Open Access. Powered by Scholars. Published by Universities.®
- Institution
-
- China Simulation Federation (3880)
- TÜBİTAK (3106)
- Wright State University (1776)
- Washington University in St. Louis (698)
- Singapore Management University (449)
-
- Embry-Riddle Aeronautical University (440)
- Old Dominion University (397)
- University of Nebraska - Lincoln (256)
- Chulalongkorn University (234)
- University of Dayton (164)
- Air Force Institute of Technology (130)
- Portland State University (122)
- Universitas Negeri Malang (104)
- Chapman University (97)
- University of Nevada, Las Vegas (90)
- University of Arkansas, Fayetteville (86)
- Purdue University (84)
- University of South Florida (73)
- University of New Haven (71)
- University for Business and Technology in Kosovo (70)
- Technological University Dublin (68)
- California Polytechnic State University, San Luis Obispo (52)
- University of South Carolina (45)
- University of New Mexico (39)
- Edith Cowan University (35)
- New Jersey Institute of Technology (34)
- Journal of Soft Computing and Computer Applications (32)
- University of Malaya (31)
- San Jose State University (30)
- University of Kentucky (30)
- Keyword
-
- Computer Science (312)
- Department of Computer Science and Engineering (284)
- Engineering (239)
- Machine learning (195)
- Deep learning (193)
-
- Simulation (182)
- College of Engineering and Computer Science (157)
- Newsletters (157)
- Science news (157)
- Technical writing (157)
- Classification (109)
- Genetic algorithm (107)
- Optimization (101)
- Computer Engineering (100)
- Machine Learning (90)
- Particle swarm optimization (85)
- Path planning (85)
- Security (75)
- Artificial intelligence (71)
- Computer Sciences (68)
- Physical Sciences and Mathematics (64)
- Cybersecurity (62)
- Robotics (61)
- Virtual reality (60)
- Reinforcement learning (59)
- Clustering (57)
- Deep Learning (57)
- Modeling (57)
- Digital forensics (56)
- Support vector machine (55)
- Publication Year
- Publication
-
- Journal of System Simulation (3880)
- Turkish Journal of Electrical Engineering and Computer Sciences (3106)
- Computer Science & Engineering Syllabi (1312)
- All Computer Science and Engineering Research (683)
- Research Collection School Of Computing and Information Systems (431)
-
- Browse all Theses and Dissertations (307)
- Journal of Digital Forensics, Security and Law (298)
- Chulalongkorn University Theses and Dissertations (Chula ETD) (234)
- Electrical and Computer Engineering Faculty Publications (164)
- Theses and Dissertations (160)
- BITs and PCs Newsletter (157)
- School of Computing: Dissertations, Theses, and Student Research (152)
- Electrical & Computer Engineering Theses & Dissertations (141)
- Annual ADFSL Conference on Digital Forensics, Security and Law (104)
- Knowledge Engineering and Data Science (104)
- Faculty Publications (87)
- Dissertations (85)
- Computer Science Faculty Publications and Presentations (81)
- Electrical & Computer Engineering and Computer Science Faculty Publications (70)
- Engineering Faculty Articles and Research (69)
- USF Tampa Graduate Theses and Dissertations (64)
- UNLV Theses, Dissertations, Professional Papers, and Capstones (57)
- Computer Science Faculty Publications (55)
- Electronic Theses and Dissertations (54)
- UBT International Conference (51)
- School of Computing: Conference and Workshop Papers (45)
- Computer Science Theses & Dissertations (40)
- Dissertations and Theses (35)
- Graduate Theses and Dissertations (34)
- Journal of Soft Computing and Computer Applications (32)
- Publication Type
- File Type
Articles 10111 - 10140 of 13564
Full-Text Articles in Computer Engineering
Kinect Hand Recognition And Tracking, Alex Drake
Kinect Hand Recognition And Tracking, Alex Drake
All Computer Science and Engineering Research
he goal of this research project was to be able to identify and track a hand using the depth image from a Microsoft Kinect. The ability to do this would have uses in sign language recognition, rehabilitation, and gesture recognition amongst others. The Microsoft Kinect is currently capable of identifying and tracking whole bodies. Our approach was to follow the method that Microsoft used but apply it to detailed hand recognition instead of the body. The basic strategy they used was to take a large amount of labeled depth data and build a decision tree to identify which part of …
Common Dma Engine Interface, Roger Alessi
Common Dma Engine Interface, Roger Alessi
All Computer Science and Engineering Research
Circuit boards with Field Programmable Gate Arrays (FPGAs) have a historically diverse set of standards for communicating with other devices. This provides a challenge for developers creating FPGA applications and makes migration of applications from one board or FPGA to another difficult. Many board manufacturers, including Xilinx and GiDEL, create boards with Peripheral Component Interconnect Express (PCIe) buses. PCIe provides a low-level standard for transferring data between a Central Processing Unit (CPU) and an FPGA, and these manufacturers have designed Direct Memory Access (DMA) engines to implement the standard. However, each manufacturer’s DMA engines do not share a standard interface, …
The Clear Channel Prior, Devorah Langsam
The Clear Channel Prior, Devorah Langsam
All Computer Science and Engineering Research
Capturing imagery from outdoor cameras provides a large amount of information about a scene. The true surface appearances of elements in a scene, however, are often incorrectly represented in images. To get a better representation of the scene it is necessary to separate the effects of the underlying reflectance, illumination, and fog in the image. The goal of the dark channel prior is to eliminate the effects of haze in outdoor images and recover the true surface reflectance image for the scene.
