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Articles 241 - 270 of 273
Full-Text Articles in Other Computer Sciences
Keynote Talk 2: Social And Perceptual Fidelity Of Avatars And Autonomous Agents In Virtual Reality, Benjamin Kunz
Keynote Talk 2: Social And Perceptual Fidelity Of Avatars And Autonomous Agents In Virtual Reality, Benjamin Kunz
MAICS: The Modern Artificial Intelligence and Cognitive Science Conference
Advances in display, computing and sensor technologies have led to a revival of interest and excitement surrounding immersive virtual reality. Here, on the cusp of the arrival of practical and affordable virtual reality technology, are open questions regarding the factors that contribute to compelling and immersive virtual worlds.
In order for virtual reality to be useful as a tool for use in training, education, communication, research, content-creation and entertainment, we must understand the degree to which the perception of the virtual environment and virtual characters resembles perception of the real world.
Relatedly, virtual reality's utility in these contexts demands evidence …
Exploring Web-Based Visual Interfaces For Searching Research Articles On Digital Library Systems, Maxwell Fowler, Chris Bellis, Chris Perry, Beomjin Kim
Exploring Web-Based Visual Interfaces For Searching Research Articles On Digital Library Systems, Maxwell Fowler, Chris Bellis, Chris Perry, Beomjin Kim
MAICS: The Modern Artificial Intelligence and Cognitive Science Conference
Previous studies that present information archived in digital libraries have used either document meta-data or document content. The current search mechanisms commonly return text-based results that were compiled from the meta-data without reflecting the underlying content. Visual analytics is a possible solution for improving searches by presenting a large amount of information, including document content alongside meta-data, in a limited screen space. This paper introduces a multi-tiered visual interface for searching research articles stored in Digital Library systems. The goals of this system are to allow users to find research papers about their interests in a large work space, to …
Fuzzy Algorithms: Applying Fuzzy Logic To The Golden Ratio Search To Find Solutions Faster, Stephany Coffman-Wolph
Fuzzy Algorithms: Applying Fuzzy Logic To The Golden Ratio Search To Find Solutions Faster, Stephany Coffman-Wolph
MAICS: The Modern Artificial Intelligence and Cognitive Science Conference
Applying the concept of fuzzy logic (an abstract version of Boolean logic) to well-known algorithms generates an abstract version (i.e., fuzzy algorithm) that often results in computational improvements. Precision may be reduced but counteracted by gaining computational efficiency. The trade-offs (e.g., small increase in space, loss of precision) for a variety of applications are deemed acceptable. The fuzzification of an algorithm can be accomplished using a simple three-step framework. Creating a new fuzzy algorithm goes beyond simply converting the data from raw data into fuzzy data by additionally converting the operators and concepts into their abstract equivalents. This paper demonstrates: …
The Webid Protocol Enhanced With Group Access, Biometrics, And Access Policies, Cory Sabol, William Nick, Maya Earl, Joseph Shelton, Albert Esterline
The Webid Protocol Enhanced With Group Access, Biometrics, And Access Policies, Cory Sabol, William Nick, Maya Earl, Joseph Shelton, Albert Esterline
MAICS: The Modern Artificial Intelligence and Cognitive Science Conference
The WebID protocol solves the challenge of remembering usernames and passwords. We enhance this protocol in three ways. First, we give it the ability to manage groups of agents and control their access to resources on the Web. Second, we add support for biometric access control to enhance security. Finally, we add support for OWL-based policies that may be federated and result in flexible access control.
