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Articles 3151 - 3180 of 3726
Full-Text Articles in Instructional Media Design
Back Matter
The Journal of the Assembly for Expanded Perspectives on Learning
No abstract provided.
Effectiveness Of Online Learning Program: A Case Study Of A Higher Education Institution, Hongjiang Xu, Omamerhi Ebojoh
Effectiveness Of Online Learning Program: A Case Study Of A Higher Education Institution, Hongjiang Xu, Omamerhi Ebojoh
Scholarship and Professional Work - Business
Online learning has become a popular tool in addition to traditional learning methods. This study emphasizes on how assessment and delivery methods employed can influence the effectiveness of online program, as well as the benefits and constrains experienced in e-learning. The research project was conducted at a Higher Educational Institution for a period of three months. A case study methodology was employed to investigate the opinions and experiences of faculty and students involved in online programs. Various factors that affect the effectiveness of online programs were studied in order to provide insights on the major challenges, benefits and limitations faced. …
Reviews, Kabi Hartman, Caleb Corkery, Joel Kline, Terri Pullen Guezzar
Reviews, Kabi Hartman, Caleb Corkery, Joel Kline, Terri Pullen Guezzar
The Journal of the Assembly for Expanded Perspectives on Learning
Reviews
Kabi Hartman. Writing With, Through and Beyond the Text: An Ecology of Language. (Rebecca Luce-Kapler, 2004)
Caleb Corkery. African American Literacies Unleashed: Vernacular English and the Composition Classroom. (Arnetha F. Ball and Ted Lardner, 2005)
Joel Kline . Race, Rhetoric, and Technology: Searching for Higher Ground. (Adam J. Banks, 2006)
Terri Pullen Guezzar. Why Is Corporate America Bashing Our Public Schools? (Kathy Emery and Susan Ohanian, 2004)
Creating An Effective Training Curriculum For Faculty Who Teach Online, Ekaterina Ginzburg, Peter Chepya, David Demers
Creating An Effective Training Curriculum For Faculty Who Teach Online, Ekaterina Ginzburg, Peter Chepya, David Demers
Librarian Publications
The recent increase in demand for online education has forced many colleges and universities to adopt measures to ensure the quality of online offerings. To meet this challenge, Sacred Heart University has developed a unique Digital Learning Faculty Certification Program (DLFCP) to provide faculty training in the development and delivery of online courses. The DLFCP is an 8-week, modular program offered entirely online to our faculty 'scholars.' Each module focuses on key topics associated with the development and delivery of online courses, including instructional design for online learning, and provides faculty with an all-important student perspective and experience. At this …
Pedagogical Agents As Social Models To Influence Learner Attitudes, Yanghee Kim, A. Baylor
Pedagogical Agents As Social Models To Influence Learner Attitudes, Yanghee Kim, A. Baylor
Instructional Technology and Learning Sciences Faculty Publications
Based on social-cognitive theory, we describe the role of pedagogical agents as “social models.” In several experimental studies we have found that pedagogical agents as social models can effectively persuade and motivate learners. We briefly describe two on-going projects where agents as social models are employed to enhance young women’s motivation and attitudes toward math and engineering.
Text Categorization For Aligning Educational Standards, O. Yilmazel, N. Balasubramanian, S. C. Harwell, J. Bailey, Anne R. Diekama, E. D. Liddy
Text Categorization For Aligning Educational Standards, O. Yilmazel, N. Balasubramanian, S. C. Harwell, J. Bailey, Anne R. Diekama, E. D. Liddy
Instructional Technology and Learning Sciences Faculty Publications
Standard alignment (where standards describing similar concepts are correlated) is a necessary task in providing full access to educational resources. Manual alignment is time consuming and expensive. We propose an automatic alignment system, using machine learning techniques utilizing natural language processing. In this paper we discuss our experiments on text categorization for automatic alignment. We explore the role of relevant vocabulary sets in automatic alignment.
