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Public Interest Technology: Coding For The Public Good, Devorah Kletenik 2020 CUNY Brooklyn College

Public Interest Technology: Coding For The Public Good, Devorah Kletenik

Open Educational Resources

These slides are used to guide a discussion with students introducing them to the notion of public interest technology and coding for the public good. The lesson is intended to spark a discussion with students about different sorts of technology and their societal ramifications.


Accessibility: The Whys And The Hows, Devorah Kletenik 2020 CUNY Brooklyn College

Accessibility: The Whys And The Hows, Devorah Kletenik

Open Educational Resources

This presentation introduces Computer Science students to the notion of accessibility: developing software for people with disabilities. This lesson provides a discussion of why accessibility is important (including the legal, societal and ethical benefits) as well as an overview of different types of impairments (visual, auditory, motor, neurological/cognitive) and how developers can make their software accessible to users with those disabilities. This lesson includes videos and links to readings and tutorials for students.


Coding For The Public Good: Front-End Website Design And Development, Devorah Kletenik 2020 CUNY Brooklyn College

Coding For The Public Good: Front-End Website Design And Development, Devorah Kletenik

Open Educational Resources

This activity helps student design and develop a front-end of a website, from wireframes through HTML/CSS/Javascript. It includes design questions for students, including the invocation of Ben Schneiderman's eight golden rules for interface design.

Note: this activity assumes prior knowledge of web development. Since this activity is designed for an HCI course, with a focus on interface design, students are not expected to create a back-end for it. This activity can obviously be modified for a full-stack experience.


Accessibility Evaluation, Devorah Kletenik 2020 CUNY Brooklyn College

Accessibility Evaluation, Devorah Kletenik

Open Educational Resources

This activity guides students through the evaluation of a website that they have created to see if it is accessible for users with disabilities. Students will simulate a number of different disabilities (e.g. visual impairments, color blindness, auditory impairments, motor impairments) to see if their website is accessible; they will also use automated W3 and WAVE tools to evaluate their sites. Students will consider the needs of users with disabilities by creating a persona and scenario of a user with disabilities interacting with their site. Finally, students will write up recommendations to change their site and implement the changes.


Transfer Equivalency Site For The Registrar, Janelle N. Rohrbach, Alissa C. Cielecki, Jules A. Turner 2020 Arcadia University

Transfer Equivalency Site For The Registrar, Janelle N. Rohrbach, Alissa C. Cielecki, Jules A. Turner

Capstone Showcase

The website, arcadia-transfer-equiv.com, was drafted and created for Bill Enick, Registrar at Arcadia University. This was an expansion of a preliminary version of the website created by Caleigh Diefenthaler, Christian Charney, and Dylan Power. The site includes two transfer equivalency tools which can be used to search for course equivalencies by academic institution or by a given Arcadia course. The tools, which pull from a database maintained by the Registrar, will display courses that have transferred to the University successfully. The website also hosts two interactive forms. These forms allow Arcadia students to request approval for courses that have or …


Android Game, Ryan Weston 2020 The University of Akron

Android Game, Ryan Weston

Williams Honors College, Honors Research Projects

The purpose of this project was to create an endless runner game for Android coded in Java and XML and developed in Android Studio. In the game, the player controls a frog that jumps from lily pad to lily pad to avoid logs moving toward the player. The player must also maneuver the lily pads as they can randomly disappear. There are three difficulties in the game that vary the disappearance rate of lily pads as well as the frequency and acceleration rate of the log obstacles. The game also has a scoring system and saves the high score locally …


Towards Large-Scale And Robust Code Authorship Identification With Deep Feature Learning, Mohammed Abuhamad 2020 University of Central Florida

Towards Large-Scale And Robust Code Authorship Identification With Deep Feature Learning, Mohammed Abuhamad

