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College Of Education Filemaker Extraction And End-User Database Development, Andrew Tran 2022 California State University, San Bernardino

College Of Education Filemaker Extraction And End-User Database Development, Andrew Tran

Electronic Theses, Projects, and Dissertations

The College of Education (CoE) at the California State University San Bernardino (CSUSB) developed a system to keep track of both state and national accreditation requirements using FileMaker 5, a database system. This accreditation data is crucial for reporting and record-keeping for the CSU Chancellor’s Office as well as the State of California. However, the database system was developed several decades ago, and software support has long since been dropped, causing the CoE’s legacy accreditation data to be at risk of being lost should the software or hardware suffer permanent failure. The purpose of this project was to perform extraction …


Hci In Southeast Asia: The Journey Forward, E. Sari, J.A. Tedjasaputra, Y. Kurniawan, E. Zulaikha, A. Asfarian, M. Ghazali, A. Sivaji, J.A. Abu Bakar, C.Y. Wong, N.M. Norowi, Tamas MAKANY, D. Perera-Schulz, T. Chintakovid, S. Nuchitprasitchai, Ethel Ong 2022 Singapore Management University

Hci In Southeast Asia: The Journey Forward, E. Sari, J.A. Tedjasaputra, Y. Kurniawan, E. Zulaikha, A. Asfarian, M. Ghazali, A. Sivaji, J.A. Abu Bakar, C.Y. Wong, N.M. Norowi, Tamas Makany, D. Perera-Schulz, T. Chintakovid, S. Nuchitprasitchai, Ethel Ong

Research Collection Lee Kong Chian School Of Business

SEACHI 2022 has been conducted to bring HCI and UX leaders in Southeast Asia to discuss the current state-of-the-art HCI and UX teaching, practice, and support they experience in their region. This activity aims to explore the potentials and challenges and identify the gaps amongst different sectors in different countries. Through this workshop, we will have a common understanding of what we face. It explores how we can work collaboratively to achieve a better purpose, i.e., to grow HCI and UX fields in Southeast Asia. This one-day online workshop was conducted as a collocated event of CHI 2022 and was …


Cost-Effective And Collaborative Methods To Author Video's Scene Description For Blind People, Rosiana NATALIE 2022 Singapore Management University

Cost-Effective And Collaborative Methods To Author Video's Scene Description For Blind People, Rosiana Natalie

Research Collection School Of Computing and Information Systems

The majority of online video content remains inaccessible for blind people due to the lack of audio descriptions. Content creators have traditionally relied on professionals to author audio descriptions, but their service is costly and not readily available. In this research, I introduce four threads of research that I will conduct for my Ph.D. dissertation, aimed to create methods and tools that are both time- and cost-effective in providing good quality audio descriptions. They are: (i) The development and evaluation of mixed-ability collaboration authoring tool, (ii) The formative study to uncover the feedback pattern from the reviewer, (iii) the evaluation …


Framework Of Hardware Trojan Detection Leveraging Structural Checking Tool, Rafael Dacanay Del Carmen 2022 University of Arkansas, Fayetteville

Framework Of Hardware Trojan Detection Leveraging Structural Checking Tool, Rafael Dacanay Del Carmen

Graduate Theses and Dissertations

Since there is a significant demand for obtaining third-party soft Intellectual Property (IP) by first-party integrated circuit (IC) vendors, it is becoming easier for adversaries to insert malicious logic known as hardware Trojans into designs. Due to this, vendors need to find ways to screen the third-party IPs for possible security threats and then mitigate them. The development of the Structural Checking (SC) tool provides a solution to this issue. This tool analyzes the structure of an unknown soft IP design and creates a network of all the signals within the design and how they are connected to each other. …


Hci Education And Ux Practice: Highlights From Singapore, Tamas MAKANY, Dharani Perera-Schulz 2022 Singapore Management University

Hci Education And Ux Practice: Highlights From Singapore, Tamas Makany, Dharani Perera-Schulz

Research Collection Lee Kong Chian School Of Business

This position paper highlights trends in education, practice, and support of HCI/UX in Singapore, a small city-state island in Southeast Asia. The paper was prepared for the 2022 Southeast Asia Computer-Human Interaction (SEACHI'22) virtual workshop on Apr 14, 2022, as part of the ACM CHI Conference on Human Factors in Computing Systems (CHI'22) international conference.


