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Graphics and Human Computer Interfaces

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Articles 61 - 90 of 148

Full-Text Articles in Physical Sciences and Mathematics

An Immersive Telepresence System Using Rgb-D Sensors And Head-Mounted Display, Xinzhong Lu, Ju Shen, Saverio Perugini, Jianjun Yang Jan 2016

An Immersive Telepresence System Using Rgb-D Sensors And Head-Mounted Display, Xinzhong Lu, Ju Shen, Saverio Perugini, Jianjun Yang

Saverio Perugini

We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication. Beyond the obvious applications, including general online conversations and gaming, we hypothesize that our proposed system would be particularly beneficial to education by offering rich visual contents and interactivity. One distinct feature is the integration of egocentric pose recognition that allows participants to use their gestures to demonstrate and manipulate virtual objects simultaneously. This functionality enables the instructor to effectively and efficiently explain and illustrate complex concepts or sophisticated problems in an intuitive manner. The …


Designing For Positive Health Affect: Decoupling Negative Emotion And Health Monitoring Technologies, Tammy R. Toscos, Kay Connelly, Yvonne Rogers Dec 2015

Designing For Positive Health Affect: Decoupling Negative Emotion And Health Monitoring Technologies, Tammy R. Toscos, Kay Connelly, Yvonne Rogers

Tammy R Toscos

Through various health-focused technology projects, we discovered that the emotional response to technology was related to uptake and sustained use of health monitoring technologies. In this paper we present a case study of how we synthesized constructs of social cognitive theory, technology as experience, and diabetes management guidelines as a framework for making design recommendations for blood glucose monitoring technology that address the emotional response of users. We suggest applying this theoretical lens for design may help attend to emotional responses of users in an effort to decouple strong negative emotions that are paired to health monitoring technologies that provide …


Cognitive Activity Support Tools: Design Of The Visual Interface, Paul Parsons Sep 2015

Cognitive Activity Support Tools: Design Of The Visual Interface, Paul Parsons

Paul Parsons

This dissertation is broadly concerned with interactive computational tools that support the performance of complex cognitive activities, examples of which are analytical reasoning, decision making, problem solving, sense making, forecasting, and learning. Examples of tools that support such activities are visualization-based tools in the areas of: education, information visualization, personal information management, statistics, and health informatics. Such tools enable access to information and data and, through interaction, enable a human-information discourse. In a more specific sense, this dissertation is concerned with the design of the visual interface of these tools. This dissertation presents a large and comprehensive theoretical framework to …


3d Virtual Worlds And The Metaverse: Current Status And Future Possibilities, John David N. Dionisio, William G. Burns Iii, Richard Gilbert Aug 2015

3d Virtual Worlds And The Metaverse: Current Status And Future Possibilities, John David N. Dionisio, William G. Burns Iii, Richard Gilbert

John David N. Dionisio

Moving from a set of independent virtual worlds to an integrated network of 3D virtual worlds or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and identity, interoperability, and scalability. For each area, the current status and needed developments in order to achieve a functional Metaverse are described. Factors that support the formation of a viable Metaverse, such as institutional and popular interest and ongoing improvements in hardware performance, and factors that constrain the achievement of this goal, including limits in computational methods and unrealized collaboration among virtual world stakeholders and developers, are also considered.


Metalogic Notes, Saverio Perugini Jun 2015

Metalogic Notes, Saverio Perugini

Saverio Perugini

A collection of notes, formulas, theorems, postulates and terminology in symbolic logic, syntactic notions, semantic notions, linkages between syntax and semantics, soundness and completeness, quantified logic, first-order theories, Goedel's First Incompleteness Theorem and more.


Statistics Notes, Saverio Perugini Jun 2015

Statistics Notes, Saverio Perugini

Saverio Perugini

A collection of terms, definitions, formulas and explanations about statistics.


A Study Of Out-Of-Turn Interaction In Menu-Based, Ivr, Voicemail Systems, Saverio Perugini, Taylor J. Anderson, William F. Moroney Feb 2015

A Study Of Out-Of-Turn Interaction In Menu-Based, Ivr, Voicemail Systems, Saverio Perugini, Taylor J. Anderson, William F. Moroney

William F. Moroney

We present the first user study of out-of-turn interaction in menu-based, interactive voice-response systems. Out-ofturn interaction is a technique which empowers the user (unable to respond to the current prompt) to take the conversational initiative by supplying information that is currently unsolicited, but expected later in the dialog. The technique permits the user to circumvent any flows of navigation hardwired into the design and navigate the menus in a manner which reflects their model of the task. We conducted a laboratory experiment to measure the effect of the use of outof- turn interaction on user performance and preference in a …


