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Graphics and Human Computer Interfaces Commons™
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Articles 1 - 30 of 78
Full-Text Articles in Graphics and Human Computer Interfaces
Binder, Tyler A. Peaster, Lindsey M. Davenport, Madelyn Little, Alex Bales
Binder, Tyler A. Peaster, Lindsey M. Davenport, Madelyn Little, Alex Bales
ATU Research Symposium
Binder is a mobile application that aims to introduce readers to a book recommendation service that appeals to devoted and casual readers. The main goal of Binder is to enrich book selection and reading experience. This project was created in response to deficiencies in the mobile space for book suggestions, library management, and reading personalization. The tools we used to create the project include Visual Studio, .Net Maui Framework, C#, XAML, CSS, MongoDB, NoSQL, Git, GitHub, and Figma. The project’s selection of books were sourced from the Google Books repository. Binder aims to provide an intuitive interface that allows users …
The Propagation And Execution Of Malware In Images, Piper Hall
The Propagation And Execution Of Malware In Images, Piper Hall
Cybersecurity Undergraduate Research Showcase
Malware has become increasingly prolific and severe in its consequences as information systems mature and users become more reliant on computing in their daily lives. As cybercrime becomes more complex in its strategies, an often-overlooked manner of propagation is through images. In recent years, several high-profile vulnerabilities in image libraries have opened the door for threat actors to steal money and information from unsuspecting users. This paper will explore the mechanisms by which these exploits function and how they can be avoided.
Blind Fighter – A Video Game For The Visually Impaired, Avery Wayne Harrah
Blind Fighter – A Video Game For The Visually Impaired, Avery Wayne Harrah
ATU Research Symposium
Blind Fighter is a video game made to be playable by anyone, regardless of any visual impairments the player may have. The game relies on auditory queues to allow players to understand what is happening in the game without ever having to see the screen. The project’s goal is to serve as a proof of concept that video games can be made inclusive with a few additions during development, without sacrificing overall quality. To do this, the game features full graphics in addition to testing many strategies for visually impaired players, including direction-based audio, unique sound effects for each game …
The Ozark Getaway, Houston Barber, Marcus Gasca, Evan Reece Matlock, Avery Wayne Harrah
The Ozark Getaway, Houston Barber, Marcus Gasca, Evan Reece Matlock, Avery Wayne Harrah
ATU Research Symposium
Website designed for usage of renting AirBnb houses outside of the original website under the specific owner.
Creating And Evaluating Dimensional Analysis Software For University Students, Ac Hýbl
Creating And Evaluating Dimensional Analysis Software For University Students, Ac Hýbl
Campus Research Day
Most scientific disciplines depend on mathematics to varying degrees. Real-world problems often include quantifiable measurements with units. For example, chemistry, physics, and pharmacology require flawless unit conversions and dimensional homogeneity to obtain acceptable results. Students often choose to ignore units until the end of the problem-solving process, but this introduces errors and robs students of a deep understanding of units. Current tools for teaching dimensional analysis are limited both in scope and accessibility. Unit Playground addresses this issue by providing an interactive interface to experiment with units and their relationships.
A Study Of A Collaborative Task Management Application Built On React Native Using The Basic Ux Framework, Andrei Modiga
A Study Of A Collaborative Task Management Application Built On React Native Using The Basic Ux Framework, Andrei Modiga
Campus Research Day
Many times it can be difficult to accomplish all this is proposed in a meeting. This project aimed to build a simple planner application using React Native that allows groups of people to collaborate and stay organized. The application was built using the BASIC Framework as a guide, and featured a collaboration feature that enabled users to share tasks, projects, and communicate with one another in order to stay coordinated and productive. The user interface was designed for easy use, allowing for quick and efficient task management within a group. The goal of the application was to provide a useful …
Visualizing Literary Narratives With A Graph-Centered Approach., Meg Ermer
Visualizing Literary Narratives With A Graph-Centered Approach., Meg Ermer
Campus Research Day
The art of storytelling is multifaceted and nonlinear, involving multiple characters, themes, and symbols while often jumping between the present and past. While media forms such as novels can encapsulate these complexities, it is often difficult to visualize a narrative in an easy-to-understand format. Our contribution is a graph-based system to let users organize and visualize those narratives. Events and characters are represented as nodes and their relationships are represented as edges. Neo4J is used as a database management system to store the graph and to run queries on it, and Streamlit and Pyvis are used to represent the database …
Factors That Influence The Implementation Of Information And Communication Technology Inclusive Design Practices In Organisations, Faizel Ebrahim, Salah Kabanda, Guidance Mthwazi
Factors That Influence The Implementation Of Information And Communication Technology Inclusive Design Practices In Organisations, Faizel Ebrahim, Salah Kabanda, Guidance Mthwazi
African Conference on Information Systems and Technology
Inclusive design in information and communication technology (ICT) is the development of information and communication technology artifacts that are accessible and easy to use for as many people as possible. Human diversities must be considered when producing these inclusive design artifacts. It is not only important for abled people but also extends to people with disabilities, the elderly and anybody challenged with using these artifacts. Yet, few designers and developers adopt inclusive design methodologies in their practice. This study seeks to identify and understand the factors that influence the implementation of inclusive design practices in organisations. The methodology was based …
Chattanooga Crime Over Time: An Analysis Of Police Incident Open Data, Logan Bateman
Chattanooga Crime Over Time: An Analysis Of Police Incident Open Data, Logan Bateman
Campus Research Day
The police and citizens of Chattanooga may want to know where the most crime occurs, what time of day is crime or police incidents most likely to occur over time. This information can help them understand the crime hotspots in the area. This research work presents a dashboard built upon open data in attempt to bring understanding and insights to the police and citizens about police incidents from the city of Chattanooga over the past five years.
