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Articles 9901 - 9930 of 36559
Full-Text Articles in Art and Design
Q&A With Brianne Powers (Bfa Ceramics), Brianne Powers
Q&A With Brianne Powers (Bfa Ceramics), Brianne Powers
Q & A Interviews with Art Students
No abstract provided.
Q&A With Anna Stone (Bfa Painting), Anna Stone
Q&A With Anna Stone (Bfa Painting), Anna Stone
Q & A Interviews with Art Students
No abstract provided.
Story And Play: Applying Narrative Game Scholarship To Game Design, Rodale Wenger
Story And Play: Applying Narrative Game Scholarship To Game Design, Rodale Wenger
University Honors Theses
This paper examines the relationship of narrative to computer games from a design perspective. Over the past three decades, the academic discourse on narratives games has evolved considerably while producing a wealth of serious scholarship. However, the process of narrative game design continues to be an underdeveloped area of study. In this thesis, I review influential scholarship on narrative games and the broader topic of interactive digital narrative (IDN) and attempt to analyze its potential application to the process of design. I examine some of the major works on IDN, explore historical and ongoing debates related to narrativity within games, …
The Power Of Places, Sophie R. Lasher
The Power Of Places, Sophie R. Lasher
Honors Scholars Collaborative Projects
My senior project is an art exhibition entitled The Power of Places that explores the places that have shaped me and how they have done so through photography-centered multimedia collages, cyanotypes, and physical artifacts. This theme was born from the intensity of the emotional tie that forms between person and place, between heart and home. I believe we are a collection of the places that have shaped us. These places hold our stories, our memories, and everything that makes us who we are; we don’t notice it happening, but these locations become ingrained in our lives. I believe we are …
A Gift Of Relationship
DePaul Magazine
The Weitz Family Foundation of Omaha recently elevated the Visual Art Education program at DePaul’s College of Education with a gift that establishes a new endowed chair and supports the program’s pioneering Stockyard Institute. Katie Weitz, the foundation’s executive director, shares how her own education, and her family’s charitable efforts, have been impacted by the Stockyard Institute’s community-engagement initiatives.
Lucid, Gabriela Garcia
Lucid, Gabriela Garcia
College of Computing and Digital Media Dissertations
The PC video game, Lucid, promotes self-reflection and emotional exploration by balancing interactive dream journals with a meditative platform puzzle. Players switch between reflecting on their dreams through dream journals and following the main character’s story as they realize they are in a dream. To finish the platforming portion, the player travels up and around the mountain by completing short puzzles. This is done to deliver the last living flower from the garden to the castle at the top of the mountain.
By building personal dream journals into the game, Lucid highlights how games can be used as tools for …
Why Do We Need Public Art For Social Justice Affirmation?, Deborah Silguero
Why Do We Need Public Art For Social Justice Affirmation?, Deborah Silguero
Activities and Assignments Collection
Students could learn the power of using a researched context speech based on social justice through the arts, to engage the audience in policy reform in areas such as healthcare, immigration, or the criminal justice system to remedy potential biases toward certain demographic groups.
Cartoons (Mss 725), Manuscripts & Folklife Archives
Cartoons (Mss 725), Manuscripts & Folklife Archives
Manuscript Collection Finding Aids
Finding aid for Manuscripts Collection 725. Editorial and other cartoons and illustrations drawn by various artists for American newspapers and other publications.
Q&A With Abigail Babaz (Bfa Painting), Abigail Babaz
Q&A With Abigail Babaz (Bfa Painting), Abigail Babaz
Q & A Interviews with Art Students
No abstract provided.
Q&A With Sadie Smith (Bfa Graphic Design), Sadie Smith
Q&A With Sadie Smith (Bfa Graphic Design), Sadie Smith
Q & A Interviews with Art Students
No abstract provided.
Q&A With Lindsay Martin (Bfa Graphic Design), Lindsay Martin
Q&A With Lindsay Martin (Bfa Graphic Design), Lindsay Martin
Q & A Interviews with Art Students
No abstract provided.
