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Articles 41281 - 41310 of 89110
Full-Text Articles in Communication
Defining (Multiple) Selves: Reflections On Fieldwork In Jakarta, Chang Yau Hoon
Defining (Multiple) Selves: Reflections On Fieldwork In Jakarta, Chang Yau Hoon
Research Collection School of Social Sciences
The 'Self' in late-modernity is never singular but multiplies across different discourses, practices and positions. It is constructed through difference. It is only through a relation to the 'Other' that the 'Self' can be defined. This paper endeavours to map the endless negotiations of my 'Self' as male Australian academic of Chinese descent, a Malaysian citizen, a Bruneian resident, and an Indonesian specialist, over a period of fieldwork in Jakarta in 2004. It discusses how I defined my multiple 'Selves' to different individuals and communities, how they in turn defined me, and how these constructions were always shifting. Depending on …
Bible Beater/Bra Burner: Liminal Experiences Of Christian & Feminist Identity, Jennifer Lynn Freitag
Bible Beater/Bra Burner: Liminal Experiences Of Christian & Feminist Identity, Jennifer Lynn Freitag
Dissertations and Theses @ UNI
Bible Beater/Bra Burner: Liminal Experiences of Christian & Feminist identity explores the relationship between Christian and feminist identity. Through ethnography and ethnodrama, this project examines the ways fifteen women in eastern Iowa negotiate the relationship between Christianity and feminism in their daily lives, the ways language functions for and against these performances of self, and the ways staged performance can be used to approach these specific issues of women's identity. The ethnodrama written from interview and autoethnographic data, Bible Beater/Bra Burner, was performed in the University of Northern Iowa Interpreters Theatre on April 20-22, 2006. Bible Beater/Bra Burner employs creative …
Chw Productions: A Study To Determine Market Potential For Missionary Videos, Shalayne Packer, Francisco Pascual, Jed Lloyd
Chw Productions: A Study To Determine Market Potential For Missionary Videos, Shalayne Packer, Francisco Pascual, Jed Lloyd
Student Works
At the request of the CHW Productions, Shalayne Packer, Jed Lloyd, and Francisco Pascual, students of the Marriott School of Management located at Brigham Young University, were commissioned to determine the market potential for LDS missionary videos. PPL Consulting is comprised of Shalayne Packer, Francisco Pascual and Jed Lloyd.
The Sulzer Hip Replacement Recall Crisis: A Patient's Perspective, Keri Stephens, Scott C. D'Urso, Penny Holmes
The Sulzer Hip Replacement Recall Crisis: A Patient's Perspective, Keri Stephens, Scott C. D'Urso, Penny Holmes
College of Communication Faculty Research and Publications
This case discusses a product recall that resulted from a manufacturing defect and the degree to which the company distributed accurate and timely information to affected patients. More specifically, the case examines the crisis communication of Sulzer Orthopedics and its efforts to negotiate the interests of various stakeholders, while limiting liability. Written from the perspective of a patient, the case raises interesting questions regarding organizational duties related to product liability. It also provides valuable insights into how organizational communication may have both short- and long-term effects on its relationship with patients and physicians, among others.
An Investigation Into A Community Information Database System In The Northeast Of Thailand: Community Empowerment Through Community Learning Centres, Chumnong Wongchachom
An Investigation Into A Community Information Database System In The Northeast Of Thailand: Community Empowerment Through Community Learning Centres, Chumnong Wongchachom
Theses: Doctorates and Masters
Following the economic downturn in the late 1990s the Government of Thailand restructured the economy resulting in rapid economic recovery. The society now needs developments to project it into the Information Age. This study is but one creative response to this need. To initiate the study, an extensively validated Questionnaire was implemented with a snowball sample comprising 500 representative, non-randomised respondents from the four provinces of the Inpeng Community Network (ICN). The purpose of the Questionnaire was to ascertain levels of information needs and local knowledge, and to identify ten local experts from ICN for subsequent In-depth Interviews. Data obtained …
Doe V. Bell, Harley Abrevaya
Representing The Media At Trial, Joseph A. Tomain, Richard M. Goehler, Amanda G. Main
Representing The Media At Trial, Joseph A. Tomain, Richard M. Goehler, Amanda G. Main
Articles by Maurer Faculty
No abstract provided.