*Interactive Earthquake Visualization With Open Data, Matous Hybl
*Interactive Earthquake Visualization With Open Data, Matous Hybl
Campus Research Day
Because earthquakes claim thousands of lives and billions of dollars yearly, there is a great need to recognize patterns in seismic data. While some tools for analysis exist, most geological software is expensive and open earthquake visualizations are limited. In this project, we provide accessible earthquake visualizations aimed to encourage geologists, and science enthusiasts in general, to explore open data using accessible, yet powerful, tools.
Database Query Execution Through Virtual Reality, Logan Bateman, Marc Butler
Database Query Execution Through Virtual Reality, Logan Bateman, Marc Butler
Campus Research Day
Building database queries often requires technical knowledge of a query language. However, company employees, such as executives, managers, and others (outside of software research and development, generally) may not have the pre-required knowledge to accurately construct and execute database queries. This paper proposes an approach to constructing database queries using virtual reality. This approach utilizes natural hand or controller gestures which map to various components of building and visualizing database queries.
A Web User Interface Image Processing Tool For Classifying The Extent Of Dementia Across Alzheimer’S, Sathvik Prasad Palyam, Robin Ghosh
A Web User Interface Image Processing Tool For Classifying The Extent Of Dementia Across Alzheimer’S, Sathvik Prasad Palyam, Robin Ghosh
ATU Research Symposium
Alzheimer's disease (AD) is the most common form of dementia. This project used four image specifications to classify the dementia stages in each patient applying the CNN algorithm. Employing the CNN-based in silico model, the authors successfully classified and predicted the different AD stages and got around 97.19% accuracy. Later, a web interface tool was developed to educate doctors or researchers to check the patients' dementia level based on the MRI brain images and suggest symptoms that strengthen the predicted level of AI. A user uploads the brain scan, which is sent to the backend server, where the image is …
Comparative Analysis Of Rgb-Based Eye-Tracking For Large-Scale Human-Machine Applications, Brett Thaman, Trung Cao
Comparative Analysis Of Rgb-Based Eye-Tracking For Large-Scale Human-Machine Applications, Brett Thaman, Trung Cao
Posters-at-the-Capitol
Gaze tracking has become an established technology that enables using an individual’s gaze as an input signal to support a variety of applications in the context of Human-Computer Interaction. Gaze tracking primarily relies on sensing devices such as infrared (IR) cameras. Nevertheless, in the recent years, several attempts have been realized at detecting gaze by acquiring and processing images acquired from standard RGB cameras. Nowadays, there are only a few publicly available open-source libraries and they have not been tested extensively. In this paper, we present the result of a comparative analysis that studied a commercial eye-tracking device using IR …
Mapping Renewal: How An Unexpected Interdisciplinary Collaboration Transformed A Digital Humanities Project, Elise Tanner, Geoffrey Joseph
Mapping Renewal: How An Unexpected Interdisciplinary Collaboration Transformed A Digital Humanities Project, Elise Tanner, Geoffrey Joseph
Digital Initiatives Symposium
Funded by a National Endowment for Humanities (NEH) Humanities Collections and Reference Resources Foundations Grant, the UA Little Rock Center for Arkansas History and Culture’s “Mapping Renewal” pilot project focused on creating access to and providing spatial context to archival materials related to racial segregation and urban renewal in the city of Little Rock, Arkansas, from 1954-1989. An unplanned interdisciplinary collaboration with the UA Little Rock Arkansas Economic Development Institute (AEDI) has proven to be an invaluable partnership. One team member from each department will demonstrate the Mapping Renewal website and discuss how the collaborative process has changed and shaped …
Exploring Ai And Multiplayer In Java, Ronni Kurtzhals
Exploring Ai And Multiplayer In Java, Ronni Kurtzhals
Student Academic Conference
I conducted research into three topics: artificial intelligence, package deployment, and multiplayer servers in Java. This research came together to form my project presentation on the implementation of these topics, which I felt accurately demonstrated the various things I have learned from my courses at Moorhead State University. Several resources were consulted throughout the project, including the work of W3Schools and StackOverflow as well as relevant assignments and textbooks from previous classes. I found this project relevant to computer science and information systems for several reasons, such as the AI component and use of SQL data tables; but it was …
