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Articles 61 - 90 of 147
Full-Text Articles in Graphic Design
Pandemonium, Jonathan Fung
Pandemonium, Jonathan Fung
All Assignment Prompts
In an age of digital technology, it is common to appropriate images from the internet without considering copyright law or images deemed ‘fair use’. What is the benefit of using images from other sources? How can we change their meaning to spread awareness to advocate for justice and educate our community on what it means to be human in an unprecedented time in our history?
Art 175 Website V1.0 Using Html5 And Css3, Gary Craig Hobbs
Art 175 Website V1.0 Using Html5 And Css3, Gary Craig Hobbs
All Assignment Prompts
No abstract provided.
An Exploration Of Western Graphic Design Art Movements Through The Korean Lens, Hyunjung (Anna) Lee
An Exploration Of Western Graphic Design Art Movements Through The Korean Lens, Hyunjung (Anna) Lee
Honors Program: Senior Projects (Public)
Art history has historically centered around Western and European art. This creative thesis explores what Western graphic design movements could look like merged with Korean themes and subject matter. The movements in question include Art Nouveau, Plakatstil, Constructivism, Pop Art, and Memphis Design. What would Alphonse Mucha’s allegorical beauties look like if they were Asian? What would Korea look like represented through Ludwig Hohlwein’s reductive planes of color? Who would the celebrity-obsessed Andy Warhol make art about if it was a Korean actress? Each movement is combined with Korean events that occurred within the art movement’s lifespan. This amalgamation not …
Aspirations Incubator: 2017–2023 Interim Evaluation Report, Sarah Goan, Elora Way, Alexa Plotkin
Aspirations Incubator: 2017–2023 Interim Evaluation Report, Sarah Goan, Elora Way, Alexa Plotkin
Publications
The Emanuel & Pauline A. Lerner Foundation’s Aspirations Incubator (AI) is a six-year pilot initiative invested in strategic capacity building for six youth development organizations in rural Maine. Grounded in the Trekkers Youth Programming Principles, the Aspirations Incubator invests targeted resources to provide long-term, comprehensive relationship-based programming to youth. This structured yet flexible program model aims to increase resiliency and introduce new opportunities to cohorts of young people starting in 7th grade and continuing through high school graduation. To document the potential impact and effectiveness of this unique model, the Lerner Foundation contracted with the Data Innovation Project to conduct …
How Will I Thrive? Developing Designer Professional Identity Among Undergraduate Communication Design Students, Denise Bosler
How Will I Thrive? Developing Designer Professional Identity Among Undergraduate Communication Design Students, Denise Bosler
Education Doctorate Dissertations
A designer’s professional identity is constructed throughout a designer’s life and is developed through life experiences and education. While understanding the general importance of a professional identity is often clear to recent design graduates, developing it requires becoming self-aware of what traits constitutes designer professional identity (DPI). Kunrath, Cash and Yi-ling (2016) define DPI as the synthesis of personal attributes and design skills. However, the development of this full complement of DPI traits is often ignored and ill-supported in design education curriculum. A student’s DPI, if under-developed, can be a barrier to successfully transitioning from student to professional. Design educators …
The Myth & Legend Of E.T. The Extra-Terrestrial On The Atari 2600: The Fan’S Quick Start And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan
The Myth & Legend Of E.T. The Extra-Terrestrial On The Atari 2600: The Fan’S Quick Start And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan
Distance Learning Faculty & Staff Books
As an instructional designer and technologist, my goal with this book is remarkably simple, to consolidate and create a job aid for a complex and often frustrating/misunderstood quest. Rather than hunting all over the Internet, the map, tips, and information about the game are all gathered and summarized here. Also, rather than being an obscure Easter Egg in Amazon (like an Earnest Cline/James Halliday egg, especially on the hidden Pacman arcade game), I want to make this guide easier to find. Along with the nostalgia, classic video games and the technology and applied message design behind their creation are fascinating, …
The Impact Of Covid-19 On Volunteering:Results Of A Survey Of Maine Non-Profits, Sarah Goan
The Impact Of Covid-19 On Volunteering:Results Of A Survey Of Maine Non-Profits, Sarah Goan
Publications