Delaunay-Restricted Optimal Triangulation Of 3d Polygons, Ming Zou, Tao Ju, Nathan Carr
Delaunay-Restricted Optimal Triangulation Of 3d Polygons, Ming Zou, Tao Ju, Nathan Carr
All Computer Science and Engineering Research
Triangulation of 3D polygons is a well studied topic of research. Existing methods for finding triangulations that minimize given metrics (e.g., sum of triangle areas or dihedral angles) run in a costly O(n4) time [BS95,BDE96], while the triangulations are not guaranteed to be free of intersections. To address these limitations, we restrict our search to the space of triangles in the Delaunay tetrahedralization of the polygon. The restriction allows us to reduce the running time down to O(n2) in practice (O(n3) worst case) while guaranteeing that the solutions are intersection free. We demonstrate experimentally that the reduced search space is …
Just Draw It! A 3d Sketching System, Cindy Grimm, Pushkar Joshi
Just Draw It! A 3d Sketching System, Cindy Grimm, Pushkar Joshi
All Computer Science and Engineering Research
We present a system for sketching in 2D to create 3D curves. The interface is light-weight, pen-based, and based on observations of how artists sketch on paper.
Studying Network Optimization In The Context Of Self-Stabilization, Abusayeed Saifullah
Studying Network Optimization In The Context Of Self-Stabilization, Abusayeed Saifullah
All Computer Science and Engineering Research
Self-stabilization is a theoretical framework of non-masking fault-tolerance for distributed networks. A self-stabilizing system is capable of tolerating any unexpected transient fault without outside intervention and, regardless of the initial state, it can converge to a legitimate global state, a predefined vector of local states, in finite time. Self-stabilization has rendered a good problem solving paradigm of networks over the last decade. In this paper, we survey the self-stabilizing solutions for various network optimization problems such as network flow, load balancing, load and resource distribution, routing, file distribution, shortest paths etc. The paper also summarizes some recent works presenting how …
Cs 209-01: Computer Programming For Business Ii, David M. Hutchison
Cs 209-01: Computer Programming For Business Ii, David M. Hutchison
Computer Science & Engineering Syllabi
CS 209 is the second in a sequence of two programming classes required for MIS majors. This course will continue teaching students to the basic concepts of programming. Examples are from business applications and emphasis is on problem solving with the computer as a tool.
Cs 400/600-01: Date Structures And Algorithms, Keke Chen
Cs 400/600-01: Date Structures And Algorithms, Keke Chen
Computer Science & Engineering Syllabi
This course will cover the fundamentals of algorithm design and analysis, the implementation of classical data structures and control structures, and the basic problem solving techniques.
Cs 707-01: Information Retrieval, Krishnaprasad Thirunarayan
Cs 707-01: Information Retrieval, Krishnaprasad Thirunarayan
Computer Science & Engineering Syllabi
This course will cover models for information retrieval techniques for indexing and searching, and algorithms for classification and clustering. It will also cover SVM, latent semantic indexing, link analysis and ranking, Map-Reduce architecture and Hadoop, to different degrees of detail, time penning.
Ceg 411/611: Microprocessor-Based System Design, Jack Jean
Ceg 411/611: Microprocessor-Based System Design, Jack Jean
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 498: Design Experience, Thomas C. Hartrum
Ceg 498: Design Experience, Thomas C. Hartrum
Computer Science & Engineering Syllabi
CEG 498 (Team Projects I and II) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minimum of two quarters in length and must be completed in groups of at least three students.
