Developing An Effective And Efficient Real Time Strategy Agent For Use As A Computer Generated Force,
2010
Air Force Institute of Technology
Developing An Effective And Efficient Real Time Strategy Agent For Use As A Computer Generated Force, Kurt Weissgerber
Theses and Dissertations
Computer Generated Forces (CGF) are used to represent units or individuals in military training and constructive simulation. The use of CGF significantly reduces the time and money required for effective training. For CGF to be effective, they must behave as a human would in the same environment. Real Time Strategy (RTS) games place players in control of a large force whose goal is to defeat the opponent. The military setting of RTS games makes them an excellent platform for the development and testing of CGF. While there has been significant research in RTS agent development, most of the developed agents …
Coalition Formation Under Uncertainty,
2010
Air Force Institute of Technology
Coalition Formation Under Uncertainty, Daylond J. Hooper
Theses and Dissertations
Many multiagent systems require allocation of agents to tasks in order to ensure successful task execution. Most systems that perform this allocation assume that the quantity of agents needed for a task is known beforehand. Coalition formation approaches relax this assumption, allowing multiple agents to be dynamically assigned. Unfortunately, many current approaches to coalition formation lack provisions for uncertainty. This prevents application of coalition formation techniques to complex domains, such as real-world robotic systems and agent domains where full state knowledge is not available. Those that do handle uncertainty have no ability to handle dynamic addition or removal of agents …
Evolutionary Artificial Neural Network Weight Tuning To Optimize Decision Making For An Abstract Game,
2010
Air Force Institute of Technology
Evolutionary Artificial Neural Network Weight Tuning To Optimize Decision Making For An Abstract Game, Corey M. Miller
Theses and Dissertations
Abstract strategy games present a deterministic perfect information environment with which to test the strategic capabilities of artificial intelligence systems. With no unknowns or random elements, only the competitors’ performances impact the results. This thesis takes one such game, Lines of Action, and attempts to develop a competitive heuristic. Due to the complexity of Lines of Action, artificial neural networks are utilized to model the relative values of board states. An application, pLoGANN (Parallel Lines of Action with Genetic Algorithm and Neural Networks), is developed to train the weights of this neural network by implementing a genetic algorithm over a …
Autonomous Satellite Operations For Cubesat Satellites,
2010
California Polytechnic State University, San Luis Obispo
Autonomous Satellite Operations For Cubesat Satellites, Jason Lionel Anderson
Master's Theses
In the world of educational satellites, student teams manually conduct operations daily, sending commands and collecting downlinked data. Educational satellites typically travel in a Low Earth Orbit allowing line of sight communication for approximately thirty minutes each day. This is manageable for student teams as the required manpower is minimal. The international Global Educational Network for Satellite Operations (GENSO), however, promises satellite contact upwards of sixteen hours per day by connecting earth stations all over the world through the Internet. This dramatic increase in satellite communication time is unreasonable for student teams to conduct manual operations and alternatives must be …
Designing Successful Online Courses - Part 2,
2010
University of South Florida
Designing Successful Online Courses - Part 2, Kathleen P. King
Department of Leadership, Policy, and Lifelong Learning
Once again, our major goal is to provide faculty with consistent guidance through the many instructional decisions and design steps they need to pursue in this process. This process is a fantastic opportunity to craft a virtual learning space in which people can engaging in learning beyond the constraints of time and space.
Five Strategies For Successful Writing Of Reports And Essays,
2010
University of South Florida
Five Strategies For Successful Writing Of Reports And Essays, Kathleen P. King
Department of Leadership, Policy, and Lifelong Learning
Many people cannot get started with their literary projects because they do not know where to start. In this brief article, I share insight from years of teaching students and professionals of all ages how to prepare professional work.
An Analysis Of Extreme Price Shocks And Illiquidity Among Trend Followers,
2010
Singapore Management University
An Analysis Of Extreme Price Shocks And Illiquidity Among Trend Followers, Bernard Lee, Shih-Fen Cheng, Annie Koh
Research Collection School Of Computing and Information Systems
We construct an agent-based model to study the interplay between extreme price shocks and illiquidity in the presence of systematic traders known as trend followers. The agent-based approach is particularly attractive in modeling commodity markets because the approach allows for the explicit modeling of production, capacities, and storage constraints. Our study begins by using the price stream from a market simulation involving human participants and studies the behavior of various trend-following strategies, assuming initially that their participation will not impact the market. We notice an incremental deterioration in strategy performance as and when strategies deviate further and further from the …
Mythic Game Project Addition Of Artificial Intelligence And Quest System Components,
2010
California State University, San Bernardino
Mythic Game Project Addition Of Artificial Intelligence And Quest System Components, Christopher Alan Ballinger
Theses Digitization Project
This study will describe the design decisions and principles behind the artificial intelligence (AI) for a multiplayer online role playing game and the use of an expert system to implement it. Mythic is an active project focused on the development of all aspects of a multiplayer online role playing game (MORPG). The goal of Mythic is to develop a system with the capacity to offer similar capabilities as current MORPG games available on the market, as well as providing new innovative features to distinguish it from other MORPG games and make it attractive to potential players.
