Assessing Real-Time Flow Experience In Human-Computer Interaction: An Electroencephalogram (Eeg) Study,
2021
Singapore Management University
Assessing Real-Time Flow Experience In Human-Computer Interaction: An Electroencephalogram (Eeg) Study, Fiona Fui-Hoon Nah, Tejaswini Yelamanchili, Keng Siau, Langtao Chen
Research Collection School Of Computing and Information Systems
An optimal experience termed flow can be experienced by users who are deeply involved in human-computer interaction (HCI). The electroencephalogram (EEG) provides an innovative way to assess in real-time if users are approaching or experiencing the flow state in various applications of HCI. However, the current literature remains unclear and inconsistent with regard to the relationship between EEG activity and flow experience. The objective of this research is to assess EEG activity corresponding to the state of flow. A laboratory experiment was conducted to collect EEG data of the flow and other states (including baseline) in the context of HCI.
Applying Facial Emotion Recognition To Usability Evaluations To Reduce Analysis Time,
2021
California Polytechnic State University, San Luis Obispo
Applying Facial Emotion Recognition To Usability Evaluations To Reduce Analysis Time, Gavin Kam Chao
Master's Theses
Usability testing is an important part of product design that offers developers insight into a product’s ability to help users achieve their goals. Despite the usefulness of usability testing, human usability evaluations are costly and time-intensive processes. Developing methods to reduce the time and costs of usability evaluations is important for organizations to improve the usability of their products without expensive investments. One prospective solution to this is the application of facial emotion recognition to automate the collection of qualitative metrics normally identified by human usability evaluators.
In this paper, facial emotion recognition (FER) was applied to mock usability recordings …
An Analysis Of Real-Time Ray Tracing Techniques Using The Vulkan® Explicit Api,
2021
California Polytechnic State University, San Luis Obispo
An Analysis Of Real-Time Ray Tracing Techniques Using The Vulkan® Explicit Api, Elleis C. Souza
Master's Theses
In computer graphics applications, the choice and implementation of a rendering technique is crucial when targeting real-time performance. Traditionally, rasterization-based approaches have dominated the real-time sector. Other algorithms were simply too slow to compete on consumer graphics hardware. With the addition of hardware support for ray-intersection calculations on modern GPUs, hybrid ray tracing/rasterization and purely ray tracing approaches have become possible in real-time as well. Industry real-time graphics applications, namely games, have been exploring these different rendering techniques with great levels of success. The addition of ray tracing into the graphics developer’s toolkit has without a doubt increased what level …
A Performance Survey Of Text-Based Sentiment Analysis Methods For Automating Usability Evaluations,
2021
California Polytechnic State University, San Luis Obispo
A Performance Survey Of Text-Based Sentiment Analysis Methods For Automating Usability Evaluations, Kelsi Van Damme
Master's Theses
Usability testing, or user experience (UX) testing, is increasingly recognized as an important part of the user interface design process. However, evaluating usability tests can be expensive in terms of time and resources and can lack consistency between human evaluators. This makes automation an appealing expansion or alternative to conventional usability techniques.
Early usability automation focused on evaluating human behavior through quantitative metrics but the explosion of opinion mining and sentiment analysis applications in recent decades has led to exciting new possibilities for usability evaluation methods.
