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Articles 451 - 480 of 2460
Full-Text Articles in Art and Design
Re-Evaluating Learning Environments To Nurture Studio Culture, Ceri Almrott
Re-Evaluating Learning Environments To Nurture Studio Culture, Ceri Almrott
Conference papers
Following the COVID-19 pandemic and the resultant remote teaching that lockdown enforced the requirements and suitability of physical learning spaces such as studios can be questioned. This paper seeks to understand the requirements of students in this decade of their physical studio spaces. Using focus groups, surveys and user feedback activities students on the Product Design programme were asked to evaluate the studio spaces within the university as they returned to on-campus learning and provide qualitative feedback on their experiences.
It was found students still require physical studios that allow them to undertake their design work and utilise tools and …
Post-Digital Curation: The Contemporary Flaneur, Technology And The Artist Book, Jared O’Sullivan
Post-Digital Curation: The Contemporary Flaneur, Technology And The Artist Book, Jared O’Sullivan
Postgraduate
This project identifies and examines the emergent themes in the original photographic work of Australian photographer Jared O’Sullivan from 2009 – 2019 and reflects on the curation and production of a retrospective artist book that celebrates a decade of professional practice.
The exegesis explores how the creation of an artist book retrospective can illuminate underlying themes in past works and how curation as method facilitates the discovery and communication of these new insights into practice. Referencing the works of Charles Baudelaire, Walter Benjamin and Susan Sontag, the literature review explores the effects of technology in relation to photographic theory and …
Stop Telling Women To Smile: Stories Of Street Harassment And How We’Re Taking Back Our Power, Mio Yoshizaki
Stop Telling Women To Smile: Stories Of Street Harassment And How We’Re Taking Back Our Power, Mio Yoshizaki
Feminist Pedagogy
This book review addresses the author, Fazlalizadeh's approach to art as social justice, overarching definitions of gender-based street harassment, and intersectionality. This review also offers suggestions for how feminist educators may utilize Stop telling women to smile in classrooms.
Ai Interactivity In Game Design, Morgan Casey
Ai Interactivity In Game Design, Morgan Casey
Postgraduate
This exegesis focuses on the design of AI in games. This text aims to explain key concepts important to game design, including the use of affective and emotive components to further immerse players in the game world. The goal is to provide insight into the level of complexity required in an AI units’ design to provide enjoyable interactions attainable by an independent developer.
This research will take the combined efforts of playtesters and myself as sole designer and programmer to create a series of play tests with which to examine the enjoyment of various levels of AI complexity and their …
Bbt Acoustic Alternative Top Bracing Cadd Data Set-Norev-2022jun28, Bill Hemphill
Bbt Acoustic Alternative Top Bracing Cadd Data Set-Norev-2022jun28, Bill Hemphill
STEM Guitar Project’s BBT Acoustic Kit
This electronic document file set consists of an overview presentation (PDF-formatted) file and companion video (MP4) and CADD files (DWG & DXF) for laser cutting the ETSU-developed alternate top bracing designs and marking templates for the STEM Guitar Project’s BBT (OM-sized) standard acoustic guitar kit. The three (3) alternative BBT top bracing designs in this release are
(a) a one-piece base for the standard kit's (Martin-style) bracing,
(b) 277 Ladder-style bracing, and
(c) an X-braced fan-style bracing similar to traditional European or so-called 'classical' acoustic guitars.
