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Articles 2281 - 2310 of 3725

Full-Text Articles in Instructional Media Design

Media Now: A Historical Review Of A Media Literacy Curriculum, Yonty Friesem, Diane Quaglia Beltran, Ed Crane Nov 2014

Media Now: A Historical Review Of A Media Literacy Curriculum, Yonty Friesem, Diane Quaglia Beltran, Ed Crane

Journal of Media Literacy Education

The Elizabeth Thoman Archive at the Harrington School of Communication and Media, University of Rhode Island, has the last complete kit of one of the milestones in the early chronology of media literacy, the 1972 Media Now curriculum. This curriculum was the first of its kind, using self-contained lesson modules that were part of a larger series of kits, text references, and accompanying workbook. Its self-directed learning model gave students the opportunity to learn about the media, by doing, responding to, and reflecting on core concepts of media production. Using physical artifacts from the Media Now kit, historical documents, promotional …


Redesigning Instruction To Create Systematic Change: A Designer’S Perspective, Debra D. Runshe Nov 2014

Redesigning Instruction To Create Systematic Change: A Designer’S Perspective, Debra D. Runshe

Teaching and Learning Technologies Presentations

Instruction Matters Purdue Academic Course Transformation (IMPACT) is not only a successful course redesign program but it also fosters institutional change through collaboration between faculty and support units campus-wide. Faculty participate in a structured faculty development program and are further supported in their redesign process by a team of staff members from multiple units across campus, including the Libraries, the Center for Instructional Excellence (CIE), Information Technology at Purdue (ITaP), and Purdue Distance Education (PEC).


Implementing Technological Change: Effects On Student Learning Through Implementation Of A Learning Management System For Enhanced Two-Way Communication Between School, Students And Parents, Courtney Lynn Curtis Nov 2014

Implementing Technological Change: Effects On Student Learning Through Implementation Of A Learning Management System For Enhanced Two-Way Communication Between School, Students And Parents, Courtney Lynn Curtis

All Graduate Projects

The purpose of this project was to determine whether or not a blended learning environment that focuses mainly on incorporating core-subject standards into a current 7th grade Fundamentals of Information Technology (FIT) course can help to increase 7th grade student core-subject, academic performance. If such performance is distinguishable, the curriculum materials used to develop this project may then be used for curriculum development within the Bethel School District, 7th grade FIT program. The product or end result of this project is an online curriculum guide titled: "Fundamentals of Information Technology Project: An Online Curriculum Guide for Bethel School District Middle …


Perceptions Of Blended Learning: A Case Study On Student Experiences In An Advanced Placement Macroeconomics Course, Daniel A. Gagnon Nov 2014

Perceptions Of Blended Learning: A Case Study On Student Experiences In An Advanced Placement Macroeconomics Course, Daniel A. Gagnon

Doctor of Education in Instructional Technology Dissertations

The purpose of this study was to use a case study design to examine the impact of a blended learning instructional model on students in an Advanced Placement (AP) Macroeconomics course. Using an instrumental case study design, the researcher investigated blended learning and students’ perceptions of their own interactions with the materials as well as perceptions of overall performance in the course. The study also used grade point averages (GPA), LMS Usage Reports, and AP exam scores to triangulate with the interview data. The key factors influencing the students’ views were discussed, an enhanced model of blended learning was proposed, …


Best Practices For Creating Videos For Information Literacy Programming, Rachel Lux, Lucinda Rush Oct 2014

Best Practices For Creating Videos For Information Literacy Programming, Rachel Lux, Lucinda Rush

Libraries Faculty & Staff Presentations

In this poster session, we share our expertise in the development of short videos for use in information literacy programming. Specifically, we address development and assessment of learning outcomes for our One Minute Tips video series, and the relevant subject categories for students at our university. Additionally, we discuss the concept of information layering, and how to successfully incorporate elements of popular culture. We provide tips for promotion and use as well as assessing usage metrics. You can view our videos on the Old Dominion University Libraries' YouTube channel http://www.youtube.com/channel/UCDnm8O5CigbS6Cit_mr7xbQ/videos .


