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Interdisciplinary Arts and Media Commons™
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Articles 211 - 240 of 335
Full-Text Articles in Interdisciplinary Arts and Media
Teamlab Research, Chinchen Liu
Teamlab Research, Chinchen Liu
MA Theses
teamLab undoubtedly opened a new era of art. It allows professionals in multi-industries to use the latest science and technology to create art, they are all popular for local audiences from Japan to the United States, from Italy to China, wherever they go. As a significant representative form of the trendy show and immersive exhibition, teamLab's works are completely different from the past in terms of creative logic, exhibition experience, and collection methods. By going through the development history of teamLab, this article studies the characteristics of its exhibitions, audience, and the connection with traditional art, in order to explore …
The Attention Crisis Of Digital Interfaces And How To Consume Media More Mindfully, Kristen M. Liu
The Attention Crisis Of Digital Interfaces And How To Consume Media More Mindfully, Kristen M. Liu
Scripps Senior Theses
Digital forms of media are monopolizing individuals' attention spans, utilizing visual strategies that demand our interactions. Throughout the history of media technology, mediums have become increasingly immersive, presenting more information than ever before. The user interface designs of digital platforms can damage our ability to focus and distribute attention in meaningful ways. Through analysis of our digital media consumption, this capstone project ultimately proposes mindful practices that help us lead more balanced lives and thrive in the digital age. The second half of this capstone project is a digital zine with digital illustrations, animations, and editorial-style articles. The digital zine …
Bending Educational Reality, Mariam Rafehi
Bending Educational Reality, Mariam Rafehi
Theses and Dissertations
Virtual reality (VR), an emergent technology, affords experiential content delivery in education by evoking emotive responses in users, which can be prohibitive via traditional media. This thesis explores VR for the development of grit – passion and perseverance, which are essential characteristics in education and long-term success. The research proposes design strategies to stimulate senses for emotional engagement and a physiological response. In the project, two interactive environments position the user in emotional states to build passion and perseverance. To develop passion, the virtual world is designed to engage in creativity using 3D-spatial audio and visual effects. In contrast, to …
Roses & Thorns, Stephanie Alaniz
Roses & Thorns, Stephanie Alaniz
Graduate Theses, Dissertations, and Problem Reports (ETD)
This written thesis has been created alongside the thesis exhibition shown in the Laura Mesaros Gallery at West Virginia University (displayed March 18th to March 22nd). The work presented consisted of drawings, bookmaking, and various forms of printmaking and collage. This body of work is meant to create an analysis of insecurities and body positivity we associate with our physical selves. This work is a collective experience that has been a collaboration with over 80 participants. The number of participants help to create a larger overall collective voice. By creating this collective voice, we can experience these feelings together and …
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Articles
Lost & Found is a game series, created at the Initiative for
Religion, Culture, and Policy at the Rochester Institute of
Technology MAGIC Center.1 The series teaches medieval
religious legal systems. This article uses the first two games
of the series as a case study to explore a particular set of
processes to conceive, design, and develop games for learning.
It includes the background leading to the author's work
in games and teaching religion, and the specific context for
the Lost & Found series. It discusses the rationale behind
working to teach religious legal systems more broadly, then
discuss the …
Illusions Of "Blackness" In Contemporary Visual Culture, Michaël Dorn
Illusions Of "Blackness" In Contemporary Visual Culture, Michaël Dorn
MFA in Visual Arts Theses
My thesis begins with a primer of the historical concept of “black(ness)” and the roots of its racialization. Intertwined throughout my discussion in Section I, I will highlight a few of my research findings and discuss some of the installation images that I created as I studied the work of contemporary artists who use lexical and literal figurative “blackness” in their work—in particular, the oeuvre of Kerry James Marshall as featured in his retrospective exhibition Mastry. My discourse unfolds with a brief etymological review of both the English word “black” and its precedent conceptual forms in Section II. Section …
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …
Kioto Aoki Interview, Austin Sandifer
Kioto Aoki Interview, Austin Sandifer
Asian American Art Oral History Project
Artist Bio: Kioto Aoki is a conceptual photographer and experimental filmmaker who also makes books and installations engaging the material specificity of the analogue image and image-making process. Her work explores modes of perception via nuances of the mundane, with recent focusing on perceptions of movement between the still and the moving image. She received MFA from The School of the Art Institute of Chicago and is currently a 2017-2018 HATCH artist in residence at the Chicago Artist Coalition.