Real-Time Unsupervised Clustering, Gabriel Ferrer
Real-Time Unsupervised Clustering, Gabriel Ferrer
MAICS: The Modern Artificial Intelligence and Cognitive Science Conference
In our research program, we are developing machine learning algorithms to enable a mobile robot to build a compact representation of its environment. This requires the processing of each new input to terminate in constant time. Existing machine learning algorithms are either incapable of meeting this constraint or deliver problematic results. In this paper, we describe a new algorithm for real-time unsupervised clustering, Bounded Self-Organizing Clustering. It executes in constant time for each input, and it produces clusterings that are significantly better than those created by the Self-Organizing Map, its closest competitor, on sensor data acquired from a physically embodied …
Front Matter: Proceedings Of The Maics 2016 Conference, University Of Dayton
Front Matter: Proceedings Of The Maics 2016 Conference, University Of Dayton
Content presented at the MAICS conference
Front matter contains:
- A list of program chairs and committee members
- Foreword to the proceedings by James P. Buckley, conference chair; Saverio Perugini, general chair
Editors: Phu H. Phung, University of Dayton; Ju Shen, University of Dayton; Michael Glass, Valparaiso University
The Global Rock-Art Database Project Towards Machine Learning: Building A Collaborative Open Source Platform For Heritage Management From Information Structure To Information Visualization Using Australian Heritage Examples, Robert Haubt
Staff Scholarship - Australia & Dubai
This guest talk, presented at Lava Lab at the University of Hawaiʻi, explores the intersection of collaboration, data ontology, and information visualization in advancing machine learning within the Global Rock Art Database project. Drawing on insights from the project’s first four years, the talk emphasizes the critical need for cultural heritage preservation by systematically recording and structuring global rock art data in accessible and sustainable ways. This effort not only supports public education on rock art but also facilitates scholarly research.
Key discussions include advancements in data ontology using the CIDOC Conceptual Reference Model (CIDOC CRM) for semantic data management …
Artificially Intelligent Computer Assisted Language Learning System With Ai Student Component, Denee M. Mcclain
Artificially Intelligent Computer Assisted Language Learning System With Ai Student Component, Denee M. Mcclain
Capstone Research Projects
Intelligent Computer Assisted Language Learning (ICALL) systems follow an accepted format, which utilizes an artificially intelligent tutor. The systems allow the user to input a sentence in the target language and the AI tutor analyzes the sentence and provides error correction. This approach can be expensive, impractical, and inflexible. Inflexibility can result in a lower quality of learning for the users of these systems. Here I present an alternative format for ICALL systems that utilizes an artificially intelligent student. This alternative is cost effective and practical because it does not require extra development time to make the artificial intelligence an …
Pattern Discovery In Dna Using Stochastic Automata, Shweta Shweta
Pattern Discovery In Dna Using Stochastic Automata, Shweta Shweta
Master's Projects
We consider the problem of identifying similarities between different species of DNA. To do this we infer a stochastic finite automata from a given training data and compare it with a test data. The training and test data consist of DNA sequence of different species. Our method first identifies sentences in DNA. To identify sentences we read DNA sequence one character at a time, 3 characters form a codon and codons form proteins (also known as amino acid chains).Each amino acid in proteins belongs to a group. In total we have 5 groups’ polar, non-polar, acidic, basic and stop codons. …
Mlaas: Machine Learning As A Service, Mauro Ribeiro, Katarina Grolinger, Miriam Am Capretz
Mlaas: Machine Learning As A Service, Mauro Ribeiro, Katarina Grolinger, Miriam Am Capretz
Electrical and Computer Engineering Publications
The demand for knowledge extraction has been increasing. With the growing amount of data being generated by global data sources (e.g., social media and mobile apps) and the popularization of context-specific data (e.g., the Internet of Things), companies and researchers need to connect all these data and extract valuable information. Machine learning has been gaining much attention in data mining, leveraging the birth of new solutions. This paper proposes an architecture to create a flexible and scalable machine learning as a service. An open source solution was implemented and presented. As a case study, a forecast of electricity demand was …
A Visual Analysis Of Articulated Motion Complexity Based On Optical Flow And Spatial-Temporal Features, Beau Michael Christ
A Visual Analysis Of Articulated Motion Complexity Based On Optical Flow And Spatial-Temporal Features, Beau Michael Christ
School of Computing: Dissertations, Theses, and Student Research
The understanding of motion is an important problem in computer vision with applications including crowd-flow analysis, video surveillance, and estimating three-dimensional structure. A less-explored problem is the visual characterization and quantification of motion complexity. An important motion class that is prevalent in living beings is articulated motion (segments connected by joints). At present, no known standardized measure for quantifying the complexity of articulated motion exists. Such a measure could facilitate advanced motion analysis with applications including video indexing, motion comparison, and advanced biological study of visual signals in organisms.