Implementing The Cms+ Sports Rankings Algorithm In A Javafx Environment, Luke Welch 2022 University of Arkansas, Fayetteville

Implementing The Cms+ Sports Rankings Algorithm In A Javafx Environment, Luke Welch

Industrial Engineering Undergraduate Honors Theses

Every year, sports teams and athletes get cut from championship opportunities because of their rank. While this reality is easier to swallow if a team or athlete is distant from the cut, it is much harder when they are right on the edge. Many times, it leaves fans and athletes wondering, “Why wasn’t I ranked higher? What factors when into the ranking? Are the rankings based on opinion alone?” These are fair questions that deserve an answer. Many times, sports rankings are derived from opinion polls. Other times, they are derived from a combination of opinion polls and measured performance. …


*Interactive Earthquake Visualization With Open Data, Matous Hybl 2022 Southern Adventist University

*Interactive Earthquake Visualization With Open Data, Matous Hybl

Campus Research Month

Because earthquakes claim thousands of lives and billions of dollars yearly, there is a great need to recognize patterns in seismic data. While some tools for analysis exist, most geological software is expensive and open earthquake visualizations are limited. In this project, we provide accessible earthquake visualizations aimed to encourage geologists, and science enthusiasts in general, to explore open data using accessible, yet powerful, tools.


Chattanooga Crime Over Time: An Analysis Of Police Incident Open Data, Logan Bateman 2022 Southern Adventist University

Chattanooga Crime Over Time: An Analysis Of Police Incident Open Data, Logan Bateman

Campus Research Month

The police and citizens of Chattanooga may want to know where the most crime occurs, what time of day is crime or police incidents most likely to occur over time. This information can help them understand the crime hotspots in the area. This research work presents a dashboard built upon open data in attempt to bring understanding and insights to the police and citizens about police incidents from the city of Chattanooga over the past five years.


Database Query Execution Through Virtual Reality, Logan Bateman, Marc Butler 2022 Southern Adventist University

Database Query Execution Through Virtual Reality, Logan Bateman, Marc Butler

Campus Research Month

Building database queries often requires technical knowledge of a query language. However, company employees, such as executives, managers, and others (outside of software research and development, generally) may not have the pre-required knowledge to accurately construct and execute database queries. This paper proposes an approach to constructing database queries using virtual reality. This approach utilizes natural hand or controller gestures which map to various components of building and visualizing database queries.


Protocol For An Ehub As An Systemic Intervention For Homeless Shelter Staff And Resident Psychosocial And Behavioral Needs, Celeste Sangiorgio, Cory Crane, Cassandra Berbery, Caroline Easton 2022 Rochester Institute of Technology

Protocol For An Ehub As An Systemic Intervention For Homeless Shelter Staff And Resident Psychosocial And Behavioral Needs, Celeste Sangiorgio, Cory Crane, Cassandra Berbery, Caroline Easton

Frameless

Homeless shelter performance is presently operationalized as shelter success in linking homeless individuals to housing; however, there is a cluster of individuals with co-occurring serious mental health issues who engage in chronic and episodic re-entry into homeless shelters. Persistent and chronically mentally ill individuals who re-enter shelters increase demands on staff, who are inadequately trained to de- escalate, manage their internal distress, and connect these homeless residents to appropriate services. This protocol outlines an alternative intervention mechanism for shelters that targets a key, untreated pathway where staff and resident symptoms and skills are linked to shelter performance. We propose that …


Real-Time Illumination Capture And Rendering On Mobile Devices, Snehal Padhye, James A. Ferwerda 2022 Rochester Institute of Technology

Real-Time Illumination Capture And Rendering On Mobile Devices, Snehal Padhye, James A. Ferwerda

Frameless

We present our efforts to develop methods for rendering 3D objects on mobile devices using real-world dynamic illumination from the user’s environment. To achieve this, we use the front and back cameras on the mobile device to estimate the light distribution in the environment in real time. We then create a dynamic illumination map and render the object at interactive rates in a browser on the device using a web-based graphics API. This project achieves one of the goals of our related work on realistic visualization of virtual objects: to make virtual objects appear to be situated within the scene …


Mixed Reality Prototype Device Showcase: Using Smart Glasses To Enhance Language Access, Aaron Parker, Connor Switenky, Roshan Mathew, Wendy Dannels 2022 National Technical Institute for the Deaf, Rochester Institute of Technology

Mixed Reality Prototype Device Showcase: Using Smart Glasses To Enhance Language Access, Aaron Parker, Connor Switenky, Roshan Mathew, Wendy Dannels

Frameless

While the use of American Sign Language (ASL) interpreters and real-time captioning significantly increases deaf individuals’ ability to participate in a wide variety of functions, there are some limitations. The major problem is that current ways of providing communication and information access to deaf people require them to split their attention between the visual focus of the specific content and the interpreter/captioning display. At any given point in time, deaf people are forced to decide what explanation to miss with subsequent effects on topic comprehension and perceptions of the interaction and environments.


