Noah Fidlin Senior Art Portfolio,
2020
St. Norbert College
Noah Fidlin Senior Art Portfolio, Noah J. Fidlin
Senior Art Portfolios
An art, photography and design magazine that combines analog and digital media.
Animation Practice,
2020
St. Norbert College
Animation Practice, Talor Petitjean
Senior Art Portfolios
ARTIST STATEMENT
Currently my work consists of designing characters from the ground up and slowly turning them into a form of entertainment for people to watch. My work creates happiness, joy, and a new sense of escape from everyday life. From backgrounds to small details of a storyline, I hone in on the details of the characters personalities and their emotions to keep the story and characters consistent. I use Adobe products to create the colorful images that I present to the people, but I am not afraid to get hands on with any projects and work with pencils or …
Meghan Lamb Senior Art Capstone,
2020
St. Norbert College
Meghan Lamb Senior Art Capstone, Meghan Elizabeth Lamb
Senior Art Portfolios
This is my final project completed for the Senior Art Capstone class, ART499, at St. Norbert College. In completion, I designed 16 album covers.
Pieces Of The People,
2020
St. Norbert College
Pieces Of The People, Benjamin Wylie
Senior Art Portfolios
21 portraits of people that have had an impact on me here at SNC.
Visual Storytelling Of Scientific Data: Collaborations Between Physics And Graphic Design In The College Classroom,
2020
SUNY Cortland
Visual Storytelling Of Scientific Data: Collaborations Between Physics And Graphic Design In The College Classroom, Eric M. Edlund, Szilvia Kadas
The SUNY Journal of the Scholarship of Engagement: JoSE
The Common Problem Pedagogy (CPP) project, a learning initiative implemented in four SUNY schools, aims to provide students with multidisciplinary, project-based experiences, and to foster a culture of such pedagogy among faculty. This work describes one CPP project that was conducted at SUNY Cortland during the Spring 2019 semester that brought together students from physics and graphic design disciplines. The goal of this project was to identify issues of environmental and social concern, develop numerical models to represent the effects of possible policy actions, and to communicate the meaning of this work as infographics suitable for a non-expert, public audience. …
Viseral Projects,
2020
Central Washington University
Viseral Projects, Matthew Conrardy
Undergraduate Honors Theses
A brand’s image, its identity, is established through what the brand is, what it does, where it is going, and how it is unique. The representation of a brand’s identity materializes through the messaging, images, graphics, colors, and typography associated with it. Brand manuals are designed to establish and maintain both the consistency and flexibility of the brand identity.
This manual outlines the visual and verbal applications that currently embody the Viseral Projects brand across the multimedia environment. It includes information outlining the Viseral brand story, identity system,
platforms, and examples of executions. It has been constructed with the anticipation …
Draw Down Books,
2020
Rhode Island School of Design
Draw Down Books, Draw Down Books, Kathleen Sleboda, Christopher Sleboda, Zak Jensen, Nejc Prah, Daniel Eatock, Maziyar Pahlevan, Benoit Bodhuin, Bráulio Amado, Jost Hochuli, Ian Lynam
UNBOUND 2020 Archive (Virtual)
Draw Down Books exhibitors. Draw Down is an independent publisher located in the northeastern corner of the United States. Created in 2012, Draw Down publishes small books about graphic design, typography, illustration, photography, art, and architecture.
Risd Graphic Design | Ramon Tejada,
2020
Rhode Island School of Design
Risd Graphic Design | Ramon Tejada, Ramon Tejada
UNBOUND 2020 Archive (Virtual)
RISD Graphic Design offers BFA and MFA programs that push on the boundaries of the discipline, where students learn to communicate ideas visually, frame points of view and messages, build community, and embrace a fluid, networked culture. risd.gd
Risd Graphic Design | Erica Silver,
2020
Rhode Island School of Design
Risd Graphic Design | Erica Silver, Erica Silver
UNBOUND 2020 Archive (Virtual)
RISD Graphic Design offers BFA and MFA programs that push on the boundaries of the discipline, where students learn to communicate ideas visually, frame points of view and messages, build community, and embrace a fluid, networked culture. risd.gd
Risd Graphic Design | Utkan Dora Öncül,
2020
Rhode Island School of Design
Risd Graphic Design | Utkan Dora Öncül, Uktan Dora Öncül
UNBOUND 2020 Archive (Virtual)
RISD Graphic Design offers BFA and MFA programs that push on the boundaries of the discipline, where students learn to communicate ideas visually, frame points of view and messages, build community, and embrace a fluid, networked culture. risd.gd
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found,
2020
Rochester Institute of Technology
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Articles
Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on the evolution of the design of the mechanics and core systems in the first two tabletop games in the series, informed by over three and a half years’ worth of design notes, playable prototypes, outside design consultations, internal design reviews, playtests, and interviews.