Comparing The Effectiveness Of Diegetic Vs Non-Diegetic Interface Designs For 3d Manipulation In Virtual Reality, Abdullah Choudhry
Comparing The Effectiveness Of Diegetic Vs Non-Diegetic Interface Designs For 3d Manipulation In Virtual Reality, Abdullah Choudhry
Ramaley Celebration
Virtual Reality is becoming more and more prevalent in many domains. Along with this, VR technology has become increasingly advanced. VR Interfaces, however, still require further research to determine how they impact user experience and presence in virtual environments. In this paper, we explore the time-efficiency and overall “presence” of two UI patterns in a virtual environment, Diegetic and Non-Diegetic UI, for completing tasks related to 3D manipulation in order to determine which is the more effective form of UI for said tasks. We use a between-participants design and ask participants to complete specific tasks using the two UIs, measuring …
Integrating The Bullet Physics Engine Into Minecraft, Ethan Johnson
Integrating The Bullet Physics Engine Into Minecraft, Ethan Johnson
Student Academic Conference
During the past fall semester, I started a programming project called Rayon which is designed to be a realistic physics engine implementation that runs alongside the videogame Minecraft. It is a library which Minecraft mod developers can use to implement realistic entity movement into their own mods. Rayon, being entirely written in the Java programming language, currently uses a port of the Bullet physics engine called JBullet which is very outdated and no longer being maintained. To find a more performant solution, I have set out to replace JBullet with an alternative library called LibBulletJME which is designed to interface …
Poetry For Seers Or The Peruvian Visual Poetic Tradition In Front Of New Media, Michael Hurtado, Pamela Medina, Enrique García, Michael Prado
Poetry For Seers Or The Peruvian Visual Poetic Tradition In Front Of New Media, Michael Hurtado, Pamela Medina, Enrique García, Michael Prado
Electronic Literature Organization Conference 2020
Since the first decades of the twentieth century, Peruvian poetic tradition has been characterized by experimental uses of language. Among these possibilities, some records tensioned this medium from the link with the plastic arts, as in the case of the poetry of José María Eguren, while others opted for the playing with the spatiality and visuality of the blank sheet, such as in the case of the work of Carlos Oquendo de Amat. However, it is not until the appearance of the poetry of César Vallejo, specifically with a poems like Trilce in 1922, that these breakages force us to …
Helion’S Snapshot Module, Nii-Kwartei Quartey
Helion’S Snapshot Module, Nii-Kwartei Quartey
Cybersecurity Undergraduate Research Showcase
During my undergraduate research, I spent my time working with a home automation program known as Helion, specifically, its Snapshot module. I was tasked with learning new material and completing part of the webpage that were unfinished. I also had to get a little creative when working on a design that users could find appealing. There were times I found working on Helion difficult but overall, working with Helion’s Snapshot Module is something that will help me improve with my undergraduate studies.
Voxel Optimization, Scott Bengs
Voxel Optimization, Scott Bengs
Student Academic Conference
Voxel Optimization This poster presentation covers optimization for voxels. They can be thought of as three dimensional pixels. Vo coming from volume and xel from pixel. Voxels are just values placed in a 3D grid. Voxels have many interesting uses in the medical and scientific field, especially in geology. One use in computer science is storing world information for video games or graphical applications. One very popular example is Minecraft, a game that allows all of the world to be changed, that uses cube shaped voxels. The first topic will be on the naive approach of building a model from …
Server Score, Zachary Buresh
Server Score, Zachary Buresh
Student Academic Conference
This presentation is in regards to the Android mobile application that I developed in the Kotlin programming language named "Server Score". The app helps waiters/waitresses calculate, track, and predict performance related statistics on the job.
Where Did The Time Go?, John C. Viaud, Bilal Abdulmajid, Vitali Surmach, Jia Yanxia
Where Did The Time Go?, John C. Viaud, Bilal Abdulmajid, Vitali Surmach, Jia Yanxia
Capstone Showcase
Study shows that most people spend a full quarter of their active hours on their mobile device which can take a serious toll on our productivity as well as our mental and physical well-being. We created an Android app that is able to track and visualize phone usage patterns to help user establish awareness of how much and in what ways they use their Android devices. Unlike currently existing phone time management apps, such as Apple’s ScreenTime and Google’s new Digital Wellbeing, our app provides functionalities to encourage off-phone time and personal goal management.
