Teaching Algebra Through Functional Programming:An Analysis Of The Bootstrap Curriculum,
2013
Brigham Young University - Provo
Teaching Algebra Through Functional Programming:An Analysis Of The Bootstrap Curriculum, Robert Lee
Theses and Dissertations
Bootstrap is a computer-programming curriculum that teaches students to program video games using Racket, a functional programming language based on algebraic syntax. This study investigated the relationship between learning to program video games from a Bootstrap course and the resulting effect on students' understanding of algebra. Courses in three different schools, lasting about six weeks each, were studied. Control and treatment groups were given a pre and post algebra assessment. A qualitative component consisting of observations and interviews was also used to further triangulate findings. Statistical analysis revealed that students who completed the Bootstrap course gained a significantly better understanding …
Integrating Emotional Attachment And Sustainability In Electronic Product Design,
2013
Rochester Institute of Technology
Integrating Emotional Attachment And Sustainability In Electronic Product Design, Alex Lobos, Callie W. Babbitt
Articles
Current models for Information and Communication Technology (ICT) products encourage frequent product replacement with newer versions that offer only minor incremental improvements. This pattern, named planned obsolescence, diminishes user experience and shortens product lifespan. This paper presents the conceptual basis for a two-part integrated approach to combating planned obsolescence in ICT devices. First, design for emotional attachment, which creates products that users enjoy, value, and use for longer. Second, technological adaptability, which anticipates product upgrades and repairs as new technologies emerge. A model interdisciplinary design course in industrial design and sustainability, also described herein, trains students to apply this approach …
Art Meets Science! Get Over It . . .,
2013
Art Center College of Design, Pasadena, California, USA
Art Meets Science! Get Over It . . ., Stephen Nowlin
The Transdisciplinary STEAM+ Journal
The news headline, when such projects garner attention, usually goes like this – Art Meets Science! Or perhaps Art Merges with Science! or maybe they combine, or art collides with science, or they fuse, join, bond, or unite. And ‘art’ in the phrase usually precedes ‘science’, perhaps because their integration is more typically initiated from the art side of the equation. But whatever the order of the two terms, and whatever verb is used to link them, the tenor of the declaration is typically the same – this is a story worth reporting on, it announces, because …
A Reflection: Art And Science In A Museum Gallery,
2013
Museum of Contemporary Art, Los Angeles, California, USA
A Reflection: Art And Science In A Museum Gallery, Kaileena Flores-Emnace
The Transdisciplinary STEAM+ Journal
Art education in a public space can be a venue for the blending of art and science. As a Contemporary Art Start educator for the Museum of Contemporary Art (MOCA), Los Angeles, I have experienced the many ways in which transdisciplinary education creates deeper student understanding and engagement. At MOCA we use Visual Thinking Strategies for student tours, a research-based teaching method that invites students to direct gallery discussions. We visit a few artworks for ten to fifteen minutes each to foster critical thinking and encourage students to bring personal knowledge and experience to the conversation.
The Unstable Ground Of Low Hierarchies,
2013
University of Westminster, London, United Kingdom
The Unstable Ground Of Low Hierarchies, Joshua Dinsmore
The Transdisciplinary STEAM+ Journal
Broad Vision is a collaborative project between the Sciences and Arts. It involves students and lecturers from six different departments, across three schools at the University of Westminster, London, UK. In the first year of the project we worked with the microscope as the locus for our interconnections.
The Emerald Ash Borer,
2013
Baldwin-Wallace College, Berea, Ohio, USA
The Emerald Ash Borer, Emily Bryant
The Transdisciplinary STEAM+ Journal
An Emerald Ash Borer made from recycled natural materials to create sustainable art.