Sophocles' Antigone: The Tragedy Of The Separation Of Greece's Competing Social Institutions, Austin Tate
Sophocles' Antigone: The Tragedy Of The Separation Of Greece's Competing Social Institutions, Austin Tate
Quest
Critical Essay
Research in progress for HUMA 1301: Introduction to Humanities I
Faculty Mentors: Carolyn Perry, Ph.D. and Rich DeRouen
The following essay by Austin Tate began in response to an assignment in the Introduction to Humanities course taught by Prof. DeRouen. The assignment asked students to analyze the influence of contending value systems—those of the oikos and those of the polis—as they reveal themselves in selected scenes from the Sophoclean play Antigone. A secondary objective of the task was to interrogate the attempts of Antigone and Creon—the central characters of the play—to navigate the mix of personal …
Craftivism Between Nationalism And Activism In Ukraine And Belarus, Alla Myzelev
Craftivism Between Nationalism And Activism In Ukraine And Belarus, Alla Myzelev
Art History
This article outlines the history and significance of Craftivism in Eastern Europe. Using two case studies of artists it investigates the use of the craft language in Eastern Europe and its usability for activism. Do-It-Yourself culture, of which Craftivism is part, rejects the commercialism, gender norms and the conventional lifestyle in the Global North. Use of crafts as a language of political and social struggle allows to convey the message in a less confrontational but nevertheless very pertinent way. The craftivism is a successful language for the feminist political struggle in the Eastern Europe.
A Date With Cheemis: Bullying In The Virtual Space, Nicholas Roger Nolasco
A Date With Cheemis: Bullying In The Virtual Space, Nicholas Roger Nolasco
Liberal Arts and Engineering Studies
A Date With Cheemis is an alternative game mode for the social platform VRChat designed in the Unity real-time 3D development platform. The project is an experience where the player meets many non-playable characters (NPCs) and makes decisions based on different scenarios. The game tells the story of a VRChat user named Cheemis who is bullied for the avatar they use and how they interact with other characters. The player must make choices of how to react to the way the NPCs treat Cheemis, whether that be defending him or being a bystander. This experience is only available through the …
Idylls, Madison Aunger
Idylls, Madison Aunger
School of Art, Art History, and Design: Theses and Student Creative Work
An “Idyll” is defined as a happy, peaceful, or picturesque scene. The term references poetry that describes a small intimate world, and scenes from everyday life.
This exhibition, Idylls, showcases the little world of my home here in Lincoln, Nebraska. The paintings mirror my experience of the domestic spaces in my life, and the peaceful moments I encounter. In Idylls you are encouraged to be idle. We do ourselves a disservice when we don’t take the time to slow down.
My work begins as an excitement about a specific formal quality, a shape of light, a hint of color, repetition …
Toast Pastry Studio: Bakery Brand And Pastry Packaging Concept, Christina Ann Tan Ventura
Toast Pastry Studio: Bakery Brand And Pastry Packaging Concept, Christina Ann Tan Ventura
Graphic Communication
TOAST PASTRY STUDIO is a fictitious bakery branding concept made to host an innovative pastry packaging system. The aim of the conceptualized package is to offer additional functionality to bakery consumers by implementing a perforated knife unit directly into the box. The overall idea of the project stems from a long-term appreciation toward bakery culture/aesthetic as well as clever packaging design.
Cal Poly Collegiate Cookbook, Grace C. Boyle
Cal Poly Collegiate Cookbook, Grace C. Boyle
Graphic Communication
In this project, I developed and design a cookbook for Cal Poly students to teach techniques and highlight experiences of exceptional local cuisine within Slo county. Cooking in college is usually viewed as either a daunting task or a stress-relieving activity. Wherever each individual may fall on that spectrum, I feel passionate that there is a need for an educational cookbook tailored specifically to Cal Poly San Luis Obispo students.
This opportunity for students who are competent chefs will serve as an extension of techniques with the immersion of local Slo food experiences that can broaden their cooking pallet and …
Nitedaze Branding And Marketing Collateral, Natalie Richey
Nitedaze Branding And Marketing Collateral, Natalie Richey
Graphic Communication
Electronic Dance Music, more commonly known as EDM, has been gaining popularity ever since it emerged in the early 1990’s specifically in the United States and France. EDM festivals and concerts are some of the top music scenes on earth, and typically appear in urban locations with high populations often bringing the biggest artists out to perform.
Therefore, a few of my friends decided to create the music promoter and distribution company, NiteDaze, in hopes of expanding EDM and rave culture throughout the United States to beautiful locations that rarely experience this type of concert, all while giving small EDM …
Goodreads Redesign, Brooke Mylander
Goodreads Redesign, Brooke Mylander
Graphic Communication
The following project is a redesign of Goodreads.com. The current user interface of Goodreads’ website is outdated and not user-friendly. This project addressed many problems current users complained about the site and made new designs for each major frame of the site with new, fixed features.
Sneak Peek: Sneaker App Design, Adam Birder
Sneak Peek: Sneaker App Design, Adam Birder
Graphic Communication
Sneak Peek is a fictional mobile application I created for this senior project. It is an informational and social app that allows users to browse sneakers and read sneaker news, as well as interact with other users and the content within the app. The goal of this project is to create a fully designed high-fidelity prototype showing the complete user journey throughout the platform.