Desirable Characteristics Of Learning Companions, Yanghee Kim
Desirable Characteristics Of Learning Companions, Yanghee Kim
Instructional Technology and Learning Sciences Faculty Publications
This study investigated the desirable characteristics of anthropomorphized learning-companion agents for college students. First, interviews with six undergraduates explored their concepts of desirable learning companions. The interviews yielded agent competency, agent personality, and interaction control. Next, a controlled experiment examined whether learner competency (strong vs. weak) would relate directly to agent competency (high vs. low) and to interaction control (agent-control vs. learner-control). The dependent measures included learners' perceptions of agent functionality, their self-efficacy beliefs in the task, and their learning. The results indicated that academically strong students perceived the high-competent agent higher than the lowcompetent agent and showed higher self-efficacy …
Designing Educational Games For Activity-Goal Alignment, Brett E. Shelton
Designing Educational Games For Activity-Goal Alignment, Brett E. Shelton
Instructional Technology and Learning Sciences Faculty Publications
What indeed, can we expect from our newest trend in education, implementing moving pictures and conversations with instruction through simulation games? Lewis Carroll's familiar narratives Alice's Adventures in Wonderland and Alice Through the Looking Glass provide helpful imagery for many of the queries, explorations and assumptions we currently make about this latest Wonderland of academia. So what are the goals for the designers and researchers of educational games, or perhaps more importantly, what should be the goals?
The Learning Community Development Model: A Lens For Exploring Community Development In Online Learning, Christopher Brook, Ron Oliver
The Learning Community Development Model: A Lens For Exploring Community Development In Online Learning, Christopher Brook, Ron Oliver
Research outputs pre 2011
This paper presents an exploration of the community experience in online settings where the development of a learning community was a key instructional aim. The inquiry used the Learning Community Development Model (Brook & Oliver, 2003) to guide the exploration of the community experience in online settings The paper reports the findings of a multi-case study that sought to investigate instructor actions that support community development in online settings.
From The Co-Editors
Journal of Science Education for Students with Disabilities
No abstract provided.
Meeting The Needs Of The Adult Learner In The Instructional Design Environment, Takeisha Henfield
Meeting The Needs Of The Adult Learner In The Instructional Design Environment, Takeisha Henfield
Graduate Research Papers
There are an increasing number of adults who are seeking further education and training for various purposes, ranging from English as a Second Language to doctoral degrees. These adults possess different characteristics and require different conditions than traditional younger learners. In an effort to design effective instruction for adults as learners, the basic instructional design process should be understood. Through that understanding, a taxonomy of instructional design models as well as specific models can be discussed. The knowledge of adults' learning needs, plus an understanding of instructional design and its models, can help instructional designers produce more effective instruction for …
Students @ Play: Serious Games For Learning In Higher Education., Pauline Rooney
Students @ Play: Serious Games For Learning In Higher Education., Pauline Rooney
Conference papers
The rise of digital games over recent years has been exponential. While many are used for entertainment, digital games have also begun to permeate education — which has lead to the coining of the term ―serious games‖ [1]. Proponents of serious games argue that they hold enormous potential for learning [2], by embodying a range of pedagogical strategies. While some have adopted commercial games for use in the classroom, others have designed games specifically for educational purposes. However, designing complex and realistic serious games with limited budgets and resources is difficult. In addition, achieving a successful balance between the competing …
An Analysis Of Students' Perceptions Of Online Multimedia Tutorials To Assist Classroom Instruction, Alex A. Goerdt
An Analysis Of Students' Perceptions Of Online Multimedia Tutorials To Assist Classroom Instruction, Alex A. Goerdt
Dissertations and Theses @ UNI
Multimedia has become the new learning environment. As technology advances and becomes more prominent, traditional education needs to adapt and utilize all the benefits that can be achieved with computer-assisted instruction. Awareness of students' attitudes toward multimedia-based education is critical in the evaluation of multimedia courses and development of multimedia-based curriculum. The purpose of this study was to examine students' perceptions of multimedia-based instruction. Educational institutions are faced with the challenges of delivering valuable training options to meet the varying needs of students and staff; computer technology has become and will continually be integrated into the classroom to make learning …
Reflection In Action: Constructive Narratives Of Experience, Nilofar Vazir
Reflection In Action: Constructive Narratives Of Experience, Nilofar Vazir
Institute for Educational Development, Karachi
This paper examines narratives of experience from teachers’ lives. It locates teachers as academic constructors of knowledge and uses the cases of reflective practice and inquiry in the development of self‐knowledge. I explore teachers knowledge in light of my own understanding from literature, research findings on beginning teachers, reflections on my personal experiences; my development as a teacher overseas and in my country Pakistan. Most importantly as self‐reflection I offer Pakistan’s move to construct professional knowledge and my own attempt as a teacher educator to aspire towards that goal.