Assessing Perceived Usability Of The Data Curation Profiles Toolkit Using The Technology Acceptance Model, Tao Zhang, Lisa Zilinski, D Scott Brandt, Jake Carlson Feb 2015

Assessing Perceived Usability Of The Data Curation Profiles Toolkit Using The Technology Acceptance Model, Tao Zhang, Lisa Zilinski, D Scott Brandt, Jake Carlson

Lisa Zilinski

Presentation slides; The DCPT has been widely adopted and applied in various contexts but its usability as a tool has not been formally assessed. To address this need, we have conducted a survey of users of the DCPT. The survey included quantitative measures of potential influencing factors of using the DCPT and its perceived usability (its usefulness as a tool and its ease of use). Open-ended questions about users’ experiences with the DCPT were also included to better understand the strengths and weaknesses of the tool, as well as areas that could be improved. Factor analysis of the quantitative results …


A Representation Of Selected Nonmanual Signals In American Sign Language, Jerry C. Schnepp Feb 2015

A Representation Of Selected Nonmanual Signals In American Sign Language, Jerry C. Schnepp

Jerry C Schnepp

Computer-generated three-dimensional animation holds great promise for synthesizing utterances in American Sign Language (ASL) that are not only grammatical, but believable by members of the Deaf community. Animation poses several challenges stemming from the massive amounts of data necessary to specify the movement of three-dimensional geometry, and there is no current system that facilitates the synthesis of nonmanual signals. However, the linguistics of ASL can aid in surmounting the challenge by providing structure and rules for organizing the data. This work presents a first method for representing ASL linguistic and extralinguistic processes that involve the face. Any such representation must …


On Static And Dynamic Partitioning Behavior Of Large-Scale Networks, Zhongmei Yao, Derek Leonard, Xiaoming Wang, Dmitri Loguinov Jan 2015

On Static And Dynamic Partitioning Behavior Of Large-Scale Networks, Zhongmei Yao, Derek Leonard, Xiaoming Wang, Dmitri Loguinov

Zhongmei Yao

In this paper, we analyze the problem of network disconnection in the context of large-scale P2P networks and understand how both static and dynamic patterns of node failure affect the resilience of such graphs. We start by applying classical results from random graph theory to show that a large variety of deterministic and random P2P graphs almost surely (i.e., with probability 1 − o(1)) remain connected under random failure if and only if they have no isolated nodes. This simple, yet powerful, result subsequently allows us to derive in closed-form the probability that a P2P network develops isolated nodes, and …


Modeling Heterogeneous User Churn And Local Resilience Of Unstructured P2p Networks, Zhongmei Yao, Derek Leonard, Dmitri Loguinov, Xiaoming Wang Jan 2015

Modeling Heterogeneous User Churn And Local Resilience Of Unstructured P2p Networks, Zhongmei Yao, Derek Leonard, Dmitri Loguinov, Xiaoming Wang

Zhongmei Yao

Previous analytical results on the resilience of unstructured P2P systems have not explicitly modeled heterogeneity of user churn (i.e., difference in online behavior) or the impact of in-degree on system resilience. To overcome these limitations, we introduce a generic model of heterogeneous user churn, derive the distribution of the various metrics observed in prior experimental studies (e.g., lifetime distribution of joining users, joint distribution of session time of alive peers, and residual lifetime of a randomly selected user), derive several closed-form results on the transient behavior of in-degree, and eventually obtain the joint in/out degree isolation probability as a simple …


In-Degree Dynamics Of Large-Scale P2p Systems, Zhongmei Yao, Daren B. H. Cline, Dmitri Loguinov Jan 2015

In-Degree Dynamics Of Large-Scale P2p Systems, Zhongmei Yao, Daren B. H. Cline, Dmitri Loguinov

Zhongmei Yao

This paper builds a complete modeling framework for understanding user churn and in-degree dynamics in unstructured P2P systems in which each user can be viewed as a stationary alternating renewal process. While the classical Poisson result on the superposition of n stationary renewal processes for n→∞ requires that each point process become sparser as n increases, it is often difficult to rigorously show this condition in practice. In this paper, we first prove that despite user heterogeneity and non-Poisson arrival dynamics, a superposition of edge-arrival processes to a live user under uniform selection converges to a Poisson process when …


Automatically Discovering The Number Of Clusters In Web Page Datasets, Zhongmei Yao Jan 2015

Automatically Discovering The Number Of Clusters In Web Page Datasets, Zhongmei Yao

