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Articles 9871 - 9900 of 36597
Full-Text Articles in Art and Design
Q&A With Taylor Skelton (Bfa Painting), Taylor Skelton
Q&A With Taylor Skelton (Bfa Painting), Taylor Skelton
Q & A Interviews with Art Students
No abstract provided.
Q&A With Neely Mullen (Bfa Graphic Design), Neely Mullen
Q&A With Neely Mullen (Bfa Graphic Design), Neely Mullen
Q & A Interviews with Art Students
No abstract provided.
Q&A With Carmina Peña (Bfa Graphic Design), Carmina Peña
Q&A With Carmina Peña (Bfa Graphic Design), Carmina Peña
Q & A Interviews with Art Students
No abstract provided.
Q&A With Julianna Coleman (Bfa Ceramics), Julianna Coleman
Q&A With Julianna Coleman (Bfa Ceramics), Julianna Coleman
Q & A Interviews with Art Students
No abstract provided.
Developing Indie Games With Agile, Camden Obertop
Developing Indie Games With Agile, Camden Obertop
Honors Program: Senior Projects (Public)
Agile software development has ushered in major improvements to the development of software in the 21st century. Video game development is a form of development that is unique from other types of software engineering, as it can involve work from artists, musicians, voice actors, and others. This paper explores the question whether agile software development as Scrum is an effective tool for creating video games. Ultimately, it can be seen that agile is a very important asset to game developers.
Understanding Abstract Artistic Process Through Active Engagement, Lawson Bruxvoort, Camryn Cleveringa, Leviticus Cross, Janna De Haan, Andrea Freeman, James Gilbert, Brandon Glasgow, Daniel Jaspring, Brandon Kjonegaard, Naomi Lief, Kaylee Maasdam, Mason Mcgill, Rebekah Stoscher, Skylar Tumbleson, Faith Tyrrell, Noelle Wamhoff, Brent Williams
Understanding Abstract Artistic Process Through Active Engagement, Lawson Bruxvoort, Camryn Cleveringa, Leviticus Cross, Janna De Haan, Andrea Freeman, James Gilbert, Brandon Glasgow, Daniel Jaspring, Brandon Kjonegaard, Naomi Lief, Kaylee Maasdam, Mason Mcgill, Rebekah Stoscher, Skylar Tumbleson, Faith Tyrrell, Noelle Wamhoff, Brent Williams
Celebration of Research
This research project is a collection of work from the students enrolled in this semester's "Art Since 1940" course. As a collection, students propose that the art of the 1940s & 50s is best understood, researched, and disseminated as an actively engaged, artistic process. It attempts to establish a learning-as-making space in which makers, or in this case, art history students, can embody what abstract expressionism meant in historical terms, but also as a very individual and personal endeavor. This research intends to show--through student-created videos, short essays, and artwork--how the intertwined lives of artists, past and present, can help …
Affect Of The Imago Dei, Clara Pahl
Affect Of The Imago Dei, Clara Pahl
Celebration of Research
Does God smile?
Imago Dei means “the image of God.” In psychology, affect is used to define emotion that motivates behavior. Affect of the Imago Dei is an attempt to capture the physicality of God’s divine expression. When God created Adam, as portrayed in Michelangelo’s Creation of Adam, He created a face that could provoke powerful responses— a face that could communicate what language could not. Is this face made literally in the image of God? Or has God created human facial expression unique from Himself-- to give us something He does not have?
Lcs 220 B: Creativity And The Arts Spring 2022, Alyssa Alviti, Kellen Austermann, Ryan Bradley, Brittany Cavarra, Chase Chuckran, Evan Clark, Hannah Dreska, Olivia Emond, Ayman Fawaz, Stephen Grivers, Justin Hainse, Lucas Hogan, Dillon Keeney, Bradley Lewis, Marco Loccisano, Matthew Melnychuk, Michael Otty, Anthony Pisciotta, Jacqueline Raymond, Christopher Rota, Krista Soldano, Jordan Standford, Jillian Sylvia, Zachary Tamayo
Lcs 220 B: Creativity And The Arts Spring 2022, Alyssa Alviti, Kellen Austermann, Ryan Bradley, Brittany Cavarra, Chase Chuckran, Evan Clark, Hannah Dreska, Olivia Emond, Ayman Fawaz, Stephen Grivers, Justin Hainse, Lucas Hogan, Dillon Keeney, Bradley Lewis, Marco Loccisano, Matthew Melnychuk, Michael Otty, Anthony Pisciotta, Jacqueline Raymond, Christopher Rota, Krista Soldano, Jordan Standford, Jillian Sylvia, Zachary Tamayo
Bryant Zines
Creativity is vital to achievement in many fields, from science, to business and the arts. This course will explore creativity both as a general process of engagement with the world around us and as an introduction to creative cultural expression in the Arts. It will engage students in thinking about creativity as an intrinsic part of their educational, personal and professional lives, as it engages them in creative practice and reflection upon creative process. As part of the class, students collaborated and created a zine.