Revelations Of Adaptive Technology Hiding In Your Operating System,
2010
University of South Florida
Revelations Of Adaptive Technology Hiding In Your Operating System, Kathleen P. King
Department of Leadership, Policy, and Lifelong Learning
Pre-publication version of a chapter about the assistive technology tools and resources available for free in Windows OS and Mac OS. Introducing higher education faculty to free resources, features and programs which they can recommend to their students or perhaps use for themselves (for instance for fading eyesight or hearing). In addition, the chapter briefly shares strategies and examples of how they might be used.
The book will have an entire chapter dedicated to assistive technology as well. This is a popularized assistive technology chapter for generalist, NON special education, faculty to become acquainted with readily available and free resources. …
Toward A Theory-Based Natural Language Capability In Robots And Other Embodied Agents : Evaluating Hausser's Slim Theory And Database Semantics,
2010
University at Albany, State University of New York
Toward A Theory-Based Natural Language Capability In Robots And Other Embodied Agents : Evaluating Hausser's Slim Theory And Database Semantics, Robin Kowalchuk Burk
Legacy Theses & Dissertations (2009 - 2024)
Computational natural language understanding and generation have been a goal of artificial intelligence since McCarthy, Minsky, Rochester and Shannon first proposed to spend the summer of 1956 studying this and related problems. Although statistical approaches dominate current natural language applications, two current research trends bring renewed focus on this goal. The nascent field of artificial general intelligence (AGI) seeks to evolve intelligent agents whose multi-subagent architectures are motivated by neuroscience insights into the modular functional structure of the brain and by cognitive science insights into human learning processes. Rapid advances in cognitive robotics also entail multi-agent software architectures that attempt …
Motivated Learning As An Extension Of Reinforcement Learning,
2010
Singapore Management University
Motivated Learning As An Extension Of Reinforcement Learning, Janusz Starzyk, Pawel Raif, Ah-Hwee Tan
Research Collection School Of Computing and Information Systems
We have developed a unified framework to conduct computational experiments with both learning systems: Motivated learning based on Goal Creation System, and reinforcedment learning using RL Q-Learning Algorithm. Future work includes combining motivated learning to set abstract motivations and manage goals with reinforcement learning to learn proper actions. This will allow testing of motivated learning on typical reinforcement learning benchmarks with large dimensionality of the state/action spaces.
Inversion Of 2d And 3d Dc Resistivity Imaging Data Forhigh Contrast Geophysical Regions Using Artificial Neuralnetworks.,
2010
Universiti Malaya
Inversion Of 2d And 3d Dc Resistivity Imaging Data Forhigh Contrast Geophysical Regions Using Artificial Neuralnetworks., Ahmad Neyamadpour
Student Works (2010-2019)
In electrical resistivity imaging surveys, the field data along a profile are normally acquired as a subsurface distribution of apparent resistivity. One common method to obtain the true resistivity distribution is by inverting the apparent resistivity values. However, the inversion of DC resistivity imaging data is complex due to its non-linearity. This is especially true for regions with high resistivity contrast. For the complicated subsurface structure, especially when regions of high resistivity contrast exist, a conventional inversion technique based on least squares methods may not be able to invert the DC resistivity data with adequate accuracy. Therefore, in this study, …
Automated Interpretation Of The Tandem Mass Spectra Of Peptides Using Artificial Neural Networks,
2010
Department of Computing, Cork Institute of Technology, Cork, Ireland.
Automated Interpretation Of The Tandem Mass Spectra Of Peptides Using Artificial Neural Networks, Timothy Patrick Manning
Theses
The manual interpretation of mass spectra is a complex and time consuming task. The problem of manually interpreting this data is further exacerbated by the large numbers of mass spectra which can potentially be produced in a single proteoniics experiment. This shows the need for high throughput approaches to the interpretation of mass spectra. Existing automated approaches are however error prone due to the complexity of the task. Accordingly, this thesis discusses and evaluates the application of neural networks to improving the sensitivity, specificity and robustness of current approaches to the automated interpretation of such mass spectral data.
