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Full-Text Articles in Art and Design

Gad314.1 Portfolio Example 1, Sae University College Dec 2024

Gad314.1 Portfolio Example 1, Sae University College

Exemplars

An example of GAD314.1 - Portfolio of high quality and work to serve as an exemplar for future trimesters.


Ddx173.2 Ui User Interface Presentation Example 4, Sae University College Dec 2024

Ddx173.2 Ui User Interface Presentation Example 4, Sae University College

Exemplars

In this project, the students employ a design thinking framework approach to showcase how the visual design of their responsive website aligns with the findings of a user experience report. The aim is to explain how the design choices have enhanced the overall user experience of the existing website.


The Living Document, Camilla Lyckblad Dec 2024

The Living Document, Camilla Lyckblad

Proceedings from the Document Academy

This physical interactive art piece of thesis research in progress aims to deepen comprehension of information behavior in clinical contexts, where the contemporary medical record, with its increasing digital properties such as open record access for patients, can be viewed as an entity that both listens and influences. The art piece sheds light on the complex dynamics of truth within clinical environments, where patients and healthcare professionals might selectively disclose or withhold information, aiming to protect both patient, clinician and the information itself. Set within a small, dimly lit room, the exhibit features eight aged medical records, each inscribed with …


Dungeon Plater, Nala Scott Dec 2024

Dungeon Plater, Nala Scott

Game Design

No abstract provided.


Owl Game, Finn Brown Dec 2024

Owl Game, Finn Brown

Game Design

This is a basic game about flying through some trees in a valley, and flying through hoops.


Grapple Game - Game Development, Alexander Blume Dec 2024

Grapple Game - Game Development, Alexander Blume

Game Design

A first-person time trial based around a grappling mechanic!

Movement system: https://github.com/DaveGameDevelopment

Gameplay video: https://youtu.be/TqERFundlwk


Human Nature: Exploring The Role Of Design In Skincare Branding, Gus Smith Dec 2024

Human Nature: Exploring The Role Of Design In Skincare Branding, Gus Smith

Honors College Theses

Human Nature is a clean skincare brand aimed at first-time skincare users in their mid-20's that uses a four-step system to provide a simplified approach to high-quality skincareI aim for Human Nature to be an approachable, relatable, trustworthy product for buyers in this demographic, and branding is tantamount to this goal. The research stage of this project focused on other skincare brands and advertising, mapping out where my brand would fit and how it would respond to other brands. As this is a graphic design project, This project includes a cohesive visual identity that communicates the brand, including packaging, web …


Catering To The Majority: Fashion’S Trial-And-Error Process To Make Style Accessible For All Sizes, Tiffany A. Del Valle Dec 2024

Catering To The Majority: Fashion’S Trial-And-Error Process To Make Style Accessible For All Sizes, Tiffany A. Del Valle

Capstones

Following the COVID-19 pandemic, two out of every three U.S. women are considered plus-size, or a size 14 and above. As the plus-size fashion market continues to grow and is expected to be worth $500 billion by 2033, finding extended sizes continues to be a barrier. While the fight for size-inclusive fashion has shown some progress in recent years, some brands have decided to scale back their plus-size offerings, while others have continued to limit their size ranges due to a multitude of reasons including production costs with a delayed return on investment, marketing and limited commitment to serving the …


Moments Dec 2024

Moments

DePaul Magazine

Photo spread of St. Vincent's Circle at DePaul University's Lincoln Park Campus.


A New Perspective Dec 2024

A New Perspective

DePaul Magazine

The DePaul Art Museum foregrounds inclusiveness, partnership and social justice to reframe the role of cultural institutions.


La Creatividad En Peligro: Como La Inteligencia Artificial Es Un Reto Para Los Artistas., Nathaly Cisneros Dec 2024

La Creatividad En Peligro: Como La Inteligencia Artificial Es Un Reto Para Los Artistas., Nathaly Cisneros

Capstones

Los artistas digitales han creado obras maestras que nos han dejado sin aliento con sus pinceles digitales, lápices y pinturas. Desde retratos que parecen saltar de la pantalla hasta paisajes que nos transportan a mundos desconocidos, su arte ha sido una fuente constante de inspiración.