Mia Park Interview, Justin Fernandez
Mia Park Interview, Justin Fernandez
Asian American Art Oral History Project
Bio: Mia Park is a multidisciplinary artist acting, writing, playing music, producing events, teaching yoga, and volunteering in Chicago, IL. She shares her passion for discovery and self-inquiry with hope and optimism. Mia began professionally acting in 1997 hosting the cult favorite cable access dance show Chic-A-Go-Go. Her acting career has brought her on stage, in film, on television and on the radio. Mia currently plays the recurring character Nurse Beth Cole on NBC's Chicago Med. She has advocated for Asian American representation in acting since 2006 when she co-founded A-Squared Theatre and hosted educational theater workshops for the Chicago …
Laboratoire DéBerlinisation: Art, Finance, And The Legacies Of Colonialism In Contemporary African Art: An Interview With Mansour Ciss Kanakassy, Conor Mcgarrigle, Marisa Lerer
Laboratoire DéBerlinisation: Art, Finance, And The Legacies Of Colonialism In Contemporary African Art: An Interview With Mansour Ciss Kanakassy, Conor Mcgarrigle, Marisa Lerer
Articles
Mansour Ciss Kanakassy (b. 1957) is a Berlin-based Senegalese artist whose practice addresses the legacy of colonialism in contemporary Africa, in particular as it is expressed in the financial systems of the former Francophone colonies of West Africa, where the currency, the CFA franc, historically tied to the French franc, is now pegged to the euro. The acronym CFA originally stood for Colonies Françaises d’Afrique – French Colonies of Africa – and now Communauté Financière Africaine – African Financial Community. In 2001, Ciss Kanakassy created the Laboratoire Déberlinisation (Déberlinisation Laboratory), a multifaceted project that traces contemporary African issues to the …
Making Sounds, Patrick Costello
Making Sounds, Patrick Costello
Theses and Dissertations
Using collaboration and performance as tools, I situate my personal story, my body, and my skills and interests within a contemporary landscape that is intersectional, full of partialities, and rooted in evolving ecologies.
Art Interventions And Disruptions In Financial Systems: An Interview With Paolo Cirio, Marisa Lerer, Conor Mcgarrigle
Art Interventions And Disruptions In Financial Systems: An Interview With Paolo Cirio, Marisa Lerer, Conor Mcgarrigle
Articles
Prior to the release of the 2016 Panama Papers and 2017 Paradise Papers – leaked documents that uncovered the movement of funds through offshore tax havens – conceptual artist Paolo Cirio’s (b. 1979) project Loophole for All (2013) revealed and documented the mechanics behind offshore financial centers. In this interview, Cirio expounds upon his investigations of offshore banking practices, describes his projects for instituting alternative financial models, and explains his hacktivist (i.e. Internet activist) strategies that engage with legal and economic systems. Defining the foundational movements that inform his work, Cirio in turn illuminates his methods of direct provocation and …
Real Goner, Nicholas Cox
Real Goner, Nicholas Cox
Graduate Theses and Dissertations
The purpose of this thesis paper is to tell the story behind, and outline the theoretical and conceptual framework underlying the exhibition, Real Goner. The exhibition combines a number of elements drawn from music and art history, as well as the theoretical writings of Albert Camus, Guy Debord, and Joseph Kosuth. Together, these elements produce a cryptic exhibition that attempts to address the inherent chaos, and apparent meaninglessness of existence; and to see art as a proposition, a performance, and a practice. The exhibition addresses issues of celebrity, the production and consumption of culture, and where that cycle leaves us …
Milk, Lindsey Heiden
Milk, Lindsey Heiden
Graduate Theses and Dissertations
My work is a composition of contemporary fairy tales of visual, written and oral forms. I examined the historical evolution of formula, from animal milk, to powder formula and now to a combination of animal milk, human milk and powder. The current scientific research being done with formula and animals, coupled with a fairy tale is the inspiration behind my current tale. The importance of women both in regards to the historical development of keeping a cultural tradition alive through oral tale-telling and the much larger role of keeping humankind alive through reproduction and birth, further build the base that …
The Work Of Living Art, Empathy, And The Creation Of An Aesthetics Of Perception In The Early Twentieth Century, Sarah Peil Winstead
The Work Of Living Art, Empathy, And The Creation Of An Aesthetics Of Perception In The Early Twentieth Century, Sarah Peil Winstead
Architecture Undergraduate Honors Theses
Adolphe Appia (1862-1928), theorist and pioneering voice of the New Stagecraft Movement in twentieth century theatre, was a transformative influence on the history of scenic design. This paper looks at the links between Appia’s theories in theatre scenic design and contemporaneous German aesthetic theory. At the time German theorists like Adolf Hildebrand and August Schmarsow developed an aesthetic theory, Einfülung or empathy theory, based on the connection between the human body and perception. I will argue this theory influenced not only Appia and his contemporaries it also shaped the landscape of mid-century theatre design. Appia’s own theories revolved around three …
