Building Algorithm Portfolios For Memetic Algorithms,
2014
Singapore Management University
Building Algorithm Portfolios For Memetic Algorithms, Mustafa Misir, Stephanus Daniel Handoko, Hoong Chuin Lau
Research Collection School Of Computing and Information Systems
The present study introduces an automated mechanism to build algorithm portfolios for memetic algorithms. The objective is to determine an algorithm set involving combinations of crossover, mutation and local search operators based on their past performance. The past performance is used to cluster algorithm combinations. Top performing combinations are then considered as the members of the set. The set is expected to have algorithm combinations complementing each other with respect to their strengths in a portfolio setting. In other words, each algorithm combination should be good at solving a certain type of problem instances such that this set can be …
Reinforcement Learning For Adaptive Operator Selection In Memetic Search Applied To Quadratic Assignment Problem,
2014
Singapore Management University
Reinforcement Learning For Adaptive Operator Selection In Memetic Search Applied To Quadratic Assignment Problem, Stephanus Daniel Handoko, Duc Thien Nguyen, Zhi Yuan, Hoong Chuin Lau
Research Collection School Of Computing and Information Systems
Memetic search is well known as one of the state-of-the-art metaheuristics for finding high-quality solutions to NP-hard problems. Its performance is often attributable to appropriate design, including the choice of its operators. In this paper, we propose a Markov Decision Process model for the selection of crossover operators in the course of the evolutionary search. We solve the proposed model by a Q-learning method. We experimentally verify the efficacy of our proposed approach on the benchmark instances of Quadratic Assignment Problem.
Narratives As A Fundamental Component Of Consciousness,
2014
Air Force Institute of Technology
Narratives As A Fundamental Component Of Consciousness, Sandra L. Vaughan, Robert F. Mills, Michael R. Grimaila, Gilbert L. Peterson, Steven K. Rogers
Faculty Publications
In this paper, we propose a conceptual architecture that models human (spatially-temporally-modally) cohesive narrative development using a computer representation of quale properties. Qualia are proposed to be the fundamental "cognitive" components humans use to generate cohesive narratives. The engineering approach is based on cognitively inspired technologies and incorporates the novel concept of quale representation for computation of primitive cognitive components of narrative. The ultimate objective of this research is to develop an architecture that emulates the human ability to generate cohesive narratives with incomplete or perturbated information.
Automated Classification Of Argument Stance In Student Essays: A Linguistically Motivated Approach With An Application For Supporting Argument Summarization,
2014
CUNY Graduate Center
Automated Classification Of Argument Stance In Student Essays: A Linguistically Motivated Approach With An Application For Supporting Argument Summarization, Adam Robert Faulkner
Dissertations, Theses, and Capstone Projects
This study describes a set of document- and sentence-level classification models designed to automate the task of determining the argument stance (for or against) of a student argumentative essay and the task of identifying any arguments in the essay that provide reasons in support of that stance. A suggested application utilizing these models is presented which involves the automated extraction of a single-sentence summary of an argumentative essay. This summary sentence indicates the overall argument stance of the essay from which the sentence was extracted and provides a representative argument in support of that stance.
