Shop Problems In Scheduling,
2011
University of Nevada, Las Vegas
Shop Problems In Scheduling, James Andro-Vasko
UNLV Theses, Dissertations, Professional Papers, and Capstones
The shop problems in scheduling will be discussed in this thesis. The ones I'll be discussing will be the flow shop, open shop, and job shop. The general idea of shop problems is that you're given a set of jobs and a set of machines. Each job is predeterminely broken into parts and there are rules to how each part is executed on a machine. In this thesis, several shop problems and their algorithms will be introduced that I have researched. There are several examples and counter examples that I have constructed. Also I will discuss how an arbitrary problem …
Sharp Feature Identification In A Polygon,
2011
University of Nevada, Las Vegas
Sharp Feature Identification In A Polygon, Joseph P. Scanlan
UNLV Theses, Dissertations, Professional Papers, and Capstones
This thesis presents an efficient algorithm for recognizing and extracting sharp-features from polygonal shapes. As used here, a sharp-feature is a distinct portion of a polygon that is long and skinny. The algorithm executes in O(n^2) time, where n is the number of vertices in the polygon. Experimental results from a Java implementation of the algorithm are also presented.
Implementation Of Hidden Semi-Markov Models,
2011
University of Nevada, Las Vegas
Implementation Of Hidden Semi-Markov Models, Nagendra Abhinav Dasu
UNLV Theses, Dissertations, Professional Papers, and Capstones
One of the most frequently used concepts applied to a variety of engineering and scientific studies over the recent years is that of a Hidden Markov Model (HMM). The Hidden semi-Markov model (HsMM) is contrived in such a way that it does not make any premise of constant or geometric distributions of a state duration. In other words, it allows the stochastic process to be a semi-Markov chain. Each state can have a collection of observations and the duration of each state is a variable. This allows the HsMM to be used extensively over a range of applications. Some of …
Using Smoothing Techniques To Improve The Performance Of Hidden Markov’S Model,
2011
University of Nevada, Las Vegas
Using Smoothing Techniques To Improve The Performance Of Hidden Markov’S Model, Sweatha Boodidhi
UNLV Theses, Dissertations, Professional Papers, and Capstones
The result of training a HMM using supervised training is estimated probabilities for emissions and transitions. There are two difficulties with this approach Firstly, sparse training data causes poor probability estimates. Secondly, unseen probabilities have emission probability of zero. In this thesis, we report on different smoothing techniques and their implementations. We further report on our experimental results using standard precision and recall for various smoothing techniques.
Higher-Level Application Of Adaptive Dynamic Programming/Reinforcement Learning – A Next Phase For Controls And System Identification?,
2011
Portland State University
Higher-Level Application Of Adaptive Dynamic Programming/Reinforcement Learning – A Next Phase For Controls And System Identification?, George G. Lendaris
Systems Science Friday Noon Seminar Series
Humans have the ability to make use of experience while performing system identification and selecting control actions for changing situations. In contrast to current technological implementations that slow down as more knowledge is stored, as more experience is gained, human processing speeds up and has enhanced effectiveness. An emerging experience-based (“higher level”) approach promises to endow our technology with enhanced efficiency and effectiveness.
The notions of context and context discernment are important to understanding this human ability. These are defined as appropriate to controls and system-identification. Some general background on controls, Dynamic Programming, and Adaptive Critic leading to Adaptive Dynamic …
Dynamic Decision Making And Race Games,
2011
University of Nevada, Las Vegas
Dynamic Decision Making And Race Games, Shipra De
Calvert Undergraduate Research Awards
Frequent criticism in dynamic decision making research pertains to the overly complex nature of the decision tasks used in experimentation. To address such concerns we study dynamic decision making with respect to the simple race game Hog, which has a computable optimal decision strategy. In the two-player game of Hog, individuals compete to be the first to reach a designated threshold of points. Players alternate rolling a desired quantity of dice. If the number one appears on any of the dice, the player receives no points for his turn; otherwise, the sum of the numbers appearing on the dice is …
Two-Layer Multiple Kernel Learning,
2011
Nanyang Technological University
Two-Layer Multiple Kernel Learning, Jinfeng Zhuang, Ivor W. Tsang, Steven C. H. Hoi
Research Collection School Of Computing and Information Systems
Multiple Kernel Learning (MKL) aims to learn kernel machines for solving a real machine learning problem (e.g. classification) by exploring the combinations of multiple kernels. The traditional MKL approach is in general “shallow” in the sense that the target kernel is simply a linear (or convex) combination of some base kernels. In this paper, we investigate a framework of Multi-Layer Multiple Kernel Learning (MLMKL) that aims to learn “deep” kernel machines by exploring the combinations of multiple kernels in a multi-layer structure, which goes beyond the conventional MKL approach. Through a multiple layer mapping, the proposed MLMKL framework offers higher …