Pero en los últimos años, una nueva fuerza ha comenzado a cambiar el juego. La inteligencia artificial ha estado avanzando a pasos agigantados y ahora se perfila como una amenaza para el futuro de los artistas digitales. ¿Qué significa esto para el arte y la creatividad?

Link: https://docs.google.com/document/d/1xe8UxDMekX_SwiIppyt_JppK8M-lB-YWNWGyeyShlJM/edit?usp=sharing


Avon Está Desapareciendo. Para Muchas Mujeres Sigue Siendo Su Sustento, Darian E. Mozo Dec 2024

Avon Está Desapareciendo. Para Muchas Mujeres Sigue Siendo Su Sustento, Darian E. Mozo

Capstones

El negocio de Avon pasó de ser un negocio símbolo del empoderamiento femenino a una empresa en decadencia, pero algunas representantes de Avon latinas en Estados Unidos todavía dependen de este negocio, enfrentándose así a los retos económicos y tecnológicos actuales.

https://medium.com/@darianmozocortes/avon-est%C3%A1-desapareciendo-para-muchas-mujeres-sigue-siendo-su-sustento-58502dd427e9


Conversations With Neighbors, Tatiana Pinheiro Dec 2024

Conversations With Neighbors, Tatiana Pinheiro

Capstones

Conversations with Neighbors is a series of conversations that aim to explore the depths of our neighborhoods here in NYC. It’s a place where history, culture and location unite to connect with the people and experiences we often miss in plain sight.


Mindful Design For Adolescent Minds: Moving Away From Digital Hook Models To Mindful Innovation Models, Donald R. Hendriksen Dec 2024

Mindful Design For Adolescent Minds: Moving Away From Digital Hook Models To Mindful Innovation Models, Donald R. Hendriksen

Masters Theses

In the domain of digital technology, an ethical issue surfaces from the design of user interfaces and applications tailored for adolescent users. Techniques frequently incorporated into these targeted systems, such as continuous scrolling, rewards for uninterrupted use, and game-like features, are increasingly linked to addictive inclinations in adolescents. Central to this issue is the stimulation these apps provide for the dopamine system. Adolescents, being in a vital phase of psychological growth, are especially vulnerable to the dangerous consequences of such designs. These effects are extensive and include a perceptible drop in academic achievement, a weakening of relational skills, and an …


Design(Ing) Disruptions: Towards Intimacies Between Feminist Situated Knowledge, Gossip And Design, Senjuti Sangia Dec 2024

Design(Ing) Disruptions: Towards Intimacies Between Feminist Situated Knowledge, Gossip And Design, Senjuti Sangia

Masters Theses

This project highlights and problematizes the knowledge traditions and politics foundational to problem-solving paradigms in design education and practice. By emphasising the ontological nature and turn in design (Willis, 2006, Fry, 2012) , this thesis critically appraises the aforesaid formulations by extending intersectional feminist theories to dominant design epistemology. Drawing on the sociological framing of the matrix of domination, I investigate the dichotomy of the designer and user- as designers, users, and communities find themselves at different junctions in the matrix of domination. Further, I critique design frameworks from the analytical lenses of feminist situated knowledge, In so doing, I …


Graphic Design And Automation, Ellen Fixsen Dec 2024

Graphic Design And Automation, Ellen Fixsen

Masters Theses

This research examines the use of artificial intelligence (AI), machine learning, and DIY-centric template tools in the area of graphic design and how they affect businesses using them for branding and visuals, and how that impacts the graphic design industry. Although the use of AI in graphic design is a fairly new trend, the technology has been developing over the last several decades, if not longer. With AI definitely here to stay, it has become vital to explore how businesses and designers will move forward and utilize the tools it offers. Incorporating historical and statistical evidence, professional insights, case studies, …


Slime King, Branden Green Dec 2024

Slime King, Branden Green

Game Design

This is a short video game about a smile king who was removed from his thrown, The game entails you, playing the fallen king, completing levels to reach your thrown. The game is in it's early stages and as such many features aren't yet present. Completion of the game occurs when you reach the throne at the top of the second level.