The CADD data set for each of the three (3) top bracing designs includes …
The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan
The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan
Distance Learning Faculty & Staff Books
The message design and human performance technology in video games, especially early video games have always been fascinating to me. From an instructional design perspective, the capabilities of the technology of the classic game consoles required a careful balance of achievable objectives, cognitive task analysis, guided problem solving, and message design. Raiders on the Atari is an excellent example of this balance. It is an epic adventure game, spanning 13+ distinct areas, with an inventory of items, where those hard to find items had to be used by the player to solve problems during their quest (and who would have …
Drs2022: Bilbao, Dan Lockton, Sara Lenzi, Paul Hekkert, Arlene Oak, Juan Sádaba, Peter Lloyd
Drs2022: Bilbao, Dan Lockton, Sara Lenzi, Paul Hekkert, Arlene Oak, Juan Sádaba, Peter Lloyd
DRS Conference Volumes
DRS2022 is the biggest and most ambitious DRS conference to date. The conference brings together over 800 participants and 315 paper presentations which you can find in this volume of conference paper abstracts. DRS2022 extends the field of design research further outwards, bringing new perspectives to disciplines such as anthropology, politics, economics, healthcare, and others. Core subject areas continue to develop, with new methods, approaches, technologies, and philosophies all evident in these proceedings. Also emerging is a focus on how to deal with our uncertain futures, for example through societal transitions, transdisciplinarity, transformations, and pluriversality. The themes that have emerged …
Bbt Side Mold Assy, Bill Hemphill
Bbt Side Mold Assy, Bill Hemphill
STEM Guitar Project’s BBT Acoustic Kit
This electronic document file set covers the design and fabrication information of the ETSU Guitar Building Project’s BBT (OM-sized) Side Mold Assy for use with the STEM Guitar Project’s standard acoustic guitar kit. The extended 'as built' data set contains an overview file and companion video, the 'parent' CADD drawing, CADD data for laser etching and cutting a drill &/or layout template, CADD drawings in AutoCAD .DWG and .DXF R12 formats of the centerline tool paths for creating the mold assembly pieces on an AXYZ CNC router, and support documentation for CAM applications including router bit specifications, feeds, speed, multi-pass …
"A Conceptual Framework For Measuring Criminal Justice Success In Responding To Violence Against Women Act (Vawa) Crimes: Final Results And Recommendations", Sarah Goan, Kris Lugo-Graulich, Susy Hawes, Hannah Brintlinger Mph, Susan Smith Howley
"A Conceptual Framework For Measuring Criminal Justice Success In Responding To Violence Against Women Act (Vawa) Crimes: Final Results And Recommendations", Sarah Goan, Kris Lugo-Graulich, Susy Hawes, Hannah Brintlinger Mph, Susan Smith Howley
Publications
The Office on Violence Against Women (OVW), established under the Violence Against Women Act of 1994, leads national efforts to prevent and respond to domestic violence, dating violence, sexual assault, and stalking through 19 grant programs that strengthen victim services and enhance offender accountability. These programs include four formula grants distributed to states and fifteen discretionary programs for which OVW defines eligibility, goals, and deliverables. Grantees submit biannual progress reports containing quantitative and qualitative data that are later compiled into biennial Reports to Congress. While these reports effectively capture outputs such as numbers of victims served, trainings conducted, and partnerships …
Pop/Art: The Birth Of Underground Music And The British Art School, 1960–1980, Andrew Cappetta
Pop/Art: The Birth Of Underground Music And The British Art School, 1960–1980, Andrew Cappetta
Dissertations, Theses, and Capstone Projects
“Pop/Art: The Birth of Underground Music and the British Art School, 1960-1980” argues that the British art school became a training ground for underground musicians in the 1960s and the 1970s because of changes in art school pedagogy and policy in the post-war period. New educational philosophies propagated during the late 1950s and 1960s, above all Basic Design and Behaviorism, redefined the artist as an intermedial experimenter, collapsed distinctions between fine art and design, and theorized the art object as a dynamic and interactive matrix between the maker and viewer. These initiatives, which evolved from art school reforms that began …
Branding The Cal Poly Transfer Center, Ryann Joy Swift
Branding The Cal Poly Transfer Center, Ryann Joy Swift
Graphic Communication
The Cal Poly Transfer Center was established in 2020 in the midst of an ongoing pandemic; naturally, this led to the challenge of building recognition and engaging Transfer students with the center. As the first and only graphic designer, I saw an opportunity in creating the visual foundation for this organization, one that could be well understood and built upon by future designers. This is important as the Transfer Center is quite unique in its specific demographic of transfer students; they fall under an older age group and I want to create said foundation that reflects this; mature, professional, modern. …
Ramble: Travel Journal Application Concept, Christine Elizabeth Curulla
Ramble: Travel Journal Application Concept, Christine Elizabeth Curulla
Graphic Communication
The purpose of this project is to provide an easier and more engaging way for study abroad students to document their experiences. I wanted to collect data on the effectiveness of student journaling while abroad, and identify ways to improve the process through a mobile application.
Ramble is a social app I designed that provides a new question or prompt each day to encourage more frequent, fun journaling while traveling, and connection with others at home and abroad. Ramble solves problems that accompany traditional journaling by making the journaling process more accessible and requiring less time from the user.
