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Articles 481 - 510 of 3725
Full-Text Articles in Instructional Media Design
Synchronous Virtual K-12 Teachers' Use Of Multimedia Principles In Electronic Slide Design, Lisa Beaulieu
Synchronous Virtual K-12 Teachers' Use Of Multimedia Principles In Electronic Slide Design, Lisa Beaulieu
Electronic Theses and Dissertations
Hundreds of thousands of K-12 children in the United States are enrolled in online K-12 virtual schools that consistently report poor academic outcomes. There is a need to assess how well instructors in a synchronous online environment present new material to learners in a way that best aligns with how the brain manages and integrates new information into long-term memory. Online K-12 teachers use PowerPoint to design Electronic Slide Presentation (ESP) decks, which are used as their main form of instruction with their students during synchronous classes. The Cognitive Theory of Multimedia Learning (CTML) provides a set of principles which …
Implications Of Individuals With Music Learning Experience Using A Segmented Multimedia Lesson In A Non-Music Discipline, Cheryl Farren Tkacs
Implications Of Individuals With Music Learning Experience Using A Segmented Multimedia Lesson In A Non-Music Discipline, Cheryl Farren Tkacs
Electronic Theses and Dissertations
The purpose of this study was to investigate how prior music learning experience relates to learning with multimedia resources in non-music disciplines. Specifically, whether years of music learning experience, type of music learning experience, or type of multimedia were associated with task scores and task duration in a non-music discipline. The study revealed the transferable benefits of music learning experience to learning outcomes in other disciplines. Encouraging music studies as part of the base curriculum is thus strongly encouraged. However, as years of music learning and the presence or absence of segmenting in multimedia learning resources were not found to …
Book Review: Developing Digital Detectives: Essential Lessons For Discerning Fact From Fiction In The ‘Fake News’ Era, Ashley Cooksey
Book Review: Developing Digital Detectives: Essential Lessons For Discerning Fact From Fiction In The ‘Fake News’ Era, Ashley Cooksey
Journal of Media Literacy Education
No abstract provided.
A Deep Look Into Languages And Research, Martha Isabel Diaz Ramirez, Francy Elena Martinez Franco, Rafael Leonardo Cortes Lugo, Marcela Diaz Ramirez, Rosa Delia Acosta, Helva Luz Palacios, Norma Constanza Durán Narváez, Gloria Milena Castellanos Mendoza, Angela Andrea Ariza Higuera, Ana Milena Morales Sossa, Adriana Paola Bendek, Adriana Carolina Torres Escobar, Alejandro Fernandez Benavides, Maria Elena Garassini Chávez, Hugo Mauricio Aldana Zárate, Diana Marcela Fúneme Estupiñan, Janneth Mercedes Mora Yate, Jhonatan Vásquez Guarnizo, Finn Ale Álvarez Contreras, Paola Ximena Romero Molina
A Deep Look Into Languages And Research, Martha Isabel Diaz Ramirez, Francy Elena Martinez Franco, Rafael Leonardo Cortes Lugo, Marcela Diaz Ramirez, Rosa Delia Acosta, Helva Luz Palacios, Norma Constanza Durán Narváez, Gloria Milena Castellanos Mendoza, Angela Andrea Ariza Higuera, Ana Milena Morales Sossa, Adriana Paola Bendek, Adriana Carolina Torres Escobar, Alejandro Fernandez Benavides, Maria Elena Garassini Chávez, Hugo Mauricio Aldana Zárate, Diana Marcela Fúneme Estupiñan, Janneth Mercedes Mora Yate, Jhonatan Vásquez Guarnizo, Finn Ale Álvarez Contreras, Paola Ximena Romero Molina
Ciencias Sociales, Humanidades y Ciencias Políticas
RESUMEN: Investigue va más allá de las estadísticas y los números aislados. La investigación implica una indagación sistemática con una reflexión profunda para resolver problemas o enriquecer los conocimientos disponibles, en este caso las Humanidades incluyen una variedad ilimitada de ramas agrupadas en cinco áreas como son las artes, los idiomas, la literatura, la religión y la historia . Las humanidades ayudan a las comunidades a comprender el mundo en el que estamos inmersos y fomentan la formación de ciudadanos críticos. De hecho, las lenguas brindan herramientas para preservar la identidad y mejorar la calidad de vida en varias culturas …
Ambientes De Inclusión Para El Desarrollo Del Pensamiento Numérico Con Población Con Síndrome De Down, Luisa Valeria Escobar Buitrago, Ingry Yuliana Torres Garzón, Juan David Firigua Bejarano
Ambientes De Inclusión Para El Desarrollo Del Pensamiento Numérico Con Población Con Síndrome De Down, Luisa Valeria Escobar Buitrago, Ingry Yuliana Torres Garzón, Juan David Firigua Bejarano
Educación