Serious Gordon Using Serious Games To Teach Food Safety In The Kitchen, Brian Mac Namee, Pauline Rooney, Patrick Lindstrom, Andrew Ritchie, Frances Boylan, Greg Burke
Serious Gordon Using Serious Games To Teach Food Safety In The Kitchen, Brian Mac Namee, Pauline Rooney, Patrick Lindstrom, Andrew Ritchie, Frances Boylan, Greg Burke
Papers, presentations and other resources
This paper will describe the development of Serious Gordon, an interactive digital game developed to tech the basics of kitchen food safety to workers in industries dealing with food. The motivations driving the development of the game will be described as will the development process itself. An initial evaluation of the game, from both a technical and pedagogical point of view, will be presented as will conclusions on the viability of using a commercial game engine for the purpose of developing educational games.
Humanizing And Establishing Presence In An Online Course: The Role Of Introductory Videos In Distance Learning, Paula Jones, Maryann Kolloff
Humanizing And Establishing Presence In An Online Course: The Role Of Introductory Videos In Distance Learning, Paula Jones, Maryann Kolloff
Instructional Development Center Faculty and Staff Research
Some faculty may find it difficult, if not impossible, to provide a similar classroom experience online as is provided typically in a face to face class. Faculty members can find it even more difficult to establish an instructional relationship with students in an online course as they do in a face-to-face course. Online learning is known to be more solitary and students report that they feel somewhat disconnected from the class when they take a course online. The challenge in designing online courses is for faculty members to establish their teaching presence by humanizing the online classroom experience for their …
Perspectives On Teachers As Digital Library Users: Consumers, Contributors, And Designers, Mimi Recker
Perspectives On Teachers As Digital Library Users: Consumers, Contributors, And Designers, Mimi Recker
Instructional Technology and Learning Sciences Faculty Publications
"...freed of the constraints of physical space and media, digital libraries can be more adaptive and reflective of the communities they serve. They should be collaborative, allowing users to contribute knowledge to the library, either actively through annotations, reviews, and the like, or passively through their patterns of resource use. In addition, they should be contextual, expressing the expanding web of inter-relationships and layers of knowledge that extend among selected primary resources. In this manner, the core of the digital library should be an evolving information base, weaving together professional selection and the 'wisdom of crowds.'" (Lagoze, Krafft, Payette, & …
Inst7870 - Data Visualization Theory & Practice, Fall 2006, Brett Shelton
Inst7870 - Data Visualization Theory & Practice, Fall 2006, Brett Shelton
Instructional Technology & Learning Sciences - OCW
In this course you will explore the question of what visualization is, and why you should use visualizations for quantitative data. In doing so, you will address theoretical concepts and examine case studies that show the importance of effective visualizations in real world settings.
You will also look at how to interpret meanings in visualizations. Elements of cognitive science theory are addressed, and you will practice techniques to help with your interpretations. An additional objective will center on how to create meaning with your own visualizations, then examine appropriate forms for representation and also review design considerations.
In the lab …
Inst5270 - Flash, Fall 2006, Andrew Walker
Inst5270 - Flash, Fall 2006, Andrew Walker
Instructional Technology & Learning Sciences - OCW
This course uses Flash 8/Actionscript 2.0. You may also be interested in INST 5245, which uses Flash CS3 (Flash 9)/Actionscript 3.0.
