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Learning Personal Agents With Adaptive Player Modeling In Virtual Worlds, Yilin KANG, Ah-hwee TAN 2010 Singapore Management University

Learning Personal Agents With Adaptive Player Modeling In Virtual Worlds, Yilin Kang, Ah-Hwee Tan

Research Collection School Of Computing and Information Systems

There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly based on actions performed by human players during their interaction. In order to achieve this objective, previous approaches have attempted to model the environment and the user’s context directly. However, a critical component for enabling personalized virtual world experience is missing, namely the capability to adapt over time to the habits and eccentricity of a particular player. To address the above issue, this paper presents a cognitive agent with learning player model capability for personalized …


On The Annotation Of Web Videos By Efficient Near-Duplicate Search, Wan-Lei ZHAO, Xiao WU, Chong-wah NGO 2010 Singapore Management University

On The Annotation Of Web Videos By Efficient Near-Duplicate Search, Wan-Lei Zhao, Xiao Wu, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

With the proliferation of Web 2.0 applications, usersupplied social tags are commonly available in social media as a means to bridge the semantic gap. On the other hand, the explosive expansion of social web makes an overwhelming number of web videos available, among which there exists a large number of near-duplicate videos. In this paper, we investigate techniques which allow effective annotation of web videos from a data-driven perspective. A novel classifier-free video annotation framework is proposed by first retrieving visual duplicates and then suggesting representative tags. The significance of this paper lies in the addressing of two timely issues …


Co-Reranking By Mutual Reinforcement For Image Search, Ting YAO, Tao MEI, Chong-wah NGO 2010 Singapore Management University

Co-Reranking By Mutual Reinforcement For Image Search, Ting Yao, Tao Mei, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

Most existing reranking approaches to image search focus solely on mining “visual” cues within the initial search results. However, the visual information cannot always provide enough guidance to the reranking process. For example, different images with similar appearance may not always present the same relevant information to the query. Observing that multi-modality cues carry complementary relevant information, we propose the idea of co-reranking for image search, by jointly exploring the visual and textual information. Co-reranking couples two random walks, while reinforcing the mutual exchange and propagation of information relevancy across different modalities. The mutual reinforcement is iteratively updated to constrain …


On The Sampling Of Web Images For Learning Visual Concept Classifiers, Shiai ZHU, Gang WANG, Chong-wah NGO, Yu-Gang JIANG 2010 Singapore Management University

On The Sampling Of Web Images For Learning Visual Concept Classifiers, Shiai Zhu, Gang Wang, Chong-Wah Ngo, Yu-Gang Jiang

Research Collection School Of Computing and Information Systems

Visual concept learning often requires a large set of training images. In practice, nevertheless, acquiring noise-free training labels with sufficient positive examples is always expensive. A plausible solution for training data collection is by sampling the largely available user-tagged images from social media websites. With the general belief that the probability of correct tagging is higher than that of incorrect tagging, such a solution often sounds feasible, though is not without challenges. First, user-tags can be subjective and, to certain extent, are ambiguous. For instance, an image tagged with “whales” may be simply a picture about ocean museum. Learning concept …


Coherent Bag-Of Audio Words Model For Efficient Large-Scale Video Copy Detection, Yang LIU, Wan-Lei ZHAO, Chong-wah NGO, Chang-Sheng XU, Han-Qing LU 2010 Singapore Management University

Coherent Bag-Of Audio Words Model For Efficient Large-Scale Video Copy Detection, Yang Liu, Wan-Lei Zhao, Chong-Wah Ngo, Chang-Sheng Xu, Han-Qing Lu

Research Collection School Of Computing and Information Systems

Current content-based video copy detection approaches mostly concentrate on the visual cues and neglect the audio information. In this paper, we attempt to tackle the video copy detection task resorting to audio information, which is equivalently important as well as visual information in multimedia processing. Firstly, inspired by bag-of visual words model, a bag-of audio words (BoA) representation is proposed to characterize each audio frame. Different from naive singlebased modeling audio retrieval approaches, BoA is a highlevel model due to its perceptual and semantical property. Within the BoA model, a coherency vocabulary indexing structure is adopted to achieve more efficient …


Cognitive Load Of Rating Scales, E. Isaac G. Sparling, Shilad Sen 2010 Macalester College

Cognitive Load Of Rating Scales, E. Isaac G. Sparling, Shilad Sen

Mathematics, Statistics, and Computer Science Honors Projects

Why does Netflix.com use star ratings, Digg.com use up/down votes and Face- book use a “like” but not a “dislike” button? In this paper, we extend existing research on rating scales with findings from an experiment we ran to measure the cognitive load users experience while rating. In this paper, we analyze the cognitive load and time required by different rating scales. Our analysis draws upon 14,000 movie and product ratings we collected from 348 users through an online survey. In the survey, we measured the speed and cognitive load users ex- perience under four scales: unary (‘like it’), binary …