Connecting The Contradictory With Science Art And The Aid Of A Caption,
2013
Claremont Colleges
Connecting The Contradictory With Science Art And The Aid Of A Caption, Carel P. Brest Van Kempen, Darryl Wheye
The Transdisciplinary STEAM+ Journal
When the disciplines of science and art intertwine to reveal a truth then words and images are suited to telling different parts, and reveal the whole story most effectively when working in tandem. Decoding the underlying science within a work of art through a caption does not diminish its value as art, but when we fail to decode the science we miss entry into a narrative.
Steam With A Capital A: Learning Frenzy,
2013
Syracuse University, New York, USA
Steam With A Capital A: Learning Frenzy, David Rufo
The Transdisciplinary STEAM+ Journal
A student dipped a brush into a bowl of viscous tempera paint and in a few quick strokes formed thick magenta letters on a large display board. Nearby a handful of students were working together to attach string to paper cups and balloons. Across the room a small group of girls were lying on the floor carefully adding multi-colored text to a poster. Two others created characters out of Popsicle sticks for a puppet show...This is how the integration of Science, Technology, Engineering, Arts, & Math (S.T.E.A.M.) happened with the fourth and fifth graders during the first few weeks of …
Keeping Abreast With Liberal Arts And Science Through Steam,
2013
Museum of Contemporary Art San Diego, San Diego, California, USA
Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts
The Transdisciplinary STEAM+ Journal
The integrated unit on breast cancer described here includes biological science and visual art standards and was targeted at high school juniors and seniors. The goal was to make a potentially controversial and taboo subject relatable through an art-science approach
Reflections ~ How Stem Becomes Steam,
2013
Jack Swigert Aerospace Academy, Colorado Springs, Colorado, USA
Reflections ~ How Stem Becomes Steam, Ruth Catchen
The Transdisciplinary STEAM+ Journal
Reflections from designing a STEAM class for high-risk students.
Quantum Man,
2013
Claremont Colleges
Quantum Man, Julian Voss-Andreae
The Transdisciplinary STEAM+ Journal
According to quantum physics, the world is fundamentally quite different than it seems. Drawing inspiration from the underlying nature of reality, former quantum physicist Julian Voss-Andreae created an image of a walking human as a quantum object. Made up of parallel sheets of steel, the sculpture is a metaphor for the counter-intuitive world of quantum physics. Symbolizing the dual nature of matter with the appearance of classical reality on the surface and cloudy quantum behavior underneath, the sculpture seems to consist of solid steel when seen from the front, but dissolves into almost nothing when seen from the side.
The Wiseman,
2013
Claremont Colleges
The Wiseman, James William Sobieski
The Transdisciplinary STEAM+ Journal
I created this artwork for a gallery show of masks. I have always been an auto-didact. I turned my love of books and learning into a sculpture that is a self-portrait. It is an icon of the power knowledge brings. A mask is a protective barrier between the wearer and the world. The paper word-filled book pages create a fierce and intimidating grill. I love working with a variety of materials and constructing objects that demand the viewer to think.
Bottled Sky,
2013
Curtin University, Bentley, Australia
Bottled Sky, Ioannis Michalou(Di)S
The Transdisciplinary STEAM+ Journal
Cloud-hunter Ioannis ΜICHALOU(di)S, lies in wait of air streams, grapping pieces of sky, shaping them, molding them, and baptizing them as ‘aerosculptures’. MICHALOU(di)S is the first visual artist worldwide to use art and science in a unique way. His latest Art-Science achievement is ‘Bottled Sky’. He states:
“In October 2001, while I was trying to create a cubic nephele, in the Visual Arts Research Centre of Massachusetts Institute of Technology (MIT), I came upon the silica aerogel for the first time... It is a space technology material, intangible -consisting of 99.9% air and 0.1% glass - which has been recently …
Propeller,
2013
Claremont Colleges
Propeller, Joel Kahn
The Transdisciplinary STEAM+ Journal
This image is based on several different algorithms interconnected within a single program in the language BASIC-256. The fundamental structure involves a tightly wound spiral working outwards from the center of the image. As the spiral is drawn, different values of red, green and blue are modified through separate but related processes, producing the changing appearance. Algebra, trigonometry, geometry, and analytic geometry are all utilized in overlapping ways within the program. As with many works of algorithmic art, small changes in the program can produce dramatic alterations of the visual output, which makes lots of variations possible.