Several neural …
Prediction Of Brain Tumor Progression Using A Machine Learning Technique,
2010
Old Dominion University
Prediction Of Brain Tumor Progression Using A Machine Learning Technique, Yuzhong Shen, Debrup Banerjee, Jiang Li, Adam Chandler, Yufei Shen, Frederic D. Mckenzie, Jihong Wang, Nico Karssemeijer (Ed.), Ronald M. Summers (Ed.)
Electrical & Computer Engineering Faculty Publications
A machine learning technique is presented for assessing brain tumor progression by exploring six patients' complete MRI records scanned during their visits in the past two years. There are ten MRI series, including diffusion tensor image (DTI), for each visit. After registering all series to the corresponding DTI scan at the first visit, annotated normal and tumor regions were overlaid. Intensity value of each pixel inside the annotated regions were then extracted across all of the ten MRI series to compose a 10 dimensional vector. Each feature vector falls into one of three categories:normal, tumor, and normal but progressed to …
Cbtv: Visualising Case Bases For Similarity Measure Design And Selection,
2010
Technological University Dublin
Cbtv: Visualising Case Bases For Similarity Measure Design And Selection, Brian Mac Namee, Sarah Jane Delany
Conference papers
In CBR the design and selection of similarity measures is paramount. Selection can benefit from the use of exploratory visualisation- based techniques in parallel with techniques such as cross-validation ac- curacy comparison. In this paper we present the Case Base Topology Viewer (CBTV) which allows the application of different similarity mea- sures to a case base to be visualised so that system designers can explore the case base and the associated decision boundary space. We show, using a range of datasets and similarity measure types, how the idiosyncrasies of particular similarity measures can be illustrated and compared in CBTV allowing …
Inside The Selection Box: Visualising Active Learning Selection Strategies,
2010
Technological University Dublin
Inside The Selection Box: Visualising Active Learning Selection Strategies, Brian Mac Namee, Rong Hu, Sarah Jane Delany
Conference papers
Visualisations can be used to provide developers with insights into the inner workings of interactive machine learning techniques. In active learning, an inherently interactive machine learning technique, the design of selection strategies is the key research question and this paper demonstrates how spring model based visualisations can be used to provide insight into the precise operation of various selection strategies. Using sample datasets, this paper provides detailed examples of the differences between a range of selection strategies.
Egal: Exploration Guided Active Learning For Tcbr,
2010
Technological University Dublin
Egal: Exploration Guided Active Learning For Tcbr, Rong Hu, Sarah Jane Delany, Brian Mac Namee
Conference papers
The task of building labelled case bases can be approached using active learning (AL), a process which facilitates the labelling of large collections of examples with minimal manual labelling effort. The main challenge in designing AL systems is the development of a selection strategy to choose the most informative examples to manually label. Typical selection strategies use exploitation techniques which attempt to refine uncertain areas of the decision space based on the output of a classifier. Other approaches tend to balance exploitation with exploration, selecting examples from dense and interesting regions of the domain space. In this paper we present …
Svm Based Active Learning With Exploration,
2010
Technological University Dublin
Svm Based Active Learning With Exploration, Patrick Lindstrom, Rong Hu, Sarah Jane Delany, Brian Mac Namee
Conference papers
No abstract provided.
A Boosting Framework For Visuality-Preserving Distance Metric Learning And Its Application To Medical Image Retrieval,
2010
Carnegie Mellon University
A Boosting Framework For Visuality-Preserving Distance Metric Learning And Its Application To Medical Image Retrieval, Yang Liu, Rong Jin, Lily Mummert, Rahul Sukthankar, Adam Goode, Bin Zheng, Steven C. H. Hoi, Mahadev Satyanarayanan
Research Collection School Of Computing and Information Systems
Similarity measurement is a critical component in content-based image retrieval systems, and learning a good distance metric can significantly improve retrieval performance. However, despite extensive study, there are several major shortcomings with the existing approaches for distance metric learning that can significantly affect their application to medical image retrieval. In particular, "similarity" can mean very different things in image retrieval: resemblance in visual appearance (e.g., two images that look like one another) or similarity in semantic annotation (e.g., two images of tumors that look quite different yet are both malignant). Current approaches for distance metric learning typically address only one …
Exploring The Frontier Of Uncertainty Space,
2010
Technological University Dublin
Exploring The Frontier Of Uncertainty Space, Rong Hu, Patrick Lindstrom, Sarah Jane Delany, Brian Mac Namee
Conference papers
We aim to investigate methods balancing exploitation with exploration in active learning to improve the performance of uncertainty sampling. Two exploration guided sampling methods are compared to uncertainty sampling on various real-life datasets from the 2010 Active Learning Challenge. Our initial experiments seems to indicate that combining exploration with uncertainty sampling improves performance on certain datasets but not all.