This dissertation presents an in-depth study of the development of several …
Metalogic Notes, Saverio Perugini
Metalogic Notes, Saverio Perugini
Computer Science Working Papers
A collection of notes, formulas, theorems, postulates and terminology in symbolic logic, syntactic notions, semantic notions, linkages between syntax and semantics, soundness and completeness, quantified logic, first-order theories, Goedel's First Incompleteness Theorem and more.
Statistics Notes, Saverio Perugini
Statistics Notes, Saverio Perugini
Computer Science Working Papers
A collection of terms, definitions, formulas and explanations about statistics.
Learning Two-Input Linear And Nonlinear Analog Functions With A Simple Chemical System, Peter Banda, Christof Teuscher
Learning Two-Input Linear And Nonlinear Analog Functions With A Simple Chemical System, Peter Banda, Christof Teuscher
Computer Science Faculty Publications and Presentations
The current biochemical information processing systems behave in a predetermined manner because all features are defined during the design phase. To make such unconventional computing systems reusable and programmable for biomedical applications, adaptation, learning, and self-modification baaed on external stimuli would be highly desirable. However, so far, it haa been too challenging to implement these in real or simulated chemistries. In this paper we extend the chemical perceptron, a model previously proposed by the authors, to function as an analog instead of a binary system. The new analog asymmetric signal perceptron learns through feedback and supports MichaelisMenten kinetics. The results …
Misheard Me Oronyminator: Using Oronyms To Validate The Correctness Of Frequency Dictionaries, Jennifer G. Hughes
Misheard Me Oronyminator: Using Oronyms To Validate The Correctness Of Frequency Dictionaries, Jennifer G. Hughes
Master's Theses
In the field of speech recognition, an algorithm must learn to tell the difference between "a nice rock" and "a gneiss rock". These identical-sounding phrases are called oronyms. Word frequency dictionaries are often used by speech recognition systems to help resolve phonetic sequences with more than one possible orthographic phrase interpretation, by looking up which oronym of the root phonetic sequence contains the most-common words.
Our paper demonstrates a technique used to validate word frequency dictionary values. We chose to use frequency values from the UNISYN dictionary, which tallies each word on a per-occurance basis, using a proprietary text corpus, …
Csc Senior Project: Nlpstats, Michael Mease
Csc Senior Project: Nlpstats, Michael Mease
Computer Science and Software Engineering
Natural Language Processing has recently increased in popularity. The field of authorship analysis, specifically, uses various characteristics of text quantified by markers. NLPStats serves as a tool designed to streamline marker extraction based on user needs. A flexible query system allows for custom marker requests, adjustment of result formatting, and preprocessing options. Furthermore, an efficiently designed structure ensures that users retrieve information quickly. As a whole, NLPStats enables anyone, regardless of NLP experience, to extract important information about the text of a document.
Object Detection And Recognition In Natural Settings, George William Dittmar
Object Detection And Recognition In Natural Settings, George William Dittmar
Dissertations and Theses
Much research as of late has focused on biologically inspired vision models that are based on our understanding of how the visual cortex processes information. One prominent example of such a system is HMAX [17]. HMAX attempts to simulate the biological process for object recognition in cortex based on the model proposed by Hubel & Wiesel [10]. This thesis investigates the ability of an HMAX-like system (GLIMPSE [20]) to perform object-detection in cluttered natural scenes. I evaluate these results using the StreetScenes database from MIT [1, 8]. This thesis addresses three questions: (1) Can the GLIMPSE-based object detection system replicate …
Functional Reactive Musical Performers, Justin M. Phillips
Functional Reactive Musical Performers, Justin M. Phillips
Master's Theses
Computers have been assisting in recording, sound synthesis and other fields of music production for quite some time. The actual performance of music continues to be an area in which human players are chosen over computer performers. Musical performance is an area in which personalization is more important than consistency. Human players play with each other, reacting to phrases and ideas created by the players that they are playing with. Computer performers lack the ability to react to the changes in the performance that humans perceive naturally, giving the human players an advantage over the computer performers.