Visibility On Television: The Battle Between Heteronormativity And Queer Characters, Chulani Colastica Levenstone
Visibility On Television: The Battle Between Heteronormativity And Queer Characters, Chulani Colastica Levenstone
Graduate Student Dissertations, Theses, Capstones, and Portfolios
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The Demise Of Native American Mascots: It's Time To Do The Right Thing, Joyce M. Wolburg
The Demise Of Native American Mascots: It's Time To Do The Right Thing, Joyce M. Wolburg
College of Communication Faculty Research and Publications
Purpose – The intent of this article is to show why the use of Native American mascots, logos, and nicknames by sports teams perpetuates depictions that are perceived as harmful and racist by Native Americans.
Design/methodology/approach – This article examines data from published research, personal correspondence, and essays by Native Americans so that non-natives can understand the issue from the native perspective. It also calls into question previous communication efforts that may have limited the voices of Native Americans.
Findings – By examining the meaning of warriors and other cultural symbols for Native Americans and by exploring the different views …
Natural Death In The West Australian Newspaper, Heinrich Benz
Natural Death In The West Australian Newspaper, Heinrich Benz
Theses : Honours
This thesis analyses the way The West Australian presents natural death to its readers. Previous research involving death notices and obituaries has focused on gender and numerical analysis. There are hundreds of books dealing with death, covering legal, biological, physical, sociological and spiritual aspects of death, but books on death in the media tend to skirt around natural death. The diverse areas of death research fail to postulate a common definition of natural death. A similar diversity of views exists on the good death and the concepts surrounding life after death. This encourages the analysis of material from daily life, …
Contextualising Identity : The Intersection Of Gay Culture And Consumer Culture On The Gay Male Body, Dan Gladden
Contextualising Identity : The Intersection Of Gay Culture And Consumer Culture On The Gay Male Body, Dan Gladden
Theses : Honours
Gay Culture is largely informed and influenced by the wider social values and systems that surround it. Commodity culture infiltrates every area of day-to-day living, and is no less influential within gay culture. Images presented by the media, particularly gay targeting media such as DNA magazine, show a male body as almost exclusively young, muscular, good-looking and of western appearance. The continuously repeated image of the male body as being of only one specific type can be problematic within a minority culture as it can lead to exclusion for those who do not measure up to the standards. While acceptance …
Tacticians, Talent, Transmitters And Targets : The Power Of Pictures In The Howard Prime Ministership, Richard Goodwin
Tacticians, Talent, Transmitters And Targets : The Power Of Pictures In The Howard Prime Ministership, Richard Goodwin
Theses : Honours
After a decade as Prime Minister of Australia, John Howard has attained a substantial place in the nation's political history. His success can be measured in numerous ways: four successive victories for his Liberal National Party Coalition in general elections since 1996, five opponents in turn at the head of the rival Australian Labor Party and consistently high approval ratings in opinion polls for his performance as prime minister. He has also dominated the political discourse of Australia. His views and policy positions have become progressively entrenched. This is especially true in the areas of international affairs, military engagement and …
Death Lilly : Performing The 'Flower Girl' Role In The Age Of Consumption, Catherine Gomersall
Death Lilly : Performing The 'Flower Girl' Role In The Age Of Consumption, Catherine Gomersall
Theses : Honours
This self-reflexive photomedia project interrogates the 'flower girl' role as a cultural fetishism of 'innocent' white-girl femininity, which I claim is perpetuated in the bridal fantasy. In my photomedia work the theme of 'death' and the uncanny is explored as well as the themes of 'wildness' and 'violence' in order to subvert the dominant discourse of ideal white femininity which is defined in popular culture by a sanitised bourgeois aesthetic. I attack the bourgeois surface of the bridal magazine in my artwork as I perform the 'flower girl' role in the context of popular culture and capitalism. The flower girl …
