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Articles 9151 - 9180 of 36597
Full-Text Articles in Art and Design
What If Data Protection Embraced Foresight And Speculative Design?, Arianna Rossi, Régis Chatellier, Stefano Leucci, Rossana Ducato, Estelle Hary
What If Data Protection Embraced Foresight And Speculative Design?, Arianna Rossi, Régis Chatellier, Stefano Leucci, Rossana Ducato, Estelle Hary
DRS Biennial Conference Series
Due to rapid technological advancements and the growing “datafication” of our societies, individuals’ privacy constitutes an increasingly explored speculative space for regulators, researchers, practitioners, designers and artists. This article reports two experiences at a national and an international data protection authority (i.e., the Commission Nationale de l'Informatique et des Libertés - CNIL - and the European Data Protection Supervisor - EDPS - respectively), where foresight methods and speculative design are employed in policy-making with the goal of anticipating technological trends, their implications for society and their impact on regulations, as well as the effects of existing and upcoming laws on …
The Evolution Of Inclusive Design: A First Timeline Review Of Narratives And Milestones Of Design For Disability, Luka Kille-Speckter, Farnaz Nickpour
The Evolution Of Inclusive Design: A First Timeline Review Of Narratives And Milestones Of Design For Disability, Luka Kille-Speckter, Farnaz Nickpour
DRS Biennial Conference Series
This paper sets out to critically review the history of Inclusive Design on two distinct levels, i.e. the narratives that shape it and the historical milestones which contribute to its evolution. Through an illustrative review of literature and object ethnography, two sets of timelines are outlined. First, a milestone timeline helps establish the chronological evolution of Inclusive Design based on historical milestones and sociocultural perspectives. Second, a narrative timeline helps uncover the underlying narratives around matters of disability, design and inclusivity, and how they evolved. Though identifying historical and emerging shifts in mentality, the timeline review of narratives and milestones …
Designing Proximity With Situated Stakeholders, Davide Fassi, Francesco Vergani
Designing Proximity With Situated Stakeholders, Davide Fassi, Francesco Vergani
DRS Biennial Conference Series
Neighborhoods are becoming laboratories to test new ways to design the cities to solve social, environmental and cultural issues affecting global cities. The car-centered urban planning experienced in the 20th century has fostered researchers and practitioners to explore more the theme of livability and proximity. To trigger the blossoming of these models, a participatory process involving proactive networks of situated stakeholders is needed. This paper shows how competences from the academic realm can effectively boost civic awareness on the role that situated stakeholders have in producing solutions for their own wellbeing. It highlights a process enacted by the XX Lab …
Designing Appropriate Things: An Experiential Perspective On The Effectiveness Of Artefacts In Contributing To Behaviour Change, Thomas Van Arkel, Nynke Tromp
Designing Appropriate Things: An Experiential Perspective On The Effectiveness Of Artefacts In Contributing To Behaviour Change, Thomas Van Arkel, Nynke Tromp
DRS Biennial Conference Series
Behavioural design is an emergent discipline that aims to harness design’s influence on behaviour in an intentional way. However, there is limited knowledge on how to translate knowledge on behaviour and its determinants to specific design properties in ways that can maintain such change. We adopt a user experiential view to discuss the role that artefacts and their materiality play in effectively changing behaviour by introducing the notion of appropriateness, a quality of user-artefact interaction that describes the fitness of an artefact to the user and context that may play a moderating role in effectiveness of a design intervention in …
Investigating The Sound Design Process: Two Case Studies From Radio And Film Production, Rod Selfridge, Sandra Pauletto
Investigating The Sound Design Process: Two Case Studies From Radio And Film Production, Rod Selfridge, Sandra Pauletto
DRS Biennial Conference Series
This paper presents two case studies in which the sound design processes of two professional sound designers, from radio and film, are examined. Through a study procedure that uses techniques such as interviews, observations and a novel set of design briefs, the sound designers' unique approaches and primary concerns are revealed. Results from these studies aim to inform and consolidate the link between professional sound designers´ practices in media production and the field of sonic interaction design.