Ettingerian Matrixial Theory Glossary For This Artizein Issue, R. Michael Fisher, Barbara Bickel Dec 2024

Ettingerian Matrixial Theory Glossary For This Artizein Issue, R. Michael Fisher, Barbara Bickel

Artizein: Arts and Teaching Journal

A glossary to assist the navigation and learning of Matrixial Theory especially for those new to it. It is based on the Ettingerian Matrixial terms found in this special issue. Definitions are in process and are a combination of different Artizein authors understandings of the terms as referred to in this issue as compiled by co-editors R. Michael Fisher and Barbara Bickel.


Teaching Ettingerian Matrixial Theory, R. Michael Fisher Dec 2024

Teaching Ettingerian Matrixial Theory, R. Michael Fisher

Artizein: Arts and Teaching Journal

Utilizing an adapted scoping review of the literature on Bracha L. Ettinger and Education (2008-2024), the author reveals the specific ways that Ettingerian Matrixial Theory (EMT) and its pedagogies are taught and can be taught in the future. EMT is argued to be a new branch of Critical Theory. The current literature shows there is mostly engagement with EMT in academic settings. As well, the literature reviewed shows EMT is used readily in arts and with artists as teachers and teachings for adults. However, the author unveils diverse other possibilities of teaching EMT. A few major themes from the literature …


Gestating And Co-Becoming With Ettingerian Maxtrixial Pedagogy, Barbara Bickel Dec 2024

Gestating And Co-Becoming With Ettingerian Maxtrixial Pedagogy, Barbara Bickel

Artizein: Arts and Teaching Journal

This article seeks to infuse and enrich the spheres of Arts and Education through a nascent introduction of Ettingerian Matrixial Pedagogy. To articulate this, I weave together the practices of Gestare Art Collective, which we describe as “matrixial infused education,” the “placental thinking” of Nané Jordan with my own thinking, art making and teaching. This article unfolds through interlacing theory and reflections on teachings found within art practices of Ma Poses, Womb Walking, Nap-Ins, and Spontaneous Creation-Making, along with examples of pedagogical artworkings: Metramorphosis and Muted Colours of Grief. The article closes with a poetic métissage inquiry that became—a Matrixial …


A Matrixial Museum: Education In Almost-Impossible Spaces, Valerie Oved Giovanini Dec 2024

A Matrixial Museum: Education In Almost-Impossible Spaces, Valerie Oved Giovanini

Artizein: Arts and Teaching Journal

This paper is meant to scaffold an imaginary space for what is currently an almost impossible museum. It would reside on a border between Gaza and Israel. Artists and participants would be able to enter from both sides of the border into a circular and cavernous space to make, share and experience art together. In artwork that values its relational capacity to affect another, the move from aesthetics to ethics recalls our mutual place of origin understood in Bracha L. Ettinger’s Matrixial Theory (EMT) as “the matrixial womb.” Griselda Pollock’s Virtual Feminist Museum, Gur-Ze’ev’s counter-education, feminist pedagogy, and Art-care activism …


She-Hero: A Memoir Of The Divine Feminine Within A Creation-Centred Paradigm, Darlene St.Georges Dec 2024

She-Hero: A Memoir Of The Divine Feminine Within A Creation-Centred Paradigm, Darlene St.Georges

Artizein: Arts and Teaching Journal

She-Hero: A Memoir of the Divine Feminine within a Creation-Centred Paradigm explores Ettinger’s matrixial borderspaces through an inter-woven theoretical | artistic | poetic métissage. An example of creation-centred research, this memoir is likened to Ettinger’s concept of metramorphosis—an active restoration of matrixial knowledge(s) and knowing. Embodying a creation-centred curriculum and pedagogy, She-Hero privileges non-dominant epistemologies to attend to the disruption of historical patterns of the hero—inviting readers to submerge and emerge in co-poesis within an intimate and aesthetic kaleidoscopic space of feminine affect and agency.


