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Vr Circuit Simulation With Advanced Visualization For Enhancing Comprehension In Electrical Engineering, Elliott Wolbach 2024 University of Nebraska-Lincoln

Vr Circuit Simulation With Advanced Visualization For Enhancing Comprehension In Electrical Engineering, Elliott Wolbach

Department of Electrical and Computer Engineering: Dissertations, Theses, and Student Research

As technology advances, the field of electrical and computer engineering continuously demands innovative tools and methodologies to facilitate effective learning and comprehension of fundamental concepts. Through a comprehensive literature review, it was discovered that there was a gap in the current research on using VR technology to effectively visualize and comprehend non-observable electrical characteristics of electronic circuits. This thesis explores the integration of Virtual Reality (VR) technology and real-time electronic circuit simulation with enhanced visualization of non-observable concepts such as voltage distribution and current flow within these circuits. The primary objective is to develop an immersive educational platform that makes …


Binder, Tyler A. Peaster, Lindsey M. Davenport, Madelyn Little, Alex Bales 2024 Arkansas Tech University

Binder, Tyler A. Peaster, Lindsey M. Davenport, Madelyn Little, Alex Bales

ATU Scholars Symposium

Binder is a mobile application that aims to introduce readers to a book recommendation service that appeals to devoted and casual readers. The main goal of Binder is to enrich book selection and reading experience. This project was created in response to deficiencies in the mobile space for book suggestions, library management, and reading personalization. The tools we used to create the project include Visual Studio, .Net Maui Framework, C#, XAML, CSS, MongoDB, NoSQL, Git, GitHub, and Figma. The project’s selection of books were sourced from the Google Books repository. Binder aims to provide an intuitive interface that allows users …


Factors Influencing The Perceptions Of Human-Computer Interaction Curriculum Developers In Higher Education Institutions During Curriculum Design And Delivery, Cynthia Augustine, Salah Kabanda 2024 Department of Information Systems, University of Cape Town

Factors Influencing The Perceptions Of Human-Computer Interaction Curriculum Developers In Higher Education Institutions During Curriculum Design And Delivery, Cynthia Augustine, Salah Kabanda

The African Journal of Information Systems

Computer science (CS) and information systems students seeking to work as software developers upon graduating are often required to create software that has a sound user experience (UX) and meets the needs of its users. This includes addressing unique user, context, and infrastructural requirements. This study sought to identify the factors that influence the perceptions of human-computer interaction (HCI) curriculum developers in higher education institutions (HEIs) in developing economies of Africa when it comes to curriculum design and delivery. A qualitative enquiry was conducted and consisted of fourteen interviews with HCI curriculum developers and UX practitioners in four African countries. …


Immersive Japanese Language Learning Web Application Using Spaced Repetition, Active Recall, And An Artificial Intelligent Conversational Chat Agent Both In Voice And In Text, Marc Butler 2024 Southern Adventist University

Immersive Japanese Language Learning Web Application Using Spaced Repetition, Active Recall, And An Artificial Intelligent Conversational Chat Agent Both In Voice And In Text, Marc Butler

MS in Computer Science Project Reports

In the last two decades various human language learning applications, spaced repetition software, online dictionaries, and artificial intelligent chat agents have been developed. However, there is no solution to cohesively combine these technologies into a comprehensive language learning application including skills such as speaking, typing, listening, and reading. Our contribution is to provide an immersive language learning web application to the end user which combines spaced repetition, a study technique used to review information at systematic intervals, and active recall, the process of purposely retrieving information from memory during a review session, with an artificial intelligent conversational chat agent both …


Image De‑Photobombing Benchmark, Vatsa S. Patel, Kunal Agrawal, Samah Baraheem, Amira Yousif, Tam Nguyen 2024 University of Dayton

Image De‑Photobombing Benchmark, Vatsa S. Patel, Kunal Agrawal, Samah Baraheem, Amira Yousif, Tam Nguyen

Computer Science Faculty Publications

Removing photobombing elements from images is a challenging task that requires sophisticated image inpainting techniques. Despite the availability of various methods, their effectiveness depends on the complexity of the image and the nature of the distracting element. To address this issue, we conducted a benchmark study to evaluate 10 state-of-the-art photobombing removal methods on a dataset of over 300 images. Our study focused on identifying the most effective image inpainting techniques for removing unwanted regions from images. We annotated the photobombed regions that require removal and evaluated the performance of each method using peak signal-to-noise ratio (PSNR), structural similarity index …


Improving Implicit Communication In Remote Collaboration Through Augmented Reality And Digital Twins, Nicholas Levergne 2024 Louisiana State University and Agricultural and Mechanical College