Visual Communication Design As A Form Of Mindfulness-Based Intervention, Jesvin Puay-Hwa Yeo, Chua-Tee Teo, Reuben Tay
Visual Communication Design As A Form Of Mindfulness-Based Intervention, Jesvin Puay-Hwa Yeo, Chua-Tee Teo, Reuben Tay
DRS Biennial Conference Series
The paper explores the effects of mindfulness-based design interventions to help children better self-regulate their emotions. It attempts to ascertain if the use of prototype designs could further enhance the children’s awareness or mindfulness, and emotional wellbeing. Children’s emotional and behavioural problems have become a growing concern. These problems are related to the difficulties children face in controlling their emotions, which may lead to psychological problems in adulthood. This indicates the need to help children understand feelings and how to self-regulate emotions. A pilot design project was conducted to explore the connection between mindfulness-based practice and emotion regulation in children …
A Community-Based Learning Program To Improve Wellbeing And Design Student Success, Marie Van Den Bergh, Mieke Van Der Bijl-Brouwer, Rebecca Price
A Community-Based Learning Program To Improve Wellbeing And Design Student Success, Marie Van Den Bergh, Mieke Van Der Bijl-Brouwer, Rebecca Price
DRS Biennial Conference Series
While the Pandemic has increased awareness towards student wellbeing in higher education (HE), it also exacerbated existing challenges. Specifically, students pursuing their master graduation thesis often find themselves isolated and overwhelmed due to the individualistic nature of their project and the pressure to create a ‘masterpiece’. In this paper, we provide insight into how designing for community can positively impact thesis design students’ motivation, sense of community and wellbeing, which we identify as drivers of student success. We discuss and evaluate a community-based learning (CBL) program we designed and implemented to improve student success during the master thesis journey of …
Plagiarism Or Reference? Exploring The Detection Criteria And Solutions Of Visual Design Plagiarism, Shenglan Cui, Fang Liu, Yinman Guo, Wei Wang
Plagiarism Or Reference? Exploring The Detection Criteria And Solutions Of Visual Design Plagiarism, Shenglan Cui, Fang Liu, Yinman Guo, Wei Wang
DRS Biennial Conference Series
Visual plagiarism occurs frequently and is often controversial. This paper conducts an exploratory study to discuss detection criteria and solutions for visual plagiarism. Since visual design involves many fields, considering the ubiquity and diversity of posters, we explore plagiarism based on poster design. We summarize the eight main elements which compose a poster artwork and discuss eight factors that influence plagiarism evaluation from two aspects of “Evaluation Standard” and “Evaluation Method.” We discussed possible solutions based on technology and tools to detect visual plagiarism better and track artwork, supporting a good online design sharing environment.
Designing For What? Approaching Necessary Production And Consumption For A Circular Economy, Isaac Arturo Ortega Alvarado, Ida Nilstad Pettersen
Designing For What? Approaching Necessary Production And Consumption For A Circular Economy, Isaac Arturo Ortega Alvarado, Ida Nilstad Pettersen
DRS Biennial Conference Series
Circular economy (CE) is currently a 'hot topic' in design discourse. The focus of these discourses has centered on product design, which is a core aspect of material circularity. However, CE is more than products. This assumption is the base for a research question: what should be the intention in designing for a CE? The recognition of CE as a systemic transition opens up opportunities for other forms of design. These forms should contribute to societal goals concerning why and what is produced –more than the profit-making. We contend that a CE should not be approached from the perspective of …
Design For Wellbeing During Covid-19: A Cybernetic Perspective On Data Feedback Loops In Complex Sociotechnical Systems, Willem Van Der Maden, James Derek Lomas, Paul Hekkert
Design For Wellbeing During Covid-19: A Cybernetic Perspective On Data Feedback Loops In Complex Sociotechnical Systems, Willem Van Der Maden, James Derek Lomas, Paul Hekkert
DRS Biennial Conference Series
The COVID-19 pandemic has put wellbeing on the global agenda like never before. Many businesses, organizations, and even governments have recognized wellbeing as a formal policy goal. This paper addresses the question of how to design complex systems to improve the wellbeing of their stakeholders. We present a case of helping a university adopt a systematic approach to wellbeing assessment and improvement during the COVID-19 crisis. To support the improvement of student and staff wellbeing, we adopted a cybernetic perspective. Practically, this involved focusing on the design of a feedback loop that used wellbeing assessments to inform organizational actions. We …
Pragmatism, Design And Public Sector Innovation: Reflections On Action, Rodger Watson, Kees Dorst
Pragmatism, Design And Public Sector Innovation: Reflections On Action, Rodger Watson, Kees Dorst
DRS Biennial Conference Series