This course familiarizes students with Macromedia Flash. Topics to be covered include fundamental programming concepts (variables, variable types, code re-use, commenting code, and basic control structures) in addition to the fundamentals of the flash environment (animation or “tweening”, vector graphics, use of sound and video). Students finishing this course will have at least one completed fully functional Flash project for their portfolios demonstrating a strong knowledge of the tool and a good foundation in the ActionScript language as the …
Using Mobile Technology In Education: Perspectives Of Students And Instructors, H. Sheng, F. Nah, Keng Siau
Using Mobile Technology In Education: Perspectives Of Students And Instructors, H. Sheng, F. Nah, Keng Siau
Research Collection School Of Computing and Information Systems
Mobile technology has the tremendous potential in supporting and improving education and its delivery. As a new phenomenon that is gaining popularity, the values of mobile technology in education need to be better researched and understood. In this research, we used the Value-Focused Thinking approach to interview students and instructors to identify the values of education that are enabled by mobile technology. These values are represented in the form of a means-ends objective network that not only captures the values of education facilitated by mobile technology but also depicts the relationships between these values. The values of education enabled by …
Use Of A Classroom Response System To Enhance Classroom Interactivity, Keng Siau, H. Sheng, Fiona Fui-Hoon Nah
Use Of A Classroom Response System To Enhance Classroom Interactivity, Keng Siau, H. Sheng, Fiona Fui-Hoon Nah
Research Collection School Of Computing and Information Systems
Classroom interactivity is a critical component of teaching and learning. This paper reports on the use of a classroom response system to enhance classroom interactivity in a systems analysis and design course. The success of the project was assessed using both quantitative and qualitative data. A pretest/posttest design was used to examine the effects of a classroom respons system on interactivity. The results show that a classroom response system can significantly improve classroom interactivity. Qualitative data was also collected to identify the strengths and weaknesses of using a classroom response system to enhance classroom interaction. Based on the quantitative and …
Preliminary Report To The Purdue Writing Lab: Assessing Usability Of The "New" Online Writing Lab (Owl) Design And Contents, Michael Salvo, H. Allen Brizee, Dana Lynn Driscoll, Morgan Sousa
Preliminary Report To The Purdue Writing Lab: Assessing Usability Of The "New" Online Writing Lab (Owl) Design And Contents, Michael Salvo, H. Allen Brizee, Dana Lynn Driscoll, Morgan Sousa
Purdue Writing Lab/Purdue OWL Research Reports
This report is submitted June 16, 2006 to the Purdue University Writing Lab, specifically to Linda Bergmann, Director; Tammy Conard-Salvo, Associate Director; and Karl Stolley, Lead Web Designer. Intended to inform the ongoing redesign of the Online Writing Lab (OWL), it is written to maintain the highest level of usability and user-centered design of a unique, globally-utilized information resource. This document is a preliminary report limited to initial findings from a five-step usability testing protocol conducted February 25 through March 3, 2006. This testing plan was submitted to Purdue’s Institutional Review Board’s Committee on the Use of Human Subjects (IRB) …
How Teacher Attitudes And Administrator Behaviors Affect Levels Of Technology Integration In The Classroom, Sheri Leigh Bradshaw
How Teacher Attitudes And Administrator Behaviors Affect Levels Of Technology Integration In The Classroom, Sheri Leigh Bradshaw
Dissertations
Multiple linear regression analysis was conducted to evaluate how well teachers’ attitudes predict levels of technology integration into the classroom. This study also investigated whether perceived support from the administrator as the instructional leader was related to teachers’ levels of technology integration into the classroom. The population for this study included identified school districts in rural North Georgia. Utilizing the National Center for Education Statistics (NCES) for the 2002-2003 school year, the researcher identified 5 peer districts: Franklin County, Gilmer County, Stephens County, Union County, and White County. All middle and high school teachers within a district were invited to …
The Competencies And Characteristics Required Of An Effective Project Manager: A Web-Based Delphi Study, Jennifer M. Brill, M. J. Bishop, Andrew Walker
The Competencies And Characteristics Required Of An Effective Project Manager: A Web-Based Delphi Study, Jennifer M. Brill, M. J. Bishop, Andrew Walker
Instructional Technology and Learning Sciences Faculty Publications
This study explores the competencies required for a project manager to be effective in the workplace. We used a Web-based Delphi method to lead experienced project managers through an anonymous consensus-building process consisting of two rounds of surveys. The Round I analysis of 147 respondents, all with 20 or more years of project management experience, yielded 117 project management success factors, 78 of which were identified as “trainable” competencies. The Round II analysis confirmed 42 of the 78 competencies (53.8%) as “very important” to “extremely important” to project manager success. Important contributions of this study include: (a) reporting on project …
Budgeted Money In Staff Development And Technology Integration, Chad Frerichs
Budgeted Money In Staff Development And Technology Integration, Chad Frerichs
Masters Theses
Many studies have been done on the different styles of professional staff development for teachers and administrators in the area of technology and its integration into the classroom. One element has been consistently ignored in recent studies, the amount of money being spent on staff development.