Lcs 220 A: Creativity And The Arts Spring 2022, Ben Abladian, Brooke Blanche, Jillian Collingwood, Taylor Denuccio, Sarah Discepola, Cole Garvey, Allison Kostiw, Brittney Lucero, Daniel Mccormack, Luke O'Connor, Tori Priestley, Mike Roberts, Olivia Sales, Logan Salvatore, Megan Sevigny, Kelly Shea, Nate Sideris, Abigail Slavik, Sydney Stewart, David Sullivan, Jacob Sutton, Abby Trimble, V Velagapudi, Brady Waitze, Jackie Zeigler
Lcs 220 A: Creativity And The Arts Spring 2022, Ben Abladian, Brooke Blanche, Jillian Collingwood, Taylor Denuccio, Sarah Discepola, Cole Garvey, Allison Kostiw, Brittney Lucero, Daniel Mccormack, Luke O'Connor, Tori Priestley, Mike Roberts, Olivia Sales, Logan Salvatore, Megan Sevigny, Kelly Shea, Nate Sideris, Abigail Slavik, Sydney Stewart, David Sullivan, Jacob Sutton, Abby Trimble, V Velagapudi, Brady Waitze, Jackie Zeigler
Bryant Zines
Creativity is vital to achievement in many fields, from science, to business and the arts. This course will explore creativity both as a general process of engagement with the world around us and as an introduction to creative cultural expression in the Arts. It will engage students in thinking about creativity as an intrinsic part of their educational, personal and professional lives, as it engages them in creative practice and reflection upon creative process. As part of the class, students collaborated and created a zine.
Saga Vol.85 / 2021-2022, Sarah Luepkes, Blake Traylor
Saga Vol.85 / 2021-2022, Sarah Luepkes, Blake Traylor
SAGA Art & Literary Magazine
No abstract provided.
Satori 2022, Abigail Perlinger, Brianna Strohbehn, Elise Modjeski, Gabriel Hathaway, Gabriela Wallberg, Grace Menke, Jennifer Wendt, Kaysey Price, Keaton Riebel, Louisa Shirmacher, Madi Bonebright, Madison Grove, Mckenna Scherer, Page Sutton, Rae Peter, Savannah Egger, Sophia Sailer, Trianna Douglas, Van Herman
Satori 2022, Abigail Perlinger, Brianna Strohbehn, Elise Modjeski, Gabriel Hathaway, Gabriela Wallberg, Grace Menke, Jennifer Wendt, Kaysey Price, Keaton Riebel, Louisa Shirmacher, Madi Bonebright, Madison Grove, Mckenna Scherer, Page Sutton, Rae Peter, Savannah Egger, Sophia Sailer, Trianna Douglas, Van Herman
Satori Literary Magazine
The Satori is a student literary publication that expresses the artistic spirit of the students of Winona State University. Student poetry, prose, and graphic art are published in the Satori every spring since 1970.
The Satori 2022 editors are Matthew Pearson, Jasmyne Taylor, and Emily Venne. the Satori 2022 faculty advisor is Dr. Jim Armstrong, Professor of English.
Spring 2022, Valparaiso University
Selvage, Sandra Reed
Selvage, Sandra Reed
Art & Design Faculty Research
The abstract works in this exhibition are inspired by memories or terms referencing geographic or architectural structures. The exhibition notably features a 30” x 120” triptych, Selvage, and several of its preliminary works, among the twenty-four exhibited works.