Wii-Mote Head Tracking: A Three Dimensional Virtual Reality Display, David Fairman 2010 California Polytechnic State University - San Luis Obispo

Wii-Mote Head Tracking: A Three Dimensional Virtual Reality Display, David Fairman

Computer Engineering

The goal of this project is to create a customizable three dimensional virtual reality display on a system available to any non-technical user. This System will use the infrared camera component of a standard Nintendo Wii-mote to track a user's head motions in all six major directions. The virtual reality will be a customizable image projected onto a screen or simply shown on a computer or TV monitor. In order to appear 3-dimensional, the image will continually change according to the position of the user's head. As the user moves their head to the left and right, portions of the …


Semantic Context Modeling With Maximal Margin Conditional Random Fields For Automatic Image Annotation, Yu XIANG, Xiangdong ZHOU, Zuotao LIU, Tat-Seng CHUA, Chong-wah NGO 2010 Singapore Management University

Semantic Context Modeling With Maximal Margin Conditional Random Fields For Automatic Image Annotation, Yu Xiang, Xiangdong Zhou, Zuotao Liu, Tat-Seng Chua, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

Context modeling for Vision Recognition and Automatic Image Annotation (AIA) has attracted increasing attentions in recent years. For various contextual information and resources, semantic context has been exploited in AIA and brings promising results. However, previous works either casted the problem into structural classification or adopted multi-layer modeling, which suffer from the problems of scalability or model efficiency. In this paper, we propose a novel discriminative Conditional Random Field (CRF) model for semantic context modeling in AIA, which is built over semantic concepts and treats an image as a whole observation without segmentation. Our model captures the interactions between semantic …


Real-Time Visualizations Of Ocean Data Collected By The Norus Glider, Daniel M. Medina 2010 California Polytechnic State University, San Luis Obispo

Real-Time Visualizations Of Ocean Data Collected By The Norus Glider, Daniel M. Medina

Master's Theses

Scientific visualization computer applications generate visual representations of large and complex sets of science data. These types of applications allow scientists to gain greater knowledge and insight into their data. For example, the visualization of environmental data is of particular interest to biologists when trying to understand how complex variables interact. Modern robotics and sensors have expanded the ability to collect environmental data, thus, the size and variety of these data-sets have likewise grown. Oftentimes, the collected data are deposited into files and databases where they sit in their separate and unique formats. Without easy to use visualization tools, it …


Personalization By Website Transformation: Theory And Practice, Saverio Perugini 2010 University of Dayton

Personalization By Website Transformation: Theory And Practice, Saverio Perugini

Computer Science Faculty Publications

We present an analysis of a progressive series of out-of-turn transformations on a hierarchical website to personalize a user’s interaction with the site. We formalize the transformation in graph-theoretic terms and describe a toolkit we built that enumerates all of the traversals enabled by every possible complete series of these transformations in any site and computes a variety of metrics while simulating each traversal therein to qualify the relationship between a site’s structure and the cumulative effect of support for the transformation in a site. We employed this toolkit in two websites. The results indicate that the transformation enables users …


A Visualization Approach For Message Passing In Parallel Computing Systems, Arunkumar Sadasivan 2010 University of Nevada Las Vegas

A Visualization Approach For Message Passing In Parallel Computing Systems, Arunkumar Sadasivan

UNLV Theses, Dissertations, Professional Papers, and Capstones

Information Visualization has been used as an effective method in transforming textual information into a visual form that enables users to effectively communicate and understand the information. MPI (Message Passing Interface) usually involves a large amount of data, which necessitates exploring innovative ideas to visualize such data effectively.

In this thesis, we implement a graph visualization tool called MPROV to effectively visualize communication patterns of message passing using log files from MPI applications. The tool provides several interaction techniques to effectively reduce the amount of data displayed on the screen. We have also developed protocol conformance checking, which verifies the …


Pretty Lights, Nicholas (Nick) delMas, Matthew (Matt) Maniaci 2010 California Polytechnic State University - San Luis Obispo

Pretty Lights, Nicholas (Nick) Delmas, Matthew (Matt) Maniaci

Computer Engineering

Digital media players often include a visualization component that allows a user to watch a visualization synchronized to their music or videos. This project uses the visualization plugin API of an existing media playback program (WinAmp) but it displays its visuals using physical LED lights. Instead of outputting visuals to the computer screen, data is sent over USB to a micro controller that runs the LED lights. This project aims to give users a more visceral visual experience than traditional visualizations on the computer screen.