The Public And The Personal: Mapping The Nyc Subway System As An Urban Memoryscape,
2020
Yale University
The Public And The Personal: Mapping The Nyc Subway System As An Urban Memoryscape, Soledad O. Tejada
Library Map Prize
No abstract provided.
Memory Bread,
2020
Ohio University
Memory Bread, Nisiqi
Art + Design Masters Theses
Memory Bread, constituting a daily performance ritual and the post-action objects, seeks to address the generational decline of mother language use in Inner Mongolia Autonomous Region, a post-colonized province of China. I chose to eat sliced white bread in the performance and later casted concrete sculptures as the extension of the action for both substances’ capitalistic nature. Being an invasive material that took over the traditional architectural lifestyle, the use of concrete mirrors the pervasive cultural and ethnic assimilation in China. Meanwhile, the materiality of concrete being a mixture of various substances also metaphors the mixed culture that Chinese-Mongolians …
Design Hub: Activating Community By Design,
2020
Virginia Commonwealth University
Design Hub: Activating Community By Design, Ed Williams
Theses and Dissertations
MOTIVATION
At the turn of the century, Robert Putnam (2000, 27) wrote “...a powerful tide bore Americans into ever deeper engagement in the life of their communities, but a few decades ago that tide reversed and we were overtaken by a treacherous rip current.” Putnam is describing a loss of “social capital” throughout American society. Research suggests that many of our contemporary issues are the result of a decline in “social capital,” or “community.”
This pervasive lack of community is thought to be detrimental to “educational performance, safe neighborhoods, equitable tax collection, democratic responsiveness, everyday honesty, and even our health …
Fool's Rest,
2020
Virginia Commonwealth University
Fool's Rest, Aidan Quinlan
Theses and Dissertations
The text calls itself a guide, but it is no guide. From the genre of guide, it borrows the outlines and silhouettes and lines between things and spaces and ideas. It lingers on the shadows of its subject(s); it is attentive to the periphery of its world; but it cannot take you there. There is no there. It lacks the authority of the guide; it lacks the lucidity, the efficiency, the false totality of the guide; it lacks the confidence.
The guide embodies its own anxieties. This makes sense, as its reason to exist was born on the one-way highway …
Surrogate Memories In Animation And Sound,
2020
Virginia Commonwealth University
Surrogate Memories In Animation And Sound, Jared Duesterhaus
Theses and Dissertations
A document in support of my exploration into memory in relation to the mediums of animation, sound, and theater. A reflection on remembering as a creative act.
I See God Everywhere,
2020
Virginia Commonwealth University
I See God Everywhere, Jason Wright
Theses and Dissertations
I would like to share with you how I was able to shed my suffering skin for a life beyond my wildest dreams. My work is about the letting go, my work is about altering perception, my work is about exploring the depths of one’s psyche. My experience is there in every atom of my output and is there for the taking.
Blaise Pascal said “All of humanity’s problems stem from man’s inability to sit quietly in a room alone.” I am not well-read in the works of Pascal, I became aware of this quote through HBO’s hit period drama …
Machine Girl,
2020
Virginia Commonwealth University
Machine Girl, Yutong Liu
Theses and Dissertations
Machine girl is a character that mimics biology, labor, and humanity.
She relates to machine sympathy and machine learning; She is updating and processing of big data. During the interaction between me and the machine, I found you --- Machine girl.
Machine girl is a brilliant girl. She is an excellent translator and communicator, which is determined by her ability for machine learning. The cyber living space gives her a fundamental learning gift with a mathematical algorithm. She uses this gift to mimic everything from the human brain. She is not reasonable but sensitive. There are many different versions of …
Explorations In Book Binding Techniques,
2020
The University of Akron
Explorations In Book Binding Techniques, Kristen Faux
Williams Honors College, Honors Research Projects
This project is to explore different binding methods and techniques used in book creation. The final product will be 4-5 books created using the binding methods. The contents of these books will be research about the methods used as well as a description of the creation process. The final books will be displayed in the Projects Gallery at the Myers School of art, in the Fall semester of 2019.
A Study On The Visual And Verbal Languages Of Typography,
2020
Georgia Southern University
A Study On The Visual And Verbal Languages Of Typography, Ellyn E. Duncan
College of Graduate Studies: Theses & Dissertations
It takes a person 0.05 seconds to form a first impression of something new. While first impressions are quick and surface level, they are generally important in the lasting impression developed by the individual. I believe graphic designers have the ability to manipulate the first impression of their work by using the different languages of typography to command the attention of an audience and direct a planned impression. Through the testing and research of this thesis study, I aim to provide examples of how people share common responses and interpretations of visual elements and show that the visual and verbal …