Case Study Two: Jewish Time Jump: New York, Owen Gottlieb Oct 2014

Case Study Two: Jewish Time Jump: New York, Owen Gottlieb

Articles

Gottlieb presents an early case study of his mobile augmented reality game Jewish Time Jump: New York design on the ARIS platform for the iPhone and iPad (iOS). The game is set on-location in Washington Square Park in New York city. Players in 5th-7th grade take on the role of time-traveling reporters, landing on site on the eve of the Uprising of 20,000, the largest women-led strike in U.S. History. Based on their GPS location they receive media from over 100 years in the past, interactive with digital characters as they work to gather a story for the fictional Jewish …


Development Of An Interactive Water Management Role‐Playing Game As An Educational Tool Representing The Central Nebraska Platte River Valley Social‐Economic‐Ecological System, Victoria Chraibi, Nathan Rossman, Anil Giri, Noelle Hart, Zion Schell Oct 2014

Development Of An Interactive Water Management Role‐Playing Game As An Educational Tool Representing The Central Nebraska Platte River Valley Social‐Economic‐Ecological System, Victoria Chraibi, Nathan Rossman, Anil Giri, Noelle Hart, Zion Schell

Discipline-Based Education Research Group Speaker Series

As members of the National Science Foundation's Integrative Graduate Education and Research Traineeship (IGERT), we have gained valuable experience abroad in Europe learning about and participating in research that utilizes serious role‐playing games representing a watershed with its land use and river system. The focus of this research is on the development of such a game representing the central Platte River valley and its dynamics according to the activities played by the players and uncertain streamflow inputs. The game is adapted specifically from two other games, one called Wat‐A‐Game, developed at the French public institutes IRSTEA and CIRAD (https://sites.google.com/site/waghistory/ …


Beyond Library Resources: How To Implement Integrated Learning Across The Curriculum With Information Literacy Components Using Hybrid Delivery, Bernadette Maria Lopez-Fitzsimmons Oct 2014

Beyond Library Resources: How To Implement Integrated Learning Across The Curriculum With Information Literacy Components Using Hybrid Delivery, Bernadette Maria Lopez-Fitzsimmons

Georgia International Conference on Information Literacy

As an academic librarian at Manhattan College, Riverdale, New York, I collaborate with teaching faculty and academic support centers on campus to provide holistic support to students. In the last year a cross collegial group including teaching faculty, library faculty and Instructional Designers has been created to explore ways in which to provide a “flexible structure” in curriculum across disciplines (e.g., Arts, Science, Engineering, Education, Information Literacy, etc.). Two instructional designers and a faculty member from the English Department lead the monthly in person workshops. After each workshop, scholarly and professional articles are posted in Moodle for all participants to …


Nacherzeugung, Nachverstehen: A Phenomenological Perspective On How Public Understanding Of Science Changes By Engaging With Online Media, Wolff-Michael Roth, Norm Friesen Oct 2014

Nacherzeugung, Nachverstehen: A Phenomenological Perspective On How Public Understanding Of Science Changes By Engaging With Online Media, Wolff-Michael Roth, Norm Friesen

Educational Technology Faculty Publications and Presentations

It is widely acknowledged in science education that everyday understandings and evidence are generally inconsistent with the scientific view of the matter: “heartache” has little to do with matters cardiopulmonary, and a rising or setting sun actually reflects the movements of the earth. How then does a member of the general public, which in many areas of science is characterized as “illiterate” and “non-scientific,” come to regard something scientifically? Moreover, how do traditional unscientific (e.g., Ptolemaic) views continue their lives, even many centuries after scientists have overthrown them in what are termed scientific (e.g., Copernican) revolutions? In this study, we …


Waldenfels’ Responsive Phenomenology Of The Alien: An Introduction, Norm Friesen Oct 2014