A Probabilistic Analysis Of Misparking In Reservation Based Parking Garages,
2011
Old Dominion University
A Probabilistic Analysis Of Misparking In Reservation Based Parking Garages, Vikas G. Ashok
Computer Science Theses & Dissertations
Parking in major cities is an expensive and annoying affair, the reason ascribed to the limited availability of parking space. Modern parking garages provide parking reservation facility, thereby ensuring availability to prospective customers. Misparking in such reservation based parking garages creates confusion and aggravates driver frustration. The general conception about misparking is that it tends to completely cripple the normal functioning of the system leading to chaos and confusion. A single mispark tends to have a ripple effect and therefore spawns a chain of misparks. The chain terminates when the last mispark occurs at the parking slot reserved by the …
Fusion Of Visual And Thermal Images Using Genetic Algorithms,
2011
Old Dominion University
Fusion Of Visual And Thermal Images Using Genetic Algorithms, Sertan Erkanli
Electrical & Computer Engineering Theses & Dissertations
Demands for reliable person identification systems have increased significantly due to highly security risks in our daily life. Recently, person identification systems are built upon the biometrics techniques such as face recognition. Although face recognition systems have reached a certain level of maturity, their accomplishments in practical applications are restricted by some challenges, such as illumination variations. Current visual face recognition systems perform relatively well under controlled illumination conditions while thermal face recognition systems are more advantageous for detecting disguised faces or when there is no illumination control. A hybrid system utilizing both visual and thermal images for face recognition …
A Family Of Simple Non-Parametric Kernel Learning Algorithms From Pairwise Constraints,
2011
Nanyang Technological University
A Family Of Simple Non-Parametric Kernel Learning Algorithms From Pairwise Constraints, Jinfeng Zhuang, Ivor W. Tsang, Steven C. H. Hoi
Research Collection School Of Computing and Information Systems
Previous studies of Non-Parametric Kernel Learning (NPKL) usually formulate the learning task as a Semi-Definite Programming (SDP) problem that is often solved by some general purpose SDP solvers. However, for N data examples, the time complexity of NPKL using a standard interior-point SDP solver could be as high as O(N6.5), which prohibits NPKL methods applicable to real applications, even for data sets of moderate size. In this paper, we present a family of efficient NPKL algorithms, termed "SimpleNPKL", which can learn non-parametric kernels from a large set of pairwise constraints efficiently. In particular, we propose two efficient SimpleNPKL algorithms. One …
Unmanned Aerial Vehicles Collision Avoidance From Moving Obstacles,
2011
Old Dominion University
Unmanned Aerial Vehicles Collision Avoidance From Moving Obstacles, Atila Ozdemir
Electrical & Computer Engineering Theses & Dissertations
The usage of the unmanned aerial vehicles (UAV) is becoming more diverse day by day in both military and civil applications. Specifically in military applications, they are becoming a "must-have" component in every arsenal. Low cost, and especially the importance of human life, makes these vehicles desired in any military situation. But in order to take advantage of the UAVs, these vehicles should be able to navigate safely and not collide with other air vehicles, especially ones that are manned and carry personnel. As a result, the importance of a collision avoidance system of the UA V arises and begins …
Video Stabilization Based On Speeded-Up Robust Features,
2011
Old Dominion University
Video Stabilization Based On Speeded-Up Robust Features, Minqi Zhou
Electrical & Computer Engineering Theses & Dissertations
With the advancement of science and technology, portable devices using video cameras are becoming more popular. Videos captured by ordinary commercial cameras always suffer from undesired motion which results from human hand shaking and mobile platform vibration. The undesired motion would not only blur the image degrading the image quality leading to inaccurate results in automatic object recognition and tracking, but also make it difficult for people to focus on specific object regions. It is also a possibility that one may feel dizzy while watching shaky video for a long time. Many hardware and software methodologies have been developed by …
Decompiler For Pseudo Code Generation,
2011
San Jose State University
Decompiler For Pseudo Code Generation, Ankit Patel
Master's Projects
Decompiling is an area of interest for researchers in the field of software reverse engineering. When the source code from a high-level programming language is compiled, it loses a great deal of information, including code structure, syntax, and punctuation.
The purpose of this research is to develop an algorithm that can efficiently decompile assembly language into pseudo C code. There are tools available that claim to extract high-level code from an executable file, but the results of these tools tend to be inaccurate and unreadable.