This reflective paper explores the intersection of Pragmatism, Design Research and Public Sector Innovation through the lens of a body of work undertaken at a public sector innovation, design research center between 2010-2018. This center drew explicitly on the work of Donald Schön and Charles Sanders Peirce in the development of its research methodology and practice. The paper includes an illustrative case study that demonstrates the application of Peirce’s model of Innovative Abduction, draws on recent interview data that demonstrates engagement with Deweyan Analysis of Reflective Thinking and reflects on the possibilities that may come from further engagement with the …
Mutant In The Mirror: Queer Becomings With Ai, Grace Leonora Turtle
Mutant In The Mirror: Queer Becomings With Ai, Grace Leonora Turtle
DRS Biennial Conference Series
This paper contributes to scholarly discourse on design and AI by using queerness as a theoretical grounding to explore potentialities for design to interface with and imagine artificial intelligence (AI) differently. The paper does so by reporting on an autotheoretical experiment in which I pose the questions: What if we understood AI as queer, a kind of mutant, in a state of becoming; a dynamic, relational, non-binary gender variant? How then might AI show up in and act on the world (with us humans) differently? The experiment uses a Generative Adversarial Network (GAN) to unsettle how AI is understood today, …
Reflection During Goal Setting: An Analysis Of Popular Personal Informatics Apps, Tina Ekhtiar, Rúben Gouveia, Armağan Karahanoğlu, Geke Ludden
Reflection During Goal Setting: An Analysis Of Popular Personal Informatics Apps, Tina Ekhtiar, Rúben Gouveia, Armağan Karahanoğlu, Geke Ludden
DRS Biennial Conference Series
Setting achievable, realistic goals aligned to people’s current abilities and needs is an important part of behavior change. Reflection is a critical part of this process, as it helps people identify and elicit appropriate goals. Commercial applications that support behavior change often use goal setting; however, we know very little about if these implementations are based on theory and how they support reflection. In this paper, we analyze how popular health tracking apps support reflection during goal setting. We found that a majority supported limited or no reflection during the elicitation of goals. We discuss our findings and suggest design …
Playful Co-Creation In Urban Space: Igniting Activation, Closeness, And Collective Intervention Of Residents In Neighbourhoods, Nicole Arthur, Liridona Sopjani
Playful Co-Creation In Urban Space: Igniting Activation, Closeness, And Collective Intervention Of Residents In Neighbourhoods, Nicole Arthur, Liridona Sopjani
DRS Biennial Conference Series
How public space is designed, who it is designed by, and the events embedded within it can have a huge impact on the lived experiences in a city. Traditional ways of developing urban space have been generating an increasing distance between citizens, the spaces they inhabit, and the processes for creating these spaces. This can be seen in the reduced interactions between people in public space, the little use of public space and the disengagement of citizens from existing development processes. In view of this a playful co-creation approach of temporary urban spaces is explored within a community in Sweden …
Hybrid Economies In Hybrid Cities Built On Manufacturing, Networks, And Design, Carla Sedini
Hybrid Economies In Hybrid Cities Built On Manufacturing, Networks, And Design, Carla Sedini
DRS Biennial Conference Series
The concept of networks will be analyzed through a Hybrid Economy model, looking at new organizational forms and new multi-actor collaborations; Evolutionary Economic Geography defines these as interested in both social and financial returns, and it identifies institutions as particularly relevant in the success of these new enterprises. Six main factors that define the hybridity of a business and an enterprise have been identified: Offer; Goals and impacts; Founders composition; Team/Staff composition; (Relationship with) customers. To test this approach, we decided to analyze qualitative data collected during a research project which involved two sister cities: Milano and Chicago. The paper …
Financial Wellbeing Canvas: Tool For Designing Holistic Financial Services For All Life Stages, Yihyun Lim, Emanuele Gandini
Financial Wellbeing Canvas: Tool For Designing Holistic Financial Services For All Life Stages, Yihyun Lim, Emanuele Gandini
DRS Biennial Conference Series
The paper introduces a design tool, ‘Financial Well-being Canvas’ that is developed to help conceptualize, evaluate, and identify opportunities to create holistic financial well-being service offerings for various ‘life stages’ of users. The paper includes a survey and value mapping of existing product offerings and finance and fintech offers with a focus on interaction style, user approach, and role/character of the service. Taking these insights, the Canvas is designed with the concept of financial well-being at the forefront, specifically in understanding how banks can be present at certain life moments for users to achieve it. The Canvas touches upon three …
Exploring Contexts For Data Materialisation In Post-Pandemic Research Activities With Rural Communities, Marion Lean, Cate Hopkins
Exploring Contexts For Data Materialisation In Post-Pandemic Research Activities With Rural Communities, Marion Lean, Cate Hopkins
DRS Biennial Conference Series
