Chere,
2014
University of Arkansas, Fayetteville
Chere, Wilson Andres Borja
Graduate Theses and Dissertations
Chere is research project and a thesis exhibition installation composed of a series of drawing/paintings and short animations that explores the phenomenon of migration and the African diaspora. This exploration was originated by contrasting aspects of forced and voluntary migration in addition to Kvasnyand and Hales' idea, that "Belonging everywhere or not belonging anywhere" describes the situation among people of the African diaspora.
Through research I intersperse layers of personal history with that of my ancestors and their descendants in the Americas. As a biracial person, a self-identified Afro-descendant from Colombia, South America, I am interested in the process of …
The Effectiveness And Impressions Between Responsive And Non-Responsive Websites Displayed On A Computer, Tablet And Cell Phone: Displaying Websites Of Eichler Homes,
2014
California Polytechnic State University - San Luis Obispo
The Effectiveness And Impressions Between Responsive And Non-Responsive Websites Displayed On A Computer, Tablet And Cell Phone: Displaying Websites Of Eichler Homes, Camille Mary Duckett
Graphic Communication
The researcher designed two types of websites for Eichler Homes in Thousand Oaks. The researcher created both responsive and non-responsive websites.
The researcher performed a study and observed the data. Afterwards, the data was analyzed to see people’s preferences and which one they liked best.
Most of the general public is not knowledgeable about responsive design. In business, people need to decide for themselves if responsive design is worth the investment since most people aren’t aware of it. As responsive design continues to grow with the use of mobile devices most people aren’t educated about responsive vs. non- responsive design. …
Designing An E-Commerce Website For Summit Outdoor Supply (S.O.S.),
2014
California Polytechnic State University - San Luis Obispo
Designing An E-Commerce Website For Summit Outdoor Supply (S.O.S.), Eliott Kentaro Mason
Graphic Communication
The purpose of this study was to design an appealing and easy to use e-commerce website for a startup company called Summit Outdoor Supply (S.O.S.) in order for them to expand their customer base and continue to grow. This new website will provide customers with a convenient online store to order S.O.S.’s unique survival gear products at the click of a button.
This study investigated the requirements to design a successful e-commerce website along with increasing visibility of the company through search engine optimization techniques. A usability testing questionnaire was sent out to students, faculty, and personal friends through e-mail …
Design Practices In Mobile User Interface Design,
2014
California Polytechnic State University - San Luis Obispo
Design Practices In Mobile User Interface Design, William Hunt Robbins
Graphic Communication
The purpose of this study was to determine optimal user interface design practices for differing age demographics and mobile operating systems. Specifically, users at three different age groups were administered a test to gauge their preference of mobile app icons. The style of the first set of icons, commonly known as flat design, was minimal and simple, with few colors, bevels or gradients. The second style of icons was a more realistic and detailed style known as skeuomorphic design. Users selected the preferred icons, and then took a brief survey to gauge their opinion. After the data was collected, it …
Connecting The Disciplinary Dots: Faculty Attitudes Toward The Professionalization Of Web Development,
2014
Western Michigan University
Connecting The Disciplinary Dots: Faculty Attitudes Toward The Professionalization Of Web Development, Kathleen Mary Kalata
Dissertations
Professionalization offers rewards such as prestige, financial benefits and autonomy. Fields such as nursing and social work have undergone the professionalization process. This exploratory study examined faculty attitudes regarding the professionalization of web development as defined by the Hall model of professionalism. The purpose of the study was to understand how faculty view web development as a profession. Based on the Hall’s Professionalism Scale (1968) and modified survey by Snizek (1972), the Web Development Professionalism Inventory (WDPI) was used to explore faculty attitudes toward professionalization.
This study surveyed faculty about their views on the structural and attitudinal components of web …
Brand Identity For New Artists In The Music Industry,
2014
California Polytechnic State University - San Luis Obispo
Brand Identity For New Artists In The Music Industry, Drea Achacoso
Graphic Communication
The purpose of this study was to evaluate the aspects of brand identity and apply it to new artists in the music industry. The research from this study was applied to Hills & Strongholds, an aspiring alternative rock band. Designs were created for the band’s brand identity on multiple platforms that attempted to portray the band’s musical vision. A survey was conducted to determine which logo and album artwork designs were able to effectively transport the bands genre and vision based on the audience’s perception. The results of this study can be used to develop Hills & Strongholds into a …
Not Not Real : Exercises In Styling,
2014
Rhode Island School of Design
Not Not Real : Exercises In Styling, Sophie Mascatello
Masters Theses
As a generative process of visual form, styling and artifice are co-dependent. Styling mediates visual and sensorial elements for aesthetic benefit, and artifice produces a fantasy otherwise unattainable. Together they are a rebus — an orchestration of symbols and shifted realities — that impacts modes of representation and subsequent shifts in taste.
