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Articles 1 - 30 of 261
Full-Text Articles in Instructional Media Design
Queer, Hybrid Participatory Design: Relational Practices And Norms For Coalition Building With Rural, Lgbtq+ Communities, Luettamae Lawrence, Maureen Boyle, Chasity Mayo, Catherine A. Rushworth, Moira Anderson, Dorothy Wallis, Jayme Walters
Queer, Hybrid Participatory Design: Relational Practices And Norms For Coalition Building With Rural, Lgbtq+ Communities, Luettamae Lawrence, Maureen Boyle, Chasity Mayo, Catherine A. Rushworth, Moira Anderson, Dorothy Wallis, Jayme Walters
Instructional Technology and Learning Sciences Faculty Publications
This paper examines the first year of collaboration between the Bear River Region LGBTQ+ Community Coalition and queer residents in rural northern Utah, United States, using a hybrid participatory design (PD) approach. Using Yep’s queer relationality theory, we examine how hybrid spaces were designed and iteratively adapted to support inclusion, care, and collective agency among LGBTQ+ community members. Drawing on Community Coalition Action Theory and queer PD, we analyze four cases from May 2024 to June 2025 including workshops and regular meetings to explore how relational practices evolved across different formats and phases of coalition development. In this paper, we …
Moving Beyond Willpower: A New Direction For Media Literacy Instruction, Mandi Goodsett
Moving Beyond Willpower: A New Direction For Media Literacy Instruction, Mandi Goodsett
Michael Schwartz Library Publications
Academic librarians and others often engage with media literacy instruction by promoting fact-checking strategies, such as lateral reading or Mike Caulfield’s SIFT. Evidence shows that these strategies are valuable and can be effective, but they all ultimately rely on individual students to use willpower to overcome cognitive habits, biases, strong parasocial relationships with content creators, the power of algorithms, and other challenges to fact-checking content in the moment. This paper offers an alternative approach that instead encourages librarians to support students in intentionally redesigning their information environments to improve the quality of information that they encounter in the first place.
Prototyping For Game Design With Unlv Libraries, Silvey Benson, Amber Sewell
Prototyping For Game Design With Unlv Libraries, Silvey Benson, Amber Sewell
UNLV Best Teaching Practices Expo
Involving students in a hands-on creative way to implement ideation, design, and prototyping skills gives students the opportunity to apply the theory of iterative design. Students analyze and reverse engineer current game designs prior to beginning their own innovations. They are then encouraged to apply innovation and creativity to their own game designs, test the games’ effectiveness through having others play their game and provide feedback, and fail safely in a controlled environment. Students will ideally increase their tolerance for failure through the implementation of the iterative design process while gaining a variety of skills that will serve them outside …
Visual Aids And Numeracy In Healthcare: Leveraging The Drawing Effect, Zephyr J. Markley
Visual Aids And Numeracy In Healthcare: Leveraging The Drawing Effect, Zephyr J. Markley
Capstone Showcase
Healthcare decisions often require patients to interpret numerical risk information under stress, yet many struggle with low numeracy, which can distort comprehension and undermine informed consent. Well-designed visual aids can improve diagnostic inference, calibrate confidence, and support better choices, especially for patients with limited numeracy, but their impact depends on whether users can actually interpret the format accurately. Drawing may further enhance these tools by adding a tactile, generative layer that engages visual, semantic, and motoric processing while helping patients organize information into concrete models.