Vr Sound Mapping: Make Sound Accessible For Dhh People In Virtual Reality Environments, Ziming Li, Roshan Peiris 2022 Rochester Institute of Technology

Vr Sound Mapping: Make Sound Accessible For Dhh People In Virtual Reality Environments, Ziming Li, Roshan Peiris

Frameless

In-game audio plays an important role in enhancing the sense of reality and immersion in the gaming experience. In many games, sounds are also used to provide notifications and clues, which are essential to the gameplay. However, in this case, the deaf and hard of hearing (DHH) players may fail to access the information conveyed by sounds, which degrades their gaming experience (Jain et al. 2021).


Ar Fantasia: An Augmented Reality Musical Experience, Joe Geigel, Yunn-Shan Ma, Juilee Decker 2022 Rochester Institute of Technology

Ar Fantasia: An Augmented Reality Musical Experience, Joe Geigel, Yunn-Shan Ma, Juilee Decker

Frameless

In 1940, Walt Disney Pictures released their third full length animated feature film, the classic film Fantasia. The concept and challenge behind Fantasia was simple: To merge music and visuals, using the media of animation, to provide an integrated backdrop for, and interpretation of, classical music. The complete film consisted of eight such animated sequences, each providing a visual landscape as a setting for a classical musical piece (Granata 2002).


Designing A Digital Interactive Emotion Measure (Diem) For Digital Media: Theoretical Foundations And Validation Protocols, Celeste Sangiorgio, Cassandra Berbary, Cory Crane, Caroline Easton 2022 Rochester Institute of Technology

Designing A Digital Interactive Emotion Measure (Diem) For Digital Media: Theoretical Foundations And Validation Protocols, Celeste Sangiorgio, Cassandra Berbary, Cory Crane, Caroline Easton

Frameless

Awareness of emotions is often a treatment target in psychotherapy, but it is difficult to assess emotions due to ambiguity in measurement or scale design. Lack of clarity in scale design may increase risk that participant interpretations of scale items may not align with emotion constructs those scales were designed to capture. Furthermore, emphasis on verbal or written cues leads to low scientific representation of patients who cannot read emotion scales (e.g., low literacy). Touch-screen applications provide a unique opportunity to create a visual emotion measure which has low barriers but can be used to assess a high level of …


Novel 360-Degree Camera, Ian Gauger, Andrew Kurtz, Zakariya Niazi 2022 Circle Optics

Novel 360-Degree Camera, Ian Gauger, Andrew Kurtz, Zakariya Niazi

Frameless

Circle Optics is developing novel technology for low-parallax, real time, panoramic image capture using an integrated array of multiple adjacent polygonal-edged cameras. This technology can be optimized and deployed for a variety of markets, including cinematic VR. Circle Optics’ existing prototype, Hydra Alpha, will be demonstrated.


Use Of Ar To Bring Medical Simulation To Life, Zhenhua Yu, Richard L. Doolittle, Caroline J. Easton 2022 3D Digital Design, Rochester Insitute of Technology

Use Of Ar To Bring Medical Simulation To Life, Zhenhua Yu, Richard L. Doolittle, Caroline J. Easton

Frameless

Use of simulation facilities and equipment in medical training has become the fabric of curricula across nearly all professions, most notably medical school, nursing, and related medical sciences programs. The gold standard for simulators is SimMan3G, Laerdal Inc., which offers a static electronic mannequin that affords the opportunity to create disease states, signs/symptoms, and real physiological/vital sign data complemented by voice interactions between faculty (within the control room) and student. All sessions are videotaped and, through a 15-30 minute debriefing, students exchange thoughts and impressions with faculty and engage in a deep reflective learning experience. The other option for medical …


Warehouse And Logistics: Smart Picking With Vuzix Smart Glasses, Elise Hemink 2022 Vuzix Corporation

Warehouse And Logistics: Smart Picking With Vuzix Smart Glasses, Elise Hemink

Frameless

Vuzix is an industry leader in augmented reality (AR) technology. We provide innovative products to an array of industries, a few being defense, security, enterprise, and consumers. Our AR technology provides a perfect balance of engagement in the digital and real worlds thanks to their innovative optics, AI apps and 5G capability.


Been Set Free: A Distributed Virtual Theatre Dance Performance, Joe Geigel 2022 Rochester Institute of Technology

Been Set Free: A Distributed Virtual Theatre Dance Performance, Joe Geigel

Frameless

For Frameless 2021, we present a fully realized example of virtual theatre. We define virtual theatre as a live theatrical performance, experienced on a stage in virtual reality, with participants in different physical locations (Geigel 2018).


Changeling Vr, Elouise Oyzon 2022 Rochester Institute of Technology

Changeling Vr, Elouise Oyzon

Frameless

Changeling VR is an interactive virtual reality narrative game. As we progress through the game, each level is seen through the Point of View of a different character whose emotional core is expressed through different aesthetics, mechanics and interactions.


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