The Influence Of Issue Management Upon Public Relationships In A Changing Environment: How John Charles Mcquaid, Roman Catholic Archbishop Of Dublin (1940-72) Managed The Issue Of The Second Vatican Council From 1959 To 1972 And The Extent, If Any, To Which This Influenced Change In The Public Relationships Between Archbishop, Diocesan Priests And Laity, Francis Xavier Carty
Doctoral
This research examines the influence of issue management upon public relationships in a changing environment. The example chosen is the management of the Second Vatican Council, from 1959 to 1972 by the Roman Catholic Archbishop of Dublin and the public relationships are those between archbishop, diocesan priests and laity. Public relations theories on issue management, publics and relationship management are applied to a religious context, one where relationships may be distorted by the religious faith, authority and obedience on which they are based and which is different to the commercial business environment within which they were framed. The methodology is …
Enhancing Science Education Through Engaging Visual Content, David Kavanagh
Enhancing Science Education Through Engaging Visual Content, David Kavanagh
Theses
In recent years a decline in the number of Irish students choosing to study science, at second level and on into third level, has become potentially harmful to the desired creation of a science-based knowledge economy. A primary contributing factor towards this decline is a lack of interest in the subject within the classroom, as was established by The Task Force on the Physical Sciences in 2002.
The primary aim of this Masters research is to investigate the role of visualisation in making the study of science more accessible and engaging to students to counter this decline. To this end …
Film And Television After 9/11 [Book Review], Marc Ouellette
Film And Television After 9/11 [Book Review], Marc Ouellette
English Faculty Publications
One of the necessary compromises a book such as Film and TV After 9/11 must make is the amount and variety of examples it can provide. In order to be the first book to cover the subject, the book sacrifices the types of materials covered and the variety of themes they depict. Although the editor, Wheeler Winston Dixon, does not do so, the book’s twelve essays slot into four basic categories: analogies, productions altered to suit the "post-9/11" mindset, post-9/11 productions with metaphorical rather than literal linkages to the event and pre-9/11 productions whose viewing must now take that day …
Screenplay: Cinema/Videogames/Interfaces [Book Review], Marc Ouellette
Screenplay: Cinema/Videogames/Interfaces [Book Review], Marc Ouellette
English Faculty Publications
Recognizing the growing importance (at least for consumers) of video games as a popular form of narrative fiction, Geoff King and Tanya Krzywinska situate their collection, ScreenPlay: cinema/videogames/interfaces as a text which is corrective, informative and explorative. In the first case, the editors sought essays which would move the critical discourse on video games away from the more familiar but reductive debates surrounding the "effects" of video games (especially on children) and their modes of representation (especially of the female form and violence). Indeed, these have become the sine qua non of video game criticism and one feeds the other …
Understanding Celebrity And The Public Sphere, Lelia Rosalind Green
Understanding Celebrity And The Public Sphere, Lelia Rosalind Green
Research outputs pre 2011
However, he argues, this is a cause for celebration because the 'old model' ('modernist' construction) of the public sphere suited and benefited an influential minority in society (white, middle-class, educated males) and the new model of the ('postmodern') public sphere increasingly engages the sectors of society systematically excluded and marginalised by modernity's view of what the public sphere should be and does. An Introduction was pitched as a starting point for debate and thus wasn't explicitly addressed to me-after all, I've studied and written on the public sphere myself.18 McKee's book was consequently an unexpected treat and all the more …
Communication On A Health-Related Website Offering Therapeutic Support: Phase 1 Of The Heartnet Website, Leesa N. Bonniface, Lelia Rosalind Green, Maurice G. Swanson
Communication On A Health-Related Website Offering Therapeutic Support: Phase 1 Of The Heartnet Website, Leesa N. Bonniface, Lelia Rosalind Green, Maurice G. Swanson
Research outputs pre 2011