Waldenfels’ Responsive Phenomenology Of The Alien: An Introduction, Norm Friesen

Educational Technology Faculty Publications and Presentations

Merleau-Ponty has famously said of phenomenological reflection that it “steps back to watch the forms of transcendence fly up like sparks from a fire; it slackens the intentional threads which attach us to the world and thus brings them to our notice” (1962, p. xiii) Bernhard Waldenfels, whose notion of responsivity forms the focus of this reflective review, studied under Merleau-Ponty at the Collège de France in the early 1960s. Waldenfels has characterized his own work as “a further development of the existential-structural phenomenology in Merleau-Ponty’s sense” (1997, p. xvii). At the same time, Waldenfels diverges in fundamental ways from …


Mollenhauer & Forgotten Connections: An Intellectual/Biographical Sketch, Norm Friesen Oct 2014

Mollenhauer & Forgotten Connections: An Intellectual/Biographical Sketch, Norm Friesen

Educational Technology Faculty Publications and Presentations

Klaus Mollenhauer was born in 1928 in Berlin. Like other Germans born at the end of the 1920s (e.g., Jürgen Habermas), Mollenhauer was forced to join the German army as a teenager at the end of the Second World War. After he was captured by the Soviets and imprisoned for almost seven weeks by British forces, Mollenhauer returned to school in 1946. Then he attended the College of Education in Göttingen in what was then West Germany. When asked about an underlying theme in his life’s work, Mollenhauer responded by re-stating a question originally formulated by hermeneutician Friedrich Schleiermacher: “I …


The Use Of Ipads To Facilitate Growth In Reading Comprehension Skills Of Second Grade Students, Joy Reichenberg Oct 2014

The Use Of Ipads To Facilitate Growth In Reading Comprehension Skills Of Second Grade Students, Joy Reichenberg

Doctoral Dissertations and Projects

The increased accessibility of technological devices has made it easier for educators to make use of multimodal tools in the classroom. Although educational technology has been vastly researched, one area that is not reflected in the literature is the use of eBooks that are read on mobile digital reading devices and their impact on the performance of literacy skills of lower elementary age students. This quasi-experimental, nonrandom, pretest/posttest control group study examined the results of reading an eBook on an Apple iPad and its impact (if any) on reading comprehension skills of second grade students. This quasi-experiment included a treatment …


Nurturing Play-Makers & Active Investigative Agents: Schwartz Tag, Good Video Games And Futures Of Jewish Learning, Owen Gottlieb Oct 2014

Nurturing Play-Makers & Active Investigative Agents: Schwartz Tag, Good Video Games And Futures Of Jewish Learning, Owen Gottlieb

Articles

How can an experiential approach to education, in combination with a games-based orientation, help us reach often-elusive educational goals? In many ways the study of games and game design bring us back to tenets of education that we have long known, including the benefits of self-directed learning and project-based work. Games-based design and learning may provide a way to shift the discussion from “What should an educated Jew know?” to “How does a learner develop a taste for Jewish learning and living?”


Using Video Prompting To Teach High School Students With Moderate Intellectual Disabilities A Vocational Skill With A Portable Video Delivery System Employing A Qualitative Case Study, John Newman Sep 2014

Using Video Prompting To Teach High School Students With Moderate Intellectual Disabilities A Vocational Skill With A Portable Video Delivery System Employing A Qualitative Case Study, John Newman

Doctoral Dissertations and Projects

The purpose of this study was to determine the effectiveness of portable video devices in the delivery of video content using video prompting to teach functional life skills to three high school students with moderate intellectual disabilities. The theoretical frameworks of the social learning theory, anchored instruction, and situated cognition show promise as the foundation of the development of specialized curricula to improve students' functioning in adaptive behavior skills. The study utilized a qualitative case study approach, using a multiple-probe across tasks and a single-subject design to obtain quantitative data as the first data collection strategy for a qualitative case …


Recipe For Successful Video Tutorials, Rachel S. Evans Aug 2014

Recipe For Successful Video Tutorials, Rachel S. Evans

Presentations

Shares the essential ingredients needed to begin cooking up video tutorials right away. Key topics include screen recording software options, best practices for video tutorial content and length, how to promote video tutorials, tracking tutorial effectiveness, and tips for liaising with stakeholders within your institution or organization.