Passive visual aids appear useful but limited because they often position patients as observers rather …
Designing Ai-Aware Media 101 Curriculum Through Faculty–Librarian Collaboration, Miranda Gale Smith, Elizabeth Oppe
Designing Ai-Aware Media 101 Curriculum Through Faculty–Librarian Collaboration, Miranda Gale Smith, Elizabeth Oppe
2026 Scholarly Teaching Conference: Concurrent Session Papers
This presentation explores faculty–librarian collaboration as a teaching practice. It will inform attendees about the work done by a faculty member (Elizabeth) and a Student Success & Instruction Librarian (Miranda) to design and implement an AI-aware curriculum into an existing Media 101 course at West Virginia University. This resulted in the careful integration of subject-specific and information literacy expertise into the course’s curriculum. More broadly, this is meant to illustrate that in terms of practice, treating AI-aware curriculum development as a shared, iterative process grounded in mutual respect for distinct but complementary forms of knowledge has the potential to yield …
Peacock Competency Model For Online Library Instruction, Rebeca Peacock
Peacock Competency Model For Online Library Instruction, Rebeca Peacock
STEMPS Faculty Publications
Academic librarians are an integral part of academia offering niche expertise that benefits faculty and students alike. But they often lack specific guidance on developing competencies for the online teaching that is increasingly expected of them. This article addresses the lack of field specific guidance for academic librarians' online teaching by proposing a competency model grounded in expert practice. The study used semi-structured interviews with 18 academic librarians to address this gap asking: what knowledge, skills, and attitudes are needed for academic librarians to be successful in providing effective online library instruction?
Investigating The Relationship Between Noun Classes And Plant Folk Taxonomy In Chasu Language Of Kilimanjaro Region In Tanzania, Peter Rabson Mziray
Investigating The Relationship Between Noun Classes And Plant Folk Taxonomy In Chasu Language Of Kilimanjaro Region In Tanzania, Peter Rabson Mziray
Journal of Humanities and Social Sciences
The current study investigates the relationship between noun classes and plant folk taxonomy in Chasu (G 22). The study focuses on two objectives: the first objective is to describe the plant folk taxonomy in Chasu and the second objective is to determine the relationship between noun classes and plant folk taxonomy in Chasu. Data were collected from rural villages in Same and Mwanga districts by using free listing, field interviews (jungle-walk-and-identify), and written texts containing Chasu plant names. The findings reveal that Chasu folk taxonomy reflects different ethnobotanical categories; including a unique beginner which is mmea/mimea ‘plant(s)’, and three life …
Genai Literacy Framework For Library Instruction, Adwoa Boateng, Jennifer Freer, Greyson Pasiak, Erich Short, Ryan Tolnay, Rit Libraries
Genai Literacy Framework For Library Instruction, Adwoa Boateng, Jennifer Freer, Greyson Pasiak, Erich Short, Ryan Tolnay, Rit Libraries
Presentations and other scholarship
A generative artificial intelligence (genai) framework for library instruction. This short framework is designed to incorporate into existing library instruction across many subject areas. The basic elements of the framework are: know & understand genai, use & evaluate genai, and library research & discovery with genai.
Mulberry Leaf Disease Detection By Cnn-Vit With Xai Integration, Mohammad Asif Hasan, Fariha Haque, Hasan Sarker, Rafae Abdullah, Tonmoy Roy, Nishat Taaha, Yeasin Arafat, Abdul Karim Patwary, Mominul Ahsan, Julfikar Haider
Mulberry Leaf Disease Detection By Cnn-Vit With Xai Integration, Mohammad Asif Hasan, Fariha Haque, Hasan Sarker, Rafae Abdullah, Tonmoy Roy, Nishat Taaha, Yeasin Arafat, Abdul Karim Patwary, Mominul Ahsan, Julfikar Haider
Instructional Technology and Learning Sciences Faculty Publications
Mulberry leaf disease detection is vital for maintaining the health and productivity of mulberry crops. In this paper, a novel approach was proposed by integrating explainable artificial intelligence (XAI) techniques with a convolutional neural network (CNN) and vision transformer (ViT) for effective mulberry leaf disease classification with three disease classes. Initially, in this proposed CNN-ViT model, features are extracted using a customized CNN architecture, and then the extracted features are fed into ViT for leaf disease classification in a more streamlined approach. The CNN-ViT model achieved promising results with a projection dimension of 64, utilizing 8 heads and 8 transformer …