Improving Implicit Communication In Remote Collaboration Through Augmented Reality And Digital Twins, Nicholas Levergne

LSU Master's Theses

Large scale digital twinning projects are beginning to emerge across the tech industry. Within these projects is a desire to integrate augmented reality capabilities into industrial workflows. However, research on augmented reality technology for remote collaboration lacks ecologically valid studies of real world scenarios. Additionally, prior remote collaboration literature is focused on white-collar applications instead of blue-collar field work. Prior AR collaboration software is similarly limited, with most software allowing mixed camera views and annotation that requires participants to be stationary. This thesis introduces SpectAR, an augmented reality and desktop remote collaboration software suite developed in Unreal Engine 5.1.1. SpectAR …


Visualizing Routes With Ai-Discovered Street-View Patterns, Tsung Heng Wu, Md Amiruzzaman, Ye Zhao, Deepshikha Bhati, Jing Yang 2024 Kent State University

Visualizing Routes With Ai-Discovered Street-View Patterns, Tsung Heng Wu, Md Amiruzzaman, Ye Zhao, Deepshikha Bhati, Jing Yang

Computer Science Faculty Publications

Street-level visual appearances play an important role in studying social systems, such as understanding the built environment, driving routes, and associated social and economic factors. It has not been integrated into a typical geographical visualization interface (e.g., map services) for planning driving routes. In this article, we study this new visualization task with several new contributions. First, we experiment with a set of AI techniques and propose a solution of using semantic latent vectors for quantifying visual appearance features. Second, we calculate image similarities among a large set of street-view images and then discover spatial imagery patterns. Third, we integrate …


Lyraquist: Language Learning Via Music App, Vivian D'Souza, Siri Avula, Mahi Patel, Tanvi Singh, Ashley Bickham 2024 University of South Carolina - Columbia

Lyraquist: Language Learning Via Music App, Vivian D'Souza, Siri Avula, Mahi Patel, Tanvi Singh, Ashley Bickham

Senior Theses

Lyraquist is a new language learning mobile app that encourages the practice of a foreign language through music. Language learners can connect their Spotify Premium account to Lyraquist to listen to music in their target languages and utilize tools such as translation and vocabulary lists to facilitate language practice. Through integration with Spotify, users can import and create Spotify playlists and search the service’s entire catalog. By combining daily listening habits with several tasks associated with language learning in one place, Lyraquist hopes to be a useful language learning tool.


Elevating Academic Administration: A Comprehensive Faculty Dashboard For Tracking Student Evaluations And Research, Musa M. Azeem 2024 University of South Carolina

Elevating Academic Administration: A Comprehensive Faculty Dashboard For Tracking Student Evaluations And Research, Musa M. Azeem

Senior Theses

The USC Faculty Dashboard is a web application designed to revolutionize how department heads, professors, and instructors monitor progress and make decisions, providing a centralized hub for efficient data storage and analysis. Currently, there’s a gap in tools tailored for department heads to concisely manage the performance of their department, which our platform aims to fill. The USC Faculty Dashboard offers easy access to upload and view student evaluation and research information, empowering department heads to evaluate the performance of faculty members and seamlessly track their research grants, publications, and expenditures. Furthermore, professors and instructors gain personalized performance analysis tools, …


Exploring Neural Networks For Developing A Chess Learning Platform With Integrated Ai Agent, Lauren Escobedo 2024 St. Mary's University

Exploring Neural Networks For Developing A Chess Learning Platform With Integrated Ai Agent, Lauren Escobedo

Posters - 2024

Chess is a highly strategic, complex, and long-form game that has been popular for many centuries. Due to the aforementioned complexities of this game, new players often have a hard time learning how to effectively and successfully play. With the recent developments in machine learning algorithms, new opportunities arise to create artificially intelligent tutors - not only for chess, but for all subjects. This project aims to develop a product which investigates the integration of an artificially intelligent “coach”, named Chesster, to train the player, which is trained on a neural network machine learning algorithm.


Nookipedia, Shyann Francis 2024 St. Mary's University

Nookipedia, Shyann Francis

Posters - 2024

Animal Crossing involves managing around 9000 items within a gameplay environment. This abundance of items makes it difficult for players to effectively track progress and navigate through their possessions. The primary motivation of Nookipedia is to enhance overall gameplay experience by streamlining achievement management, thereby reducing unnecessary interactions with non-playable characters (NPCs) and enabling players to focus more on core game activities. By improving inventory organization and reducing clutter, the aim is to create a smoother and more immersive gaming experience for players.