Providing The Fuel (And Passing The Flame), Todd Pagano Aug 2014

Providing The Fuel (And Passing The Flame), Todd Pagano

Journal of Science Education for Students with Disabilities

At the risk of opening with a cliché statement- at the heart of the most effective mentor is a burning passion. The fuel for this passion is a desire to convince, not just try to, but actually convince your mentee that you care about their success (be it in the classroom, career, or personal life). I am guilty of believing in, and living by, this cliché. However, despite passion being my primary motivator, I am not unwilling to admit that rationale for mentoring can sometimes transcend this ethically normative line of thinking. I believe that there are also sometimes quantitative, …


Digital Scholarship: Applying Digital Tools To Undergraduate Student Research Papers, A Proposal For A Freshman Seminar. Part I: Definition Of Student Research Methodology, Charles W. Kann Aug 2014

Digital Scholarship: Applying Digital Tools To Undergraduate Student Research Papers, A Proposal For A Freshman Seminar. Part I: Definition Of Student Research Methodology, Charles W. Kann

Computer Science Faculty Publications

There are many digital tools that can be used for research and presentation in nearly every college discipline, including the social sciences and humanities. These tools hold the promise to radically change both the process and products of research. But in their application these tools have failed miserably to live up to their promise.

This paper is based on the hypothesis that one reason these tools do reach their potential is that there is no systemic way to include them in research process, resulting in the tools being seen as ways to improve the final research product. This results in …


An Investigation Of The Soar Study Strategy For Learning From Multiple Online Resources, Tareq Daher Aug 2014

An Investigation Of The Soar Study Strategy For Learning From Multiple Online Resources, Tareq Daher

Department of Teaching, Learning, and Teacher Education: Theses and Other Student Research

This dissertation investigated the effects of the SOAR study strategy for learning from multiple online resources. SOAR includes the components of Selection, Organization, Association, and Regulation. In past research, the effects of SOAR training were investigated with one online resource and with students studying provided or partially provided materials following training. This dissertation examines the effects of SOAR when learning from multiple online resources and when students create their own study materials following training and thus addresses this research gap. One hundred thirty-four (134) college students were assigned randomly to the control or experimental groups. All students participated in online …


Integrating Art Education And Literacy Education: A Curriculum For The Secondary Level, Erin Moody-Zoet Aug 2014

Integrating Art Education And Literacy Education: A Curriculum For The Secondary Level, Erin Moody-Zoet

Masters Theses

The purpose of this paper is to examine, through the design of a new curriculum, how the integration of reading and writing literacy into a visual arts curriculum can strengthen literacy skills as well as foster creative thinking at the middle school level. There is a growing demand for the integration of literacy in all core, and non-core curricula. By developing a curriculum that integrates literacy strategies in a visual arts program, as well as touches on the disconnect that I see between individuals and their own creative outlets, a curriculum is established that fosters and engages students in creative …


The Effect Of Textbook Format On Mental Effort And Time On Task, Antonio Lamar Thomas Aug 2014

The Effect Of Textbook Format On Mental Effort And Time On Task, Antonio Lamar Thomas

Walden Dissertations and Doctoral Studies

The relatively little amount of time that some college students spend reading their textbooks outside of lectures presents a significant threat to their academic success. One possible solution to this problem is the use of digital games as an alternative to outside-of-class textbook reading, but a review of previous research did not reveal much information on their efficacy when compared to traditional textbooks. Using Astin's theory of student engagement as a framework, the purpose of this quantitative causal-comparative study was to determine whether a significant difference in engagement, as indicated by mental effort and time on task, existed for college …


Evaluation Of Video Prompting To Teach Students With Intellectual Disabilities To Use A Cell Phone, Allenda Tharel Zionch Aug 2014

Evaluation Of Video Prompting To Teach Students With Intellectual Disabilities To Use A Cell Phone, Allenda Tharel Zionch

UNLV Theses, Dissertations, Professional Papers, and Capstones

For students with ID communication cannot be taken for granted. Not only is it vital that students with ID be able to express their wants and needs on a daily basis, but communication is paramount in order to express ideas and consider options for their future as well as to build and maintain friendships. These are important elements for a successful transition from school to adulthood.