An End-To-End Concatenated Cnn Attention Model For The Classification Of Lung Cancer With Xai Techniques, Fariha Haque, Mohammad Asif Hasan, Md. Abu Ismali Siddique, Tonmoy Roy, Tonmoy Kanti Shaha, Yamina Islam, Avijit Paul, Muhammad E. H. Chowdhury
An End-To-End Concatenated Cnn Attention Model For The Classification Of Lung Cancer With Xai Techniques, Fariha Haque, Mohammad Asif Hasan, Md. Abu Ismali Siddique, Tonmoy Roy, Tonmoy Kanti Shaha, Yamina Islam, Avijit Paul, Muhammad E. H. Chowdhury
Instructional Technology and Learning Sciences Faculty Publications
In the field of medical imaging, deep learning (DL) techniques have made significant contributions to the detection and classification of various cancers. Identifying the precise regions in medical images containing cancerous cells plays a crucial role in the diagnostic process. Early and accurate cancer detection is essential for effective treatment and improved patient outcomes. However, manual diagnosis is labor-intensive, requiring the specialized expertise of radiologists, and the increasing number of cancer cases presents challenges in processing large volumes of image data efficiently. To address these challenges, an end-to-end concatenated Convolutional Neural Network (CNN) attention model has been proposed for automatic …
Integrating Human-Centered Design Into Undergraduate Stem Capstone Courses: A Food Product Development Case Study, Saadeddine Shehab, Dawn Bohn, Lucas O'Bryan, Luettamae Lawrence, Mike Tissenbaum
Integrating Human-Centered Design Into Undergraduate Stem Capstone Courses: A Food Product Development Case Study, Saadeddine Shehab, Dawn Bohn, Lucas O'Bryan, Luettamae Lawrence, Mike Tissenbaum
Instructional Technology and Learning Sciences Faculty Publications
This study examines the integration of human-centered design (HCD) in a Food Science capstone course and explores its impact on students’ learning outcomes and skill development. This case study investigated how 42 undergraduate students engaged with HCD processes—including understanding, synthesizing, ideating, prototyping, and implementing—to develop innovative food products. Through pre- and post-surveys, interaction analysis, and performance assessments, the findings revealed that HCD activities significantly enhanced students’ knowledge, collaboration, creativity, and metacognitive skills. Additionally, students demonstrated improved food science competencies, such as product formulation and sensory evaluation. This study highlights the benefits of embedding HCD within STEM curricula to foster authentic, …
Leading And Collaborating In A Complex Space: Developing And Evaluating A Course Materials Program, Catherine Fraser Riehle, Melissa Gomis
Leading And Collaborating In A Complex Space: Developing And Evaluating A Course Materials Program, Catherine Fraser Riehle, Melissa Gomis
University of Nebraska-Lincoln Libraries: Faculty Publications
Librarians at a large public university describe ongoing efforts to develop a strategic, multi-pronged Libraries Course Materials Program to reduce course material costs for students. These efforts include the integration of course materials in the university’s learning management system in addition to offering course materials reviews, consultations, and grant opportunities for instructors. A pilot program in the College of Business provided a path for direct outreach to instructors as well as significant potential student cost savings and revealed challenges related to communication and recruitment. Authors share their approach to program evaluation for understanding and communicating impact and for estimating the …
Lung Segmentation With Lightweight Convolutional Attention Residual U-Net, Meftahul Jannat, Shaikh Afnan Birahim, Mohammad Asif Hasan, Tonmoy Roy, Lubna Sultana, Hasan Sarker, Samia Fairuz, Hanaa A. Abdallah
Lung Segmentation With Lightweight Convolutional Attention Residual U-Net, Meftahul Jannat, Shaikh Afnan Birahim, Mohammad Asif Hasan, Tonmoy Roy, Lubna Sultana, Hasan Sarker, Samia Fairuz, Hanaa A. Abdallah
Instructional Technology and Learning Sciences Faculty Publications