Zhongmei Yao

Clustering is well-suited for Web mining by automatically organizing Web pages into categories, each of which contains Web pages having similar contents. However, one problem in clustering is the lack of general methods to automatically determine the number of categories or clusters. For the Web domain in particular, currently there is no such method suitable for Web page clustering. In an attempt to address this problem, we discover a constant factor that characterizes the Web domain, based on which we propose a new method for automatically determining the number of clusters in Web page data sets. We discover that the …


Recommender Systems Research: A Connection-Centric Survey, Saverio Perugini, Marcos André Gonçalves, Edward A. Fox Dec 2014

Recommender Systems Research: A Connection-Centric Survey, Saverio Perugini, Marcos André Gonçalves, Edward A. Fox

Saverio Perugini

Recommender systems attempt to reduce information overload and retain customers by selecting a subset of items from a universal set based on user preferences. While research in recommender systems grew out of information retrieval and filtering, the topic has steadily advanced into a legitimate and challenging research area of its own. Recommender systems have traditionally been studied from a content-based filtering vs. collaborative design perspective. Recommendations, however, are not delivered within a vacuum, but rather cast within an informal community of users and social context. Therefore, ultimately all recommender systems make connections among people and thus should be surveyed from …


Automatically Generating Interfaces For Personalized Interaction With Digital Libraries, Saverio Perugini, Naren Ramakrishnan, Edward A. Fox Dec 2014

Automatically Generating Interfaces For Personalized Interaction With Digital Libraries, Saverio Perugini, Naren Ramakrishnan, Edward A. Fox

Saverio Perugini

We present an approach to automatically generate interfaces supporting personalized interaction with digital libraries; these interfaces augment the user-DL dialog by empowering the user to (optionally) supply out-of-turn information during an interaction, flatten or restructure the dialog, and inquire about dialog options. Interfaces generated using this approach for CITIDEL are described.


Interacting With Web Hierarchies, Saverio Perugini, Naren Ramakrishnan Dec 2014

Interacting With Web Hierarchies, Saverio Perugini, Naren Ramakrishnan

Saverio Perugini

Web site interfaces are a particularly good fit for hierarchies in the broadest sense of that idea, i.e. a classification with multiple attributes, not necessarily a tree structure. Several adaptive interface designs are emerging that support flexible navigation orders, exposing and exploring dependencies, and procedural information-seeking tasks. This paper provides a context and vocabulary for thinking about hierarchical Web sites and their design. The paper identifies three features that interface to information hierarchies. These are flexible navigation orders, the ability to expose and explore dependencies, and support for procedural tasks. A few examples of these features are also provided


The Partial Evaluation Approach To Information Personalization, Naren Ramakrishnan, Saverio Perugini Dec 2014

The Partial Evaluation Approach To Information Personalization, Naren Ramakrishnan, Saverio Perugini

Saverio Perugini

Information personalization refers to the automatic adjustment of information content, structure, and presentation tailored to an individual user. By reducing information overload and customizing information access, personalization systems have emerged as an important segment of the Internet economy. This paper presents a systematic modeling methodology— PIPE (‘Personalization is Partial Evaluation’) — for personalization. Personalization systems are designed and implemented in PIPE by modeling an information-seeking interaction in a programmatic representation. The representation supports the description of information-seeking activities as partial information and their subsequent realization by partial evaluation, a technique for specializing programs. We describe the modeling methodology at a …


The Staging Transformation Approach To Mixing Initiative, Robert Capra, Michael Narayan, Saverio Perugini, Naren Ramakrishnan, Manuel A. Pérez-Quiñones Dec 2014

The Staging Transformation Approach To Mixing Initiative, Robert Capra, Michael Narayan, Saverio Perugini, Naren Ramakrishnan, Manuel A. Pérez-Quiñones

Saverio Perugini

Mixed-initiative interaction is an important facet of many conversational interfaces, flexible planning architectures, intelligent tutoring systems, and interactive information retrieval systems. Software systems for mixed-initiative interaction must enable us to both operationalize the mixing of initiative (i.e., support the creation of practical dialogs) and to reason in real-time about how a flexible mode of interaction can be supported (e.g., from a meta-dialog standpoint). In this paper, we present the staging transformation approach to mixing initiative, where a dialog script captures the structure of the dialog and dialog control processes are realized through generous use of program transformation techniques (e.g., partial …


A Study Of Out-Of-Turn Interaction In Menu-Based, Ivr, Voicemail Systems, Saverio Perugini, Taylor J. Anderson, William F. Moroney Dec 2014