Electronic Theses and Dissertations, 2020-2023

Successful software authorship identification has both software forensics applications and privacy implications. However, the process requires an efficient extraction of quality authorship attributes. The extraction of such attributes is very challenging due to several factors such as the variety of software formats, number of available samples, and possible obfuscation or adversarial manipulation. We focus on software authorship identification from three central perspectives: large-scale single-authored software, real-world multi-authored software, and the robustness assessment of code authorship identification methods against adversarial attacks. First, we propose DL-CAIS, a deep Learning-based approach for software authorship attribution, that facilitates large-scale, format-independent, language-oblivious, and obfuscation-resilient software …


Generating Peptide Mass Spectrometry Ground Truth Data, Jessica L. Henning, Rob Smith 2020 The University Of Montana

Generating Peptide Mass Spectrometry Ground Truth Data, Jessica L. Henning, Rob Smith

Graduate Student Theses, Dissertations, & Professional Papers

Very few quantitative evaluations exist for precursor mass spectrometry data due to the lack of tools for enabling the manual feature finding necessary to generate this data. Other lacks the ability to capture, edit, save, and view precursor mass spectrometry data. We present JS-MS 2.0, a software suite that provides a dependency-free, browser-based, one click, cross-platform solution for creating precursor ground truth. The software retains the first version’s capacity for loading, viewing, and navigating MS1 data in 2- and 3-D, and adds tools for capturing, editing, saving and viewing isotopic envelope and extracted isotopic chromatogram features. The software can also …


Virtual Reality Environment Recreation, Ryan Douglas 2020 The University of Akron

Virtual Reality Environment Recreation, Ryan Douglas

Williams Honors College, Honors Research Projects

This project will consist of a virtual reality based program that is capable of showing the user both the modern day state of a site of historic or archaeological significance, along with a recreation of what said site or area may have looked like in the past, primarily during the time that gave the site its historical significance. The virtual reality program itself is to be run on modern day Windows hardware and used with the VIVE virtual reality head-mounted display and controllers. Alongside the completed program, the creation of the environments themselves will be documented, resulting in an organized …


Managing Inventory: A Study Of Databases And Database Management Systems, Jemal M. Jemal 2020 The College of Wooster

Managing Inventory: A Study Of Databases And Database Management Systems, Jemal M. Jemal

Senior Independent Study Theses

Databases play an important role in the storage and manipulation of data. Databases and database management systems allow for fast and efficient data querying that has recently become increasingly important in most companies and organizations. This paper introduces a few of the different types of database management systems that are in widespread use today. It introduces some important terminology related to databases and database management systems. This paper also briefly discusses web user interfaces, highlighting important user interface design principles. Finally, an inventory management system is implemented for a local stationery store and is integrated with a web application to …


V-Slam And Sensor Fusion For Ground Robots, Ejup Hoxha 2020 CUNY City College

V-Slam And Sensor Fusion For Ground Robots, Ejup Hoxha

Dissertations and Theses

In underground, underwater and indoor environments, a robot has to rely solely on its on-board sensors to sense and understand its surroundings. This is the main reason why SLAM gained the popularity it has today. In recent years, we have seen excellent improvement on accuracy of localization using cameras and combinations of different sensors, especially camera-IMU (VIO) fusion. Incorporating more sensors leads to improvement of accuracy,but also robustness of SLAM. However, while testing SLAM in our ground robots, we have seen a decrease in performance quality when using the same algorithms on flying vehicles.We have an additional sensor for ground …


Practical Server-Side Indoor Localization: Tackling Cardinality Outlier Challenges, Anuradha RAVI, Archan MISRA 2020 Singapore Management University

Practical Server-Side Indoor Localization: Tackling Cardinality Outlier Challenges, Anuradha Ravi, Archan Misra

Research Collection School Of Computing and Information Systems

In spite of many advances in indoor localization techniques, practical implementation of robust device independent, server-side Wi-Fi localization (i.e., without any active participation of client devices) remains a challenge. This work utilizes an operationally-deployed Wi-Fi based indoor location infrastructure, based on the classical RADAR algorithm, to tackle two such practical challenges: (a) low cardinality, whereby only the associated AP generates sufficient RSSI reports and (b) outlier identification, which requires explicit identification of mobile clients that are attached to the Wi-Fi network but outside the fingerprinted region. To tackle the low-cardinality problem, we present a technique that uses cardinality changes to …


