Talaria: Designing Segment-Based Audio Retrieval To Support Human-Centered Music Curation,
2025
Tatung University, Taipei, Taiwan
Talaria: Designing Segment-Based Audio Retrieval To Support Human-Centered Music Curation, Yen-Fu Chen, Jing-Kai Lou, Shuen-Huei Guan
IASDR Conference Series
This paper investigates how segment-based audio retrieval can support professional music curation through Talaria, a human-centered system that allows curators to query with perceptually salient excerpts (e.g., choruses, vocal lines) and refine results via acoustic and editorial filters to prioritize control, flexibility, and interpret ability over automated recommendations. Developed through a Research through Design (RtD) process and evaluated with fourteen professionals from a major Asian streaming platform, the study combined semi-structured interviews, a scenario-based questionnaire, and usability testing to examine three research questions: (i) how segment-based retrieval supports creativity and control; (ii) where it is most effective or inadequate; and …
Exploring User-Centred Personality Design Requirements For Service Robots,
2025
Ulsan National Institute of Science and Technology, Ulsan, South Korea
Exploring User-Centred Personality Design Requirements For Service Robots, Daehun Lee, Kwanmyung Kim
IASDR Conference Series
This study explores user-centered personality design requirements for service robots, moving beyond traditional approaches based on human personality psychology. Through an experiential futures methodology, we investigated what personalities three types of service robots—medical, transportation, and hospitality—should have from users' perspectives. Twelve participants, divided into three groups, created future scenarios and identified personality traits that robots should pursue or avoid. Our analysis revealed both context-specific and universal requirements. Context-specific patterns emerged: "competent empathy" for medical robots, balancing professional competence with emotional care; "reliable adaptability" for transportation robots, combining rule adherence with situational flexibility; and "calibrated friendliness" for hospitality robots, merging warmth …
Designing Ar-Based Warehouse Management Systems Using The Peci Framework: A Comparative User Study Of Interface Performance And Experience,
2025
Tongji University, Design A.I. Lab, Tongji University, Shanghai, China
Designing Ar-Based Warehouse Management Systems Using The Peci Framework: A Comparative User Study Of Interface Performance And Experience, Lei Xia, Xiaomei Li, Jixiang Fan, Ling Fan
IASDR Conference Series
This paper presents the PECI framework—comprising Presence, Embodiment, Consistency, and Immersion—as a structured design model for developing intelligent, user-centered interfaces in warehouse management systems (WMS). Addressing the increasing complexity of warehouse operations and the cognitive burden imposed by conventional touchscreen interfaces, we explore how augmented reality (AR) can improve usability and performance through embodied interaction. We conducted a mixed-methods within-subjects study comparing an AR glasses-based interface, designed using PECI principles, with a traditional mobile touchscreen WMS application. Twenty warehouse employees completed standardized picking tasks with both systems. Quantitative results show that the PECI-informed AR interface significantly improved task completion speed, …
Re-Configuring Participation And Engagement In Social Media-Mediated Co-Creation,
2025
School of Design, The Hong Kong Polytechnic University, Hong Kong, Hong Kong
Re-Configuring Participation And Engagement In Social Media-Mediated Co-Creation, Jen Yoohyun Lee, Peter Hasdell
IASDR Conference Series
This paper explores how participation in co-creation is reconfigured in online environments, building on the initial premise that the design of social media facilitates specific forms of engagement. Today’s engagement with stakeholders in the design process entails a socio-technical assemblage of various entities, encompassing not only the heterogeneity of stakeholders and decision-making processes but also technological mediation and interpersonal dynamics that are generated and reinforced therein. Apprehending how social technologies afford participation is the first step in infra structuring for co- creation that utilizes social media for group communication. This study examines a community design process that took place in …
Taitung Culinary Travelogue: A Cross-Cultural Comic Project For Regional Promotion,
2025
Department of Digital Media and Education Industry, National Taitung University, Taitung, Taiwan
Taitung Culinary Travelogue: A Cross-Cultural Comic Project For Regional Promotion, Nanami Mori, Chun-Hung Liu
IASDR Conference Series
This practice-based research, "Taitung Culinary Travelogue," employs comics to represent Taitung's food culture and explore their potential for cross-cultural communication and regional marketing. Through a methodology combining creative practice with case analysis, the study uses the narrative of a Japanese character discovering Taitung's "Slow Food" to examine key narrative strategies and foster cultural understanding. Findings indicate that comics are an effective medium for cultural transmission and tourism promotion, showing significant potential in regional revitalization. More importantly, this study posits that the creative process itself constitutes a valid mode of knowledge production. It reconceptualizes the comic beyond a mere promotional tool …