La importancia de tratar sobre una educación inclusiva es hacer que la humanidad obtenga la aceptación hacia la diversidad, donde se encuentre un mundo lleno de posibilidades reconociendo todos los tipos de población entre ella las personas con Síndrome de Down, lo cual consiste en que la educación esté centrado en el respeto y la valoración de la diversidad, haciendo un enfoque general en las necesidades que esta población tiene, desarrollando habilidades para su desenvolvimiento tanto personal como laboral en determinada sociedad, por lo tanto el objetivo principal de este trabajo es desarrollar el pensamiento numérico de los estudiantes de …
Children And Technology: Why Technology Is Important For Our Children, Jill Mactiernan
Children And Technology: Why Technology Is Important For Our Children, Jill Mactiernan
Student Theses
Many people get scared when they hear about how much technology runs the world today. They tend to get frightened when they go to a store and have to use a selfcheckout instead of a cashier. Parents are scared of the dangers of the internet and how it will affect their children, so they tend to try to prevent/limit their children’s usage of the internet and other technologies. However, that may not always be the right move. Technology can not be avoided; it is a part of our everyday lives. With proper guidance and teachings, children can learn how to …
Incorporating Andragogy And Cognitive Theory Of Multimedia Learning Into Self-Paced Training And Development Programs, Shanshan Gao
Incorporating Andragogy And Cognitive Theory Of Multimedia Learning Into Self-Paced Training And Development Programs, Shanshan Gao
Doctoral Dissertations
In the modern higher educational system, technology permeated almost all the provisions of educational processes and transformed individual learning transactions. Empirical evidence reveals students’ skill gaps in the digitized campus and the real-world work environment driven by technology. Technical training is of high value and in high demand in helping students to develop the skills necessary to carry out schoolwork and be prepared for the real-world work environment. The purpose of this study was to investigate the effectiveness of the combined method of Andragogy and Cognitive Theory of Multimedia Learning (CTML) in enhancing learning results and optimizing students’ learning experience …
The Empirical Research On University Instructors’ Competencies In Virtual Reality Environment From The Perspective Of Students’ Learning Experience, Jing Ma, Yue Wang, Meng Jiang
The Empirical Research On University Instructors’ Competencies In Virtual Reality Environment From The Perspective Of Students’ Learning Experience, Jing Ma, Yue Wang, Meng Jiang
Journal of Educational Technology Development and Exchange (JETDE)
The integration of virtual reality (VR) and education is a key way to realize the modernization of higher education. Instructors’ competencies directly affect students’ learning experiences and achievements. Based on the IBSTPI competency standards compiled by the International Board of Standards for Training, Performance, and Instruction (IBSTPI), this study developed an instructors’ competencies scale suitable for the VR environment from the perspective of students’ learning experience and conducted an empirical research on the current situation of instructors’ competencies in VR environment. The scale categorizes of instructors’ competencies included six dimensions: establishing and maintaining learning motivation competencies, expressing competencies, questioning competencies, …
A Nexus Of Literate Activity: The Design Of Writing Assignments In The Disciplines, Lauriellen Stankavich
A Nexus Of Literate Activity: The Design Of Writing Assignments In The Disciplines, Lauriellen Stankavich
English Theses & Dissertations
Writing plays a critical role in higher education as students are inducted into disciplinary practices through different genres, methodological repertoires and argumentation strategies. In Writing Across the Curriculum (WAC) initiatives, the instructor serves as an embodied reservoir of disciplinary knowledge and an arbiter of literate practices but most crucially employs the mediating capacities of the writing assignment as a potent pedagogical nexus. In this practice space, the instructor acts as designer of the pedagogical experience—the course as a whole and writing assignments in particular. This study used interviews, survey, and the collection of syllabi and other instructional artifacts to examine …
Impact Of Online Learning On Academic Success Of College Students, Natalie Carbonel
Impact Of Online Learning On Academic Success Of College Students, Natalie Carbonel
Capstone Projects and Master's Theses