In Not Not Real, the logic of “real” life is moot. Relevance and subjectivity are the only fixed parameters that govern stylistic intuition. The image produced — however candid or authentic it may appear — is artificial. But this imagery supersedes reality in provoking aspiration, rendering the …
Learning To Live In Thick Interface,
2014
Rhode Island School of Design
Learning To Live In Thick Interface, Jonathan Hanahan
Masters Theses
As media platforms shift towards more dynamic interfaces, the separation between user and content grows infinitely. While advertised as thin, light, and seamless, these platforms mask a thick and complicated space in which society must navigate. This is what I call the “Thick Interface.” The Thick Interface is the portal we use to toggle back and forth and through which we communicate. It is solid and porous, physical and digital, enhancing and diminishing. It may also be a combination of these things simultaneously, or none at all. My work highlights—rather than masks—the complexity of this space through interaction, participation, and …
Speculative Archives : An Index,
2014
Rhode Island School of Design
Speculative Archives : An Index, Sameer Farooq
Masters Theses
Building an official archive, a comprehensive depository of cultural memory, is an impossible pursuit.My work centers around the question: what gets lost in the capture ? Responding to this problematic, I create “speculative archives”— setting the practice of archiving against the archive. In doing so, my display systems (including photography, film and writing) reveal countless ruptures, even blind spots, in the smooth surfaces of the archive: the invisibility of the archivist, the challenge of capturing ephemera, the inherent value bias in collecting, and the inexhaustibility of documenting a subject.
Speculating on the archive has consequence for design practice. From the …
White Space: An Overlooked Element Of Design,
2014
Western Kentucky University
White Space: An Overlooked Element Of Design, Samantha Coates
Mahurin Honors College Capstone Experience/Thesis Projects
There are many different elements used to enhance visual appeal in Advertising and Graphic design. While all elements of design are important, arranging all of these components effectively, affects the overall visual appeal to viewers. The use of space may be thought of as the single, most important element of design. How things are arranged contributes to how effective an advertisement is to its audience. While space is important, it is also vastly taken for granted, specifically in the form of “white space.” Whitespace is important to visual appeal in many ways. This includes readability, viewer perception of brand image, …
Visual Tension In Graphic Design,
2014
Western Kentucky University
Visual Tension In Graphic Design, Raven Heinstein
Mahurin Honors College Capstone Experience/Thesis Projects
My thesis explores the use of visual tension in various graphic design areas and works. It delves into the purposes of creating visual tension and in which instances it can be most effective, as well as most ineffective. It discusses the use and creation of visual tension with design hierarchy, rhythm and dynamics, symmetry and asymmetry, negative and positive space, color relationships, and typographical design. I will define visual tension, discuss its relevance and significance, and show informative examples. I'm using mainly secondary research in the form of textbooks and examples by other designers, but I have also included a …
Remixing Remix Remixed,
2014
Washington University in St Louis
Remixing Remix Remixed, Joshua Cornelis
Graduate School of Art Theses
Remix culture plays an important role in the expression and communication of visual art. It is a discourse by which I strive to directly engage culture by cutting and pasting together already existing visual information. By doing so, I strive to promote an exchange of ideas and feelings between juxtaposed pieces. In this age of post-digital era collage, I am interested in the meaning and propaganda associated with collage and assemblage and the modes of disseminating messages via cut-and-paste.
By juxtaposing images that differ in style, content, and meaning, I am able to build panoramas of fractured identities that manifest …
Graphic Designers And Brain Surgeons, Both Highly Trained, Yet Not Interchangeable: The Creation Of Promotion Materials For Springfest 2014,
2014
Bridgewater State University
Graphic Designers And Brain Surgeons, Both Highly Trained, Yet Not Interchangeable: The Creation Of Promotion Materials For Springfest 2014, Alanna Mehrtens
Honors Program Theses and Projects
Graphic design and brain surgery. What do they have in common? Each person is trained in their profession. Each person is called upon for services that are needed for a specific reason. Common sense tells you to not perform brain surgery without the proper training. Why would that be any different for Graphic Design? Whereas most people would never attempt brain surgery, the average person seems more than willing to attempt creating Graphic Design, usually with poor results. Event branding is an example of where training in this profession is most beneficial. I was the Graphic Designer in charge of …
Maturation Of Practices,
2014
LSU New Orleans
Maturation Of Practices, Wendell J. Brunious
LSU New Orleans Theses and Dissertations
The disparate concepts of Pop Art and abstract painting heavily influence the scope of my work. Finding a link between these two concepts has been the focal point of my studio practices. The apex of my process is the focus on commercial imagery as abstract form. The merging of these two concepts presents a complex composition of balance, color and information.