Paths Of My Development In The Cct Program, Russell Suereth
Paths Of My Development In The Cct Program, Russell Suereth
Critical and Creative Thinking Capstones Collection
This paper shows the development of a view of personal transformation and social transformation, and the creation of art that depicts that view through courses in the Critical and Creative Thinking program at the University of Massachusetts, Boston. The paper is a focus on the courses and their impact on the view and the associated art, rather than an analysis of the view and art. Since the program is centered around critical and creative thinking, the paper also describes how thinking in critical and creative ways benefits a project of vision and art. Self-reflection is also an important component of …
Du Undergraduate Showcase: Research, Scholarship, And Creative Works: Abstracts, Emma Aggeler, Elena Arroway, Daisy T. Booker, Justin Bravo, Kyle Bucholtz, Megan Burnham, Nicole Choi, Spencer Cockerell, Rosie Contino, Jackson Garske, Kaitlyn Glover, Caroline Hamilton, Haley Hartmann, Madalyne Heiken, Colin Holter, Leah Huzjak, Alyssa Jeng, Cole Jernigan, Chad Kashiwa, Adelaide Kerenick, Emily King, Abigail Langeberg, Maddie Leake, Meredith Lemons, Alec Mackay, Greer Mckinley, Ori Miller, Guy Milliman, Katherine Miromonti, Audrey Mitchell, Lauren Moak, Megan Morrell, Gelella Nebiyu, Zdenek Otruba, Toni V. Panzera, Kassidy Patarino, Sneha Patil, Alexandra Penney, Kevin Persky, Caitlin Pham, Gabriela Recinos, Mary Ringgenberg, Chase Routt, Olivia Schneider, Roman Shrestha, Arlo Simmerman, Alec Smith, Tessa Smith, Nhi-Lac Thai, Kyle Thurmann, Casey Tindall, Amelia Trembath, Maria Trubetskaya, Zachary Vangelisti, Peter Vo, Abby Walker, David Winter, Grayden Wolfe, Leah York
Du Undergraduate Showcase: Research, Scholarship, And Creative Works: Abstracts, Emma Aggeler, Elena Arroway, Daisy T. Booker, Justin Bravo, Kyle Bucholtz, Megan Burnham, Nicole Choi, Spencer Cockerell, Rosie Contino, Jackson Garske, Kaitlyn Glover, Caroline Hamilton, Haley Hartmann, Madalyne Heiken, Colin Holter, Leah Huzjak, Alyssa Jeng, Cole Jernigan, Chad Kashiwa, Adelaide Kerenick, Emily King, Abigail Langeberg, Maddie Leake, Meredith Lemons, Alec Mackay, Greer Mckinley, Ori Miller, Guy Milliman, Katherine Miromonti, Audrey Mitchell, Lauren Moak, Megan Morrell, Gelella Nebiyu, Zdenek Otruba, Toni V. Panzera, Kassidy Patarino, Sneha Patil, Alexandra Penney, Kevin Persky, Caitlin Pham, Gabriela Recinos, Mary Ringgenberg, Chase Routt, Olivia Schneider, Roman Shrestha, Arlo Simmerman, Alec Smith, Tessa Smith, Nhi-Lac Thai, Kyle Thurmann, Casey Tindall, Amelia Trembath, Maria Trubetskaya, Zachary Vangelisti, Peter Vo, Abby Walker, David Winter, Grayden Wolfe, Leah York
DU Undergraduate Research Journal Archive
Abstracts from the DU Undergraduate Showcase.