A Practice-Led Exploration Of Bricolage Theory In Micro Craft Branding: The Case Of Wings Of Pen By Mufun,
2025
Graduate School of Creative Industry Design, National Taiwan University of Arts, New Taipei, Taiwan
A Practice-Led Exploration Of Bricolage Theory In Micro Craft Branding: The Case Of Wings Of Pen By Mufun, Shih-Chieh Shen, Yueh-Hsiu Giffen Cheng
IASDR Conference Series
In an environment of fierce market competition and limited resources, the ability to continuously develop products that meet market needs is critical to the survival of micro-craft enterprises. Adopting a practice-led perspective, this study examines how a 15-year-old micro craft brand applied bricolage theory to transform its cultural products under resource constraints and severe market challenges. Starting from the founder’s student woodworking projects, the brand was established in 2010, experienced a decade of commercialization attempts, and pivoted in response to market difficulties. Its 2015 “Wings of Pen” avian pen series has received long-term acclaim in the gift market and remains …
Metacognitive Cycle Design Based On Aigc And Science Exploration Autonomous Games,
2025
Hunan University, Changsha, China
Metacognitive Cycle Design Based On Aigc And Science Exploration Autonomous Games, Li Yi, Yanfei Xu
IASDR Conference Series
OBJECTIVE: This study aimed to explore the facilitating effect of AI-generated content (AIGC)–assisted science exploration autonomous games on children’s metacognitive development, to propose a metacognitive cycle design, and to verify its effectiveness through experimental methods. METHODS: The study was conducted with 60 five-year-old children in a public kindergarten in Hunan Province, China. The experimental group received a science exploration autonomous game with AIGC assistance and a metacognitive cycle design intervention, while the control group played regular autonomous games only. Quantitative and qualitative methods were used to measure and analyze changes in children’s metacognitive levels. RESULTS: The metacognitive ability of the …
Bridging Innovation And Delivery: A Double-Helix Integration Of Design Thinking And Lean Thinking In Taiwan's Regional Revitalization,
2025
Institute of Creative Design and Management, National Taipei University of Business, Taoyuan, Taiwan
Bridging Innovation And Delivery: A Double-Helix Integration Of Design Thinking And Lean Thinking In Taiwan's Regional Revitalization, Chung-Kai Liao, Ding-Hau Huang
IASDR Conference Series
This study addresses the pervasive "innovation-delivery fracture" phenomenon in Taiwan's regional revitalization policy by proposing a Double-Helix Integration Model that non-linearly interweaves Design Thinking (exploration helix) with Lean Thinking (delivery helix). Through thematic analysis of 31 Taiwan-based publications from 2016–2025, the research identifies four core themes: structural fractures at the policy level including ambiguous central-local government roles and insufficient cross- departmental coordination mechanisms; Design Thinking's excellence in demand insight and co- creation stages, offset by deficiencies in scaling and institution aliz ation; Lean Thinking's potential to strengthen delivery capacity through value stream mapping and PDCA cycles; and a double-helix integration …
A Smart Interaction System For Mandibular Rehabilitation Training,
2025
Tongji University, Shanghai, China
A Smart Interaction System For Mandibular Rehabilitation Training, Zixuan Yang, Hyejin Lee, Leheng Chen
IASDR Conference Series
Tempor omandibular disorder (TMD) severely impacts patients' quality of life, while traditional rehabilitation treatments are often costly and lack compliance. Therefore, this study proposes an interactive home-based mandibular rehabilitation training system that integrates force sensing and computer vision. This system monitors mandibular motion and applied pressure in real time, providing patients with visual feedback and guidance. Incorporating self-efficacy theory, it designs personalized training plans to enhance compliance and sustainability. The study first established a medical paradigm centered on autonomous coordinated mandibular movement and resistance training and constructed a self-efficacy-oriented interactive experience model. Technically, a flexible pressure-sensing cuff and the MediaPipe …
Designing Led Expressions In An Interactive Ai Product,
2025
Ulsan National Institute of Science and Technology, Ulsan, South Korea
Designing Led Expressions In An Interactive Ai Product, Jounghyuna Kim, Kwanmyung Kim
IASDR Conference Series
As AI is increasingly integrated into everyday products, LED expressions offer a compact and intuitive channel for communication. While LEDs are widely used as simple indicators, their expressive potential remains under explored in design research. This study aims to investigate how LEDs can be designed to convey various types of messages more expressively and communicatively. To this end, we adopted a three-step research process based on a design methodology: (1) design ideation workshop to collect possible messages and their corresponding expression, (2) creating LED expression GIF animations following the design guidelines, and (3) an online survey to evaluate the appropriateness …
Design-Driven Entrepreneurship: Transforming Design Capabilities Into Organizational Strategy,
2025