The Application Of Fuzzy Granular Computing For The Analysis Of Human Dynamic Behavior In 3d Space, Murad Mohammad Alaqtash
The Application Of Fuzzy Granular Computing For The Analysis Of Human Dynamic Behavior In 3d Space, Murad Mohammad Alaqtash
Open Access Theses & Dissertations
Human dynamic behavior in space is very complex in that it involves many physical, perceptual and motor aspects. It is tied together at a sensory level by linkages between vestibular, visual and somatosensory information that develop through experience of inertial and gravitational reaction forces. Coordinated movement emerges from the interplay among descending output from the central nervous system, sensory input from the body and environment, muscle dynamics, and the emergent dynamics of the whole neuromusculoskeletal system.
There have been many attempts to directly capture the activities of the neuronal system in human locomotion without the ability to clarify how the …
Colonel Blotto Games And Lancaster's Equations: A Novel Military Modeling Combination, Andrew Collins, Patrick T. Hester
Colonel Blotto Games And Lancaster's Equations: A Novel Military Modeling Combination, Andrew Collins, Patrick T. Hester
VMASC Publications
Military strategists face a difficult task when engaged in a battle against an adversarial force. They have to predict both what tactics their opponent will employ and the outcomes of any resultant conflicts in order to make the best decision about their actions. Game theory has been the dominant technique used by analysts to investigate the possible actions that an enemy will employ. Traditional game theory can be augmented by use of Lanchester equations, a set of differential equations used to determine the outcome of a conflict. This paper demonstrates a novel combination of game theory and Lanchester equations using …
Erasure Techniques In Mrd Codes, Florentin Smarandache, W.B. Vasantha Kandasamy, R. Sujatha, R.S. Raja Durai
Erasure Techniques In Mrd Codes, Florentin Smarandache, W.B. Vasantha Kandasamy, R. Sujatha, R.S. Raja Durai
Branch Mathematics and Statistics Faculty and Staff Publications
In this book the authors study the erasure techniques in concatenated Maximum Rank Distance (MRD) codes. The authors for the first time in this book introduce the new notion of concatenation of MRD codes with binary codes, where we take the outer code as the RD code and the binary code as the inner code. The concatenated code consists of the codewords of the outer code expressed in terms of the alphabets of the inner code. These new class of codes are defined as CRM codes. This concatenation techniques helps one to construct any CRM code of desired minimum distance …
Neutrosophic Masses & Indeterminate Models Applications To Information Fusion, Florentin Smarandache
Neutrosophic Masses & Indeterminate Models Applications To Information Fusion, Florentin Smarandache
Branch Mathematics and Statistics Faculty and Staff Publications
In this paper we introduce the indeterminate models in information fusion, which are due either to the existence of some indeterminate elements in the fusion space or to some indeterminate masses. The best approach for dealing with such models is the neutrosophic logic.
Ceg 210: Pc Networking I, Jerry Hensley
Ceg 210: Pc Networking I, Jerry Hensley
Computer Science & Engineering Syllabi
Introduction to networking technologies including infrastructure and architectures, standards, protocols and directory services, administration, security and management. Integrated lecture and lab.
Ceg 220: Introduction To C Programming For Engineers, Jay Dejongh
Ceg 220: Introduction To C Programming For Engineers, Jay Dejongh
Computer Science & Engineering Syllabi
This course provides a general introduction to computers as a problem-solving tool using the C programming language. Emphasis is on algorithms and techniques useful to engineers. Topics include data representation, debugging, and program verification.
Cs 240-01: Computer Programming I, Vaibhav Tendulkar
Cs 240-01: Computer Programming I, Vaibhav Tendulkar
Computer Science & Engineering Syllabi
No abstract provided.
Cs 242-01: Computer Programming Iii, Mateen M. Rizki
Cs 242-01: Computer Programming Iii, Mateen M. Rizki
Computer Science & Engineering Syllabi
No abstract provided.
Cs 240-01: Computer Programming I, Vanessa Starkey
Cs 240-01: Computer Programming I, Vanessa Starkey
Computer Science & Engineering Syllabi
Basic concepts of programming and programming languages are introduced. Emphasis is on problem solving and object oriented programming. This course provides a general introduction to the fundamentals of computer science and programming. Examples from and applications to a broad range of problems are given. No prior knowledge of programming is assumed. The concepts covered will be applied to the Java programming language.