Background: Examining chest radiograph images (CXR) is an intricate and time-consuming process, sometimes requiring the identification of many anomalies at the same time. Lung segmentation is key to overcoming this challenge through different deep learning (DL) techniques. Many researchers are working to improve the performance and efficiency of lung segmentation models. This article presents a DL-based approach to accurately identify the lung mask region in CXR images to assist radiologists in recognizing early signs of high-risk lung diseases. Methods: This paper proposes a novel technique, Lightweight Residual U-Net, combining the strengths of the convolutional block attention module (CBAM), the Atrous …
Intrusion Detection For Wireless Sensor Network Using Particle Swarm Optimization Based Explainable Ensemble Machine Learning Approach, Shaikh Afnan Birahim, Avijit Paul, Fahmida Rahman, Yamina Islam, Tonmoy Roy, Mohammad Asif Hasan, Fariha Haque, Muhammad E. H. Chowdhury
Intrusion Detection For Wireless Sensor Network Using Particle Swarm Optimization Based Explainable Ensemble Machine Learning Approach, Shaikh Afnan Birahim, Avijit Paul, Fahmida Rahman, Yamina Islam, Tonmoy Roy, Mohammad Asif Hasan, Fariha Haque, Muhammad E. H. Chowdhury
Instructional Technology and Learning Sciences Faculty Publications
Wireless Sensor Networks (WSN) play a pivotal role in various domains, including monitoring, security, and data transmission. However, their susceptibility to intrusions poses a significant challenge. This paper proposes a novel Intrusion Detection System (IDS) leveraging Particle Swarm Optimization (PSO) and an ensemble machine learning approach combining Random Forest (RF), Decision Tree (DT), and K-Nearest Neighbors (KNN) models to enhance the accuracy and reliability of intrusion detection in WSNs. The system addresses key challenges such as the imbalanced nature of datasets and the evolving complexity of network attacks. By incorporating Synthetic Minority Oversampling Technique Tomek (SMOTE-Tomek) techniques to balance the …
Imitasd: Imitation Assessment Model For Children With Autism Based On Human Pose Estimation, Hany Said, Khaled Mahar, Shaymaa E. Sorour, Ahmed Elsheshai, Ramy Shaaban, Mohamed Hesham, Mustafa Khadr, Youssef A. Mehanna, Ammar Basha, Fahima A. Maghraby
Imitasd: Imitation Assessment Model For Children With Autism Based On Human Pose Estimation, Hany Said, Khaled Mahar, Shaymaa E. Sorour, Ahmed Elsheshai, Ramy Shaaban, Mohamed Hesham, Mustafa Khadr, Youssef A. Mehanna, Ammar Basha, Fahima A. Maghraby
Instructional Technology and Learning Sciences Faculty Publications
Autism is a challenging brain disorder affecting children at global and national scales. Applied behavior analysis is commonly conducted as an efficient medical therapy for children. This paper focused on one paradigm of applied behavior analysis, imitation, where children mimic certain lessons to enhance children’s social behavior and play skills. This paper introduces IMITASD, a practical monitoring assessment model designed to evaluate autistic children’s behaviors efficiently. The proposed model provides an efficient solution for clinics and homes equipped with mid-specification computers attached to webcams. IMITASD automates the scoring of autistic children’s videos while they imitate a series of lessons. The …
Designing A Human-Centred Learning Analytics Dashboard In-Use, Riordan Alfredo, Vanessa Echeverria, Linxuan Zhao, Luettamae Lawrence, Jie Xiang Fan, Lixiang Yan, Xinyu Li, Zachari Swiecki, Dragan Gašević, Roberto Martinez-Maldonado
Designing A Human-Centred Learning Analytics Dashboard In-Use, Riordan Alfredo, Vanessa Echeverria, Linxuan Zhao, Luettamae Lawrence, Jie Xiang Fan, Lixiang Yan, Xinyu Li, Zachari Swiecki, Dragan Gašević, Roberto Martinez-Maldonado
Instructional Technology and Learning Sciences Faculty Publications
Despite growing interest in applying human-centred design methods to create learning analytics (LA) systems, most efforts have concentrated on initial design phases, with limited exploration of how LA tools and practices can coevolve during the actual learning and teaching activities. This paper examines how a human-centred LA dashboard can be further refined and adapted by teachers while actively using it in a real-world scenario (i.e., design-in-use), beyond its intended design (i.e., design-for-use). We use instrumental genesis as a theoretical lens to analyze the temporary and permanent instrumentalization of design features and individual and collective instrumentation of the LA …