Tongji University, Tongji University, Shanghai, China
Design-Driven Entrepreneurship: Transforming Design Capabilities Into Organizational Strategy, Yichen Meng
IASDR Conference Series
Traditionally, technical expertise has been regarded as the cornerstone of entrepreneurial success. However, in today’s dynamic entrepreneurial ecosystem, design is increasingly recognized as a catalytic force that reshapes value creation through the inherent logic of product, service, and organizational development. Based on multi-case workshops and cognitive-mapping analyses, this study identifies the key nodes of design intervention and the pathways of knowledge flow, leading to the proposal of the Dual-Cycle System Model of Design-Driven Entrepreneurship. The findings reveal that design is not a linear development process but functions through the coupling of the action and cognition cycles, where continuous feedback transforms …
Let's Explore Food: Designing Interactions For People With Dementia To Express Food Choices,
2025
LUCA School of Arts, KU Leuven, Genk, Belgium
Let's Explore Food: Designing Interactions For People With Dementia To Express Food Choices, Rising Lai, Niels Hendriks, Andrea Wilkinson, Sara Laureen Bartels
IASDR Conference Series
This study demonstrates how participatory socio-material design can enable people with dementia (PwD) to articulate food preferences. Grounded in Furst et al.’s (1996) food choice process model, an action research methodology involving thirteen sessions with eight residents in a Flemish dementia care home developed and tested engaging materials across two phases: group interactions to assess material appropriateness and individual sessions to refine facilitation strategies across varying verbal communication capacities. Interactions and materials were evaluated on two interdependent dimensions: socio-material function (how artefacts co-constitute meaning) and validity and feasibility (intention-outcome alignment and interpret ability). Findings yield three design principles: contextual conciseness, …
Artificial Intelligence In Higher Education: A Study Of The Impact Of Creative Mindsets On Design Students' Ai Self-Efficacy,
2025
The Hong Kong Polytechnic University, Hong Kong, China
Artificial Intelligence In Higher Education: A Study Of The Impact Of Creative Mindsets On Design Students' Ai Self-Efficacy, Qian Hui Shen, Chi Fai Ma
IASDR Conference Series
The integration of artificial intelligence (AI) technology into design education presents both opportunities and challenges. While AI tools can improve learning efficiency, research remains limited in understanding the impact on students’ creative thinking—particularly in relation to the interplay between creative mindset (i.e., growth vs. fixed) and AI self-efficacy. This study adopted a cross- sectional survey design, administering the Creative Mindset Scale and the AISelf-Efficacy Scaleto243 design students. Data were analyzed by using structural equation modeling (SEM) with IBM SPSS 23 and AMOS 24. Results indicated that growth mindset served as a significant positive predictor of AI self-efficacy (β = 0.565, …
Enhancing Cooperative Game Experience: A Comparative Study Of Emotion Perception Modalities Through Emojis And Real-Time Video,
2025
School of Design, Hunan University, Changsha, China
Enhancing Cooperative Game Experience: A Comparative Study Of Emotion Perception Modalities Through Emojis And Real-Time Video, Yin Lu, Zhang He, He Renke
IASDR Conference Series
Purpose: This study investigates how distinct emotion perception modalities influence player experience in cooperative multiplayer games, aiming to provide actionable insights for emotion-aware Methods: We designed a collaborative pinball game incorporating three experimental conditions: 1) Normal mode (no emotional cues), 2) Emoji mode (real-time emojis reflecting teammates' facial expressions), and 3) Video mode (live facial video stream). Seventy-two participants (grouped in pairs) engaged in all three modes under randomized order. Subjective evaluations (Game Experience Questionnaire and NASA Task Load Index) and objective facial expression data (captured via Py-Feat) were analysed to assess immersion, cognitive load, and emotional states. Results: Emoji …
Advancing Repair Thinking. A Conceptual Framework To Link Three Dimensions Of Circular Transition Accounting For Techno-Economic, Social, And Regulatory Factors.,
2025
University of Parma, Department of Engineering and Architecture, Parma, Italy
Advancing Repair Thinking. A Conceptual Framework To Link Three Dimensions Of Circular Transition Accounting For Techno-Economic, Social, And Regulatory Factors., Alberto Rogato, Eleonora Fiore, Marco Marconi, Giorgia Pietroni, Claudio Favi
IASDR Conference Series
Since 2002, the European Union has strengthened its regulatory framework on Waste Electrical and Electronic Equipment through directives and policies such as Extended Producer Responsibility, Right to Repair, and the Digital Product Passport, setting collection and disposal targets for Member States. However, actual collection rates often fall short of these goals. Scholars have focused on design research for more sustainable and lasting products, new business and consumption models, and social innovation. However, little and fragmented attention has been paid to the different interconnected dimensions that underpin the circular transition in light of repair-driven design. This paper seeks to shed light …