Coca: Improving And Explaining Graph Neural Network-Based Vulnerability Detection Systems, Sicong CAO, Xiaobing SUN, Xiaoxue WU, David LO, Lili BO, Bin LI, Wei LIU 2024 Singapore Management University

Coca: Improving And Explaining Graph Neural Network-Based Vulnerability Detection Systems, Sicong Cao, Xiaobing Sun, Xiaoxue Wu, David Lo, Lili Bo, Bin Li, Wei Liu

Research Collection School Of Computing and Information Systems

Recently, Graph Neural Network (GNN)-based vulnerability detection systems have achieved remarkable success. However, the lack of explainability poses a critical challenge to deploy black-box models in security-related domains. For this reason, several approaches have been proposed to explain the decision logic of the detection model by providing a set of crucial statements positively contributing to its predictions. Unfortunately, due to the weakly-robust detection models and suboptimal explanation strategy, they have the danger of revealing spurious correlations and redundancy issue.In this paper, we propose Coca, a general framework aiming to 1) enhance the robustness of existing GNN-based vulnerability detection models to …


Hop‑Based Heterogeneous Graph Transformer, Zixuan YANG, Xiao WANG, Yanhua YU, Yuling WANG, Kangkang LU, Zirui GUO, Xiting QIN, Yunshan MA, Tat‑Seng CHUA 2024 Singapore Management University

Hop‑Based Heterogeneous Graph Transformer, Zixuan Yang, Xiao Wang, Yanhua Yu, Yuling Wang, Kangkang Lu, Zirui Guo, Xiting Qin, Yunshan Ma, Tat‑Seng Chua

Research Collection School Of Computing and Information Systems

The Graph Transformer (GT) has shown significant ability in processing graph-structured data, addressing limitations in graph neural networks, such as over-smoothing and over-squashing. However, the implementation of GT in real-world heterogeneous graphs (HGs) with complex topology continues to present numerous challenges. Firstly, a challenge arises in designing a tokenizer that is compatible with heterogeneity. Secondly, the complexity of the transformer hampers the acquisition of high-order neighbor information in HGs. In this paper, we propose a novel Hop-basedHeterogeneous Graph Transformer (H2Gormer) framework, paving a promising path for HGs to benefit from the capabilities of Transformers. We propose a Heterogeneous Hop-based Token …


Terry Riley's "In C" For Mobile Ensemble, David B. Wetzel, Griffin Moe, George K. Thiruvathukal 2024 Loyola University Chicago

Terry Riley's "In C" For Mobile Ensemble, David B. Wetzel, Griffin Moe, George K. Thiruvathukal

Computer Science: Faculty Publications and Other Works

This workshop presents a mobile-friendly Web Audio application for a “technology ensemble play-along” of Terry Riley’s 1964 composition In C. Attendees will join in a reading of In C using available web-enabled devices as musical instruments. We hope to demonstrate an accessible music-technology experience that relies on face-to-face interaction within a shared space. In this all-electronic implementation, no special musical or technical expertise is required.


Test-Time Augmentation For 3d Point Cloud Classification And Segmentation, Tuan-Anh VU, Srinjay SARKAR, Zhiyuan ZHANG, Binh-Son HUA, Sai-Kit YEUNG 2024 Singapore Management University

Test-Time Augmentation For 3d Point Cloud Classification And Segmentation, Tuan-Anh Vu, Srinjay Sarkar, Zhiyuan Zhang, Binh-Son Hua, Sai-Kit Yeung

Research Collection School Of Computing and Information Systems

Data augmentation is a powerful technique to enhance the performance of a deep learning task but has received less attention in 3D deep learning. It is well known that when 3D shapes are sparsely represented with low point density, the performance of the downstream tasks drops significantly. This work explores test-time augmentation (TTA) for 3D point clouds. We are inspired by the recent revolution of learning implicit representation and point cloud upsampling, which can produce high-quality 3D surface reconstruction and proximity-to-surface, respectively. Our idea is to leverage the implicit field reconstruction or point cloud upsampling techniques as a systematic way …


Iterative Graph Self-Distillation, Hanlin ZHANG, Shuai LIN, Weiyang LIU, Pan ZHOU, Jian TANG, Xiaodan LIANG, Eric XING 2024 Singapore Management University

Iterative Graph Self-Distillation, Hanlin Zhang, Shuai Lin, Weiyang Liu, Pan Zhou, Jian Tang, Xiaodan Liang, Eric Xing