This research attempted to uncover the relationship between expenditures on staff development activities for educational technology and the extent of technology integration occurring in K-12 schools. With shrinking budgets throughout the education system in this country, an answer is needed. As Butler says in her review of the research, "Further studies of this type …
Bringing The Local Association Online: Guiding Principles For Developing A Professional Web Presence, Julianne Miranda
Bringing The Local Association Online: Guiding Principles For Developing A Professional Web Presence, Julianne Miranda
Center for Academic Technology (CAT) - Scholarship and Professional Work
This article presents guidelines for music-teachers associations in the U.S. that are developing a professional Web site. It describes the qualities of an ideal Web site. It discusses the stages of web design, which involves planning, design and implementation. It outlines the purpose of Web sites and the benefits it posed to local association members and the entire state members.
Add Value To Your Website, Julianne Miranda
Add Value To Your Website, Julianne Miranda
Center for Academic Technology (CAT) - Scholarship and Professional Work
The article focuses on developing a Web site. It mentions that multimedia can be useful for teaching and reinforcement of concepts introduced in the classroom or lesson. The Multimedia Educational Resource for Learning and Online Teaching has a collection of reviewed teaching and learning resources that clearly demonstrates effective use of multimedia for teaching purposes. As multimedia materials have become more standard, many Wen authors are turning to interactive technologies including blogs and podcasts to create a more dynamic online presence for their visitors. A blog is series of online journal entries to which others may be allowed to respond …
The Musician's Walk: An Ethical Labyrinth, Julianne Miranda
The Musician's Walk: An Ethical Labyrinth, Julianne Miranda
Center for Academic Technology (CAT) - Scholarship and Professional Work
The article reviews the book "The Musician's Walk: An Ethical Labyrinth," by James Jordan.
Digital Equity In Education: A Multilevel Examination Of Differences In And Relationships Between Computer Access, Computer Use And State-Level Technology Policies, Jonathan D. Becker
Digital Equity In Education: A Multilevel Examination Of Differences In And Relationships Between Computer Access, Computer Use And State-Level Technology Policies, Jonathan D. Becker
Educational Leadership Publications
Using data from the National Assessment of Educational Progress (NAEP) state assessment and a survey of state-level technology policies, this study examined digital equity in education as a multilevel organizational phenomenon with data from 70,382 students in 3,479 schools and 40 states. Students in rural schools or schools with higher percentages of African American students were likely to have less access to computers. With respect to computer use, girls and students eligible for free or reduced-price lunch were more likely to use computers more frequently when computers are available in the classroom. With respect to relationships between computer access and …
Using Tv News To Integrate The Four Skills: A Guide For Efl Teachers, Christina Evans
Using Tv News To Integrate The Four Skills: A Guide For Efl Teachers, Christina Evans
MA TESOL Collection
These materials were developed to help guide an EFL teacher’s approach to incorporating TV news stories in an intermediate or advanced level course. An introduction and rationale are presented, the role of the instructor is explored and teaching suggestions are offered. An extensive checklist of four skill core activities and a demonstration on incorporating them into a lesson plan are also integrated into these materials.