Online learning has become more prominent in higher education institutions due to the recent COVID-19 pandemic and has ultimately impacted the academic success of college students. The purpose of this capstone is to examine the impact of online learning on the academic success of college students. Through the use of literature review and a survey with 20 students at the community college and four-year colleges, the findings reveal that online learning has negatively impacted their attitude, motivation, self-efficacy and accessibility toward learning. This capstone concludes with suggestions on ways to improve their attitudes and acceptance of the adaptation of the …
Framework For The Use Of Extended Reality Modalities In Aec Education, Barbara Oliveira Spitzer, Jae Hoon Ma, Ece Erdogmus, Ben Kreimer, Erica Ryherd, Heidi Diefes-Dux
Framework For The Use Of Extended Reality Modalities In Aec Education, Barbara Oliveira Spitzer, Jae Hoon Ma, Ece Erdogmus, Ben Kreimer, Erica Ryherd, Heidi Diefes-Dux
Department of Agricultural and Biological Systems Engineering: Faculty Publications
The educational applications of extended reality (XR) modalities, including virtual reality (VR), augmented reality (AR), and mixed reality (MR), have increased significantly over the last ten years. Many educators within the Architecture, Engineering, and Construction (AEC) related degree programs see student benefits that could be derived from bringing these modalities into classrooms, which include but are not limited to: a better understanding of each of the subdisciplines and the coordination necessary between them, visualizing oneself as a professional in AEC, and visualization of difficult concepts to increase engagement, self-efficacy, and learning. These benefits, in turn, help recruitment and retention efforts …
Smart Classroom User Manual, Claire Nickerson Mlis
Smart Classroom User Manual, Claire Nickerson Mlis
Library Faculty Publications
In 2018, Fort Hays State University began building a prototype for a low-cost, portable smart classroom. This project was a collaboration between the library and the Institute for New Media Studies and was funded by the Institute of Museum and Library Services. This manual assumes that you are working with a smart classroom kit with components that have already been collected and set up, either by you or by an organization or consortium. If you are trying to create a smart classroom kit or set up the smart classroom screens, please consult the Smart Classroom Designs document. If you are …
Identifying Self-Regulation Strategies Students Use When Cognitive Load Occurs, Linyu Luo
Identifying Self-Regulation Strategies Students Use When Cognitive Load Occurs, Linyu Luo
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
When the amount of information to process exceeds students’ capacity to do so, that indicates a problem in the learning environment that will hinder students’ successful learning. This study found that students use a variety of strategies to help them manage their own learning when they felt overwhelmed by the amount of information they needed to process. Further, these strategies differed from those typically expected of students when they are not overwhelmed.
A Comparison Of Student Final Grades In College Algebra Based On Face-To-Face And Online Course Modalities, Christopher Michael Lafata
A Comparison Of Student Final Grades In College Algebra Based On Face-To-Face And Online Course Modalities, Christopher Michael Lafata
Graduate Theses and Dissertations
As community colleges emerge from the COVID-19 pandemic there may be a tendency to rely on technology to facilitate more online coursework. Online education has been a fixture of higher education since the mid-1990s, but there’s always been a question as to whether it is effective as traditional, face-to-face coursework. This is especially important in College Algebra, already viewed as a barrier course for many students. If more students take College Algebra online, will the results be as good as students taking the course in a classroom? The purpose of this quantitative causal-comparative study is to identify the relationship between …
Leadership Competencies For Instructional Designers: Identifying Critical Incidents Used To Lead Design Projects That Improve Performance, Heidi Elaine Kirby
Leadership Competencies For Instructional Designers: Identifying Critical Incidents Used To Lead Design Projects That Improve Performance, Heidi Elaine Kirby
STEMPS Theses & Dissertations
Even though an instructional designer may not have formal authority or direct reports, to be successful, they need leadership skills. Although the literature calls for instructional designers to possess several critical leadership skills, it does not consistently present the same important skills and often defines them very broadly. Further, authors who have argued that leadership skills are not taught to instructional designers in a sufficient way often call for more education on leadership competencies in graduate school, but the literature does not state where these skills are currently being learned and fostered.