A Study Of Out-Of-Turn Interaction In Menu-Based, Ivr, Voicemail Systems, Saverio Perugini, Taylor J. Anderson, William F. Moroney

Saverio Perugini

We present the first user study of out-of-turn interaction in menu-based, interactive voice-response systems. Out-ofturn interaction is a technique which empowers the user (unable to respond to the current prompt) to take the conversational initiative by supplying information that is currently unsolicited, but expected later in the dialog. The technique permits the user to circumvent any flows of navigation hardwired into the design and navigate the menus in a manner which reflects their model of the task. We conducted a laboratory experiment to measure the effect of the use of outof- turn interaction on user performance and preference in a …


Exploring Out-Of-Turn Interactions With Websites, Saverio Perugini, Naren Ramakrishnan, Manuel A. Pérez-Quiñones, Mary E. Pinney, Mary Beth Rosson Dec 2014

Exploring Out-Of-Turn Interactions With Websites, Saverio Perugini, Naren Ramakrishnan, Manuel A. Pérez-Quiñones, Mary E. Pinney, Mary Beth Rosson

Saverio Perugini

Hierarchies are ubiquitous on the web for structuring online catalogs and indexing multidimensional attributed data sets. They are a natural metaphor for information seeking if their levelwise structure mirrors the user's conception of the underlying domain. In other cases, they can be frustrating, especially if multiple drill‐downs are necessary to arrive at information of interest. To support a broad range of users, site designers often expose multiple faceted classifications or provide within‐page pruning mechanisms. We present a new technique, called out-of-turn interaction, that increases the richness of user interaction at hierarchical sites, without enumerating all possible completion paths in the …


Pointing Devices For Wearable Computers, Saverio Perugini, Andres A. Calvo Dec 2014

Pointing Devices For Wearable Computers, Saverio Perugini, Andres A. Calvo

Saverio Perugini

We present a survey of pointing devices for wearable computers, which are body-mounted devices that users can access at any time. Since traditional pointing devices (i.e., mouse, touchpad, and trackpoint) were designed to be used on a steady and flat surface, they are inappropriate for wearable computers. Just as the advent of laptops resulted in the development of the touchpad and trackpoint, the emergence of wearable computers is leading to the development of pointing devices designed for them. However, unlike laptops, since wearable computers are operated from different body positions under different environmental conditions for different uses, researchers have developed …


Personalizing The Gams Cross-Index, Saverio Perugini, Priya Lakshminarayanan, Naren Ramakrishnan Dec 2014

Personalizing The Gams Cross-Index, Saverio Perugini, Priya Lakshminarayanan, Naren Ramakrishnan

Saverio Perugini

The NIST Guide to Available Mathematical Software (GAMS) system at http://gams.nist .gov serves as the gateway to thousands of scientific codes and modules for numerical computation. We describe the PIPE personalization facility for GAMS, whereby content from the cross-index is specialized for a user desiring software recommendations for a specific problem instance. The key idea is to (i) mine structure, and (ii) exploit it in a programmatic manner to generate personalized web pages. Our approach supports both content-based and collaborative personalization and enables information integration from multiple (and complementary) web resources. We present case studies for the domain of linear, …


Information Assurance Through Binary Vulnerability Auditing, William B. Kimball, Saverio Perugini Dec 2014

Information Assurance Through Binary Vulnerability Auditing, William B. Kimball, Saverio Perugini

Saverio Perugini

The goal of this research is to develop improved methods of discovering vulnerabilities in software. A large volume of software, from the most frequently used programs on a desktop computer, such as web browsers, e-mail programs, and word processing applications, to mission-critical services for the space shuttle, is unintentionally vulnerable to attacks and thus insecure. By seeking to improve the identification of vulnerabilities in software, the security community can save the time and money necessary to restore compromised computer systems. In addition, this research is imperative to activities of national security such as counterterrorism. The current approach involves a systematic …


Personalizing Interactions With Information Systems, Saverio Perugini, Naren Ramakrishnan Dec 2014

Personalizing Interactions With Information Systems, Saverio Perugini, Naren Ramakrishnan

Saverio Perugini

Personalization constitutes the mechanisms and technologies necessary to customize information access to the end-user. It can be defined as the automatic adjustment of information content, structure, and presentation tailored to the individual. In this chapter, we study personalization from the viewpoint of personalizing interaction. The survey covers mechanisms for information-finding on the web, advanced information retrieval systems, dialog-based applications, and mobile access paradigms. Specific emphasis is placed on studying how users interact with an information system and how the system can encourage and foster interaction. This helps bring out the role of the personalization system as a facilitator which reconciles …