A Place To Call Our Own, Todd Jones
A Place To Call Our Own, Todd Jones
Art + Design Masters Theses
A Place To Call Our Own explores residual cultural memory through the detritus of the ever decreasing life cycle of our identity-driven attention economy. Through processes of archaeological curation, accretion, and excavation, I create new objects that query the values of our current socio-political positions and examine implications for sustainability.
Discarded and mistint house paints are manifestations of culture as they are forgotten in basements, garages, closets, and left behind by previous owners. Mistint house paints are orphaned in hardware stores by customers who are not satisfied with their original color choices or when the store fails to create the …
Tony Hawk Pro Skater, Kelly Stone-Patrick
Tony Hawk Pro Skater, Kelly Stone-Patrick
ART 108: Introduction to Games Studies
Looking back on life there are so many memories that have truly made a lasting impact, these can include different vacations, accomplishments, and family, but have you ever had one that included a game or video game? From my personal experience, Tony Hawk Pro Skater has been one of those memories for me from childhood and now as an adult. Tony Hawk Pro Skater was a key part of my enjoyment and leisure as a child while also providing me with memories of time spent with my older brothers. In this paper, we will be highlighting the different elements of …
New Myths And My Religion, Pallas Lane Umbra
New Myths And My Religion, Pallas Lane Umbra
[Archive] Belmont University Research Symposium (BURS)
New Myths and My Religion
Pallas Lane Umbra
Faculty Advisor: Katie Mitchell
As every civilization has had its myth and legends, this creative thesis project introduces a new mythology. This world is born of our own, shaped by the experience of growing up queer in the Appalachian South. There is a specific exploration of love, rage, and spirituality. Inspired by Greco-Roman mythology while also reflecting on personal experience, this body of work shares a visual, symbolic language that is interpretable; one myth can tell many stories. Along with this new iconography, the work strips the viewer of ease and comfort …
Blanket Statements, Issue 153, Spring 2022
Blanket Statements, Issue 153, Spring 2022
Blanket Statements: News Publication of the American Quilt Study Group
Blanket Statements, Issue 153, Spring 2022
Gamerz, Derek Kwok
Gamerz, Derek Kwok
ART 108: Introduction to Games Studies
Gaming - it is a hobby enjoyed by many and easily accessible for all. But what is considered gaming? A game can be classified as something to do for past time or as an amusement. As it is defined in the oxford dictionary “gaming” can be categorized into two definitions: 1.the playing of games developed to teach something or to help solve a problem, as in a military or business situation, or 2. Digital Technology. the playing of computer or video games. According to the definition on Dictionary.com, board games or physical games can still be considered gaming. Definition two …
Ivy Leaves, Volume 97, Ivy Leaves Editorial Staff
Ivy Leaves, Volume 97, Ivy Leaves Editorial Staff
Ivy Leaves
The 2022 edition of the Anderson University journal of art and literature, Ivy Leaves.
The names of the known editors for this issue of Ivy Leaves were Samantha Brooks, Gabrielle Morgan, Lily McNamara, Perry Diamaduros, Rebekah McCallum, Slone Pearce, Jo Randlett, Sharice Somero, Maggie Fitch, Hannah Brown, Sara Pepper, Brianna Elwell, Abbie Vanasse, Alexis Bussey, Rebecca Thompson, Dakota Riemer, Caroline Reynolds, Shelby Parker, Lindsey Gatlin, James Glymph, Wayne Cox, and Tim Speaker.
Striking Chords Ii: Music In Ukiyo-E Prints (2022), Theory & History Of Art & Design Department, Elena Varshavskaya (H791 Instructor)
Striking Chords Ii: Music In Ukiyo-E Prints (2022), Theory & History Of Art & Design Department, Elena Varshavskaya (H791 Instructor)
Ukiyo-e Prints Course | Exhibition Catalogs
"The theme of music in ukiyo-e prints has been explored by the RISD art history students for two semesters (fall 2021 and spring 2022) in a hands-on curatorial format. The resulting exhibition Striking Chords: Music in Ukiyo-e Prints, is on view at the RISD Museum from February through July 2022.
The spring semester project is virtual. However, the approach is similar – to comprehensively study music-related prints in the collection of the RISD Museum and to share the findings with interested audiences, albeit in digital format.