This qualitative research study used methods of grounded …
Instructional Systems Design And The Diffusion And Adoption Of Technology: (Volume 1), Miguel Ramlatchan (Author & Editor), Mark Parsons (Author), Meghan Soldani (Author), Josie Joswick Mendoza (Author), Maria Satre (Author), Brittany Spitz (Author), Jasmine Bundy (Author), Amanda Kline (Author)
Instructional Systems Design And The Diffusion And Adoption Of Technology: (Volume 1), Miguel Ramlatchan (Author & Editor), Mark Parsons (Author), Meghan Soldani (Author), Josie Joswick Mendoza (Author), Maria Satre (Author), Brittany Spitz (Author), Jasmine Bundy (Author), Amanda Kline (Author)
Distance Learning Faculty & Staff Books
Instructional designers, instructional systems designers, and other educational technologists are, by their nature, innovators. These professionals apply and extend the applied science of learning, systems, communication, and instructional design theory to help students learn. Technology in some capacity is used to make the connections between subject matter experts, teachers, instructors, and their learners. It is common for instructional designers to seek new tools, techniques, and innovations for the improvement of learning, access, quality, and student satisfaction. However, the adoption and diffusion of new educational technology and innovation is a complex process that depends on many variables. Understanding these processes and …
Instructional Message Design: Theory, Research, And Practice (Volume 2), Miguel Ramlatchan (Author & Editor), Elisa L. Shaffer (Author), Marissa A. Jimenez (Author), Spyridoula Tsouganatou (Author), Yolanda Montague (Author), Maria Satre (Author), Brittney Heath (Author), Bradley Sanders (Author), Jim Shifflett (Author), Meghan Soldani (Author), Shuree Altantsetseg (Author), Melissa Hatfield (Author), Casey Kohler (Editor)
Instructional Message Design: Theory, Research, And Practice (Volume 2), Miguel Ramlatchan (Author & Editor), Elisa L. Shaffer (Author), Marissa A. Jimenez (Author), Spyridoula Tsouganatou (Author), Yolanda Montague (Author), Maria Satre (Author), Brittney Heath (Author), Bradley Sanders (Author), Jim Shifflett (Author), Meghan Soldani (Author), Shuree Altantsetseg (Author), Melissa Hatfield (Author), Casey Kohler (Editor)
Instructional Message Design, Volume 2
Message design is all around us, from the presentations we see in meetings and classes, to the instructions that come with our latest tech gadgets, to multi-million-dollar training simulations. In short, instructional message design is the real-world application of instructional and learning theories to design the tools and technologies used to communicate and effectively convey information. This field of study pulls from many applied sciences including cognitive psychology, industrial design, graphic design, instructional design, information technology, and human performance technology to name just a few. In this book we will visit several foundational theories that guide our research, look at …
"The Village That Learns": A Learning Journey Across Intraventions And Domains Over Two Decades In A Rural Thai Community, Deborah A. Fields, Luis Morales-Navarro, Paulo Blikstein
"The Village That Learns": A Learning Journey Across Intraventions And Domains Over Two Decades In A Rural Thai Community, Deborah A. Fields, Luis Morales-Navarro, Paulo Blikstein
Instructional Technology and Learning Sciences Faculty Publications
What does it mean to become a village that learns? In this paper we document the transformative learning journey of a small Thai village over 24 years, becoming a community that identified, tackled, and iterated on problems, altering their everyday practices and lives. In that process the village shifted from a subsistence agricultural community staggeringly in debt to one known for its sustainable environmental, agricultural, and financial initiatives. To understand the village’s learning journey, we consider the village itself as the primary unit of analysis, applying an iterative case study approach, with chronological sequencing, thematic, and biographical narrative analysis …
Higher Education Leaders’ Perspectives Of Accessible And Inclusive Online Learning, Amy Lomellini, Patrick R. Lowenthal, Chareen Snelson, Jesús H. Trespalacios