Performance Of Scattering Matrix Decomposition And Color Spaces For Synthetic Aperture Radar Imagery, Manuel E. Arriagada 2010 Air Force Institute of Technology

Performance Of Scattering Matrix Decomposition And Color Spaces For Synthetic Aperture Radar Imagery, Manuel E. Arriagada

Theses and Dissertations

Polarimetrc Synthetic Aperture Radar (SAR) has been shown to be a powerful tool in remote sensing because uses up to four simultaneous measurements giving additional degrees of freedom for processing. Typically, polarization decomposition techniques are applied to the polarization-dependent data to form colorful imagery that is easy for operators systems to interpret. Yet, the presumption is that the SAR system operates with maximum bandwidth which requires extensive processing for near- or real-time application. In this research, color space selection is investigated when processing sparse polarimetric SAR data as in the case of the publicly available \Gotcha Volumetric SAR Data Set, …


Software Internationalization: A Framework Validated Against Industry Requirements For Computer Science And Software Engineering Programs, John Huân Vũ 2010 California Polytechnic State University, San Luis Obispo

Software Internationalization: A Framework Validated Against Industry Requirements For Computer Science And Software Engineering Programs, John Huân Vũ

Master's Theses

View John Huân Vũ's thesis presentation at http://youtu.be/y3bzNmkTr-c.

In 2001, the ACM and IEEE Computing Curriculum stated that it was necessary to address "the need to develop implementation models that are international in scope and could be practiced in universities around the world." With increasing connectivity through the internet, the move towards a global economy and growing use of technology places software internationalization as a more important concern for developers. However, there has been a "clear shortage in terms of numbers of trained persons applying for entry-level positions" in this area. Eric Brechner, Director of Microsoft Development Training, suggested …


Effect Of Web Design On The Overall Success Of Web Sites, Jorge Vega 2010 California Polytechnic State University - San Luis Obispo

Effect Of Web Design On The Overall Success Of Web Sites, Jorge Vega

Graphic Communication

No abstract provided.


Bay Audio Repair Website & Data Management Application, Michael Shelley 2010 California Polytechnic State University - San Luis Obispo

Bay Audio Repair Website & Data Management Application, Michael Shelley

Computer Science and Software Engineering

The goal of this senior project was to build a website and software application to receive and manage audio equipment repair requests for a small startup company called Bay Audio Repair (BAR). Furthermore, it allowed me to gain experience in web development and software engineering practices, specifically requirements gathering, design and implementation. The website provides an online interface for BAR’s customers to request repairs and the application allows BAR employees to update the progress of a repair. Several technologies were used in the system’s construction: HTML, XML, PHP, and C#.


Research Poster: Software Frameworks For Improved Productivity In Climate Change Research, Sohei Okamoto 2010 University of Nevada Reno

Research Poster: Software Frameworks For Improved Productivity In Climate Change Research, Sohei Okamoto

2010 Annual Nevada NSF EPSCoR Climate Change Conference

Research poster


Beyond Description: Converting Web Site Usage Statistics Into Concrete Site Improvement Ideas, Julie Arendt, Cassie Wagner 2010 Virginia Commonwealth University

Beyond Description: Converting Web Site Usage Statistics Into Concrete Site Improvement Ideas, Julie Arendt, Cassie Wagner

VCU Libraries Faculty and Staff Publications

Web site usage statistics are a widely used tool for Web site development, but libraries are still learning how to use them successfully. This case study summarizes how Morris Library at Southern Illinois University Carbondale implemented Google Analytics on its Web site and used the reports to inform a site redesign. As the main campus library at a research university with about 20,000 undergraduate and graduate students, the library included resources from multiple library departments on a single site. In planning the redesign, Morris Library's Virtual Library Group combined usage reports with information from other sources, such as usability tests …


An Open Source Graphics Engine For Three-Dimensional Video Games, David Lee Gardner Stover 2010 California State University, San Bernardino

An Open Source Graphics Engine For Three-Dimensional Video Games, David Lee Gardner Stover

Theses Digitization Project

The focus of this project is creating a new three dimensional (3D) game called Mythic which was developed at CSUSB. To support Mythic, a new game engine called Geng which is derived from "game" and "engine" is also being developed in the School of Computer Science and Engineering at CSUSB. MAGE, called the Multi-platform All purpose Graphics Engine provides support for keyframe animation, Cg, vertex and fragment shaders GLSL vertex and fragment shaders, loading static models stored in the Collada file format. The architecture of MAGE is based on a unified 3D graphics API that hides the specific implementation details …


The College Of Extended Learning Online Registration System, Ching-yi Wang 2010 California State University, San Bernardino

The College Of Extended Learning Online Registration System, Ching-Yi Wang

Theses Digitization Project

The purpose of this study was to build an online method to register for classes for the College of Extended Learning Online Registration System (CELORS). This system was initially built so that the College of Extended Learning could offer its students an online method to register for classes, in addition to the traditional methods of registering by phone, by fax, by mail, or in person. Over the last few years, the system has been routinely modified to meet the needs of the College to suit their ever-changing business rules.


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