In response to the disruptions caused by the COVID-19 pandemic, particularly within the nonprofit sector that relies heavily on volunteers, Volunteer Maine sought to assess how volunteer capacity had been affected and what types of support organizations needed to rebuild. To accomplish this, the organization partnered with DIP and SRC to design and administer a statewide survey of nonprofit organizations. The purpose of the study was to understand the pandemic’s impact on the volunteer base, document organizational adjustments to changing conditions, identify innovative responses, and determine how Volunteer Maine and its affiliates could best assist in community recovery efforts. The …
Yolkkh: The Story Of My People, Amna Zelimkha Yandarbin
Yolkkh: The Story Of My People, Amna Zelimkha Yandarbin
Theses and Dissertations
The name of my project is: Yolkkh, The Story of My People. With this project I present a series of scarves each one bearing an illustrated scene in order to tell a story – my story and the story of the Noxci people. Noxci are the people who are referred to as “Chechens” by Russians and are generally known by that title. As a Muslim, I have witnessed the way Western media tend to dehumanize my community. In order to contrast this dehumanizing process, I thought that telling the story of my family would help reverse Islamophobic tendencies and raise …
Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb
Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb
Articles
This chapter presents the use of Lost & Found – a purpose-built tabletop to mobile game series – to teach medieval religious legal systems. The series aims to broaden the discourse around religious legal systems and to counter popular depiction of these systems which often promote prejudice and misnomers. A central element is the importance of contextualizing religion in period and locale. The Lost & Found series uses period accurate depictions of material culture to set the stage for play around relevant topics – specifically how the law promoted collaboration and sustainable governance practices in Fustat (Old Cairo) in twelfth-century …
Cognitivevr: Memory Training For Dementia Patients, Daniel Phill
Cognitivevr: Memory Training For Dementia Patients, Daniel Phill
Postgraduate
Around 50 million people suffer from dementia worldwide (World Health Organisation, 2019). One of the worst symptoms of dementia is memory loss as it affects not only the sufferer but their family as well. Recent studies have demonstrated that the immersion of virtual reality has the potential to improve memory in the general public (Krokos, Plaisant, Varshney, 2018) and that dementia patients are able to use virtual reality (Flynn, Schaik, Blackman, Femcott, Hobbs & Calderon, 2004). In this paper, I examine the literature linking virtual reality and dementia care and explain how I used this in my creative practice to …
Transeuntis Mundi: An Installation About Migration And Human Legacy, Cândida Borges, Gabriel Mario Vélez
Transeuntis Mundi: An Installation About Migration And Human Legacy, Cândida Borges, Gabriel Mario Vélez
Frameless
Transeuntis Mundi is a journey through transcultural and transnational humanity and geography. It is presented as an immersive installation, powered by virtual reality, projection mapping, sound sculptures and performative actions, the audience is able to transit through places and ethnicities.
Data (Mis) Visualization And Its Impact On Academic Advancement And Public Understanding, Nicole R. Webber, Margarita Shawcross, Dale Edwards, Rob Reinsvold, Jingying Crystal Zhen
Data (Mis) Visualization And Its Impact On Academic Advancement And Public Understanding, Nicole R. Webber, Margarita Shawcross, Dale Edwards, Rob Reinsvold, Jingying Crystal Zhen
Society for the Academic Study of Social Imagery
In this panel, representatives from UNC address questions regarding the implications that various forms of data and information visualization have on the pedagogy, research, culture, and public face of their respective academic fields.
Chair: Nicole Webber, Assistant Professor of University Libraries and Business & Communication Liaison Librarian
Panelists:
Dale Edwards, Program Coordinator and Professor of Journalism & Media Studies
Rob Reinsvold, Professor of Biological Sciences and Coordinator of Secondary Ed. Program
Maggie Shawcross, Assistant Professor of University Libraries and Health Sciences Liaison Librarian
Crystal Jingyning Zhen, Graduate Student, Digital Media (UNC) and Computer Graphics (Shandong Normal University)
Heebie & Jeebie's Shortcut, Liz Husmann
Heebie & Jeebie's Shortcut, Liz Husmann
Zea E-Books Collection
Heebie & Jeebie take a shortcut home because they played too long after (ghost) school. It's an exciting journey.
Draw Down Books, Draw Down Books, Kathleen Sleboda, Christopher Sleboda, Zak Jensen, Nejc Prah, Daniel Eatock, Maziyar Pahlevan, Benoit Bodhuin, Bráulio Amado, Jost Hochuli, Ian Lynam
Draw Down Books, Draw Down Books, Kathleen Sleboda, Christopher Sleboda, Zak Jensen, Nejc Prah, Daniel Eatock, Maziyar Pahlevan, Benoit Bodhuin, Bráulio Amado, Jost Hochuli, Ian Lynam
UNBOUND 2020 Archive (Virtual)
Draw Down Books exhibitors. Draw Down is an independent publisher located in the northeastern corner of the United States. Created in 2012, Draw Down publishes small books about graphic design, typography, illustration, photography, art, and architecture.
