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Using Scaffolding, Gamification, And Self Awareness To Create Responsive Ux/Ui In Cad Software To Nurture Metacognition In Novice Users, Obed Ibrahim Gonzalez 2025 University of Arkansas, Fayetteville

Using Scaffolding, Gamification, And Self Awareness To Create Responsive Ux/Ui In Cad Software To Nurture Metacognition In Novice Users, Obed Ibrahim Gonzalez

Graduate Theses and Dissertations

Computer-aided Design (CAD) software represents a significant shift from manual and analog design processes to digital workflows, offering substantial utility, accuracy, and productivity benefits. However, CAD software often presents a steep learning curve, particularly for novice users who are new to the software or possess only basic knowledge. Traditional CAD curricula have predominantly focused on technical problem-solving—teaching tools and systems—while often neglecting strategic knowledge that encompasses reflection, planning, and refining, which are essential components of metacognition. Metacognition is crucial for transforming novices into experts who use fewer and more complex commands, employ sophisticated planning, and achieve their goals more efficiently. …


Illustrating Identity: Ethel Reed’S Art Posters And Women's Claims To Public Space In Fin-De-Siècle Boston, Miranda R. Knofczynski 2025 University of Nebraska-Lincoln

Illustrating Identity: Ethel Reed’S Art Posters And Women's Claims To Public Space In Fin-De-Siècle Boston, Miranda R. Knofczynski

School of Art, Art History, and Design: Theses and Student Creative Work

Much scholarship has uncovered the history of women illustrators during the late nineteenth century. The rebuilding of these lost histories calls for research which theorizes women’s contributions to the burgeoning arts scene of the fin-de-siècle. This thesis will examine the posters Ethel Reed created for different companies during the height of the 1890s poster craze and discuss how she articulated women in public space in them. Reed’s art offers an aestheticized yet feminist visualization of women engaging in leisure activities such as exploring the city, reading, or attending the theatre. Many have described the women in her posters as merely …


Differentiated Instruction For Students With Special Needs: “How Can We Better Equip Students, School Systems, And Society For Differentiated Instruction For Students With Special Needs In Career And Technical Educational Environments?”, Mikala A. Highsmith 2025 Buffalo State University

Differentiated Instruction For Students With Special Needs: “How Can We Better Equip Students, School Systems, And Society For Differentiated Instruction For Students With Special Needs In Career And Technical Educational Environments?”, Mikala A. Highsmith

Creativity and Change Leadership Graduate Student Master's Projects

Career and Technical Education (CTE) plays a vital role in preparing students for the demands of the modern workforce by providing essential knowledge, technical skills, and industry-recognized certifications. As the number of students with disabilities, including neurodivergent learners, continues to rise, CTE programs face increasing pressure to adopt innovative, inclusive educational practices. Integrating creative teaching strategies and leveraging technology are now critical tools in addressing diverse learning needs that promote effective classroom management and enhance student engagement. Moreover, CTE programs emphasize the development of professional competencies, workforce protocols, and transferable skills that strengthen students’ employability across industries. This paper examines …


On The Hexgame, Corwin Jones 2025 Rose-Hulman Institute of Technology

On The Hexgame, Corwin Jones

Mathematical Sciences Technical Reports (MSTR)

The SOMA Cube has been studied by mathematicians for a number of decades, but so far methods for solving three-dimensional space-filling puzzles like the SOMA cube remain numerical; we do not have a means to predict the number of solutions to SOMA-like puzzles. We present a two-dimensional puzzle that shares certain features of the SOMA Cube, with the hope that it will be a more convenient object of study for future research into space-filling/space-covering puzzles.


The Withering Touch, Jiwon Lim, Special Collections, Fleet Library 2025 Rhode Island School of Design

The Withering Touch, Jiwon Lim, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed.


Through Memory Lane, Victoria Sgarbi, Special Collections, Fleet Library 2025 Rhode Island School of Design

Through Memory Lane, Victoria Sgarbi, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed.


How Conceptual Artists Create Fictional And Immersive Worlds, Rachel C. Hollins 2025 University of Texas at Arlington

How Conceptual Artists Create Fictional And Immersive Worlds, Rachel C. Hollins

2025 Spring Honors Capstone Projects - Archive

When creating media for entertainment, such as animated shows, movies, video games, etc., conceptual artists utilize a process called worldbuilding. Worldbuilding is defined as the integration of fictional environments, species, props, and civilizations that create an immersive world. However, research about real world elements is often not addressed enough when creating conceptual worlds. Therefore, this creative project aims to define how conceptual artists create believable fictional worlds while showcasing the research behind the process. First, research is conducted about the real world. This includes choosing and studying the environmental, cultural, social, architectural, and biological aspects, which will act as a …


Cuegen: Customizing Sensor Captions For Neon Bending Tutorials, Gunnika Kapoor 2025 University of Texas at Arlington