Our proposed algorithm can decompile assembly code to recover many basic high-level programming structures, including …
Recognition Situations Using Extended Dempster-Shafer Theory,
2011
Technological University Dublin
Recognition Situations Using Extended Dempster-Shafer Theory, Susan Mckeever
Other resources
Weiser’s [111] vision of pervasive computing describes a world where technology seamlessly integrates into the environment, automatically responding to peoples’ needs. Underpinning this vision is the ability of systems to automatically track the situation of a person. The task of situation recognition is critical and complex: noisy and unreliable sensor data, dynamic situations, unpredictable human behaviour and changes in the environment all contribute to the complexity. No single recognition technique is suitable in all environments. Factors such as availability of training data, ability to deal with uncertain information and transparency to the user will determine which technique to use in …
Multi-Objective Zone Mapping In Large-Scale Distributed Virtual Environments,
2011
Singapore Management University
Multi-Objective Zone Mapping In Large-Scale Distributed Virtual Environments, Nguyen Binh Duong Ta, Suiping Zhou, Wentong Cai, Xueyan Tang, Rassul Avani
Research Collection School Of Computing and Information Systems
In large-scale distributed virtual environments (DVEs), the NP-hard zone mapping problem concerns how to assign distinct zones of the virtual world to a number of distributed servers to improve overall interactivity. Previously, this problem has been formulated as a single-objective optimization problem, in which the objective is to minimize the total number of clients that are without QoS. This approach may cause considerable network traffic and processing overhead, as a large number of zones may need to be migrated across servers. In this paper, we introduce a multi-objective approach to the zone mapping problem, in which both the total number …
Minimax And Maximin Fitting Of Geometric Objects To Sets Of Points,
2011
University of Denver
Minimax And Maximin Fitting Of Geometric Objects To Sets Of Points, Yan B. Mayster
Electronic Theses and Dissertations
This thesis addresses several problems in the facility location sub-area of computational geometry. Let S be a set of n points in the plane. We derive algorithms for approximating S by a step function curve of size k < n, i.e., by an x-monotone orthogonal polyline ℜ with k < n horizontal segments. We use the vertical distance to measure the quality of the approximation, i.e., the maximum distance from a point in S to the horizontal segment directly above or below it. We consider two types of problems: min-ε, where the goal is to minimize the error for a …
Flipping The Winner Of A Poset Game,
2011
Illinois Mathematics and Science Academy
Flipping The Winner Of A Poset Game, Adam O. Kalinich '12
Student Publications & Research
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games. The playing field consists of a set of elements, some of which are greater than other elements. Two players take turns removing an element and all elements greater than it, and whoever takes the last element wins. Examples of poset games include Nim and Chomp. We investigate the complexity of computing which player of a poset game has a winning strategy. We give an inductive procedure that modifies poset games to change the nim-value which informally captures the winning strategies in the game. For a generic …
Cryptography Using Steganography: New Algorithms And Applications,
2011
Technological University Dublin
Cryptography Using Steganography: New Algorithms And Applications, Jonathan Blackledge
Articles
Developing methods for ensuring the secure exchange of information is one of the oldest occupations in history. With the revolution in Information Technology, the need for securing information and the variety of methods that have been developed to do it has expanded rapidly. Much of the technology that forms the basis for many of the techniques used today was originally conceived for use in military communications and has since found a place in a wide range of industrial and commercial sectors. This has led to the development of certain industry standards that are compounded in specific data processing algorithms together …
On The Applications Of Deterministic Chaos For Encrypting Data On The Cloud,
2011
Technological University Dublin
On The Applications Of Deterministic Chaos For Encrypting Data On The Cloud, Jonathan Blackledge, Nikolai Ptitsyn
Conference papers
Cloud computing is expected to grow considerably in the future because it has so many advantages with regard to sale and cost, change management, next generation architectures, choice and agility. However, one of the principal concerns for users of the Cloud is lack of control and above all, data security. This paper considers an approach to encrypting information before it is ‘placed’ on the Cloud where each user has access to their own encryption algorithm, an algorithm that is based on a set of iterated function systems that outputs a chaotic number stream, designed to produce a cryptographically secure cipher. …
Shared Memory, Message Passing, And Hybrid Merge Sorts For Standalone And Clustered Smps,
2011
Chapman University
Shared Memory, Message Passing, And Hybrid Merge Sorts For Standalone And Clustered Smps, Atanas Radenski
Mathematics, Physics, and Computer Science Faculty Books and Book Chapters
While merge sort is well-understood in parallel algorithms theory, relatively little is known of how to implement parallel merge sort with mainstream parallel programming platforms, such as OpenMP and MPI, and run it on mainstream SMP-based systems, such as multi-core computers and multi-core clusters. This is misfortunate because merge sort is not only a fast and stable sort algorithm, but it is also an easy to understand and popular representative of the rich class of divide-and-conquer methods; hence better understanding of merge sort parallelization can contribute to better understanding of divide-and-conquer parallelization in general. In this paper, we investigate three …