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Articles
Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on the evolution of the design of the mechanics and core systems in the first two tabletop games in the series, informed by over three and a half years’ worth of design notes, playable prototypes, outside design consultations, internal design reviews, playtests, and interviews.
Portland Symphony Orchestra: Pso Explorers Program Evaluation, Susy Hawes, Sarah Goan, Emilie Swenson Msw
Portland Symphony Orchestra: Pso Explorers Program Evaluation, Susy Hawes, Sarah Goan, Emilie Swenson Msw
Publications
In 2012, after a strategic planning process and community needs assessment, the Portland Symphony Orchestra (PSO) identified several ways the arts could better serve the community. One result was the creation of PSO Explorers, an arts integration program that brings symphony musicians into kindergarten through third grade classrooms at Portland’s Howard C. Reiche Community School and Longfellow Elementary School. The program uses music to support and enrich students’ learning in literacy, math, science, and social-emotional development by connecting musical activities with classroom lessons. PSO Explorers also helps teachers by providing ideas and skills for using the arts in their daily …
Works In Process - Scholar Edition, Pablo Galindo Aragon, George Garrastegui Jr.
Works In Process - Scholar Edition, Pablo Galindo Aragon, George Garrastegui Jr.
Publications and Research
The creative field revolves around many professions. Creatives share a lot of common themes that are part of their process. It is with these themes that we establish a more impact way to listen to a podcast. Reviewing and breaking episodes up into chapters can effectively guide a student, aka a Scholar, in their path to establishing a creative career.Some of the most powerful ways to get ahead in the creative field is by networking, and obtaining valuable knowledge from other creatives. Gathering this information and making these connections can be quite the task. Not all young creatives are aware …
The Utilization Of Visual Design Systems To Promote Higher Levels Of Learning In Educational Environments, Keenan Sultanik
The Utilization Of Visual Design Systems To Promote Higher Levels Of Learning In Educational Environments, Keenan Sultanik
Masters Theses
Traditional higher education environments have changed very little in the last hundred and fifty years, while technology has advanced in nearly every other area of society making each more productive and more capable. This study identifies key aspects of a comprehensive and universal visual learning system that incorporates a more holistic approach to design and interactivity in educational environments. The desired effect of this is elevating classroom learning to higher levels as defined by Bloom’s Taxonomy. In this thesis, I have collected and explored empirical and observational data to examine the relationship between effective learning environments and the use of …
Dance Of Exile: The Sakharoffs’ Visual Performances In Montevideo (1935–1948), Pablo Munoz Ponzo
Dance Of Exile: The Sakharoffs’ Visual Performances In Montevideo (1935–1948), Pablo Munoz Ponzo
Dissertations, Theses, and Capstone Projects
This thesis explores the life-work chronology of the dancers and choreographers Clotilde von Derp (whose surname then was Sakharoff) and Alexander Sakharoff, who were exiled in Montevideo, Uruguay, and Buenos Aires, Argentina, between 1941 and 1948. During their stay in the Rio de la Plata region, the Sakharoffs stirred up the art scene by performing extremely detailed dances with great attention to costume design. This thesis begins with a review of the reception of the dancers’ performances by the artistic and cultural circles in Montevideo, arguing that the Sakharoffs’ “queer” trajectory resonated with the Uruguayan artistic community, influencing the creation …
Developing An Assessment Framework: Measuring Digital Literacy Of Interior Design Students In A Digital Drawing Course, Somang Yang
Theses and Dissertations
This exploratory study provides a foundation to measure students’ level of learning based on education theory for digital technology and meaningful technology theory for digital literacy. There has yet to exist an effective assessment tool that can evaluate students’ digital literacy. To provide initial insight into the digital technology integrated course development, Wacom pen-tablet and Autodesk Sketchbook were utilized to create an interior design curriculum for undergraduate college students. The findings of this study shed light on the necessity of assessing new technology for integration into coursework in higher education. There are five themes that an instructor must examine when …
Performance Measurement In Maine’S Social Sector: The Intersection Of Philanthropy And Nonprofits, Susy Hawes, Sarah Goan
Performance Measurement In Maine’S Social Sector: The Intersection Of Philanthropy And Nonprofits, Susy Hawes, Sarah Goan
Publications
The Data Innovation Project undertook this project to better understand foundations’ expectations of grantees in terms of performance measures and outcomes as outlined in their grant applications. Over the past two years, the Data Innovation Project has engaged with over 250 Maine nonprofits who are navigating the data reporting requirements of a diverse portfolio of funders with varying degrees of success and challenges. This paper looks more closely at how the important relationship between foundations and nonprofits may benefit from increased understanding and clarity around measurement approaches so that both dollars and efforts lead to meaningful and measureable results across …
How To Create A Stunning Video Orientation By Hand, Rachel S. Evans
How To Create A Stunning Video Orientation By Hand, Rachel S. Evans
Articles, Chapters and Online Publications
This article describes the multi-faceted approach UGA Law Library took with their fall 2018 first year student orientation. It describes the process of the creating a virtual tour experience, pairing it with a hybrid face-to-face event, and assessing the impact of all aspects of the orientation. The creation of the video itself involved a multi-media approach using a combination of visual arts and technology to animate a product that has a longer expiration than traditional video or in-person library orientations offer.