Fiore Jewelry: Branding And Packaging Design, Trevor A. Mcgall
Fiore Jewelry: Branding And Packaging Design, Trevor A. Mcgall
Graphic Communication
My senior project incorporates my interests in the packaging field with structural and graphic design challenges, as well as materials consideration. I have designed the primary packaging for a hypothetical online jewelry brand. I have also created the logo, color scheme, and corresponding packaging graphics for this made up brand.
Tech-Sheet Infographics Designed For Tolosa Winery, Jennifer A. Craddock
Tech-Sheet Infographics Designed For Tolosa Winery, Jennifer A. Craddock
Graphic Communication
Wineries produce thousands of wines that are individually altered by each growing season and conditions that Mother Nature presents, which vary year-by-year. From increased rainfall and fog conditions, to soil composition and vineyard proximity to the ocean, there are countless factors that go into each bottle’s unique taste and aroma. In order for consumers to understand the details of their wine they must know what aromas, growing conditions, and notes go into each bottle, hence the importance of having readily accessible “tech-sheets.”
For my senior project, I chose to revamp the informational tech sheets at Tolosa Winery during an 8-month …
Luminature: 3d Printed Light And Packaging Concept, Mallory Browne
Luminature: 3d Printed Light And Packaging Concept, Mallory Browne
Graphic Communication
This project will be an exploration into product design and the opportunities presented with 3D printing. I will be explaining how learning how to design in 3D compliments 2D illustrations. I will touch on the many new forms of more sustainable 3D printing that are emerging and how this is a great opportunity for those who love design as well as environmentally conscious consumers.
The personal objective of my project is to gain experience making branding and packaging while learning about 3D printing and 3D design. I hope to inform and inspire my audience with the use of this relatively …
Mytrials: Clinical Trial Application Concept, Katie Hollister
Mytrials: Clinical Trial Application Concept, Katie Hollister
Graphic Communication
A clinical trial’s success is dependent upon whether a patient attends their highly-structured clinical trial visit schedule, which may include both in-person clinic visits and virtual check-in visits. MyTrials is a clinical trial journey app prototype that enables patients to schedule, reschedule, and attend join their in-person or virtual clinic visits. This product seeks to reduce the burden that scheduling places on the patient, and provides trial-provided resources and a daily and weekly timeline to help patients navigate their clinical trial journey.
The Chronicles Of Sameri, Sun Ho Lee, Special Collections, Fleet Library
The Chronicles Of Sameri, Sun Ho Lee, Special Collections, Fleet Library
9th Baker & Whitehill Student Artists' Book Contest 2023
HONORABLE MENTION | $100 Entry for the 9th Annual Baker & Whitehill Student Artists' Book Contest. Opening Reception Thursday, March 02, 2023, Fleet Library, Main Reading Room. Juror: Andre Lee Bassuet.
2022 Iggad Conference Program, Charles Joyner Institute For Gullah And African Diaspora Studies
2022 Iggad Conference Program, Charles Joyner Institute For Gullah And African Diaspora Studies
IGGAD Conference Programs
Program of the 2022 IGGAD Conference: Who Owns This? Communities, Heritage, and Preservation.
8th Annual Baker & Whitehill Student Artists' Book Contest 2022 Poster, Special Collections, Fleet Library
8th Annual Baker & Whitehill Student Artists' Book Contest 2022 Poster, Special Collections, Fleet Library
8th Baker & Whitehill Student Artists' Book Contest 2022
No abstract provided.
Take Care, Nicole Wetzel
Take Care, Nicole Wetzel
Honors Theses
Day-to-day life is full of habits and routines set in place to maintain our health, each completed without a second thought. Though seemingly tedious, every action toward cleanliness is meaningful time we invest in ourselves. They are crucial to our wellbeing, deserving of our careful attention, not mindless execution. When closely examined, a strange tension is found between the end-goal of hygiene and the disgusting remnants of the steps taken to get there; the former cannot be achieved without confronting the latter. This relationship reveals the true value of these often-overlooked routines. Through intentional observation of the actions themselves and …
Graphic Design, Symposium Program Contest, Conner Gayda, Conner Gayda
Graphic Design, Symposium Program Contest, Conner Gayda, Conner Gayda
JSU Student Symposium 2022
No abstract provided.
Graphic Design, Symposium Program Contest, Ashlen Jackson, Ashlen Jackson
Graphic Design, Symposium Program Contest, Ashlen Jackson, Ashlen Jackson
JSU Student Symposium 2022
No abstract provided.