Open Access. Powered by Scholars. Published by Universities.®
Graphics and Human Computer Interfaces Commons™
Open Access. Powered by Scholars. Published by Universities.®
- Discipline
-
- Databases and Information Systems (2)
- Software Engineering (2)
- Arts and Humanities (1)
- Data Science (1)
- Disability Studies (1)
-
- Education (1)
- Educational Methods (1)
- English Language and Literature (1)
- Information Security (1)
- Literature in English, North America (1)
- Modern Literature (1)
- Numerical Analysis and Scientific Computing (1)
- OS and Networks (1)
- Science and Mathematics Education (1)
- Social and Behavioral Sciences (1)
- Institution
- Publication
- File Type
Articles 1 - 6 of 6
Full-Text Articles in Graphics and Human Computer Interfaces
The Propagation And Execution Of Malware In Images, Piper Hall
The Propagation And Execution Of Malware In Images, Piper Hall
Cybersecurity Undergraduate Research Showcase
Malware has become increasingly prolific and severe in its consequences as information systems mature and users become more reliant on computing in their daily lives. As cybercrime becomes more complex in its strategies, an often-overlooked manner of propagation is through images. In recent years, several high-profile vulnerabilities in image libraries have opened the door for threat actors to steal money and information from unsuspecting users. This paper will explore the mechanisms by which these exploits function and how they can be avoided.
Blind Fighter – A Video Game For The Visually Impaired, Avery Wayne Harrah
Blind Fighter – A Video Game For The Visually Impaired, Avery Wayne Harrah
ATU Research Symposium
Blind Fighter is a video game made to be playable by anyone, regardless of any visual impairments the player may have. The game relies on auditory queues to allow players to understand what is happening in the game without ever having to see the screen. The project’s goal is to serve as a proof of concept that video games can be made inclusive with a few additions during development, without sacrificing overall quality. To do this, the game features full graphics in addition to testing many strategies for visually impaired players, including direction-based audio, unique sound effects for each game …
The Ozark Getaway, Houston Barber, Marcus Gasca, Evan Reece Matlock, Avery Wayne Harrah
The Ozark Getaway, Houston Barber, Marcus Gasca, Evan Reece Matlock, Avery Wayne Harrah
ATU Research Symposium
Website designed for usage of renting AirBnb houses outside of the original website under the specific owner.
Creating And Evaluating Dimensional Analysis Software For University Students, Ac Hýbl
Creating And Evaluating Dimensional Analysis Software For University Students, Ac Hýbl
Campus Research Day
Most scientific disciplines depend on mathematics to varying degrees. Real-world problems often include quantifiable measurements with units. For example, chemistry, physics, and pharmacology require flawless unit conversions and dimensional homogeneity to obtain acceptable results. Students often choose to ignore units until the end of the problem-solving process, but this introduces errors and robs students of a deep understanding of units. Current tools for teaching dimensional analysis are limited both in scope and accessibility. Unit Playground addresses this issue by providing an interactive interface to experiment with units and their relationships.
A Study Of A Collaborative Task Management Application Built On React Native Using The Basic Ux Framework, Andrei Modiga
A Study Of A Collaborative Task Management Application Built On React Native Using The Basic Ux Framework, Andrei Modiga
Campus Research Day
Many times it can be difficult to accomplish all this is proposed in a meeting. This project aimed to build a simple planner application using React Native that allows groups of people to collaborate and stay organized. The application was built using the BASIC Framework as a guide, and featured a collaboration feature that enabled users to share tasks, projects, and communicate with one another in order to stay coordinated and productive. The user interface was designed for easy use, allowing for quick and efficient task management within a group. The goal of the application was to provide a useful …
Visualizing Literary Narratives With A Graph-Centered Approach., Meg Ermer
Visualizing Literary Narratives With A Graph-Centered Approach., Meg Ermer
Campus Research Day
The art of storytelling is multifaceted and nonlinear, involving multiple characters, themes, and symbols while often jumping between the present and past. While media forms such as novels can encapsulate these complexities, it is often difficult to visualize a narrative in an easy-to-understand format. Our contribution is a graph-based system to let users organize and visualize those narratives. Events and characters are represented as nodes and their relationships are represented as edges. Neo4J is used as a database management system to store the graph and to run queries on it, and Streamlit and Pyvis are used to represent the database …