Insights into the ideas and experiences of people and communities affected by policy implementation enable policymakers to design systems and interventions. This is particularly pertinent in areas such as rural connectivity, where policy is often implemented by civil servants living in urban areas with limited experiences or understanding of the unique challenges presented by the rural terrain to digital infrastructure. Drawing on proposals for the value of design in policy settings by Whicher (2020) this paper illustrates practical examples of the use of design in particular in the areas of “changing the nature of evidence” and “more meaningful public consultation” …
Why Consumers Have Contamination Concerns In Refurbished Personal Care Products And How To Reduce Them Via Design, Theresa S. Wallner, Lise Magnier, Ruth Mugge
Why Consumers Have Contamination Concerns In Refurbished Personal Care Products And How To Reduce Them Via Design, Theresa S. Wallner, Lise Magnier, Ruth Mugge
DRS Biennial Conference Series
Refurbishment is a strategy to extend products’ lifetimes. However, refurbished products that are used intimately, such as personal care products, feel uncomfortable to use for consumers because they are perceived to be contaminated. In fifteen in-depth interviews, we explored why consumers have contamination concerns regarding a refurbished Intense-Pulsed-Light device and how to decrease them. Participants expected refurbished personal care products with wear-and-tear to malfunction, to have a shorter product lifetime and to be contaminated. Participants’ inferences differed depending on the location and amount of wear-and-tear. To keep refurbished personal care products at their highest value, we suggest five design strategies …
Systemic Design's Guidelines To Implement Organizational Change, Caterina Rosini, Silvia Barbero
Systemic Design's Guidelines To Implement Organizational Change, Caterina Rosini, Silvia Barbero
DRS Biennial Conference Series
: In the future, organisations must face sudden changes and increase competitiveness. Firms need to have resources and competencies to set a strategic advantage in the business context to survive. This paper describes two management models used to define strategy and implement benefits for the firm and compares them with a systemic framework and the Systemic Design Approach. The comparison highlights the necessity to analyse organisations considering their complexity in terms of resources and interactions between spheres and roles. This evidence led us to sustain that Systemic Design can provide a better approach to organisational complexity and could be able …
Emotional Textures: Exploring Children’S Emotional And Haptic Play, Emilie Bech Jespersen
Emotional Textures: Exploring Children’S Emotional And Haptic Play, Emilie Bech Jespersen
DRS Biennial Conference Series
The paper details the process of Design Based Research (DBR) conducted in a Danish Early Childhood Education (ECE) setting. It explores how relating haptics in tandem with play can provide an angle and a space for addressing and sharing emotional experiences. The research is centered around two iterations of the DBR model and the two subsequent interventions, and finds that using generative toolkit workshop formats as DBR interventions generate rich amounts of data that can be sensitive to interpretation by the researcher. It finds trends within applying meaning to textures and materials, and preferences of material selection. The paper discusses …
I-Lab: The Co-Design Program For The Construction Of The New Erp System Of The Italian State, Giulia Peruzzi, Alessandro Di Matteo, Mariadora Varano, Marco Pardini, Gianluca Carroccia
I-Lab: The Co-Design Program For The Construction Of The New Erp System Of The Italian State, Giulia Peruzzi, Alessandro Di Matteo, Mariadora Varano, Marco Pardini, Gianluca Carroccia
DRS Biennial Conference Series
This document presents the contribution of the I-Lab co-design and requirements program to the implementation of the new Enterprise Resource Planning (ERP) system of Italian public accounting (InIt). Chosen by the State General Accounting Office Department (RGS) of the Ministry of Economy and Finance (MEF) to support the construction of the new ERP, I-Lab has integrated and enhanced the vast range of skills and needs of all the different Italian central administrations, placing them in a series of multidisciplinary innovation teams aimed at the discovery of the main requirements of users/stakeholders/beneficiaries in their relationship with the new ERP solution. A …
Designing New Money: Creative Transactions On Twitch, Chris Elsden, Chris Speed
Designing New Money: Creative Transactions On Twitch, Chris Elsden, Chris Speed
DRS Biennial Conference Series
There is a wealth of contemporary scholarship pointing to ways in which money and payment media are being rapidly reconfigured through data and technology platforms, towards what Swartz terms ‘New Money’. In this article, we look at these developments through the lens of design research and ask: how might we approach the design of new money? And how can design research complement and extend critical sociological work on payment technologies, monetization and new cultural economies? To respond to these questions, we analyse a series of ‘creative transactions’ that take place on live-streaming platform Twitch. Twitch offers a rich example of …