A novel set …
Games People Play: Exploring Depaul's Top-Rated Computer Game Development Program,
2014
DePaul University
Games People Play: Exploring Depaul's Top-Rated Computer Game Development Program
DePaul Magazine
In March 2014, the Princeton Review, in conjunction with PC Gamer magazine, named the top 25 schools to study game design in the United States and Canada. DePaul's undergraduate program ranked 20th, a considerable leap from 2013’s honorable mention. The graduate program came in at 12th. DePaul's strong ranking reflects the game development program's extension of its basic game development, software engineering and programming to include art, design and storytelling, as well as computer graphics technology, networking, artificial intelligence and human-computer interaction. Examples of the award-winning games developed by students and now marketed by such going concerns as Sony PlayStation …
Towards An Automated Weight Lifting Coach: Introducing Lift,
2014
California Polytechnic State University, San Luis Obispo
Towards An Automated Weight Lifting Coach: Introducing Lift, Michael Andrew Lady
Master's Theses
The fitness device market is young and rapidly growing. More people than ever before take count of how many steps they walk, how many calories they burn, their heart rate over time, and even their quality of sleep. New, and as of yet, unreleased fitness devices have promised the next evolution of functionality with exercise technique analysis. These next generation of fitness devices have wrist and armband style form factors, which may not be optimal for barbell exercises such as back squat, bench press, and overhead press where a sensor on one arm may not provide the most relevant data …
Opportunistic Service Differentiation And Cloud Resource Management In Support Of Enhanced Vehicular Applications,
2014
Western Michigan University
Opportunistic Service Differentiation And Cloud Resource Management In Support Of Enhanced Vehicular Applications, Mohammad Ali Salahuddin
Dissertations
An integral part of Intelligent Transportation Systems (ITS) are Vehicular Ad hoc Networks (VANETs), which consist of vehicles with on-board units (OBUs) and fixed road-side units (RSUs). Wireless Access in Vehicular Environment (WAVE) offers QoS via service differentiation by using application defined priorities. However, WAVE has unbounded delay and is oblivious to network load and severity of vehicles with respect to their environment. Our context severity metric innovatively enhances WAVE to be sensitive to vehicle and environment interactions. Our novel Opportunistic Service Differentiation (OSD) technique, dynamically readjusts the WAVE packet priorities to improve utilization of lower latency queues, prioritizing packets …
Predicting Music Genre Preferences Based On Online Comments,
2014
California Polytechnic State University, San Luis Obispo
Predicting Music Genre Preferences Based On Online Comments, Andrew J. Sinclair
Master's Theses
Communication Accommodation Theory (CAT) states that individuals adapt to each other’s communicative behaviors. This adaptation is called “convergence.” In this work we explore the convergence of writing styles of users of the online music distribution plat- form SoundCloud.com. In order to evaluate our system we created a corpus of over 38,000 comments retrieved from SoundCloud in April 2014. The corpus represents comments from 8 distinct musical genres: Classical, Electronic, Hip Hop, Jazz, Country, Metal, Folk, and World. Our corpus contains: short comments, frequent misspellings, little sentence struc- ture, hashtags, emoticons, and URLs. We adapt techniques used by researchers analyzing other …
Revisiting Risk-Sensitive Mdps: New Algorithms And Results,
2014
New Mexico State University
Revisiting Risk-Sensitive Mdps: New Algorithms And Results, Ping Hou, William Yeoh, Pradeep Reddy Varakantham
Research Collection School Of Computing and Information Systems
While Markov Decision Processes (MDPs) have been shown to be effective models for planning under uncertainty, theobjective to minimize the expected cumulative cost is inappropriate for high-stake planning problems. As such, Yu, Lin, and Yan (1998) introduced the Risk-Sensitive MDP (RSMDP) model, where the objective is to find a policy that maximizes the probability that the cumulative cost is within some user-defined cost threshold. In this paper, we revisit this problem and introduce new algorithms that are based on classical techniques, such as depth-first search and dynamic programming, and a recently introduced technique called Topological Value Iteration (TVI). We demonstrate …