This paper presents a survey of modern, open-source sentiment analyzers’ usefulness in extracting and …
Prediction Of Sleep Quality In Live-Alone Diabetic Seniors Using Unobtrusive In-Home Sensors,
2021
Singapore Management University
Prediction Of Sleep Quality In Live-Alone Diabetic Seniors Using Unobtrusive In-Home Sensors, Barry Nuqoba, Hwee-Pink Tan
Research Collection School Of Computing and Information Systems
Diabetes, a chronic disease that occurs when the pancreas does not produce enough insulin or when the body cannot effectively utilize its insulin, is increasingly recognized as a significant health burden and affects many older adults. Poor sleep quality in diabetic seniors worsens the diabetes condition, but most seniors are tend to regard poor sleep quality as a usual event and do not seek treatment. This study aims to detect poor sleep quality in diabetic seniors through passive in-home monitoring to inform intervention (e.g., seeking diagnosis and treatment) to improve the physical and mental health of diabetic seniors. We derive …
Delving Deep Into Many-To-Many Attention For Few-Shot Video Object Segmentation,
2021
Singapore Management University
Delving Deep Into Many-To-Many Attention For Few-Shot Video Object Segmentation, Haoxin Chen, Hanjie Wu, Nanxuan Zhao, Sucheng Ren, Shengfeng He
Research Collection School Of Computing and Information Systems
This paper tackles the task of Few-Shot Video Object Segmentation (FSVOS), i.e., segmenting objects in the query videos with certain class specified in a few labeled support images. The key is to model the relationship between the query videos and the support images for propagating the object information. This is a many-to-many problem and often relies on full-rank attention, which is computationally intensive. In this paper, we propose a novel Domain Agent Network (DAN), breaking down the full-rank attention into two smaller ones. We consider one single frame of the query video as the domain agent, bridging between the support …
When Program Analysis Meets Bytecode Search: Targeted And Efficient Inter-Procedural Analysis Of Modern Android Apps In Backdroid,
2021
Singapore Management University
When Program Analysis Meets Bytecode Search: Targeted And Efficient Inter-Procedural Analysis Of Modern Android Apps In Backdroid, Daoyuan Wu, Debin Gao, Robert H. Deng, Rocky Chang
Research Collection School Of Computing and Information Systems
Widely-used Android static program analysis tools,e.g., Amandroid and FlowDroid, perform the whole-app interprocedural analysis that is comprehensive but fundamentallydifficult to handle modern (large) apps. The average app size hasincreased three to four times over five years. In this paper, weexplore a new paradigm of targeted inter-procedural analysis thatcan skip irrelevant code and focus only on the flows of securitysensitive sink APIs. To this end, we propose a technique calledon-the-fly bytecode search, which searches the disassembled appbytecode text just in time when a caller needs to be located. In thisway, it guides targeted (and backward) inter-procedural analysisstep by step until reaching …
Iquant: Interactive Quantitative Investment Using Sparse Regression Factors,
2021
Singapore Management University
Iquant: Interactive Quantitative Investment Using Sparse Regression Factors, Xuanwu Yue, Qiao Gu, Deyun Wang, Huamin Qu, Yong Wang
Research Collection School Of Computing and Information Systems
The model-based investing using financial factors is evolving as a principal method for quantitative investment. The main challenge lies in the selection of effective factors towards excess market returns. Existing approaches, either hand-picking factors or applying feature selection algorithms, do not orchestrate both human knowledge and computational power. This paper presents iQUANT, an interactive quantitative investment system that assists equity traders to quickly spot promising financial factors from initial recommendations suggested by algorithmic models, and conduct a joint refinement of factors and stocks for investment portfolio composition. We work closely with professional traders to assemble empirical characteristics of “good” factors …
Visualizing Decision Trees And Forests Using Radial Trees,
2021
Kutztown University of Pennsylvania
Visualizing Decision Trees And Forests Using Radial Trees, Angela Kozma
Computer Science and Information Technology Faculty
Data visualization has become a big representation of many company’s data and schedules. Now people are not using just simple bar graphs and pie charts in business meetings but utilizing other fields of study and even more complex graphs. By using multiple visualizations to display their results and projects, it is letting more outside people understand what they are working on and can lead to more viewpoints on the topic being displayed. Also, schedules for projects are now being displayed visually so the workers can see how much time each part of their project is going to take. With this …
A Hybrid Gaze Pointer With Voice Control,
2021
San Jose State University
A Hybrid Gaze Pointer With Voice Control, Indhuja Ravi
Master's Projects