Design Placebos For The Impossibility Of Empathy In Videotelephony, Nesli Hazal Oktay
Design Placebos For The Impossibility Of Empathy In Videotelephony, Nesli Hazal Oktay
DRS Biennial Conference Series
This year, humans were locked in their homes with a rising need for digital communication such as videotelephony. Although videotelephony helps to reduce the physical gap, it leaves little room for the transmission of body language that is usually associated with empathy. This research is inspired by the cognitive model of empathy which can be explained as our desire to understand others’ emotions and interact with them accordingly. By creating a reflective experience of imagining through the body in movement, the research looks into what inter-action design’s role be in working with empathy and asks: In which ways design placebos …
A Material-Centric Approach In Non-Anthropocentric Design, Ziyu Zhou, Valentin Brück, Markus Holzbach
A Material-Centric Approach In Non-Anthropocentric Design, Ziyu Zhou, Valentin Brück, Markus Holzbach
DRS Biennial Conference Series
With the non-anthropocentric view, the materials—the non-human actors, can be seen as active contributors to the design process itself. Materials become carriers of a wide variety of information and reshape human and non-human relations as relational agencies. Many pioneer design activities that de-center humanity rethink the relationship among different material actors to reflect on the 'Anthropocene' issues. The approaches to designing for post-Anthropocene scenarios are usually provocative in various aspects. This paper proposes a speculative, material-centric design approach to engage discussions towards post-Anthropocene scenarios by rethinking the entanglement of human and non-human actors. This approach was used to conduct a …
Communicating The Value Of Design Research, Joseph Lindley, David Philip Green, Mayane Dore, Zach Mason, Claire Coulton, Arne Berger, Miriam Sturdee
Communicating The Value Of Design Research, Joseph Lindley, David Philip Green, Mayane Dore, Zach Mason, Claire Coulton, Arne Berger, Miriam Sturdee
DRS Biennial Conference Series
The overarching theme for this Conversation was How can we communicate the value of Design Research? This was accompanied by the more specific question, How we can get Design Research into ‘Research Methods 101’? At the Conversation, which was attended by approximately 30 participants, five groups were formed, and a ‘Question Bridge’ format was adopted to explore these themes—a structure which uses question and answers pairs to explore challenges and mitigation strategies around the theme. The Question Bridge exercise demonstrated that there are clear divisions and contrasting perspectives in the Design Research community. The subse- quent plenary discussion showed that …
The Desire To Excel In Design Education: Have We Pushed It Too Far?, Marie Van Den Bergh, Mieke Van Der Bijl-Brouwer, Rebecca Price
The Desire To Excel In Design Education: Have We Pushed It Too Far?, Marie Van Den Bergh, Mieke Van Der Bijl-Brouwer, Rebecca Price
DRS Biennial Conference Series
In our work as design educators, we have been experimenting with and researching a range of initiatives that aim to improve design student wellbeing, learning outcomes and designer resilience at TU Delft and at the University of Technology Sydney. One aspect that has come up repeatedly in our work is this pressure to perform and its tension with learning and wellbeing. We used this DRS22 conversation to explore this topic more deeply.
Practice Research In Social Design As A Form Of Inquiry, Patrycja Kaszynska, Eva Knutz, Thomas Markussen
Practice Research In Social Design As A Form Of Inquiry, Patrycja Kaszynska, Eva Knutz, Thomas Markussen
DRS Biennial Conference Series
The chairs' editorial introducing the theme track 'Practice research in social design as a form of inquiry'.
Food+Design - Transformations Via Transversal And Transdisciplinary Approaches, Silvana Juri, Sonia Massari, Pedro Reissig
Food+Design - Transformations Via Transversal And Transdisciplinary Approaches, Silvana Juri, Sonia Massari, Pedro Reissig
DRS Biennial Conference Series
The chairs' introductory editorial for the theme track 'Food+Design - transformations via transversal and transdisciplinary approaches'.
Understanding Play — Designing For Emergence, Karen Feder, Sune Gudiksen
Understanding Play — Designing For Emergence, Karen Feder, Sune Gudiksen
DRS Biennial Conference Series
The chairs' introductory editorial for the theme track 'Understanding play — designing for emergence'.
The Echoing River: A Drs 2022 Lab, John Fass, Tyler Fox, Alastair Steele
The Echoing River: A Drs 2022 Lab, John Fass, Tyler Fox, Alastair Steele
DRS Biennial Conference Series
This DRS lab was a ten-day project carried out at Espacio Open on Zor- roztaurre in central Bilbao in June 2022. The Echoing River sought to address the theme of Creative Industries and Public Space through sonic placemaking. With this paper, which reports on the Lab outputs, we hope to demonstrate new ways of activating abandoned and overlooked public spaces in creative ways. The lab exemplifies a way for Bilbao to involve people in experimental, hands-on creative work that reveals the value of an enriched, shared public sphere. Interdisciplinary international collabora- tion is fundamental to our approach. The Echoing River …