Remote Communication In Wilderness Search And Rescue: Implications For The Design Of Emergency Distributed-Collaboration Tools For Network-Sparse Environments, Brennan JONES, Anthony TANG, Carman NEUSTAEDTER 2020 University of Calgary

Remote Communication In Wilderness Search And Rescue: Implications For The Design Of Emergency Distributed-Collaboration Tools For Network-Sparse Environments, Brennan Jones, Anthony Tang, Carman Neustaedter

Research Collection School Of Computing and Information Systems

Wilderness search and rescue (WSAR) requires careful communication between workers in different locations. To understand the contexts from which WSAR workers communicate and the challenges they face, we interviewed WSAR workers and observed a mock-WSAR scenario. Our findings illustrate that WSAR workers face challenges in maintaining a shared mental model. This is primarily done through distributed communication using two-way radios and cell phones for text and photo messaging; yet both implicit and explicit communication suffer. WSAR workers send messages for various reasons and share different types of information with varying levels of urgency. This warrants the use of multiple communication …


Design And Development Of Electronic Sensor And Monitoring System Of Smart Low-Cost Phototherapy Light System For Non-Invasive Monitoring And Treatment Of Neonatal Jaundice, Paul M. Cabacungan, Carlos Oppus, Gregory L. Tangonan, Nerissa G. Cabacungan, John Paul Mamaradlo, Neil Angelo Mercado 2020 Ateneo de Manila University

Design And Development Of Electronic Sensor And Monitoring System Of Smart Low-Cost Phototherapy Light System For Non-Invasive Monitoring And Treatment Of Neonatal Jaundice, Paul M. Cabacungan, Carlos Oppus, Gregory L. Tangonan, Nerissa G. Cabacungan, John Paul Mamaradlo, Neil Angelo Mercado

Electronics, Computer, and Communications Engineering Faculty Publications

This paper showcases our previous and continuously improving development at Ateneo Innovation Center (AIC) and partners in designing and further enhancing the existing Low-cost Phototherapy Light System (LPLS) and Improved Low-cost Phototherapy Light System (ILPLS) to the new Smart Low-cost Phototherapy Light System (Smart LPLS) with non-invasive jaundice monitoring for newborns with Neonatal Jaundice (NNJ). Developing this tool will help determine the intensity of yellowish color in infants and can monitor NNJ in a non-invasive way. The system is envisioned to be integrated with Mobile or Near Cloud as part of Smart Nursing Station together with other hospital equipment for …


Crowdsourcing Image Extraction And Annotation: Software Development And Case Study, Ana Jofre, Vincent Berardi, Kathleen P.J. Brennan, Aisha Cornejo, Carl Bennett, John Harlan 2020 SUNY Polytechnic

Crowdsourcing Image Extraction And Annotation: Software Development And Case Study, Ana Jofre, Vincent Berardi, Kathleen P.J. Brennan, Aisha Cornejo, Carl Bennett, John Harlan

Psychology Faculty Articles and Research

We describe the development of web-based software that facilitates large-scale, crowdsourced image extraction and annotation within image-heavy corpora that are of interest to the digital humanities. An application of this software is then detailed and evaluated through a case study where it was deployed within Amazon Mechanical Turk to extract and annotate faces from the archives of Time magazine. Annotation labels included categories such as age, gender, and race that were subsequently used to train machine learning models. The systemization of our crowdsourced data collection and worker quality verification procedures are detailed within this case study. We outline a data …


Computer Vision Gesture Recognition For Rock Paper Scissors, Nicholas Hunter 2020 The College of Wooster

Computer Vision Gesture Recognition For Rock Paper Scissors, Nicholas Hunter

Senior Independent Study Theses

This project implements a human versus computer game of rock-paper-scissors using machine learning and computer vision. Player’s hand gestures are detected using single images with the YOLOv3 object detection system. This provides a generalized detection method which can recognize player moves without the need for a special background or lighting setup. Additionally, past moves are examined in context to predict the most probable next move of the system’s opponent. In this way, the system achieves higher win rates against human opponents than by using a purely random strategy.