Higher Education Leaders’ Perspectives Of Accessible And Inclusive Online Learning, Amy Lomellini, Patrick R. Lowenthal, Chareen Snelson, Jesús H. Trespalacios
Educational Technology Faculty Publications and Presentations
Online learning can potentially meet increasingly diverse students’ needs in higher education, including disabled students. However, institutions have historically struggled in providing accessible and inclusive online learning. Higher education online learning leaders, those who manage instructional designers, are in a unique position to help institutions strategize and create accessible and inclusive online courses. In this qualitative study, we interviewed nine higher education online learning leaders to understand leaders’ perceptions about how institutions provide accessible and inclusive online learning. Results demonstrated that despite varying conceptualizations of accessibility and inclusivity, online learning leaders perceive an insufficient but growing emphasis in higher education. …
Teachers’ Experiences With And Perceptions Of Virtual Manipulatives Following The Covid-19 Pandemic, Fayth Keldgord, Yu-Hui Ching
Teachers’ Experiences With And Perceptions Of Virtual Manipulatives Following The Covid-19 Pandemic, Fayth Keldgord, Yu-Hui Ching
Educational Technology Faculty Publications and Presentations
While the use of virtual manipulatives (VM) is rising in classrooms, there is still limited research. regarding teacher experiences with and perceptions of virtual manipulatives. Most of the research regarding teacher perceptions of VM has focused only on short-term uses following professional development sessions and none has highlighted the experiences of teachers using them during emergency remote teaching during COVID-19. The purpose of this study was to explore teacher perceptions and. experiences with virtual manipulatives following emergency remote teaching during COVID-19. To achieve this, the researchers conducted an online survey to gather data on educator’s (n = 103) experiences, …
A Guided Chatbot Learning Experience In The Science Classroom, Jennifer Davis
A Guided Chatbot Learning Experience In The Science Classroom, Jennifer Davis
Department of Teaching, Learning, and Teacher Education: Theses and Other Student Research
This dissertation describes a practitioner’s design-based development of a prototype chatbot to guide students in learning biological concepts of genetic mutations and protein synthesis. This chatbot’s architecture provides learning activities, feedback, and support throughout a series of short, connected lessons. The chatbot is designed to scaffold learners through a predict, observe, explain model of inquiry learning. It utilizes real-world phenomena to lead students through biology core ideas, science and engineering practices, and crosscutting concepts. Results of prototype testing include survey results in support of the proof of concept among both students and teachers, as well as accuracy measurements of chatbot …
Using Markup Languages For Accessible Scientific, Technical, And Scholarly Document Creation, Jason J.G. White
Using Markup Languages For Accessible Scientific, Technical, And Scholarly Document Creation, Jason J.G. White
Journal of Science Education for Students with Disabilities
In using software to write a scientific, technical, or other scholarly document, authors have essentially two options. They can either write it in a ‘what you see is what you get’ (WYSIWYG) editor such as a word processor, or write it in a text editor using a markup language such as HTML, LaTeX, Markdown, or AsciiDoc.
This paper gives an overview of the latter approach, focusing on both the non-visual accessibility of the writing process, and that of the documents produced. Currently popular markup languages and established tools associated with them are introduced. Support for mathematical notation is considered. In …
Analogous Learning: Lessons Learned From Aviation - How To Deal With Complexity, John Pourdehnad, Phd
Analogous Learning: Lessons Learned From Aviation - How To Deal With Complexity, John Pourdehnad, Phd
School of Continuing and Professional Studies Presentations
No abstract provided.