Ninety-five percent of adults without disabilities between the ages of 18-34 own cell phones compared to twenty-eight percent of adults with ID. This disparity is due in part to lack of access, training and …


What Do You Mean You Never Got Any Feedback?, Irma S. Jones, Dianna Blankenship Aug 2014

What Do You Mean You Never Got Any Feedback?, Irma S. Jones, Dianna Blankenship

Teaching and Learning Faculty Publications

Students are continuously using their cell phones, iPads and text or video messaging services to obtain instant feedback on virtually every aspect of their lives. This mindset of gaining an immediate response to questions asked translates into the classroom environment as well. Although online learning and virtual classes offer students freedom from traditional classroom constraints, the need for constructive and immediate feedback on assignments continues to be a main focus for online students. Over a period of one year, this study focused on learning the perceptions of students to detailed instructor feedback on online assignments, how they wanted to receive …


Establishing An Equitable And Fair Admissions System For An Online Doctoral Program, Ross A. Perkins, Patrick R. Lowenthal Jul 2014

Establishing An Equitable And Fair Admissions System For An Online Doctoral Program, Ross A. Perkins, Patrick R. Lowenthal

Educational Technology Faculty Publications and Presentations

The field of educational technology has seen marked growth from just a small number of distance-based doctoral programs to nearly 20 today. Creating and sustaining a quality doctoral program of any kind requires a substantial amount of work; the additional challenges of online programs both increases and changes the nature of the efforts required. Among these challenges is creating an admissions process that treats people fairly, does not create a burdensome system for applicants or those involved in the selection process, and ensures the selection of a solid foundation of high quality candidates with whom faculty can mentor, who add …


Exploring The Impact Of Role-Playing On Peer Feedback In An Online Case-Based Learning Activity, Yu-Hui Ching Jul 2014

Exploring The Impact Of Role-Playing On Peer Feedback In An Online Case-Based Learning Activity, Yu-Hui Ching

Educational Technology Faculty Publications and Presentations

This study explored the impact of role-playing on the quality of peer feedback and learners’ perception of this strategy in a case-based learning activity with VoiceThread in an online course. The findings revealed potential positive impact of role-playing on learners’ generation of constructive feedback as role-playing was associated with higher frequency of problem identification in the peer comments. Sixty percent of learners perceived the role-play strategy useful in assisting them to compose and provide meaningful feedback. Multiple motivations drove learners in making decisions on role choice when responding to their peers, mostly for peer benefits. Finally, 90% of learners reported …


An Examination Of The Changes In Science Teaching Orientations And Technology-Enhanced Tools For Student Learning In The Context Of Professional Development, Todd Campbell, Rebecca Zuwallak, Max Longhurst, Brett E. Shelton, Paul G. Wolf Jul 2014

An Examination Of The Changes In Science Teaching Orientations And Technology-Enhanced Tools For Student Learning In The Context Of Professional Development, Todd Campbell, Rebecca Zuwallak, Max Longhurst, Brett E. Shelton, Paul G. Wolf

Instructional Technology and Learning Sciences Faculty Publications

This research examines how science teaching orientations and beliefs about technology-enhanced tools change over time in professional development (PD). The primary data sources for this study came from learning journals of 8 eighth grade science teachers at the beginning and conclusion of a year of PD. Based on the analysis completed, Information Transmission (IT) and Struggling with Standards-Based Reform (SSBR) profiles were found at the beginning of the PD, while SSBR and Standards-Based Reform (SBR) profiles were identified at the conclusion of PD. All profiles exhibited Vision I beliefs about the goals and purposes for science education, while only the …