This thesis creates …
A Comparative Study Of Filter-Based Feature Ranking Techniques, Huanjing Wang, Taghi M. Khoshgoftaar, Kehan Gao
A Comparative Study Of Filter-Based Feature Ranking Techniques, Huanjing Wang, Taghi M. Khoshgoftaar, Kehan Gao
Computer Science Faculty Publications
One factor that affects the success of machine learning is the presence of irrelevant or redundant information in the training data set. Filter-based feature ranking techniques (rankers) rank the features according to their relevance to the target attribute and we choose the most relevant features to build classification models subsequently. In order to evaluate the effectiveness of different feature ranking techniques, a commonly used method is to assess the classification performance of models built with the respective selected feature subsets in terms of a given performance metric (e.g., classification accuracy or misclassification rate). Since a given performance metric usually can …
A Comparative Study Of Threshold-Based Feature Selection Techniques, Huanjing Wang, Taghi M. Khoshgoftaar, Jason Van Hulse
A Comparative Study Of Threshold-Based Feature Selection Techniques, Huanjing Wang, Taghi M. Khoshgoftaar, Jason Van Hulse
Computer Science Faculty Publications
Abstract Given high-dimensional software measurement data, researchers and practitioners often use feature (metric) selection techniques to improve the performance of software quality classification models. This paper presents our newly proposed threshold-based feature selection techniques, comparing the performance of these techniques by building classification models using five commonly used classifiers. In order to evaluate the effectiveness of different feature selection techniques, the models are evaluated using eight different performance metrics separately since a given performance metric usually captures only one aspect of the classification performance. All experiments are conducted on three Eclipse data sets with different levels of class imbalance. The …
Mining Data From Multiple Software Development Projects, Huanjing Wang, Taghi M. Khoshgoftaar, Kehan Gao, Naeem Seliya
Mining Data From Multiple Software Development Projects, Huanjing Wang, Taghi M. Khoshgoftaar, Kehan Gao, Naeem Seliya
Computer Science Faculty Publications
A large system often goes through multiple software project development cycles, in part due to changes in operation and development environments. For example, rapid turnover of the development team between releases can influence software quality, making it important to mine software project data over multiple system releases when building defect predictors. Data collection of software attributes are often conducted independent of the quality improvement goals, leading to the availability of a large number of attributes for analysis. Given the problems associated with variations in development process, data collection, and quality goals from one release to another emphasizes the importance of …
High-Dimensional Software Engineering Data And Feature Selection, Huanjing Wang, Taghi M. Khoshgoftaar, Kehan Gao
High-Dimensional Software Engineering Data And Feature Selection, Huanjing Wang, Taghi M. Khoshgoftaar, Kehan Gao
Computer Science Faculty Publications
Software metrics collected during project development play a critical role in software quality assurance. A software practitioner is very keen on learning which software metrics to focus on for software quality prediction. While a concise set of software metrics is often desired, a typical project collects a very large number of metrics. Minimal attention has been devoted to finding the minimum set of software metrics that have the same predictive capability as a larger set of metrics – we strive to answer that question in this paper. We present a comprehensive comparison between seven commonly-used filter-based feature ranking techniques (FRT) …
Dragon Age: Origins - Maps & Benchmark Problems, Nathan R. Sturtevant, Bioware Corp
Dragon Age: Origins - Maps & Benchmark Problems, Nathan R. Sturtevant, Bioware Corp
Moving AI Lab: 2D Maps and Benchmark Problems
Maps extracted from Dragon Age: Origins with help and explicit permission from BioWare Corp. for use and distribution as benchmark problems.