Accessibility in technology has been a challenge since the beginning of the 1800s. Starting with building typewriters for the blind by Pellegrino Turri to the on-screen keyboard built by Microsoft, there have been several advancements towards assistive technologies. The basic tools necessary for anyone to operate a computer are to be able to navigate the device, input information, and perceive the output. All these three categories have been undergoing tremendous advancements over the years. Especially, with the internet boom, it has now become a necessity to point onto a computer screen. This has somewhat attracted research into this particular area. …
Integrating The First Person View And The Third Person View Using A Connected Vr-Mr System For Pilot Training,
2021
Kent State University - Kent Campus
Integrating The First Person View And The Third Person View Using A Connected Vr-Mr System For Pilot Training, Chang-Geun Oh, Kwanghee Lee, Myunghoon Oh
Journal of Aviation/Aerospace Education & Research
Virtual reality (VR)-based flight simulator provides pilots the enhanced reality from the first-person view. Mixed reality (MR) technology generates effective 3D graphics. The users who wear the MR headset can walk around the 3D graphics to see all its 360 degrees of vertical and horizontal aspects maintaining the consciousness of real space. A VR flight simulator and an MR application were connected to create the capability of both first-person view and third-person view for a comprehensive pilot training system. This system provided users the capability to monitor the aircraft progress along the planned path from the third-person view as well …
Musical Gesture Through The Human Computer Interface: An Investigation Using Information Theory,
2021
Louisiana State University and Agricultural and Mechanical College
Musical Gesture Through The Human Computer Interface: An Investigation Using Information Theory, Michael Vincent Blandino
LSU Doctoral Dissertations
This study applies information theory to investigate human ability to communicate using continuous control sensors with a particular focus on informing the design of digital musical instruments. There is an active practice of building and evaluating such instruments, for instance, in the New Interfaces for Musical Expression (NIME) conference community. The fidelity of the instruments can depend on the included sensors, and although much anecdotal evidence and craft experience informs the use of these sensors, relatively little is known about the ability of humans to control them accurately. This dissertation addresses this issue and related concerns, including continuous control performance …
The Social Market Economy As A Formula For Peace, Prosperity, And Sustainability,
2021
Kennesaw State University
The Social Market Economy As A Formula For Peace, Prosperity, And Sustainability, Almuth D. Merkel
Doctor of International Conflict Management Dissertations
The social market economy was developed in Germany during the interwar period amidst political and economic turmoil. With clear demarcation lines differentiating it from socialism and laissez-faire capitalism, the social market economy became a formula for peace and prosperity for post WWII Germany. Since then, the success of the social market economy has inspired many other countries to adopt its principles. Drawing on evidence from economic history and the history of economic thought, this thesis first reviews the evolution of the fundamental principles that form the foundation of social-market economic thought. Blending the micro-economic utility maximization framework with traditional growth …
Analysis Of Students’ Multi-Representation Ability In Augmented Reality-Assisted Learning,
2021
Universitas Sains Al-Qur'an of Central Java in Wonosobo
Analysis Of Students’ Multi-Representation Ability In Augmented Reality-Assisted Learning, Sri Jumini, Edy Cahyono, Muhamad Miftakhul Falah
Library Philosophy and Practice (e-journal)
Not all learning sources can directly and cheaply be presented, so augmented reality media is needed to be applied to students with various talents and intelligence. This study aims to analyze students’ multi-representation ability through the use of augmented reality media. The research method was carried out through pre-experiment with one group posttest only design. Test question items were given to see the students’ multi-representation ability. Data analysis was carried out through the percentage of the number of students achieving test scores of more than or equal to 80 on a scale of 100. The results showed that 88% (28 …
Learning Intermediate Representations For Question Answering Systems,
2021
University of New Mexico
Learning Intermediate Representations For Question Answering Systems, Zakery T. Clarke
Computer Science ETDs
Question answering systems are models that can perform natural language processing (NLP) on a question, retrieve an answer from a datasource, and communicate it to a user. In question answering systems, it is important for the system to learn an underlying representation for a piece of text. There are many systems that have achieved incredible accuracy on question answering datasets such as the Stanford Question and Answer Dataset (SQuAD), but these systems often encode their knowledge in a manner that is impossible to verify. Many current models would benefit more from verifiability, than marginal accuracy improvements.