This thesis explores the various concepts as well as influences that have propelled the evolution of my work. It chronicles the steps I have taken in my quest to articulate my conceptual ideas. By describing the works and defining …
Application Of Problem Based Learning And Mastery Learning To Multimedia Education,
2014
Eastern Illinois University
Application Of Problem Based Learning And Mastery Learning To Multimedia Education, Gabriel J. Grant, Dominick E. Fazarro, Luke Steinke
Online Journal for Workforce Education and Development
The current state of education and the workforce demands a special kind of learner capable of creativity, communicating effectively, analytical skill application, critical thinking, and problem solving. Whereas these skills are important, it is also a necessity for learners to be masters of the knowledge and skills that they have acquired. Traditional educational methods have proven to be somewhat ineffective in producing these results. Problem based learning has proven worthy in handling some of the load, however, mastery learning has been abandoned long ago for reasons in spite of its effectiveness. Through given examples and careful design, the educator will …
E-Volving Information Literacy Tutorials With E-Maginative And E-Ngaging Design,
2014
Wayne State University
E-Volving Information Literacy Tutorials With E-Maginative And E-Ngaging Design, Damecia Donahue, Axa Liauw, Rebeca Peacock, Jill Wurm
Library Scholarly Publications
Presentation on May 22nd, 2014, at The Workshop for Instruction in Library Use (WILU), at Western University, Ontario, Canada.
Re-Inscribing History,
2014
Rhode Island School of Design
Re-Inscribing History, Yoonkyung Kim
Masters Theses
Most images and informational data from historical records and databases remain unseen because there is a massive over-saturation of visual material. This material has not been thoroughly investigated or understood. Historical archives offer opportunities to discover stories that reposition history in more intimate terms. I explore what remains unseen by revealing new routes that these "facts" can take.
Exploring the boundaries between the public and the personal, I visit archival documents, public databases, and historical collections. Fascinated by their stories' multifaceted nature, I critically examine these primary sources that nourish generations of new histories.
My intention is to redefine our …
Procedural Pleasures: An Algorithmic Manifesto,
2014
Rhode Island School of Design
Procedural Pleasures: An Algorithmic Manifesto, Jerel Eugene Johnson
Masters Theses
This thesis engages with algorithms through five interlocked arguments: 1) algorithms are an operating condition of our current era; 2) algorithms are the engine of scripted systems; 3) designers create verbal, visual, and scripted systems; 4) there is procedural pleasure in the creation and execution of systems; 5) algorithmic acts are political acts.
The algorithm in its various forms is the subject and verb of this thesis investigation. Therefore, the projects in this thesis pivot on both strict and loose definitions of the algorithm. Projects move from narrowly-scoped, tightly controlled algorithms to open, search-based algorithms. Furthermore, I set out to …
In And About: Investigating Graphic Design In And About The Digital Landscape,
2014
Rhode Island School of Design
In And About: Investigating Graphic Design In And About The Digital Landscape, Brienne Jones
Masters Theses
Book 1 : Projects as texts, pgs. 1 - 54 -- Book 2 : Projects as images, pgs. 55 - 128 -- Book 3 : Projects as links, pgs. 129 - 148
The web continuously increases our capacity to access to high fidelity representations of the real world. The forms of these representations are manifold: from high resolution photographic imagery to interactive panoramas that simulate walks; from static-yet-infinitely- customizable-maps to geolocational mobile apps; from blog posts and news articles to cinematic, multimedia narratives. These tools often position themselves as proxies by which one may experience a location or an event. …
Reconsider Everything,
2014
Rhode Island School of Design
Reconsider Everything, Hyunjin Kim
Masters Theses
This thesis is composed of three overarching chapters that exploit conventions as a tool to reexamine our social and cultural habits. Observing commonalities in our everyday experiences, this body of work explores subjectivity of rules of convention, questioning assumptions and common values.
In the first chapter, "Formal Conventions," I observe formal qualities and definitions of existing objects and explore alternative meanings and the performance of form. In the second chapter, Limits of Vision," I look at imperceptible subject matter to explore limitations of default modes of human perception. In "Boundaries of Techniques," I search for possibilities of expanding graphic design …