Cultural Formation Of Place: Making Yourself At Home, Olivia Arratia
Cultural Formation Of Place: Making Yourself At Home, Olivia Arratia
Art Theses and Dissertations
The environment you grow up in can become a pivotal part of your existence. The sights, smells, people, and places you experience every day can transform the way you see the world. Growing up in a Mexican-American household has brought its own set of experiences that have made me the artist I am today. I am one of many contemporary artists building on the foundations of their heritage and the Chicano movement. I am also a Mexican-American artist expanding the identity and extending the legacy in the 21st century. This paper will investigate how Mexican-American heritage has influenced my artistic …
Isocrates's Place In Postmodern Advertising, Christopher Barkley
Isocrates's Place In Postmodern Advertising, Christopher Barkley
Electronic Theses and Dissertations
This study in communication and rhetoric seeks to ascertain constructive applications for distinct advertising practices by examining Isocrates’s work and place in postmodern advertising. The focus uses 5 principles known to Isocrates which are: 1) commonwealths of households, 2) integration of reputation, elegance, substance and style, 3) education and public discourse, 4) phronesis and praxis, and 5) truth and verisimilitude. These 5 principles can form a constructive and practical advertising approach. This study is important. It examines Isocrates through the lens of advertising and extends the research done about him by leading Isocrates scholars who have looked primarily at his …
Food Insecurity Among Niu College Students, Hannah Schaumberg
Food Insecurity Among Niu College Students, Hannah Schaumberg
Student Projects
Many people with certain privileges never notice them, because they are so fixated on the hasty generalizations of what is seen on the surface rather than the interior aspects. For many students, understanding and recognizing privileges is the main concept to understanding their surroundings. The concept of reflecting on their interactions and knowledge of food insecurity will be curasol among communities. By researching the concepts of food insecurities among NIU students, we can bring awareness of the topic within society. The focus is to understand which intersectional groups are affected by food insecurity and to bring awareness of the subject …
Invisible Until, Markeith Woods
Invisible Until, Markeith Woods
Graduate Theses and Dissertations
“Invisible Until” explores my personal experiences while working full time at Tyson Foods in Pine Bluff, AR up until moving to Fayetteville for graduate school. The body of artwork comes from reflecting on past a present while drawing from inspiration from Jacob Lawrence, Kerry James Marshall, Jordan Casteel, and more. Using history as a tool to break down the American struggle I used conversations amongst my high school classmates to pull from their direct experiences to convey life and what it means to come from Pine Bluff. By using real people and their life events of trying to achieve progress, …
Creating A Printed Electronic Tangible User Interface Suitable For Primary Education Settings, Lauren Toler
Creating A Printed Electronic Tangible User Interface Suitable For Primary Education Settings, Lauren Toler
All Theses
With the growing popularity of interactive learning, an experiment developing a tangible user interface made of paper was performed. Screen printing was utilized to print conductive traces that would connect to a device that has capacitive touch capabilities. A color mixing program was coded to accompany the tangible interface. It was found that a tangible user interface can be successfully made of paper. Further research with development, construction, and testing of this paper tangible interface was proposed.
Exploring Women’S Sizing Chart: A View Into Psychosizing, Patience Billingsley
Exploring Women’S Sizing Chart: A View Into Psychosizing, Patience Billingsley
Apparel Merchandising and Product Development Undergraduate Honors Theses
The apparel industry lacks a universal sizing system and has created tactics to group consumers under a few generic sizes. The inconsistency in sizing has led to a struggle of consumers trying to find pieces of clothing that are not only their size but fit their measurements as well. An analysis of the sizing charts of 5 different women’s clothing private labels ranging from sizes 0-16 within two major department stores was assessed. The sizing charts within each individual store were evaluated, and then compared to one another. After calculating the sizing differences, an average of both store A and …
Justification For An Apparel-Based Sustainability Course At The University Of Arkansas, Sydney Taylor
Justification For An Apparel-Based Sustainability Course At The University Of Arkansas, Sydney Taylor
Apparel Merchandising and Product Development Undergraduate Honors Theses
The University of Arkansas' Apparel Merchandising and Product Development program does not currently offer a course on sustainability in the apparel and textile sector. Due to a lack of sustainability information, students may not have a thorough understanding of their degree. If students had the opportunity to learn about current sustainability-related topics before entering the workforce, they would have a new perspective and a deeper understanding of the industry, allowing them to potentially make good change.
By elaborating on the need for an apparel-based sustainability course to be offered at the University of Arkansas in the Apparel Merchandising and Product …
Postmarked 2022, Students Of Risd, Risd Archives
Postmarked 2022, Students Of Risd, Risd Archives
All Student Newspapers
Postmarked was a publication started during the COVID-19 pandemic by three RISD architecture students. The first issue has the theme of "sonder" and contains student writing and artwork on postcards that deal with this theme.