Contains 156 maps and benchmark problem sets.
An Empirical Investigation Of Filter Attribute Selection Techniques For Software Quality Classification, Kehan Gao, Taghi M. Khoshgoftaar, Huanjing Wang
An Empirical Investigation Of Filter Attribute Selection Techniques For Software Quality Classification, Kehan Gao, Taghi M. Khoshgoftaar, Huanjing Wang
Computer Science Faculty Publications
Attribute selection is an important activity in data preprocessing for software quality modeling and other data mining problems. The software quality models have been used to improve the fault detection process. Finding faulty components in a software system during early stages of software development process can lead to a more reliable final product and can reduce development and maintenance costs. It has been shown in some studies that prediction accuracy of the models improves when irrelevant and redundant features are removed from the original data set. In this study, we investigated four filter attribute selection techniques, Automatic Hybrid Search (AHS), …
Language Modeling Approaches To Information Retrieval, Protima Banerjee, Hyoil Han
Language Modeling Approaches To Information Retrieval, Protima Banerjee, Hyoil Han
Computer Sciences and Electrical Engineering Faculty Research
This article surveys recent research in the area of language modeling (sometimes called statistical language modeling) approaches to information retrieval. Language modeling is a formal probabilistic retrieval framework with roots in speech recognition and natural language processing. The underlying assumption of language modeling is that human language generation is a random process; the goal is to model that process via a generative statistical model.
In this article, we discuss current research in the application of language modeling to information retrieval, the role of semantics in the language modeling framework, cluster-based language models, use of language modeling for XML retrieval and …
Maze Maps & Benchmark Problems, Nathan R. Sturtevant
Maze Maps & Benchmark Problems, Nathan R. Sturtevant
Moving AI Lab: 2D Maps and Benchmark Problems
Contains 60 maps of size 512x512 and benchmark problem sets. These maps are algorithm-generated mazes with corridor widths of 1, 2, 4, 8, 16, or 32. There are 10 maps and problem sets for each corridor size.
Room Maps & Benchmark Problems, Nathan R. Sturtevant
Room Maps & Benchmark Problems, Nathan R. Sturtevant
Moving AI Lab: 2D Maps and Benchmark Problems
Contains 40 maps of size 512x512 and problem sets. Maps are divided into rooms of size 8x8, 16x16, 32x32, and 64x64. There are 10 maps and problem sets for each room size. Maps with differing room sizes are not scaled: thickness of walls and passages differs.
Random Obstacle Maps & Benchmark Problems, Nathan R. Sturtevant
Random Obstacle Maps & Benchmark Problems, Nathan R. Sturtevant
Moving AI Lab: 2D Maps and Benchmark Problems
Contains 70 maps of size 512x512 and benchmark problem sets. These maps are algorithm-generated by blocking grid cells. Maps contain 10%, 15%, 20%, 25%, 30%, 35%, or 40% blocked cells. There are 10 maps and problem sets for each percentage.
Warcraft Iii - Maps & Benchmark Problems, Nathan R. Sturtevant, Blizzard Corp.
Warcraft Iii - Maps & Benchmark Problems, Nathan R. Sturtevant, Blizzard Corp.
Moving AI Lab: 2D Maps and Benchmark Problems
Maps extracted from Warcraft III from Blizzard Corp. for use and distribution as benchmark problems.
Contains 36 maps and benchmark problem sets, scaled to 512x512 and converted to a simple grid-based format.
Baldur's Gate Ii - Maps & Benchmark Problems, Nathan R. Sturtevant, Bioware Corp
Baldur's Gate Ii - Maps & Benchmark Problems, Nathan R. Sturtevant, Bioware Corp
Moving AI Lab: 2D Maps and Benchmark Problems
Maps extracted by Yngvi Björnsson from Baldur's Gate II with explicit permission from BioWare Corp. for use and distribution as benchmark problems.
Contains 75 maps and benchmark problem sets scaled to 512 x 512 and 120 original scale maps.