A Typological Approach To Innovative Agriculture Design: Enhancing Urban-Rural Interaction,
2025
School of Design, Hunan University, Changsha, China
A Typological Approach To Innovative Agriculture Design: Enhancing Urban-Rural Interaction, Tangxiang Huo, Jia Ren, Yan Yang, Yinuo Lv, Xiang Liu, Tie Ji, Han Meng
IASDR Conference Series
In recent years, urban-rural interaction and rural revitalization have received increasing attention, particularly in the context of Innovative Agricultural Design (IAD).However, existing IAD cases differ significantly in scale, concept, and development models, making it difficult to formulate design strategies that are adaptive and targeted to different types of practices. To address this issue, this study systematically classifies 83 domestic and international IAD cases and establishes a typo logical framework to reveal their distinct characteristics. Based on a comprehensive indicator system encompassing technological, social, and business innovation dimensions, Multiple Correspondence Analysis (MCA) and hierarchical clustering are applied to identify four IAD …
Study On Active Health Service Design And Participation Willingness Of Older People: Types And Motivations,
2025
Academy of Arts and Design, Tsinghua University, Beijing, China
Study On Active Health Service Design And Participation Willingness Of Older People: Types And Motivations, Yiming Song, Gengchen Cao, Ke Mu, Hongzhou Wang, Ziqi Cai, Yanlin Yin, Chao Zhao
IASDR Conference Series
The aging trend has brought unprecedented challenges to the social health security system, while active health services also offer opportunities and challenges for older people to maintain their health independently. This study focuses on designing active health services for older people and their level of participation. Through methods such as user journey mapping and potential grouping analysis, it reveals the differences in types and motivation mechanisms of older people's participation behavior in active health services. This study first identified three types of active health services based on interview data from 10 elderly users: prevention-oriented, disease management-oriented, and self-care-oriented. Then, it …
Triadic Co-Creation Model: Redefining Child Participation In Urban Planning In The Majority World,
2025
DeSH Lab, Department of Design, Indian Institute of Technology Delhi, New Delhi, India
Triadic Co-Creation Model: Redefining Child Participation In Urban Planning In The Majority World, Himani Kanojia, Saurabh Tewari
IASDR Conference Series
In the Majority World, traditional approaches to urban planning are being challenged by emerging policy initiatives that recognise children as legitimate participants equal to adults in shaping their urban environments. However, the participation often remains tokenistic, due to a slow-evolving social and political mindset. Another wicked problem in the participatory planning process with children in the Majority World is that their primary focus is on what they produce and not on how they wish to produce. This paper shifts the lens. Drawing on the “Designing Delhi City Together” workshop conducted with 120 children from a publicly funded Central School in …
Beyond Functional Support: Rethinking Ai For Social-Emotional Connectedness In Informal Older Adult Caregiving,
2025
Cornell University, Ithaca, USA
Beyond Functional Support: Rethinking Ai For Social-Emotional Connectedness In Informal Older Adult Caregiving, Lusi Ruth Wang, Sang-Won Leigh
IASDR Conference Series
As global populations age, informal caregiving by family and community members plays an increasingly vital role in supporting older adults. This paper investigates how artificial intelligence (AI) can foster socio-emotional connectedness among older adults, informal caregivers, and their broader social networks. We conducted a two-phase ethnographic study with older adult–caregiver pairs in their home environments. Phase one employed contextual inquiry to explore social-emotional dynamics, relational boundaries, and caregiving challenges. Phase two used metaphor-driven probes to examine AI’s potential to mediate emotional connectedness and address relational barriers. Our findings reveal a deep yearning among older adults for emotional connectedness, alongside nuanced …
A Blockchain-Based Participatory Design Framework For Sustainable Fashion: Integrating The Digital Product Passport System,
2025
Yonsei University, Seoul, South Korea
A Blockchain-Based Participatory Design Framework For Sustainable Fashion: Integrating The Digital Product Passport System, Yunjae Lee, Chunmei Liang, Eunjung Cho, Eunkyoung Yang
IASDR Conference Series
While the fashion industry has exerted significant economic and cultural influence, its centralized structure has contributed to environmental degradation, resource waste, and social inequality. In response to growing societal and policy demands for sustainability, participatory design—redefining users as co-creators—has gained traction, particularly in academic discourse, as a pathway toward sustainable transformation. This study proposes a blockchain-based co-creation framework for sustainable fashion design that integrates Digital Product Passports (DPP) to ensure transparent and sustainable digital fashion ecosystem. Using a design-based research methodology, the framework is articulated through a six-stage participatory fashion design model detailing stakeholder roles, decision- making processes, DPP data …