The Intersection Of Place And Game Design: The Case Of Two Classic African Board Games, Rebecca Y. Bayeck, Joseph M. Bayeck
The Intersection Of Place And Game Design: The Case Of Two Classic African Board Games, Rebecca Y. Bayeck, Joseph M. Bayeck
Instructional Technology and Learning Sciences Faculty Publications
The concept of game design is often associated with a computational creative task or a creation with technology. Automatically linking game design to computational activity or technology may have contributed to the scarce research on the interaction between place and game design. The focus on technology may have excluded indigenous games from game design conversation in the game design literature. This article explores design in the context of two classic African board games. We examine the influence of place on the design of these games. Building on game design and place literature, the article shows the situatedness of game design …
Cognitive Reappraisal: The Bridge Between Cognitive Load And Emotion, Rebecca Brockbank, David F. Feldon
Cognitive Reappraisal: The Bridge Between Cognitive Load And Emotion, Rebecca Brockbank, David F. Feldon
Instructional Technology and Learning Sciences Faculty Publications
Within this integrative review, cognitive load theory (CLT) is asserted as a powerful framework for conceptualizing human cognitive processes within learning. The relationship between cognition and emotion is then examined and further integrated within the scope of CLT. Emotion regulation strategies are discussed and adaptive strategies are proposed as being of particular relevance to broadening the theoretical and practical impacts of CLT. Central to the argument of this review is the use of cognitive reappraisal as a potential mitigator of cognitive load. Cognitive reappraisal involves reframing or reassessing understandings or beliefs that underlie an emotional response, which may mitigate cognitive …
Accuracy And Effectiveness Of An Orchestration Tool On Instructors' Interventions And Groups' Collaboration, Luettamae Lawrence, Emma Mercier, Taylor Tucker Parks, Nigel Bosch, Luc Paquette
Accuracy And Effectiveness Of An Orchestration Tool On Instructors' Interventions And Groups' Collaboration, Luettamae Lawrence, Emma Mercier, Taylor Tucker Parks, Nigel Bosch, Luc Paquette
Instructional Technology and Learning Sciences Faculty Publications
This paper presents the development of a novel orchestration tool that predicts collaborative problem-solving (CPS) behaviors of undergraduate engineering groups and investigates the use of that tool by instructors. We explore the impact of receiving real-time, machine-learning, model-based prompts on 1) instructors' orchestration strategies, which are strategies instructors use to manage and facilitate collaborative activities, and 2) groups' participation, including how groups are engaged in CPS activities. The orchestration tool is a dashboard that notifies instructors of–and advises them on–monitoring and intervening with groups who may need collaborative support and guidance. We describe the accuracy of the models in predicting …
Computational Models As Tools For Supporting Responsive Teaching, Hillary Swanson, Luettamae Lawrence, Jared Arnell, Bonni Jones, Bruce Sherin, Uri Wilensky
Computational Models As Tools For Supporting Responsive Teaching, Hillary Swanson, Luettamae Lawrence, Jared Arnell, Bonni Jones, Bruce Sherin, Uri Wilensky
Instructional Technology and Learning Sciences Faculty Publications
It is widely agreed that science instruction should help students build new knowledge on the foundation of their prior knowledge. Responsive teaching refers to a family of teaching strategies that pursue and build on student ideas. We introduce a particular approach to responsive teaching and examine how it can be supported by the use of computational models. We analyze an 8th grade science teacher's facilitation of a class discussion near the end of a lesson on sound. We present a moment-by-moment characterization of her responsive teaching moves, highlighting the ways she used a computational model to help students articulate …
Medical Graphic Novels: Comic Art And Medicine, Leesha Coleman
Medical Graphic Novels: Comic Art And Medicine, Leesha Coleman
University Faculty and Staff Publications
Leesha Coleman, USA Biomedical Librarian, gave a presentation at the West Regional Library of the Mobile Public Library. She discussed the use of medical graphic novels and the incorporation of art in science degrees.