Migration Grid #26,
2013
Chaffey College, California, USA
Migration Grid #26, Stanton Hunter
The Transdisciplinary STEAM+ Journal
This work is inspired by invisible sky grids formed by Ultra Violet (UV) light researchers discovered that guide Monarch butterflies on their migration from the mid-western United States to the Sierra Madre Mountains in Mexico. I use terrestrial material, clay, to make something celestial. Earth, associated with mass and permanence, is translated into these shifting, ephemeral, and ethereal sky-forms. The work encompasses void more than object and the complex shadows they cast are immaterial. Together, the objects and shadows point to what can’t be seen, at least by the human eye.
Balconies,
2013
Blaze Hill Press, California, USA
Balconies, Joe Guimera
The Transdisciplinary STEAM+ Journal
Recent developments in theoretical physics suggest the possibility of parallel universes. What if we could see two or more universes at the same time? In effect, superimpose a scene from one universe; say a street corner, over the image of the same scene from a second universe? The photograph “Balconies” imagines the possibilities.
A Distributed Intelligence Approach To Multidisciplinarity: Encouraging Divergent Thinking In Complex Science Issues In Society.,
2013
University of California, Los Angeles, California, USA
A Distributed Intelligence Approach To Multidisciplinarity: Encouraging Divergent Thinking In Complex Science Issues In Society., Jarod Kawasaki, Dai Toyofuku
The Transdisciplinary STEAM+ Journal
The scientific issues that face society today are increasingly complex, open-ended and tentative (Sadler, 2004). Finding solutions to these issues, not only requires an understanding of the science, but also, concurrently dealing with political, social, and economic dimensions that exist (Hodson, 2003). For example, 40 years after the first congressional hearing on climate change held by Al Gore in 1976, the 2012 Intergovernmental Panel on Climate Change (IPCC) report states that climate change is still getting worse, despite efforts by governments, businesses, social actors such as Non-Government Organizations, and scientists. With the top minds in the world, across all disciplines, …
Steam...Now!,
2013
San Diego State University, California, USA
Steam...Now!, John Eger
The Transdisciplinary STEAM+ Journal
With America slowly awakening to the need to turn out creative and innovative workers who can join the 21st century (its already 2012) workplace -- because they have the new thinking skills --we have to change the current emphasis on STEM, for Science, Technology, Engineering and Math to STEAM, by insuring that the whole brain is nurtured through the arts: thus STEAM.
Merging Science And Art: The Bigger Picture,
2013
Universidad de Les Illes Balears, España (University in the Balearic Islands, Palma, Balearic Islands, Spain)
Merging Science And Art: The Bigger Picture, Natasha Hall
The Transdisciplinary STEAM+ Journal
It has been stated that artists comprehend and chronicle the completeness of the visible world (Wallach & Bret, 1987), defining Art as the creative expression of knowledge about the visual world. But to what extent does that awareness extend into a scientific appreciation of the world? The acronym STEAM is an abbreviation of Science, Technology, Electronics, Arts and Mathematics. Weaving interactions between Science and Art, have been shown by Clarke and Button (Clarke & Button, 2011), to intensify interconnections between nature, with Landscape, and ultimately with sustainability.
Getting Real About The E In Steam,
2013
University of California - Los Angeles, California, USA
Getting Real About The E In Steam, James Catterall
The Transdisciplinary STEAM+ Journal
STEM and STEAM are in the news. Researchers and educators in my field (cognition, art, and creativity) argue reasons for adding the A to STEM. While I visit this below, my focus is elsewhere. In this brief essay, I want to explore the meaning and importance of the E appearing in both STEM and STEAM. What’s engineering doing in this mix? And what are some reasons for affirming the arts when the role of engineering is clarified?
