoonist. The biography aims to tell the story of Bunny’s life and how she entered the cartooning world, as well as the history of cartooning and its future. Bunny’s story is used as an example and a vehicle to explore issues in cartooning, such as ownership and advancing technology.

This project preserves a history. Bunny is the subject of the biography because she is a pioneer in the industry as a strong, female figure. The text demonstrates her significant role in cartooning history as well as the resilience of …


Naga: Combining 2d And 3d Animation., Min-Zhi Chin 2013 East Tennessee State University

Naga: Combining 2d And 3d Animation., Min-Zhi Chin

Undergraduate Honors Theses

Naga is an animated short about a lively dragon that roams about the lands embracing it’s surroundings dearly. It discovered a barren land while out exploring and was saddened by the sight. After pondering for a while, it then realized it could revive the land with it’s ability to summon rain using it's dragon ball. The short blends traditional animation and computer animation, where the look is similar to 2D animation but the character and a few environment elements are done in 3D. Software utilized to complete the short were Autodesk Maya, Adobe Photoshop, Clip Studio Paint, Adobe After Effects, …


Graphic Evangelism, Mark H. Cupp 2013 Character Design

Graphic Evangelism, Mark H. Cupp

Senior Honors Theses

This thesis explores the use of mainstream graphic novels as a means of Christian evangelism. Though not exclusively Christian, the graphic novel, The Beast Within, will educate its target audience by using attractive illustrations, relatable issues, and understandable morals in a fictional, biblically inspired story. This thesis will include character designs, artwork, chapter summaries, and a single chapter of a self-written, self-illustrated graphic novel along with a short summary of Christian references and symbols. The novel will follow six half-human, half-animal warriors on their adventure to restore the balance of their world, which has been disrupted by a powerful …


Vicky's Secret: A Novel, Yael Galiley 2013 Liberty University

Vicky's Secret: A Novel, Yael Galiley

Senior Honors Theses

The purpose of this paper is to gain insight into the process of writing, illustrating, editing, and getting a book published. Included is analysis of Vicky’s Secret, a sample chapter, and synopses of the other chapters. Numerous drawn and digitally edited illustrations are interspersed throughout to reflect portions of the story visually. The practical approach led to a proficient understanding of creating illustrated fiction.


Book It! Library Inspired Paintings, Jennifer Rolfsema 2013 Johnson & Wales University - Providence

Book It! Library Inspired Paintings, Jennifer Rolfsema

Art Space at JWU Library

Ms. Rolfsema has worked for JWU Design & Editorial Services for the past seven years. She is also a small business owner, operating CreativeChica (www.creativechica.com), a fullservice graphic design & fine art consultancy. An alumna and presidential scholar of the Rhode Island School of Design, Ms. Rolfsema has been painting professionally for more than 15 years, drawing artistic inspiration from her international and U.S. travels, continual study and a rich narrative imagination. She works in a variety of media including oil, acrylic, watercolor, pastel, charcoal, graphite, collage and photography.


The Lantern, 2012-2013, Nora Sternlof, Kerrey Kahn, Quinn Gilman-Forlini, Chelsea Callahan, Anna Lorine, Sophie Zander, Caroline Putscher, Dominick Knowles, Samuel Brenner, Amanda Sierzega, Emily Duffy, Emily Fogel, Chloe Campbell, Andrew Tran, Maxwell Bicking, Jillian Goldstein, Erica Gorenberg, Alex Niedmann, Kelsey Knowles, Logan Metcalf-Kelly, Edwin Kosik, Gladys Martinez, Olivia Hovick, Shane English, Brooke Haley, Isabella Esser-Munera, Joshua Hoffman, Michael Heimbaugh, Anna Lobo, Kristin Cichowski, Brett Neslen, Allison Cavanaugh, Monica Reuman '15, Rikki Kathryn Eble, Angier Cooper, Rayna Nunes, Stephanie Breitsman, Julianna Lepore, Rachel Blunt, Nicole Kovacs 2013 Ursinus College

The Lantern, 2012-2013, Nora Sternlof, Kerrey Kahn, Quinn Gilman-Forlini, Chelsea Callahan, Anna Lorine, Sophie Zander, Caroline Putscher, Dominick Knowles, Samuel Brenner, Amanda Sierzega, Emily Duffy, Emily Fogel, Chloe Campbell, Andrew Tran, Maxwell Bicking, Jillian Goldstein, Erica Gorenberg, Alex Niedmann, Kelsey Knowles, Logan Metcalf-Kelly, Edwin Kosik, Gladys Martinez, Olivia Hovick, Shane English, Brooke Haley, Isabella Esser-Munera, Joshua Hoffman, Michael Heimbaugh, Anna Lobo, Kristin Cichowski, Brett Neslen, Allison Cavanaugh, Monica Reuman '15, Rikki Kathryn Eble, Angier Cooper, Rayna Nunes, Stephanie Breitsman, Julianna Lepore, Rachel Blunt, Nicole Kovacs

The Lantern Literary Magazines, 1933 to Present

• How They Run
• What Was Said in Boston
• On the Last Day of the Month
• An Angel Tries to Surprise Humans
• I Wonder if God Modeled Boys After Books
• Marred with Modern Scars
• Feather Bed
• Ode to a Pen
• Objet Petit A
• Breaking News: Grownups Fear Return of Disco
• Neuroscience
• New Document
• We Were Stars, and the Sky was Our Grass
• About a Man
• Trojan
• An Ode
• Yr Body Sour
• That Lake in Jamaica
• Live While Chiefs are Still Fighting
• …


Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade 2013 Johnson & Wales University - Providence

Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade

Computer Graphics Department Faculty Publications and Creative Works

Visual images have been a key element in the development of wager-based games. The legacy of visual metaphor in gaming can be traced through paper ephemera such as playing cards and lottery tickets. Both paper and printing technology ushered the age of wide spread playing opportunities in the 19th and 20th centuries. Modern play behaviors have given way to Postmodern gaming norms in digital space. The digital age has presented a new set of challenges for gaming architecture in wager-based play. Action research in prototyping games is beginning to reveal a new and different set of game characteristics.


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