Research Collection School Of Computing and Information Systems

Recently, there has been increasing interest in the challenge of how to discriminatively vectorize graphs. To address this, we propose a method called Iterative Graph Self-Distillation (IGSD) which learns graph-level representation in an unsupervised manner through instance discrimination using a self-supervised contrastive learning approach. IGSD involves a teacher-student distillation process that uses graph diffusion augmentations and constructs the teacher model using an exponential moving average of the student model. The intuition behind IGSD is to predict the teacher network representation of the graph pairs under different augmented views. As a natural extension, we also apply IGSD to semi-supervised scenarios by …


Towards Understanding Convergence And Generalization Of Adamw, Pan ZHOU, Xingyu XIE, Zhouchen LIN, Shuicheng YAN 2024 Singapore Management University

Towards Understanding Convergence And Generalization Of Adamw, Pan Zhou, Xingyu Xie, Zhouchen Lin, Shuicheng Yan

Research Collection School Of Computing and Information Systems

AdamW modifies Adam by adding a decoupled weight decay to decay network weights per training iteration. For adaptive algorithms, this decoupled weight decay does not affect specific optimization steps, and differs from the widely used ℓ2-regularizer which changes optimization steps via changing the first- and second-order gradient moments. Despite its great practical success, for AdamW, its convergence behavior and generalization improvement over Adam and ℓ2-regularized Adam (ℓ2-Adam) remain absent yet. To solve this issue, we prove the convergence of AdamW and justify its generalization advantages over Adam and ℓ2-Adam. Specifically, AdamW provably converges but minimizes a dynamically regularized loss that …


Transiam: Aggregating Multi-Modal Visual Features With Locality For Medical Image Segmentation, Xuejian LI, Shiqiang MA, Junhai XU, Jijun TANG, Shengfeng HE, Fei GUO 2024 Central South University

Transiam: Aggregating Multi-Modal Visual Features With Locality For Medical Image Segmentation, Xuejian Li, Shiqiang Ma, Junhai Xu, Jijun Tang, Shengfeng He, Fei Guo

Research Collection School Of Computing and Information Systems

Automatic segmentation of medical images plays an important role in the diagnosis of diseases. On single-modal data, convolutional neural networks have demonstrated satisfactory performance. However, multi-modal data encompasses a greater amount of information rather than single-modal data. Multi-modal data can be effectively used to improve the segmentation accuracy of regions of interest by analyzing both spatial and temporal information. In this study, we propose a dual-path segmentation model for multi-modal medical images, named TranSiam. Taking into account that there is a significant diversity between the different modalities, TranSiam employs two parallel CNNs to extract the features which are specific to …


Hgprompt: Bridging Homogeneous And Heterogeneous Graphs For Few-Shot Prompt Learning, Xingtong YU, Yuan FANG, Zemin LIU, Xinming ZHANG 2024 Singapore Management University

Hgprompt: Bridging Homogeneous And Heterogeneous Graphs For Few-Shot Prompt Learning, Xingtong Yu, Yuan Fang, Zemin Liu, Xinming Zhang

Research Collection School Of Computing and Information Systems

Graph neural networks (GNNs) and heterogeneous graph neural networks (HGNNs) are prominent techniques for homogeneous and heterogeneous graph representation learning, yet their performance in an end-to-end supervised framework greatly depends on the availability of task-specific supervision. To reduce the labeling cost, pre-training on selfsupervised pretext tasks has become a popular paradigm, but there is often a gap between the pre-trained model and downstream tasks, stemming from the divergence in their objectives. To bridge the gap, prompt learning has risen as a promising direction especially in few-shot settings, without the need to fully fine-tune the pre-trained model. While there has been …


Efficient Unsupervised Video Hashing With Contextual Modeling And Structural Controlling, Jingru DUAN, Yanbin HAO, Bin ZHU, Lechao CHENG, Pengyuan ZHOU, Xiang WANG 2024 University of Science and Technology of China

Efficient Unsupervised Video Hashing With Contextual Modeling And Structural Controlling, Jingru Duan, Yanbin Hao, Bin Zhu, Lechao Cheng, Pengyuan Zhou, Xiang Wang

Research Collection School Of Computing and Information Systems

The most important effect of the video hashing technique is to support fast retrieval, which is benefiting from the high efficiency of binary calculation. Current video hash approaches are thus mainly targeted at learning compact binary codes to represent video content accurately. However, they may overlook the generation efficiency for hash codes, i.e., designing lightweight neural networks. This paper proposes an method, which is not only for computing compact hash codes but also for designing a lightweight deep model. Specifically, we present an MLP-based model, where the video tensor is split into several groups and multiple axial contexts are explored …


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