Traces Of Communal Touch: Matrixial Encounters With Pre-Service Art Educators Across Two States, Kate L. Wurtzel, Laura L. Mccartney Dec 2024

Traces Of Communal Touch: Matrixial Encounters With Pre-Service Art Educators Across Two States, Kate L. Wurtzel, Laura L. Mccartney

Artizein: Arts and Teaching Journal

The matrixial sphere, as put forth by artist and psychoanalyst Bracha L. Ettinger, is a shared and transsubjective space that is beneath the conscious, under the touchable and perceptible; it is a space where we encounter ourselves and one another in shared trauma, healing, art making, and the lived experience overall. This co-authored essay explores how a shared matrixial space and the matrixial gaze, which is not always visual, have been experienced through the square boxes of ZOOM as part of a collaborative, long-distance art exchange project. The project, focused on Spontaneous Creation-Making (SCM) sessions, as outlined in Barbara Bickel …


Aesthetic Wit(H)Nessing In Times Of Trouble: Propositions For Working Affirmatively With Difference Within Matrixial Pedagogical Practice., Nike Romano Dec 2024

Aesthetic Wit(H)Nessing In Times Of Trouble: Propositions For Working Affirmatively With Difference Within Matrixial Pedagogical Practice., Nike Romano

Artizein: Arts and Teaching Journal

This article explores how Bracha Ettinger’s notion of matrixial aesthetic wit(h)nessing fosters opportunities for dealing with memory and trauma in classroom encounters during times of trouble. Drawing on my experience of teaching a history of art and design curriculum at a University of Technology in South Africa, the intention is to highlight the crucial role that Ettingerian Matrixial Theory (EMT) plays in building trust in troubled educational spaces. Concerned with the ethical implications of surfacing and transforming traumas, the inquiry begins with a discussion on how South Africa (SA), and SA Higher Education (HE) in particular, are saturated with traumatic …


Artist-Theorist Invocation: Bracha Ettinger's Notebook Pages, Bracha L. Ettinger Dec 2024

Artist-Theorist Invocation: Bracha Ettinger's Notebook Pages, Bracha L. Ettinger

Artizein: Arts and Teaching Journal

[Editorial/Curatorial note] This special issue on Ettingerian Matrixial Theory, Education and the Arts opens with 10 pages of meta-feminist notes from Bracha Ettinger’s Notebooks, 2009-2011. Exhibited at Castello di Rivoli, Turin, Italy in 2021. All images © and courtesy of Bracha L. Ettinger.


Full Issue_ Artizein_2024, R. Michael Fisher, Barbara Bickel Dec 2024

Full Issue_ Artizein_2024, R. Michael Fisher, Barbara Bickel

Artizein: Arts and Teaching Journal

This special issue, Ettingerian Matrixial Theory, Education and the Arts attunes with and brings together the cross-currents of creative and scholarly works that are emerging internationally between Ettingerian Matrixial Theory (EMT), Education and the Arts.


Orbital Thinking: Planetary Orbit As A Model For Neurodivergent Thought Experiences In Animation, Thomas Labow Dec 2024

Orbital Thinking: Planetary Orbit As A Model For Neurodivergent Thought Experiences In Animation, Thomas Labow

Honors Projects

As an artist diagnosed with Attention-Deficit/Hyperactivity Disorder, or ADHD, the aim of my research is to artistically explore neurodivergent experiences using gravity-assisted space flight as a visual metaphor for episodic memory and the pivot between correlated ideas. “Orbit of Attention” is a short animated film that visualizes interconnected mental processes through the use of a character-driven narrative. The creative choice of depicting ideas as planets is inspired by the gravity-assisted flight path of the Voyagers’ grand tour of the solar system. In visualizing unconventional thought processes, “orbital thinking” was used to model episodic memory. As a research project, this film …


Dim111.2 Visual Response Presentation Example 1, Sae University College Dec 2024

Dim111.2 Visual Response Presentation Example 1, Sae University College

Exemplars

Redacted example of a visual analysis and personal visual response, as in-class presentation slides.


Dim111.2 Design Analysis Essay Example 1, Sae University College Dec 2024

Dim111.2 Design Analysis Essay Example 1, Sae University College

Exemplars

Visual analysis essay of a historical design piece, exemplar.


Dim111.2 Visual Analysis And Visual Response, Sae University College Dec 2024

Dim111.2 Visual Analysis And Visual Response, Sae University College

Exemplars

Redacted example of a visual analysis and personal visual response, as in-class presentation slides.