Sop Development For Erp/Software Project Management Of A Consulting Company, Piyanat Viengcome 2020 Faculty of Engineering

Sop Development For Erp/Software Project Management Of A Consulting Company, Piyanat Viengcome

Chulalongkorn University Theses and Dissertations (Chula ETD)

Presently, ERP/software consulting company has experienced in information gathering process from users in customer company which lead to insufficient to-be process development and vendor selection process. The unexpected results would be extra budget and high manual workload in organization. The possible root cause is uncleared procedure to proceed the project management in ERP/software implementation. The objective of this research is to develop the standard operating procedure for ERP/software project management of a consulting company concentrated in manufacturing industry in Thailand. The methodology starts with studying of competitors' approach from their websites. The ERP expert interview is the next step, 3 …


Data For The Review Of Gamified Fitness Tracker Apps, Aatish Neupane, Derek Hansen, Anud Sharma, Jerry Alan Fails 2020 Brigham Young University - Provo

Data For The Review Of Gamified Fitness Tracker Apps, Aatish Neupane, Derek Hansen, Anud Sharma, Jerry Alan Fails

ScholarsArchive Data

This is a supplemental dataset to a paper that reviews 103 gamified fitness tracker apps and analyzes the presence and usage of various game elements. This dataset contains the list of those apps that were reviewed. It also contains the coding that represents the presence of difference game elements.


Continuous Deployment Transitions At Scale, Laurie Williams, Kent Beck, Jeffrey Creasey, Andrew Glover, James Holman, Jez Humble, David McLaughlin, John Thomas Micco, Brendan Murphy, Jason A. Cox, Vishnu Pendyala, Steven Place, Zachary T. Pritchard, Chuck Rossi, Tony Savor, Michael Stumm, Chris Parnin 2020 North Carolina State University

Continuous Deployment Transitions At Scale, Laurie Williams, Kent Beck, Jeffrey Creasey, Andrew Glover, James Holman, Jez Humble, David Mclaughlin, John Thomas Micco, Brendan Murphy, Jason A. Cox, Vishnu Pendyala, Steven Place, Zachary T. Pritchard, Chuck Rossi, Tony Savor, Michael Stumm, Chris Parnin

Faculty Research, Scholarly, and Creative Activity

Predictable, rapid, and data-driven feature rollout; lightning-fast; and automated fix deployment are some of the benefits most large software organizations worldwide are striving for. In the process, they are transitioning toward the use of continuous deployment practices. Continuous deployment enables companies to make hundreds or thousands of software changes to live computing infrastructure every day while maintaining service to millions of customers. Such ultra-fast changes create a new reality in software development. Over the past four years, the Continuous Deployment Summit, hosted at Facebook, Netflix, Google, and Twitter has been held. Representatives from companies like Cisco, Facebook, Google, IBM, Microsoft, …


Evolution Of Integration, Build, Test, And Release Engineering Into Devops And To Devsecops, Vishnu Pendyala 2020 San Jose State University

Evolution Of Integration, Build, Test, And Release Engineering Into Devops And To Devsecops, Vishnu Pendyala

Faculty Research, Scholarly, and Creative Activity

Software engineering operations in large organizations are primarily comprised of integrating code from multiple branches, building, testing the build, and releasing it. Agile and related methodologies accelerated the software development activities. Realizing the importance of the development and operations teams working closely with each other, the set of practices that automated the engineering processes of software development evolved into DevOps, signifying the close collaboration of both development and operations teams. With the advent of cloud computing and the opening up of firewalls, the security aspects of software started moving into the applications leading to DevSecOps. This chapter traces the journey …


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