Security Camera Using Raspberry Pi, Tejendra Khatri
Security Camera Using Raspberry Pi, Tejendra Khatri
Student Academic Conference
Making a security camera using raspberry pi utilizing OpenCV for facial recognition, upper body recognition or full-body recognition
Accessibility Of Deepfakes, Andrew L. Collings
Accessibility Of Deepfakes, Andrew L. Collings
Cybersecurity Undergraduate Research Showcase
The danger posed by falsified media, commonly referred to as deepfakes, has been well researched and documented. The software Faceswap to was used to swap the faces of two politician (Joe Biden and Donald Trump). The testing was performed using an affordable consumer GPU (an AMD Radeon RX 570) over 100,000 iterations. The process and results for the two attempts with the best results (and largest differences) were recorded. The result was ultimately unconvincing, while the software was able to recreate the facial structure the lighting and skin tone did not blend at all.
3d Procedural Maze & Cave Generation, Jacob Sharp
3d Procedural Maze & Cave Generation, Jacob Sharp
Student Scholar Showcase
The goal of this project is to generate a maze or cave procedurally so that a player may be able to explore infinitely without a reoccurring pattern. The project also utilizes Virtual Reality (VR); the user will be able to put on a VR Headset and become more immersed in a procedural environment. One of the challenges that needed to be overcome was simple random number generators did not generate natural looking worlds. Introducing VR to the project created the additional challenge of preventing the user from becoming motion sick. These challenges were both addressed through many hours of research …
Death Arena Game, Ryan Deasy, Nick Snan, Albert Anderson, David Cole, Shahzada Aqib Gill
Death Arena Game, Ryan Deasy, Nick Snan, Albert Anderson, David Cole, Shahzada Aqib Gill
Student Scholar Showcase
Death Arena is a 3D first-person action shooter with a horror twist. The player has 30 seconds to collect guns and health before a monster spawns. The map will be large with indoor and outdoor play. In each round a more powerful boss spawns with minions. Our goal is to appeal to horror and action fans alike.
Co-Designing An Academic Focus Mobile Application, Mohammad Farhad Afzali
Co-Designing An Academic Focus Mobile Application, Mohammad Farhad Afzali
Computer Science Graduate Research Workshop
No abstract provided.
Gradel, Brennon Gee, Malachi Marshall, Nathan Barlow, James Osborne
Gradel, Brennon Gee, Malachi Marshall, Nathan Barlow, James Osborne
The Research and Scholarship Symposium (2013-2019)
Grading homework is a major time-consuming process for professors. This is especially true of computer science professors who each teach multiple sections and classes. Our Senior design project, Gradel is a web application created to help professors with this task. It does this in two ways, firstly by allowing the professors to create customized assignments, problems, test cases and correct solutions. After a class is created our application compares the student's submission with the professor’s solution to automatically grade the submissions. This is also very helpful for students, by giving them instant feedback it allows them to make corrections or …
Design For Safety: Decreasing First Responder Health Risks Through Real-Time Bio-Sensor Alerts, Suzy Fendrick
Design For Safety: Decreasing First Responder Health Risks Through Real-Time Bio-Sensor Alerts, Suzy Fendrick
UNO Student Research and Creative Activity Fair
The focus of this research project is using the Design Thinking process to create an informative dashboard for first responders. Design Thinking involves empathizing with the user, defining the problems to be solved, ideation, creating prototypes, and testing. This iterate process focuses on the user, resulting in the most effective product possible. The dashboard will display real-time biosensor data from sensors in the first responders’ uniforms. This project is part of a larger project with the goal of vastly improving the safety of first responders during emergency hazardous material incidents.
Forensics Analysis For Bone Pair Matching Using Bipartite Graphs In Commingled Remains, Ryan Ernst
Forensics Analysis For Bone Pair Matching Using Bipartite Graphs In Commingled Remains, Ryan Ernst
UNO Student Research and Creative Activity Fair
Identification of missing prisoners of war is a complex and time consuming task. There are many missing soldiers whose remains have yet to be returned to their families and loved ones. This nation has a solemn obligation to its soldiers and their families who have made the ultimate sacrifice for their country. There are currently over 82,000 unidentified prisoners of war which are identified at a rate of 100+ per year. At this rate it would take 300+ years to complete the identification process. Previously, anthropologists used excel spreadsheets to sort through skeletal data. This project aims to streamline the …