Graphicacy: How Fluency In Reading And Making Visualizations Can Yield More Inclusive Reading Experiences, Joshua Korenblat
Graphicacy: How Fluency In Reading And Making Visualizations Can Yield More Inclusive Reading Experiences, Joshua Korenblat
Bucknell University Digital Scholarship Conference
Scholars and students practice literacy, numeracy, and graphicacy in school. In this educational triumvirate, graphicacy remains the less familiar term. Graphicacy is an ability, a fluency in making and reading visualizations and charts. How might scholars working in digital media practice graphic literacy in the shaping and sharing of their work? By working with more awareness of graphic literacy, scholars can also become more inclusive. In this illustrated essay, I will describe how my work in visualizing survey data provides insight into graphic literacy. Survey data is a primary data source. These observations have the potential for meaning yet need …
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …
Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb
Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb
Articles
This article provides context for and examines aspects of the design process of a game for learning. Lost & Found (2017a, 2017b) is a tabletop-to-mobile game series designed to teach medieval religious legal systems, beginning with Moses Maimonides’ Mishneh Torah (1180), a cornerstone work of Jewish legal rabbinic literature. Through design narratives, the article demonstrates the complex design decisions faced by the team as they balance the needs of player engagement with learning goals. In the process the designers confront challenges in developing winstates and in working with complex resource management. The article provides insight into the pathways the team …
Literacy Revolution: How The New Tools Of Communication Change The Stories We Tell, Molly Gamble
Literacy Revolution: How The New Tools Of Communication Change The Stories We Tell, Molly Gamble
Dissertations, Masters Theses, Capstones, and Culminating Projects
The transmission of culture depends upon every generation reconsidering what it means to be literate. The way we consider ourselves to be a literate species is changing, which puts us at a unique turning point in human history. Verbal literacy, or the ability to read and write, is slowly being replaced by visual literacy as a primary tool for human communication. As a culture, we tend to underestimate the creative ferment of our increasingly visual world. The linear, structured pathways of traditional literacy are shifting towards a creative and participatory pursuit of unstructured information that emphasize dimensional thinking. The acceleration …
Lost & Found: Order In The Court -- The Party Game, Owen Gottlieb, Ian Schreiber
Lost & Found: Order In The Court -- The Party Game, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.
The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.
The second game in the series, Lost & Found: Order in the Court …
Lost & Found, Owen Gottlieb, Ian Schreiber, Kelly Murdoch-Kitt
Lost & Found, Owen Gottlieb, Ian Schreiber, Kelly Murdoch-Kitt
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.
The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.
The first game in the series is a strategy game called Lost & …
Recovery From Design, Cassandra J. Ellison
Recovery From Design, Cassandra J. Ellison
Theses and Dissertations
Through research, inquiry, and an evaluation of Recovery By Design, a ‘design therapy’ program that serves people with mental illness, substance use disorders, and developmental disabilities, it is my assertion that the practice of design has therapeutic potential and can aid in the process of recovery. To the novice, the practices of conception, shaping form, and praxis have empowering benefit especially when guided by Conditional and Transformation Design methods together with an emphasis on materiality and vernacular form.
Infographics On The Brain, Rachel S. Evans
Infographics On The Brain, Rachel S. Evans
Presentations
Higher Education is often known for a certain type of learning experience in the classroom. Students expect thick books and in many areas of study, the Socratic method, but generally little in the way of visual aids. Students in other areas of study, including K-12, are increasingly benefiting from their educators using infographics in the classroom. The potential uses in higher education range from giving your course syllabus a facelift, to illustrating facts visually, and even to teaching students to create their own infographics as a practice-ready skill. This session will quickly explore why today’s students are drawn to visuals …