The Relationship Among Counseling Supervision Satisfaction, Counselor Self-Efficacy, Working Alliance And Multicultural Factors, Jennifer Dawn Logan Jul 2014

The Relationship Among Counseling Supervision Satisfaction, Counselor Self-Efficacy, Working Alliance And Multicultural Factors, Jennifer Dawn Logan

Counseling & Human Services Theses & Dissertations

Supervision in counseling is essential to the personal and professional growth of counselors, and ensures client welfare (Bernard & Goodyear, 2013). The purpose of this study was to examine supervisees' perceived satisfaction with supervision, the SWA, and supervisee self-efficacy, with supervision experiences they have during practicum and/or internship. Specifically, the association these perceived levels of satisfaction, the SWA, and self-efficacy had with supervisor type (i.e., full-time faculty, adjunct faculty, or doctoral student) and student type (i.e., practicum or internship) were explored. Additionally, this study investigated how multicultural variables (i.e., race/ethnicity, gender, and degree of practice related to religious/spiritual affiliation) were …


A Case Study Investigating The Impact Of A Blended International Partnership On Perceptions Of Learning And Global Mindedness In A North Carolina High School, Jennifer Ricks Jul 2014

A Case Study Investigating The Impact Of A Blended International Partnership On Perceptions Of Learning And Global Mindedness In A North Carolina High School, Jennifer Ricks

Doctoral Dissertations and Projects

Despite the ever-increasing popularity of international partnerships that blend study abroad and virtual learning, very little data exists to understand their impact on student attitudes and achievement. The purpose of this qualitative case study was to investigate the impact of a blended international school partnership on perceptions of learning and global mindedness in a North Carolina high school. Data was collected, in two phases, from stakeholder interviews, observations, an online Global Mindedness Scale survey, the NC School Report Card, and teacher lesson plans. Global mindedness was found to have increased as participants gained a multifaceted understanding of, and appreciation for, …


Student Engagement And Academic Achievement In Technology Enhanced And Traditional Classroom Environments, Tomeko Johnson-Smith Jul 2014

Student Engagement And Academic Achievement In Technology Enhanced And Traditional Classroom Environments, Tomeko Johnson-Smith

Doctoral Dissertations and Projects

The purpose of this study was to determine the extent to which student engagement and academic achievement were associated with exposure to different modes of instruction; specifically technology enhanced environments vs. traditional FACE-TO-FACE environments. A cross-sectional survey was conducted in October 2013 at a local community college in Charlotte, NC. The Class Level Survey of Student Engagement (CLASSE) was administered to collect valid and reliable variables relating to student engagement from a convenience sample consisting of 80 volunteers enrolled in the Medical Science and Science divisions. Other variables were collected using the Demographic Questionnaire, and the Instructional Environment Questionnaire. The …


Take Flight, Melody Kelly, Hillary Murray, Olivia Robertson, Erica Jack, Michael Hir, Nicholas Schiefer Jun 2014

Take Flight, Melody Kelly, Hillary Murray, Olivia Robertson, Erica Jack, Michael Hir, Nicholas Schiefer

Journal of Interactive Humanities

Take Flight is an educational game prototype. Players learn about the lives of post World War I pilots, as they take on new tasks and find a new way of life. As the pilot interacts with different citizens, he learns about ways in which he can use his plane to help. Fields need to be crop dusted. Packages need to be delivered. Goods need to be smuggled. The pilot's reputation is affected by the types of tasks he chooses to complete. As the game progresses, users learn about everyday uses for planes in the 1920s and about the dangers of …


Designing Your Research Poster: Tips And Best Practices, Medical Media Services Jun 2014

Designing Your Research Poster: Tips And Best Practices, Medical Media Services

Electronic Handouts

One page handout on designing your research poster including tips and best practices from Medical Media Services at Thomas Jefferson University.