Cs 399-01: Introduction To Scientific Visualization, Thomas Wischgoll
Cs 399-01: Introduction To Scientific Visualization, Thomas Wischgoll
Computer Science & Engineering Syllabi
By the end of this quarter, you will be familiar with techniques used for visualizing various types of data sets, such as medical, vector or general data sets. This includes appropriate visualization methods for geometric, volumetric, and higher dimensional data sets (e.g. vector or tensor data). In addition, you will learn about user modalities, including different input devices and display types for more advanced visualizations.
Cs 141-01: Computer Programming I, Vanessa Starkey
Cs 141-01: Computer Programming I, Vanessa Starkey
Computer Science & Engineering Syllabi
Introduction to use of computers as a problem-solving tool. Examples from and applications to a broad range of problems. Methodology for algorithm design and for structured modular implementation is stressed. Three hours lecture, two hours lab.
Cs 205-07: Introduction To Computers And Office Productivity Software, John P. Herzog
Cs 205-07: Introduction To Computers And Office Productivity Software, John P. Herzog
Computer Science & Engineering Syllabi
Focus on learning MS Office software applications including intermediate word processing, spreadsheets, database and presentation graphics using a case study approach where critical thinking and problem solving skills are required. Computer concepts are integrated throughout the course to provide an understanding of the basics of computing, the latest technological advances and how they are used in industry. Ethics and issues encountered in business are discussed to challenge students on societal impact of technology.
Cs 205-01: Introduction To Computers And Office Productivity Software 2010, Amanda Hood
Cs 205-01: Introduction To Computers And Office Productivity Software 2010, Amanda Hood
Computer Science & Engineering Syllabi
Focus on learning MS Office 2010 software applications including word processing (intermediate), spreadsheets, databases, and presentation graphics using a case study approach where critical thinking and problem solving skills are required. Computer concepts are integrated throughout the course to provide an understanding of the basics of computing, the latest technological advances and how they are used in industry. Ethics and issues encountered in business are discussed to challenge students on societal impact of technology.
Cs 240-01: Computer Programming - I, Michael Ondrasek
Cs 240-01: Computer Programming - I, Michael Ondrasek
Computer Science & Engineering Syllabi
Basic concepts of programming and programming languages are introduced. Emphasis is on problem solving and object oriented programming. This course provides a general introduction to the fundamentals of computer science and programming. Examples from and applications to a broad range of problems are given. No prior knowledge of programming is assumed. The concepts covered will be applied to the Java programming language. Students must register for both lecture and one laboratory section. 4 credit hours.
Cs 241-04: Computer Programming - Ii, Jay Dejongh
Cs 241-04: Computer Programming - Ii, Jay Dejongh
Computer Science & Engineering Syllabi
The CS 241 course is a continuation of CS 240. The emphasis in CS 241 is on solving more complex problems using object oriented programming. Prerequisite: CS240. Students must register for both lecture and one laboratory section. 4 credit hours.
Cs 400/600-01: Data Structures And Software Design, Meilin Liu
Cs 400/600-01: Data Structures And Software Design, Meilin Liu
Computer Science & Engineering Syllabi
This is a fundamental course for students majoring in Computer Science. Students will learn: basic algorithm analysis techniques; asymptotic complexity; big-0 and big-Omega notations; efficient algorithms for discrete structures including lists, trees, stacks, and graphs; fundamental computing algorithms including sorting, searching, and hashing techniques.
Cs 399-01: Ios Programming I, Erik Marlow Buck
Cs 399-01: Ios Programming I, Erik Marlow Buck
Computer Science & Engineering Syllabi
The iOS programming I class focuses on projects to progressively demonstrate concepts and practical approaches for embedded application development. Projects use Mac OS X computers and iOS simulators. University owned iPads are available for project demonstrations. Students are encouraged to join Apple's iOS developer program, deploy project applications to their personal devices, and sell applications through Apple's App Store.
Cs 480/680-01: Comparative Programming Languages, Michael L. Raymer
Cs 480/680-01: Comparative Programming Languages, Michael L. Raymer
Computer Science & Engineering Syllabi
No abstract provided.
Cs 205-01: Introduction To Computers And Office Productivity Software, Terri Bauer
Cs 205-01: Introduction To Computers And Office Productivity Software, Terri Bauer
Computer Science & Engineering Syllabi
Focus on learning MS Office software applications including intermediate word processing, spreadsheets, database and presentation graphics using a case study approach where critical thinking and problem solving skills are required. Computer concepts are integrated throughout the course to provide an understanding of the basics of computing, the latest technological advances and how they are used in industry. Ethics and issues encountered in business are discussed to challenge students on societal impact of technology.