Incorporating Design Based Implementation Research With A Randomized Controlled Trial To Develop And Evaluate The Efficacy Of Playful Rational Number Learning, Kreshnik N. Begolli, Vanessa N. Bermudez, Luettamae Lawrence, Lourdes M. Acevedo-Farag, Sabrina V. Valdez, Evelyn Santana, Daniela Alvarez-Vargas, June Ahn, Drew Bailey, Katherine Rhodes, Lindsey E. Richland, Andres S. Bustamante
Incorporating Design Based Implementation Research With A Randomized Controlled Trial To Develop And Evaluate The Efficacy Of Playful Rational Number Learning, Kreshnik N. Begolli, Vanessa N. Bermudez, Luettamae Lawrence, Lourdes M. Acevedo-Farag, Sabrina V. Valdez, Evelyn Santana, Daniela Alvarez-Vargas, June Ahn, Drew Bailey, Katherine Rhodes, Lindsey E. Richland, Andres S. Bustamante
Instructional Technology and Learning Sciences Faculty Publications
We combine design-based implementation research with a pre-registered RCT to address a long-standing challenge in psychological science: How to use psychological principles to address real-world problems while designing and implementing interventions in the field. We posit this as a design methodology for optimizing the translation between psychological science and real-world applications. We tested the efficacy of an extensively co-designed version of a game-based rational number intervention, Fraction Ball, versus "business-as-usual" math instruction and physical education in a sample of 4th/5th grade Latine students (N=360). Insights from nine co-design sessions with 20 teachers informed revisions and additions to a …
Meta-Theoretic Competence For Computational Agent-Based Modeling, Hillary Swanson, Uri Wilensky
Meta-Theoretic Competence For Computational Agent-Based Modeling, Hillary Swanson, Uri Wilensky
Instructional Technology and Learning Sciences Faculty Publications
In the U.S. context, science standards encourage educators to engage students in modeling practices, including computational modeling. While much work has investigated the productivity of computational modeling with respect to students' development of scientific content knowledge, less work has focused on students' development of knowledge and skills for participation in computational modeling practices. A first step in understanding how these practices develop is examining students' activity in the context of computational modeling environments with attention to the productive moves they make. These moves can provide insight into the knowledge they bring to their learning, which may be foundational to the …
Design Forms And Games, Hillary Swanson, Ha Nguyen, Caroline Lavoie, Trilby Nelson
Design Forms And Games, Hillary Swanson, Ha Nguyen, Caroline Lavoie, Trilby Nelson
Instructional Technology and Learning Sciences Faculty Publications
This paper introduces a theoretical framework for characterizing design processes as design games. Based on Collins and Ferguson's epistemic forms and games, the framework characterizes design processes as games played by designers to fill out design forms, which are general templates underlying specific design artifacts. We introduce our framework through games involved in human-centered design, describing for each the entry conditions, target form, constraints, and moves. We demonstrate how the framework can be used to characterize design games played by experts in museum exhibit design and urban design. Through similar analyses, the framework …
The Role Of Generative Ai In Qualitative Research: Gpt-4'S Contributions To A Grounded Theory Analysis, Ravi Sinha, Idris Solola, Ha Nguyen, Hillary Swanson, Luettamae Lawrence
The Role Of Generative Ai In Qualitative Research: Gpt-4'S Contributions To A Grounded Theory Analysis, Ravi Sinha, Idris Solola, Ha Nguyen, Hillary Swanson, Luettamae Lawrence
Instructional Technology and Learning Sciences Faculty Publications
We present reflections on our experience using a generative AI model in qualitative research, to illuminate the AI's contributions to our analytic process. Our analytic focus was a segment of classroom transcript, which captured a teacher introducing scientific theory-building practices to middle school students. We used a grounded theory approach to produce a fine-grained characterization of the teacher's talk moves during the lesson implementation. Our eventual goal is to build a more nuanced conceptualization of responsive teaching in the context of theory-building activities. We involved GPT-4 during the initial exploratory and later focused coding stages. For our analysis of GPT-4's …
What Happened To The Geometry? Examining Spatial And Mathematical Concepts In Computational Toys And Kits For Young Children, Jody Clarke-Midura, Jessica F. Shumway, Anahita Ashineh, Alireza Zandi, Whitney Clawson
What Happened To The Geometry? Examining Spatial And Mathematical Concepts In Computational Toys And Kits For Young Children, Jody Clarke-Midura, Jessica F. Shumway, Anahita Ashineh, Alireza Zandi, Whitney Clawson
Instructional Technology and Learning Sciences Faculty Publications