Cuegen: Customizing Sensor Captions For Neon Bending Tutorials, Gunnika Kapoor

2025 Spring Honors Capstone Projects - Archive

Methods of knowledge transfer that rely primarily on visual and/or auditory formats do not effectively convey context-specific or implicit skills, known as tacit skills. This limits knowledge transfer. In this work, the use of customizable pitch captions and spatial audio vibration captions is proposed to aid in conveying this tacit knowledge for neon glass bending video tutorials. Such a system is designed to provide users with greater control and support, which may maximize the information they obtain from, improve the autonomy they have with, and experience they have with a learning tool. As such, a system interface was developed that …


Investigations Of Musical Constructs: An Analysis Of Graphic Scores And Their Spatial Relationships, Garrett J. Henderson 2025 University of Texas at Arlington

Investigations Of Musical Constructs: An Analysis Of Graphic Scores And Their Spatial Relationships, Garrett J. Henderson

2025 Spring Honors Capstone Projects - Archive

This project seeks to understand, through creative production, how graphic scores and their purpose as a medium can be applied to architectural design. Graphic scores are an abstract representation of musical notation; they utilize unfamiliar concepts and shapes to illustrate musical ideas through unconventional means. Discovering how one can reverse-engineer these works of notation can allow architectural designers to rethink the representation of spaces and the underlying inspirations that form them. Research into broader artistic overlap, historical context, and precedent analysis culminated into a set of drawings that illustrate such concepts through an architectural lens. The production of these drawings …


Why You're Gayhee For Jaehee: How Dating Sims Promote Queer Self-Discovery, Amira Elliby 2025 University of Texas at Arlington

Why You're Gayhee For Jaehee: How Dating Sims Promote Queer Self-Discovery, Amira Elliby

2025 Spring Honors Capstone Projects - Archive

Dating simulators are a video game sub-genre in which the player’s primary goal is to romantically pursue their favorite love interest through in-game interactions. While some dating sims present situations that encourage heterosexual female players to question, explore, and even accept possible queer identities for themselves, there is little research on what specific game elements foster this exploratory behavior. This project examines player responses and in-game content from two dating sims, Chrono Days Sim Date and Mystic Messenger, to determine which game aspects women found most helpful in encouraging them to question their own sexualities. Out of five key …


Fear Of Failure, Mahnoor Mamood 2025 University of the Pacific

Fear Of Failure, Mahnoor Mamood

Calliope

No abstract provided.


Lisa, Ray Magu 2025 University of the Pacific

Lisa, Ray Magu

Calliope

No abstract provided.


Beyond, Kasandra Mejia 2025 University of the Pacific

Beyond, Kasandra Mejia

Calliope

No abstract provided.


Grief, Sophia Mcrae 2025 University of the Pacific

Grief, Sophia Mcrae

Calliope

No abstract provided.


Pasture, Lizette Orozco 2025 University of the Pacific

Pasture, Lizette Orozco

Calliope

No abstract provided.


Speak No Evil, Maria Marquez 2025 University of the Pacific

Speak No Evil, Maria Marquez

Calliope

No abstract provided.


9 Tailed Felted Fox, Jasmine Angelica Mendez 2025 University of the Pacific

9 Tailed Felted Fox, Jasmine Angelica Mendez

Calliope

No abstract provided.


Untitled: Study., Annabela Cockrell 2025 University of Louisville

Untitled: Study., Annabela Cockrell

Electronic Theses and Dissertations

Untitled: Study is an exploration into “The Work”, which is a constant evolution of the idea of the same piece. Every new work is an evolution of the one before. Previous works are often reworked and self-cannibalized into the next generation. The Work will never be presented the same way twice. There is a temporality in making and installing the work this way, what with the form, the space, the ness of it never being the same. All the while conflicting by being viewed as being the same in the same breath.


Light Without Memory., John Day 2025 University of Louisville

Light Without Memory., John Day

Electronic Theses and Dissertations

This collective work and thesis sought to remedy a fragmented sense of self in the wake of addressing trauma (Personal and generational) through therapy and diagnosis. Visualizing the experience of isolation and loss through deterioration of gelatin and pixels, it exposes the fragility of memory and our tools of preservation in the presence of time. While the images of my family, past and present, cannot speak, they can activate memory evoking a desire to foster relationships with those closest to us. As I explore my identity through family photographs, I find myself embodied within them. Fragments of a whole, bound …


The Light Farm., John Wrestling Brewster Clay 2025 University of Louisville

The Light Farm., John Wrestling Brewster Clay

Electronic Theses and Dissertations

The Light Farm is a creative examination of the convergence and divergence of truth and meaning, told in a collection of three short stories that both supplements, and is supplemented by a thesis exhibition of fine art. These stories are told using an episodic format that facilitates world building across time periods, while the sculptures, photographs, and text within the exhibition function as a physical entry point into a space in which the line between fact and fiction is tested. The impetus for this project was a lifelong interest in the disorderly confluence of corporatism, power, mortality, morality, human potential, …


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