The Us’S Economic Promises Are Over: An Interview With Miguel Luciano, Marisa Lerer, Conor Mcgarrigle
The Us’S Economic Promises Are Over: An Interview With Miguel Luciano, Marisa Lerer, Conor Mcgarrigle
Articles
Hurricane Maria struck Puerto Rico in September 2017. The island was left without electricity and clean water for months. However, the natural disaster was not the only cause of this lasting devastation. The financial fall-out from predatory loans, which led to Puerto Rico’s inability to invest funds in its own infrastructure, caused an enduring humanitarian disaster. Artist Miguel Luciano (b. 1972) in this interview discusses his work in relation to the 2017 Puerto Rican debt crisis and the legacy of the over 100-year span of Puerto Rico’s colonial status as a US territory, which gives the US disproportionate control over …
How To Be The Perfect Asian Wife!, Sophia Hill
How To Be The Perfect Asian Wife!, Sophia Hill
Art and Art History Honors Projects
“How to be the Perfect Asian Wife” critiques exploitative power systems that assault female bodies of color in intersectional ways. This work explores strategies of healing and resistance through inserting one’s own narrative of flourishing rather than surviving, while reflecting violent realities. Three large drawings mimic pervasive advertisement language and presentation reflecting the oppressive strategies used to contain women of color. Created with charcoal, watercolor, and ink, these 'advertisements' contrast with an interactive rice bag filled with comics of my everyday experiences. These documentations compel viewers to reflect on their own participation in systems of power.
In Between, Wansoo Kim
In Between, Wansoo Kim
School of Art, Art History, and Design: Theses and Student Creative Work
In my eyes, the world is composed of both revealed things and hidden things. I interpret my surroundings based on this idea, seeking to realize my ignorance and awareness. With this in mind, I create objects in which dichotomous ideas are present, and use their physically revealed and hidden aspects in order to represent the greater human struggle to see and understand what is hidden from us.
The notion of inside and outside is one of my particular subjects. Upon observing an object or a structure, we see only its external reality. I aim to present the unobservable, often presenting …
Current Issues In The Conservation Of Contemporary Art And Its Non-Traditional Materials, Sandra Hong
Current Issues In The Conservation Of Contemporary Art And Its Non-Traditional Materials, Sandra Hong
MA Theses
The history of art has shown that artists of the present will always find a way to push boundaries and create unprecedented work, whether through the use of foreign materials, new technical processes, or in concept. However exciting this may be, this innovation in the twenty-first century has brought with it an entire world of new challenges for today’s conservators—the specialists tasked with the seemingly impossible duty of preserving art that, by its very nature, refuses to endure. This thesis is an examination of the unique conservation challenges in contemporary art that have been introduced as a result of an …
In Media Res, Christopher Andrew Sisk
In Media Res, Christopher Andrew Sisk
Theses and Dissertations
We are inundated by a constant feed of media that responds and adapts in real time to the impulses of our psyches and the dimensions of our devices. Beneath the surface, this stream of information is directed by hidden, automated controls and steered by political agendas. The transmission of information has evolved into a spiral of entropy, and the boundaries between author, content, platform, and receiver have blurred. This reductive space of responsive media is a catalyst for immense political and cultural change, causing us to question our notions of authority, truth, and reality.
Your Iphone Cannot Escape History, And Neither Can You: Self-Reflexive Design For A Mobile History Learning Game, Owen Gottlieb
Your Iphone Cannot Escape History, And Neither Can You: Self-Reflexive Design For A Mobile History Learning Game, Owen Gottlieb
Articles
This chapter focuses on the design approach used in the self-reflexive finale of the mobile augmented reality history game Jewish Time Jump: New York. In the finale, the iOS device itself and the player using it are implicated in the historical moment and theme of the game. The author-designer-researcher drew from self-reflexive traditions in theater, cinema, and nonmobile games to craft the reveal of the connection between the mobile device and the history that the learners were studying. Through centering on this particular design element, the author demonstrates how self-reflexivity can be deployed in a mobile learning experience to …
Laminated Paint, Travis R. Austin
Laminated Paint, Travis R. Austin
Theses and Dissertations
Though we may not perceive it, we are surrounded by material-in-flux. Inert materials degrade and the events that comprise our natural and social environments causally thread into a duration that unifies us in our incomprehension. Sounds reveal ever-present vibrations of the landscape: expressions of the flexuous ground on which we stand.
Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb
Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb
Articles
This article provides context for and examines aspects of the design process of a game for learning. Lost & Found (2017a, 2017b) is a tabletop-to-mobile game series designed to teach medieval religious legal systems, beginning with Moses Maimonides’ Mishneh Torah (1180), a cornerstone work of Jewish legal rabbinic literature. Through design narratives, the article demonstrates the complex design decisions faced by the team as they balance the needs of player engagement with learning goals. In the process the designers confront challenges in developing winstates and in working with complex resource management. The article provides insight into the pathways the team …
Introduction: Jewish Gamevironments – Exploring Understanding With Playful Systems, Owen Gottlieb
Introduction: Jewish Gamevironments – Exploring Understanding With Playful Systems, Owen Gottlieb
Articles
The study of Judaism, Jewish civilizationi, and games is currently comprised of projects of a rather small set of game scholars. A sample of our work is included in this issue.
Be Here Now, Katrina Luehrmann Rattermann
Be Here Now, Katrina Luehrmann Rattermann
Graduate Theses and Dissertations
Drawing from my religious upbringing and my identity as a millennial, Be Here Now investigates my personal conflicts with the Art object. The exhibition, comprised of two pink, celebratory installations made-on-site and displayed in adjacent spaces, is an exploration of superficiality. Displayed in spaces that are externally visible from the street, the installations invite audience participation. Through the use of placement, color, construction and material make up, the works provoke visceral reactions from the viewer. Though viewers are able to approach the installations from various vantage points, they are unable to physically enter the works and become immersed within the …
Graphic Activism: Lesbian Archival Library Display, Shawn(Ta) Smith-Cruz
Graphic Activism: Lesbian Archival Library Display, Shawn(Ta) Smith-Cruz
Publications and Research
This chapter outlines the implementation of Graphic Activism, an exhibition of archival material from the Lesbian Herstory Archives, the oldest and largest lesbian archive in the world, located inside the display cases of the Graduate Center library of the City University of New York. The two-semester-long display stems from an institutional need to showcase material inside of the main library display cases, and the interest of including visual representations of Women's Studies material from the collection as well as those which represent the collection. The chapter discusses collaborative relationships outside of the academic institution, pointing to select challenges when …
Statefulness And Tangible Interaction In Design Education, Alex Lobos, Tim J. Wood
Statefulness And Tangible Interaction In Design Education, Alex Lobos, Tim J. Wood
Presentations and other scholarship
Interaction in Industrial Design is expanding from tangible realms to intangible digital experiences. In this new environment, Interaction Design provides logical sequences and behaviors that allow users to easily navigate through complex workflows. This paper discusses a framework in which interaction design provides an innovative approach to traditional industrial design. This includes the concept of ‘statefulness’, where the dynamic changes of complex systems are broken down into states that can be defined and manipulated in order to achieve a desired user experience. This framework goes beyond having physical components of a product control digital interfaces and develops experiences that jump …
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon
Presentations and other scholarship
In this paper, we describe the design and technological methods of
our dynamic sprite system in Lost & Found, a table-top-to-mobile
card game designed to improve literacy regarding prosocial
aspects of religious legal systems, specifically, collaboration and
cooperation. Harnessing the capabilities of Unreal Engine’s
Paper2D system, we created a dynamic content creation pipeline
that empowered our game designers so that they could rapidly
iterate on the game’s systems and balance externally from the
engine. Utilizing the Unreal Blueprint component system we were
also able to modularize each actor during runtime as data may be
changed. The technological approach behind Lost …
Telling Fire’S Story Through Narrative And Art, Stephen W. Barrett
Telling Fire’S Story Through Narrative And Art, Stephen W. Barrett
Joint Fire Science Program Digests
Modern works by highly skilled narrative authors and artists have become increasingly useful for telling the story of wildland fire in the United States. Using unconventional means—and with partial funding by the Joint Fire Science Program—creative individuals have spawned some colorful and heartfelt messages that convey insightful information about wildland fire, climate, and other elements of nature to an increasingly receptive public. Recent narrative works by well-known authors, such as Stephen J. Pyne, and creative art pieces by well-established and emerging artists have helped depict fire in a new light to audiences that scientists may rarely reach. This issue of …
The Blue That Blew Bloo, Daniel Ray Martinez
The Blue That Blew Bloo, Daniel Ray Martinez
Art Theses and Dissertations
My work is a combination of videos, objects, and performances with a multidisciplinary practice that engages with the formal language of sculpture, photography, video/cinema, and drawing while being in dialogue with concepts and concerns about the image, the surface, and the space of representation. I am interested in the poetics and phenomenology of life; and the way one interacts in an environment; and the way digital/virtual media has shifted our experiences in life. Rethinking the way one finds boredom to get away from virtual capitalist spaces is a concern for me. I find inspiration in the wandering through spaces. I …