This paper explores the design of computational toys and kits for young children (ages 4-7) as tools for learning integrated mathematical, spatial, and computational thinking concepts. Specifically, we examine how the design features of the toys and kits represent the concepts of rotation on a point and spatial orientation of the agent. We examine toys and kits sold commercially, developed through research, and used in early childhood classrooms. Our findings indicate that the mathematical and spatial concepts are overlooked in some designs. Prior research examined toys for their affordances related to computational thinking, the present study contributes to understanding of …
Theory-Based Science Communication At Comic Cons, Lisa Lundgren, Emily Slater, Man Zhang, Kadie Kunz, Gabriel-Philip Santos
Theory-Based Science Communication At Comic Cons, Lisa Lundgren, Emily Slater, Man Zhang, Kadie Kunz, Gabriel-Philip Santos
Instructional Technology and Learning Sciences Faculty Publications
The majority of research concerning science communication happens in spaces where people already have a vested interest in or knowledge of science, such as museums and science cafes. Thus, there is a gap in understanding what theory-based science communication looks like in non-science-centered spaces. This qualitative research study, which featured cosplaying science communicators at comic conventions, offers insights into what science communication practices occur within everyday spaces. We conducted observations of and semi-structured interviews with 15 cosplaying scientists, examining how they utilized effective framing and narrative structuring when communicating science at comic cons in cosplay. Across 700 coded utterances, cosplaying …
Who Gets To Decolonize: A Reflection On The Importance Of Positionality In The Decolonization Of Digital Learning Spaces And Learning Design, Rebecca Y. Bayeck, Tutaleni Iita Asino
Who Gets To Decolonize: A Reflection On The Importance Of Positionality In The Decolonization Of Digital Learning Spaces And Learning Design, Rebecca Y. Bayeck, Tutaleni Iita Asino
Instructional Technology and Learning Sciences Faculty Publications
Decolonization as a term and concept gained prominence in the 20th century as new nations emerged from the cessation of the global colonial project which primarily saw European countries occupying different parts of the world. In modern times, interests in decolonization have taken different forms, particularly in learning design and digital learning spaces. In the digital space, researchers mainly suggest introducing indigenous perspectives and cultural lenses in the design of digital learning environments and the design of emerging technologies that embed indigenous perspectives (Nede, 2023). This reflexive essay discusses the importance of positionality in digital learning spaces and learning/instructional design. …
Understanding Non-Designers' Practices And Processes In A Human-Centered Design Course, Luettamae Lawrence, Saadeddine Shehab, Mike Tissenbaum
Understanding Non-Designers' Practices And Processes In A Human-Centered Design Course, Luettamae Lawrence, Saadeddine Shehab, Mike Tissenbaum
Instructional Technology and Learning Sciences Faculty Publications
Human-centered design (HCD) has been identified in the literature as a useful problem-solving approach for learners. However, learning and applying HCD poses several challenges for students who are unfamiliar with this form of learning. In this paper, we analyse how a novice design team worked on a HCD class project to examine how non-designers learn about and integrate HCD practices into their project. We introduce the HCD taxonomy to define the processes and practices that students engage in. The team’s design work is triangulated across multiple data sources and revealed three challenges for engaging non-designers in HCD: 1) the need …
Responding To Chatgpt’S Impact On Higher Education Landscapes: Using Digital Initiatives To Support Undergraduate Information Literacy And Research Skills, Jayati Chaudhuri, Lettycia Terrones
Responding To Chatgpt’S Impact On Higher Education Landscapes: Using Digital Initiatives To Support Undergraduate Information Literacy And Research Skills, Jayati Chaudhuri, Lettycia Terrones
Digital Initiatives Symposium
ChatGPT and AI technologies present novel and unforeseen challenges to the academic community, ushering in an intriguing era where the distinction between plagiarism and academic integrity can become less clear for many students. In response, the Cal State LA University Library created three new digital initiatives published on traditional and social media teaching platforms to help students understand how to avoid plagiarism and their use of ChatGPT in higher education. In the fall of 2023, librarians developed a new module focused on ChatGPT in higher education. The module enhanced the existing “Understanding and Avoiding Plagiarism” self-paced Canvas student tutorial, which …