Ksu's Digital Course Repository (Dcr), Kimberly S. Loomis, Heather Hankins
Ksu's Digital Course Repository (Dcr), Kimberly S. Loomis, Heather Hankins
All Things Open
During the 2020 COVID-19 pandemic, KSU faculty saw an opportunity to teach in the digital space and developed many effective courses in online and hybrid formats. The KSU Distinguished Course Repository (DCR) was created to catalog, recognize excellence, and showcase these courses, and to provide access to others, all in support of ongoing student success. Submitted courses are required to have a Creative Commons Attribution-4.0 International Public License, since they are expected to be shared and modified by future faculty. Publication in the DCR is beneficial to faculty, students, and programs, and the DCR itself is an excellent example of …
Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor
Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor
Articles
This chapter addresses design research and iterative curriculum design for the Lost & Found games series. The Lost & Found card-to-mobile series is set in Fustat (Old Cairo) in the twelfth century and focuses on religious laws of the period. The first two games focus on Moses Maimonides’ Mishneh Torah, a key Jewish law code. A new expansion module which was in development at the time of the fieldwork described in this article that introduces Islamic laws of the period, and a mobile prototype of the initial strategy game has been developed with support National Endowment for the Humanities. The …
Understand Group Interaction And Cognitive State In Online Collaborative Problem Solving: Leveraging Brain-To-Brain Synchrony Data, Xu Du, Lizhao Zhang, Jui-Long Hung, Hao Li, Hengtao Tang, Yiqian Xie
Understand Group Interaction And Cognitive State In Online Collaborative Problem Solving: Leveraging Brain-To-Brain Synchrony Data, Xu Du, Lizhao Zhang, Jui-Long Hung, Hao Li, Hengtao Tang, Yiqian Xie
Educational Technology Faculty Publications and Presentations
The purpose of this study aimed to analyze the process of online collaborative problem solving (CPS) via brain-to-brain synchrony (BS) at the problem-understanding and problem-solving stages. Aiming to obtain additional insights than traditional approaches (survey and observation), BS refers to the synchronization of brain activity between two or more people, as an indicator of interpersonal interaction or common attention. Thirty-six undergraduate students participated. Results indicate the problem-understanding stage showed a higher level of BS than the problem-solving stage. Moreover, the level of BS at the problem-solving stage was significantly correlated with task performance. Groups with all high CPS skill students …
Chapter 01: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan
Chapter 01: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan
Instructional Message Design, Volume 2
Instructional message design is the use of learning theories to effectively communicate information using technology. Design is guided by theories including gestalt, cognitive load, multimedia learning, media selection, media attributes, and general communication systems. Our communication designs can be based on a wide variety of technologies or a combination of technologies. Technology in the form of tools and techniques includes, among others, the study and the use of typography, color, illustrations, photographs modeled graphics, augmented reality, animation, video, video games, simulations, and virtual reality. This introduction serves as a brief overview of these theories, tools, and techniques while subsequent chapters …
Chapter 02: Cognitive Load Theory And Instructional Message Design, Elisa L. Shaffer
Chapter 02: Cognitive Load Theory And Instructional Message Design, Elisa L. Shaffer
Instructional Message Design, Volume 2
Cognitive Load Theory’s (CLT) purpose is to aid in the design of messages, instructional and otherwise, so that learning and message retention are more effective. CLT was introduced in 1998 by John Sweller and his colleagues. They used the constructs of three areas of memory, sensory, working, and long-term memory, to develop a theory to address the limited capacity of working memory. Through these efforts, they created the concepts of intrinsic, extraneous , and germane cognitive load and used these concepts to explain how various loads are placed on working memory. The purpose of this chapter is to describe the …
Chapter 03: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan
Chapter 03: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan
Instructional Message Design, Volume 2
Multimedia learning theory describes how the designers of instructional messages, systems and learning environments can optimize learning. The principles and heuristics of multimedia learning theory have application in traditional and online environments, with young and adult learners, in K-12, higher education, military, corporate, government, and informal learning environments. This diversity of application is based on the foundational premise that all learners can independently process auditory and visual information, have limited working memory resources, and require cognitive resources to process new information and to learn. This chapter describes the basic tenets of multimedia learning theory, best practices that can improve our …
Chapter 05: A Brief Introduction To Instructional Message Design In Synchronous Online Learning Technologies, Spyridoula Tsouganatou
Chapter 05: A Brief Introduction To Instructional Message Design In Synchronous Online Learning Technologies, Spyridoula Tsouganatou
Instructional Message Design, Volume 2
This chapter will analyze and discuss concepts related to instructional message design as it relates to synchronous online learning technologies. Synchronous online learning is becoming increasingly popular especially in the pandemic era and it is able to provide students with a lot of opportunities and benefits for their learning processes. This chapter specifically will provide an analysis of the major benefits and challenges of synchronous online learning technologies. It will also discuss learning platforms such as Zoom, that can be used to further provide the reader with concrete examples of an online tool that is able to successfully develop a …