Deciduous: Using Gamified Skill Trees And Mapping To Define Learning Opportunities For Students, Daniel Allen Burau
Deciduous: Using Gamified Skill Trees And Mapping To Define Learning Opportunities For Students, Daniel Allen Burau
Masters Theses
Students can have difficulty visualizing the end goals of units of study and how one learned concept impacts another. They will benefit from seeing their progress toward completion and are motivated by how far they have come in their class. Progress in a course can be measured with the implementation of gamification tools. Gamification involves the integration of game frameworks into non-gaming areas. This research seeks to find how these and other gamification systems help increase student motivation or classroom performance. Elements of gaming are already found in some areas of education. Some schools have access to various tools to …
Composition, Computers, And Covid-19: The Roles Of Multimodal Composition And Digital Technology In The Covid-19 Pandemic., Michael P. Lynn
Composition, Computers, And Covid-19: The Roles Of Multimodal Composition And Digital Technology In The Covid-19 Pandemic., Michael P. Lynn
All HCAS Student Capstones, Theses, and Dissertations
The shift toward remote and online learning brought on by the COVID-19 pandemic has had a significant impact on teaching multimodal composition at all levels. Part of this shift towards rethinking multimodal composition came from the challenges of moving what would be in person classes online. Drawing on the New London Group’s definition of multimodality (1996), this thesis examines the relationship between remote learning throughout the pandemic and the modalities and technologies used by composition instructors and students in first-year writing. Using interviews with six first-year writing instructors from a private university, this project explores how instructors encouraged students to …
Extended Reality And The Graphic Design Curriculum, Tina Korani, Meghan Saas, Samantha Tan
Extended Reality And The Graphic Design Curriculum, Tina Korani, Meghan Saas, Samantha Tan
Frameless
VXR technology has seen significant growth in recent years across all commercial industries and is poised to continue that trend. The graphic design industry is embracing XR as a new medium, and XR skills are in high demand within the field. Institutions of higher education must adopt XR—and particularly AR—into the graphic design curriculum to keep pace with the industry. Several barriers are slowing this curricular adoption but can be overcome. Advances in AR technology have created an opportunity for its use as both a pedagogical tool and a creative medium. Integrating AR with traditional graphic design elements and principles …
Extended Reality And The Graphic Design Curriculum, Tina Korani, Meghan Saas, Samantha Tan
Extended Reality And The Graphic Design Curriculum, Tina Korani, Meghan Saas, Samantha Tan
Frameless
As we rapidly move toward a fully virtual world, commercial industries and organizations are becoming increasingly competitive with their communications strategies so that they can continue to attract audiences’ attention and break through industry noise. As a result, the notion of “immersive experiences” is becoming more popular. XR technology is at the forefront of delivering unique, immersive and interactive experiences — and it has seen significant growth in recent years across all commercial industries and is poised to continue that trend.
Developing Indie Games With Agile, Camden Obertop
Developing Indie Games With Agile, Camden Obertop
Honors Program: Senior Projects (Public)
Agile software development has ushered in major improvements to the development of software in the 21st century. Video game development is a form of development that is unique from other types of software engineering, as it can involve work from artists, musicians, voice actors, and others. This paper explores the question whether agile software development as Scrum is an effective tool for creating video games. Ultimately, it can be seen that agile is a very important asset to game developers.
Studies Toward Provenance Determination For Indigo Dyes, Erin Kibby
Studies Toward Provenance Determination For Indigo Dyes, Erin Kibby
Undergraduate Honors Thesis Projects
Species of indigo-producing plants have been used to color textiles for thousands of years all over the globe. Natural indigo-producing species have historically been harvested in regions of Asia, North Africa, and North and South America. This study is an exploration of methods that can be used to determine the provenance (origin) of the indigo dye in a textile through the extraction and isolation of indigoids, flavonoids, and other compounds from the natural dyestuff. There is no accepted method of extracting flavonoids from indigo-dyed textiles specifically, and there is little investigation of the regionally different species. If a method is …
V.1 Spring 2022, Center For Arts & Language, Students Of Risd, Risd Archives
V.1 Spring 2022, Center For Arts & Language, Students Of Risd, Risd Archives
All Student Newspapers
v.1 is a publishing platform for the ongoing work, ideas, discussions, debates, and aspirations of students at the Rhode Island School of Design. The Spring 2022 issue contains writings divided into five categories: ecosystems, homes, archaeologies, explorations, and new constructions. Writings touch on urban ecology, wilderness, physical and mental health, identity, and other topics. Visual work is also present in this issue.
A Gift Of Relationship
DePaul Magazine
The Weitz Family Foundation of Omaha recently elevated the Visual Art Education program at DePaul’s College of Education with a gift that establishes a new endowed chair and supports the program’s pioneering Stockyard Institute. Katie Weitz, the foundation’s executive director, shares how her own education, and her family’s charitable efforts, have been impacted by the Stockyard Institute’s community-engagement initiatives.