A Continuous Learning Strategy For Self-Organizing Maps Based On Convergence Windows,
2014
University of Rhode Island
A Continuous Learning Strategy For Self-Organizing Maps Based On Convergence Windows, Gregory T. Breard
Senior Honors Projects
A self-organizing map (SOM) is a type of artificial neural network that has applications in a variety of fields and disciplines. The SOM algorithm uses unsupervised learning to produce a low-dimensional representation of high- dimensional data. This is done by 'fitting' a grid of nodes to a data set over a fixed number of iterations. With each iteration, the nodes of the map are adjusted so that they appear more like the data points. The low-dimensionality of the resulting map means that it can be presented graphically and be more intuitively interpreted by humans. However, it is still essential to …
A Quantitative Analysis Of Decision Process In Social Groups Using Human Trajectories,
2014
Singapore Management University
A Quantitative Analysis Of Decision Process In Social Groups Using Human Trajectories, Truc Viet Le, Siyuan Liu, Hoong Chuin Lau, Ramayya Krishnan
Research Collection School Of Computing and Information Systems
A group's collective action is an outcome of the group's decision-making process, which may be reached by either averaging of the individual preferences or following the choices of certain members in the group. Our problem here is to decide which decision process the group has adopted given the data of the collective actions. We propose a generic statistical framework to infer the group's decision process from the spatio-temporal data of group trajectories, where each "trajectory" is a sequence of group actions. This is achieved by systematically comparing each agent type's influence on the group actions based on an array of …
Decentralized Multi-Agent Reinforcement Learning In Average-Reward Dynamic Dcops,
2014
Singapore Management University
Decentralized Multi-Agent Reinforcement Learning In Average-Reward Dynamic Dcops, Duc Thien Nguyen, William Yeoh, Hoong Chuin Lau, Shlomo Zilberstein
Research Collection School Of Computing and Information Systems
Researchers have introduced the Dynamic Distributed Constraint Optimization Problem (Dynamic DCOP) formulation to model dynamically changing multi-agent coordination problems, where a dynamic DCOP is a sequence of (static canonical) DCOPs, each partially different from the DCOP preceding it. Existing work typically assumes that the problem in each time step is decoupled from the problems in other time steps, which might not hold in some applications. Therefore, in this paper, we make the following contributions: (i) We introduce a new model, called Markovian Dynamic DCOPs (MD-DCOPs), where the DCOP in the next time step is a function of the value assignments …
Mechanisms For Arranging Ride Sharing And Fare Splitting For Last-Mile Travel Demands,
2014
Singapore Management University
Mechanisms For Arranging Ride Sharing And Fare Splitting For Last-Mile Travel Demands, Shih-Fen Cheng, Duc Thien Nguyen, Hoong Chuin Lau
Research Collection School Of Computing and Information Systems
A great challenge of city planners is to provide efficient and effective connection service to travelers using public transportation system. This is commonly known as the last-mile problem and is critical in promoting the utilization of public transportation system. In this paper, we address the last-mile problem by considering a dynamic and demand-responsive mechanism for arranging ride sharing on a non-dedicated commercial fleet (such as taxis or passenger vans). Our approach has the benefits of being dynamic, flexible, and with low setup cost. A critical issue in such ride-sharing service is how riders should be grouped and serviced, and how …
On Understanding Diffusion Dynamics Of Patrons At A Theme Park,
2014
Singapore Management University
On Understanding Diffusion Dynamics Of Patrons At A Theme Park, Jiali Du, Akshat Kumar, Pradeep Reddy Varakantham
Research Collection School Of Computing and Information Systems
In this work, we focus on the novel application of learning the diffusion dynamics of visitors among attractions at a large theme park using only aggregate information about waiting times at attractions. Main contributions include formulating optimisation models to compute diffusion dynamics. We also developed algorithm capable of dealing with noise in the data to populate parameters in the optimization model. We validated our approach using cross validation on a real theme park data set. Our approach provides an accuracy of about 80$% for popular attractions, providing solid empirical support for our diffusion models.