Mining Web-Functional Dependencies For Flexible Information Access, Saverio Perugini, Naren Ramakrishnan Dec 2014

Mining Web-Functional Dependencies For Flexible Information Access, Saverio Perugini, Naren Ramakrishnan

Saverio Perugini

We present an approach to enhancing information access through Web structure mining in contrast to traditional approaches involving usage mining. Specifically, we mine the hardwired hierarchical hyperlink structure of Web sites to identify patterns of term-term co-occurrences we call Web functional dependencies (FDs). Intuitively, a Web FD ‘x y’ declares that all paths through a site involving a hyperlink labeled x also contain a hyperlink labeled y. The complete set of FDs satisfied by a site help characterize (flexible and expressive) interaction paradigms supported by a site, where a paradigm is the set of explorable sequences therein. …


Supporting Multiple Paths To Objects In Information Hierarchies: Faceted Classification, Faceted Search, And Symbolic Links, Saverio Perugini Dec 2014

Supporting Multiple Paths To Objects In Information Hierarchies: Faceted Classification, Faceted Search, And Symbolic Links, Saverio Perugini

Saverio Perugini

We present three fundamental, interrelated approaches to support multiple access paths to each terminal object in information hierarchies: faceted classification, faceted search, and web directories with embedded symbolic links. This survey aims to demonstrate how each approach supports users who seek information from multiple perspectives. We achieve this by exploring each approach, the relationships between these approaches, including tradeoffs, and how they can be used in concert, while focusing on a core set of hypermedia elements common to all. This approach provides a foundation from which to study, understand, and synthesize applications which employ these techniques. This survey does not …


The Design, Implementation, And Evaluation Of A Pointing Device For A Wearable Computer, Andres Calvo, Gregory Burnett, Victor Finomore, Saverio Perugini Dec 2014

The Design, Implementation, And Evaluation Of A Pointing Device For A Wearable Computer, Andres Calvo, Gregory Burnett, Victor Finomore, Saverio Perugini

Saverio Perugini

U.S. Air Force special tactics operators at times use small wearable computers (SWCs) for mission objectives. The primary pointing device of a SWC is either a touchpad or trackpoint, embedded into the chassis of the SWC. In situations where the user cannot directly interact with these pointing devices, the utility of the SWC is decreased. We developed a pointing device called the G3 that can be used for SWCs used by operators. The device utilizes gyroscopic sensors attached to the user’s index finger to move the computer cursor according to the angular velocity of his finger. We showed that, as …


Program Transformations For Information Personalization, Saverio Perugini Dec 2014

Program Transformations For Information Personalization, Saverio Perugini

Saverio Perugini

Personalization constitutes the mechanisms and technologies necessary to customize information access to the end-user. It can be defined as the automatic adjustment of information content, structure, and presentation. The central thesis of this dissertation is that modeling interaction explicitly in a representation, and studying how partial information can be harnessed in it by program transformations to direct the flow of the interaction, can provide insight into, reveal opportunities for, and define a model for personalized interaction. To evaluate this thesis, a formal modeling methodology is developed for personalizing interactions with information systems, especially hierarchical hypermedia, based on program transformations. The …


A Generative Programming Approach To Interactive Information Retrieval: Insights And Experiences, Saverio Perugini, Naren Ramakrishnan Dec 2014

A Generative Programming Approach To Interactive Information Retrieval: Insights And Experiences, Saverio Perugini, Naren Ramakrishnan

Saverio Perugini

We describe the application of generative programming to a problem in interactive information retrieval. The particular interactive information retrieval problem we study is the support for "out-of-turn interaction" with a website – how a user can communicate input to a website when the site is not soliciting such information on the current page, but will do so on a subsequent page. Our solution approach makes generous use of program transformations (partial evaluation, currying, and slicing) to delay the site’s current solicitation for input until after the user’s out-of-turn input is processed. We illustrate how studying out-of-turn interaction through a generative …


Realtime Query Expansion And Procedural Interfaces For Information Hierarchies, Saverio Perugini Dec 2014

Realtime Query Expansion And Procedural Interfaces For Information Hierarchies, Saverio Perugini

Saverio Perugini

We demonstrate the use of two user interfaces for interacting with web hierarchies. One uses the dependencies underlying a hierarchy to perform real-time query expansion and, in this way, acts as an in situ feedback mechanism. The other enables the user to cascade the output from one interaction to the input of another, and so on, and, in this way, supports procedural information-seeking tasks without disrupting the flow of interaction.