Nineteen prints have been selected. In the exhibition’s virtual space, they are displayed according …
It Won’T Be Easy, Allison Arkush
It Won’T Be Easy, Allison Arkush
School of Art, Art History, and Design: Theses and Student Creative Work
Interdisciplinary artist Allison Arkush engages a wide range of materials, modalities, and research in her practice. In It Won’t Be Easy, Arkush places and piles her multimedia sculptures throughout the gallery to create installations that overlap with her writing and poetry, sometimes layering in (or extending out to) audio and video components. This approach facilitates the probing exploration of prevailing value systems through a flattening of hierarchies among and between humans, the other-than-human, and the inanimate—though no less lively. Her work meditates on and ‘vendiagrams’ things forsaken and sacred, the traumatic and nostalgic. The exhibition title acknowledges that the …
I Want To Go Home, Amber Boris
I Want To Go Home, Amber Boris
School of Art, Art History, and Design: Theses and Student Creative Work
The significance of a home lies within the memories of the space. I Want to Go Home is a body of work that explores this idea through a collection of sculptures and drawings depicting my childhood home. This house holds meaning to me not only because it is where I grew up, but because it was also my mother’s childhood home. Six generations of our family have passed through the house, creating a long history of associated stories, memories, and emotions.
I have constructed scaled down sculptures of rooms for these memories to live in. The spaces are left empty, …
Graphic Design Rubric, Sophia Little
The Lantern, 2021-2022, Sarah Buck, Amy Litofsky, Julia Paiano, Juliana M. Valerio, Lauren Flanagan, Miles Noecker, Amelia Kunko, Isabella Almonte, Makayla Heisler, Bradley Kocher, Kate I. Foley, Jasmine Ruiz, Aurora Mckee, Marie Sykes, Morgan Grabowski, Jessica Schnur, Jenna Lozzi, Tyler Ways, Kyle Guzy, Benjamin Tobias, Elliot Cetinski, Leo Cox, Ian Abrahams, Gabbie Pitt, Derek Matarazzo, Alessandra Armour, Jessica Celli, Emily Crocker, Anastasia Dziekan, Rimsha Maryam, Ryan Savage, Vanessa Worley, Jesse White, Amy Smith, Sarah Fales, Christine Heren, Emily Bradigan, Kristen Cooney, Rishabh Kancherla, Mairead Mcdermott, Kylie Halko
The Lantern, 2021-2022, Sarah Buck, Amy Litofsky, Julia Paiano, Juliana M. Valerio, Lauren Flanagan, Miles Noecker, Amelia Kunko, Isabella Almonte, Makayla Heisler, Bradley Kocher, Kate I. Foley, Jasmine Ruiz, Aurora Mckee, Marie Sykes, Morgan Grabowski, Jessica Schnur, Jenna Lozzi, Tyler Ways, Kyle Guzy, Benjamin Tobias, Elliot Cetinski, Leo Cox, Ian Abrahams, Gabbie Pitt, Derek Matarazzo, Alessandra Armour, Jessica Celli, Emily Crocker, Anastasia Dziekan, Rimsha Maryam, Ryan Savage, Vanessa Worley, Jesse White, Amy Smith, Sarah Fales, Christine Heren, Emily Bradigan, Kristen Cooney, Rishabh Kancherla, Mairead Mcdermott, Kylie Halko
The Lantern Literary Magazines, 1933 to Present
No More Buses through El Paso • A Woman's World • The Angel of Tragedy • A Victim of Circumstance • Ace of Hearts • Ghost Light • Missing Diamonds • The Upside-Down House: A Dialogue with the Self • What is Chronic Pain? • A Sunny Day in Sinkhole • Extra Marshmallows • Fourth Wall Broken • Hemlock • In the Comfort of Others • Lasting Impressions • Let's Do the Time Warp Again • One Last Afternoon • Space Invaders • The Dogwood Tree • An Ode to Poppies • Charlotte's Web • Crab • Crossing • Dandelions …
Happy Kingdom, Evelyn Zelmer
The Meadow, Miah Walker
Colorful Chaos, Miah Walker
Self Portrait In A Strange Mirror, Evelyn Zelmer
Invasion, Maria Zambrano Davila