Declarative-Procedural Memory Interaction In Learning Agents,
2014
Singapore Management University
Declarative-Procedural Memory Interaction In Learning Agents, Wenwen Wang, Ah-Hwee Tan, Loo-Nin Teow, Tan Yuan-Sin
Research Collection School Of Computing and Information Systems
It has been well recognized that human makes use of both declarative memory and procedural memory for decision making and problem solving. In this paper, we propose a computational model with the overall architecture and individual processes for realizing the interaction between the declarative and procedural memory based on self-organizing neural networks. We formalize two major types of memory interactions and show how each of them can be embedded into autonomous reinforcement learning agents. Our experiments based on the Toad and Frog puzzle and a strategic game known as Starcraft Broodwar have shown that the cooperative interaction between declarative knowledge …
On Coordinating Pervasive Persuasive Agents,
2014
Singapore Management University
On Coordinating Pervasive Persuasive Agents, Budhitama Subagdja, Ah-Hwee Tan
Research Collection School Of Computing and Information Systems
There is a growing interest in applying multiagent systems for smart-home environment supporting self-caring elderly. In this paper we investigate situations and conditions for coordination for such kind of system. We specify a high level architecture of it based on the notions of beliefs, desires, and intentions for both individual and group behavior of the agents including the human occupant's. The framework enables flexible coordinations among loosely-coupled heterogeneous agents that converse with the user. This work is conducted towards producing a coordination framework for agents and people in such a kind of smart-home environment as mentioned.
Learning Two-Input Linear And Nonlinear Analog Functions With A Simple Chemical System,
2014
Portland State University
Learning Two-Input Linear And Nonlinear Analog Functions With A Simple Chemical System, Peter Banda, Christof Teuscher
Computer Science Faculty Publications and Presentations
The current biochemical information processing systems behave in a predetermined manner because all features are defined during the design phase. To make such unconventional computing systems reusable and programmable for biomedical applications, adaptation, learning, and self-modification baaed on external stimuli would be highly desirable. However, so far, it haa been too challenging to implement these in real or simulated chemistries. In this paper we extend the chemical perceptron, a model previously proposed by the authors, to function as an analog instead of a binary system. The new analog asymmetric signal perceptron learns through feedback and supports MichaelisMenten kinetics. The results …
Markov Chain Monte Carlo Bayesian Predictive Framework For Artificial Neural Network Committee Modeling And Simulation,
2014
Old Dominion University
Markov Chain Monte Carlo Bayesian Predictive Framework For Artificial Neural Network Committee Modeling And Simulation, Michael S. Goodrich
Computational Modeling & Simulation Engineering Theses & Dissertations
A logical inference method of properly weighting the outputs of an Artificial Neural Network Committee for predictive purposes using Markov Chain Monte Carlo simulation and Bayesian probability is proposed and demonstrated on machine learning data for non-linear regression, binary classification, and 1-of-k classification. Both deterministic and stochastic models are constructed to model the properties of the data. Prediction strategies are compared based on formal Bayesian predictive distribution modeling of the network committee output data and a stochastic estimation method based on the subtraction of determinism from the given data to achieve a stochastic residual using cross validation. Performance for Bayesian …
Moving Object Detection For Interception By A Humanoid Robot,
2014
Purdue University
Moving Object Detection For Interception By A Humanoid Robot, Saltanat B. Tazhibayeva
Open Access Theses
Interception of a moving object with an autonomous robot is an important problem in robotics. It has various application areas, such as in an industrial setting where products on a conveyor would be picked up by a robotic arm, in the military to halt intruders, in robotic soccer (where the robots try to get to the moving ball and try to block an opponent's attempt to pass the ball), and in other challenging situations. Interception, in and of itself, is a complex task that demands a system with target recognition capability, proper navigation and actuation toward the moving target. There …
Recommending Investors For Crowdfunding Projects,
2014
Singapore Management University
Recommending Investors For Crowdfunding Projects, Jisun An, Daniele Quercia, Jon Crowcroft
Research Collection School Of Computing and Information Systems
To bring their innovative ideas to market, those embarking in new ventures have to raise money, and, to do so, they have often resorted to banks and venture capitalists. Nowadays, they have an additional option: that of crowdfunding. The name refers to the idea that funds come from a network of people on the Internet who are passionate about supporting others' projects. One of the most popular crowdfunding sites is Kickstarter. In it, creators post descriptions of their projects and advertise them on social media sites (mainly Twitter), while investors look for projects to support. The most common reason for …