We propose a method …
City Goers: An Exploration Into Creating Seemingly Intelligent A.I. Systems,
2021
University of Arkansas, Fayetteville
City Goers: An Exploration Into Creating Seemingly Intelligent A.I. Systems, Matthew Brooke
Computer Science and Computer Engineering Undergraduate Honors Theses
Artificial Intelligence systems have come a long way over the years. One particular application of A.I. is its incorporation in video games. A key goal of creating an A.I. system in a video game is to convey a level of intellect to the player. During playtests for Halo: Combat Evolved, the developers at Bungie noticed that players deemed tougher enemies as more intelligent than weaker ones, despite the fact that there were no differences in behavior in the enemies. The tougher enemies provided a greater illusion of intelligence to the players. Inspired by this, I set out to create a …
Security Fatigue And Its Effects On Perceived Password Strength Among University Students,
2021
University of Tennessee at Chattanooga
Security Fatigue And Its Effects On Perceived Password Strength Among University Students, Chase Carroll
Honors Theses
This study was performed with the goal of observing the effect, if any, that security fatigue has on students’ perceived strength of passwords. In doing so, it was hoped to find some correlation between the two that would help in establishing a measurable effect of the phenomenon in students. This could potentially aid organizational decision-makers, such as security policy writers and system admins, to make more informed decisions about implementing security measures. To achieve the goal of observing this fatigue and attempting to measure it, a survey was distributed to numerous students on the University of Tennessee at Chattanooga campus. …
The Effect Of User Interface, User Experience And Design On Mobile E-Commerce Applications In The Fashion Industry,
2021
Pace University
The Effect Of User Interface, User Experience And Design On Mobile E-Commerce Applications In The Fashion Industry, Debra Perlman
Honors College Theses
This study aims to explore elements of the user experience, and how those with the user interface and design of mobile apps in the e-commerce and fashion industries affect the user experience and customer behavior with online shopping. In this area, other work has been done in evaluating the user experience, and its effects on components of the user interface and design, however, this study offers a more specific look into these features in a niche industry, namely in the frame of e-commerce and the fashion industry. This fits into the context of the field of the user experience as …
A Visual Analytics Approach To Facilitate The Proctoring Of Online Exams,
2021
Singapore Management University
A Visual Analytics Approach To Facilitate The Proctoring Of Online Exams, Haotian Li, Min Xu, Yong Wang, Huan Wei, Huamin Qu
Research Collection School Of Computing and Information Systems
Online exams have become widely used in recent years to evaluate students’ performance in mastering the knowledge, especially during the pandemic of COVID-19. However, it is challenging to conduct proctoring for online exams due to the lack of face-to-face interactions. Also, prior research has shown that online exams are more vulnerable to various cheating behaviors, which can damage the credibility of online exams. In this paper, we present a novel vi- sual analytics approach to facilitate the proctoring of online exams by analyzing the exam video records and mouse movement data of each student. Specifically, we detect and visualize suspected …
Effect Of Augmented Reality On Consumer Behavior In E-Commerce,
2021
Singapore Management University
Effect Of Augmented Reality On Consumer Behavior In E-Commerce, Chibuke Uzoechina, Fiona Fui-Hoon Nah
Research Collection School Of Computing and Information Systems
AR technology has been referred to as the future of e-commerce. In this paper, we propose to investigate the effect of AR on consumer behavior in e-commerce. Based on the theory of telepresence, we generated a set of hypotheses on their relationships. An experimental study is proposed to test the hypotheses. Our findings will be of interest to e-commerce companies that are looking at incorporating AR into their e-commerce platforms.