This paper investigates the usefulness of a modest-budget website set up to support people recovering from heart-related incidents through a combination of all or some of the following: surgery, drugs, and lifestyle change. Online communities have been shown to offer support for their members. Ideally, the members of this experimental site would eventually constitute an online community. Effective interaction and personal communication indicate that an online community is developing. The opposite is also true: declining and aborted exchanges might indicate a failure to establish community. This paper reports on the first eight weeks of the experimental website HeartNET. As a …
Play Up! Play Up! And Play The Game!, Lelia Rosalind Green, Ben Guinery
Play Up! Play Up! And Play The Game!, Lelia Rosalind Green, Ben Guinery
Research outputs pre 2011
This paper is about LANing culture. For some, this is ‘gaming culture plus’ – for others, the games are the smokescreen for the BitTorrent sites, porn and illegal downloads. Either way, the LANing activity is a cultural choice overwhelmingly associated with young males and with the kind of commitment and technological dedication that was first recognised in Kidder’s (1981) work, The Soul of the New Machine. Alongside the passion for ‘pimping’ the machine – adding heat sinks, coolers, neon lights, high speed graphic cards etc – is the need to be doing all these things to excess. LANing is at …
Protecting The Digital Citizen: The Impact Of Digital Personae On Ideas Of Universal Access To Knowledge And Community, Mark Balnaves, Joseph Luca
Protecting The Digital Citizen: The Impact Of Digital Personae On Ideas Of Universal Access To Knowledge And Community, Mark Balnaves, Joseph Luca
Research outputs pre 2011
Universal service obligations (USOs) are designed to ensure that citizens of a modern state get access to basic services, from telecommunications to postal services. USOs are interventions in the marketplace to ensure that inequalities caused by geography or income or other impediments to access are compensated for. What constitutes access to 'basic' telecommunications, however, is being challenged by new technologies and new understandings about how people use telecommunications and media. In the past the Plain Old Telephone Service (POTS) was the 'basic' service. However, in this paper the authors argue that internet telecommunications makes 'persona' an important part of definition …
Multi-Player Computer Gaming: Better Than Playing (Pc Games) With Yourself, Melanie Swalwell
Multi-Player Computer Gaming: Better Than Playing (Pc Games) With Yourself, Melanie Swalwell
Reconstruction: Studies in Contemporary Culture
Based on research conducted with a multiplayer gaming group, this article introduces and critically outlines the phenomenon of lanning, the practice where computer game players get together to play each other over a local area network or LAN. The author argues that lanning presents a significant challenge to a number of ingrained assumptions about computer gaming. Primary amongst these is that lanning entails players meeting, not just in the virtual world of a game, but also face to face, dealing a blow to theories that gamers are anti-social. The author argues that the sociality of this form of gameplay also …
Role Playing Games As Interactive Fiction, John Miller
Role Playing Games As Interactive Fiction, John Miller
Reconstruction: Studies in Contemporary Culture
This chapter compares the experience of gaming and the experience of reading, and explores what that comparison might tell us about each. More specifically, it applies methods of literary analysis to the study of two narrative activities situated near the border of reading and gaming: Electronic hyperfictions and role-playing games. Miller first reviews literary theories of reader response and interactivity and notes how these have informed recent critical discussions of literary hyperfiction. He then critiques these discussions and the claims made for hyperfiction's liberating or empowering effect on readers: Contrary to the claims of some critics, such narratives generally fail …
Digital Extensions And Performed Players: A Theoretical Model For The Video/Computer Game, Ben Fisler
Digital Extensions And Performed Players: A Theoretical Model For The Video/Computer Game, Ben Fisler
Reconstruction: Studies in Contemporary Culture
Despite over twenty years of studies, scholars have yet to identify a productive theoretical model for the video game that does not depend on a fragmentary understanding of its form. Following Pierre Bourdieu's contention that the purpose of criticism is to understand cultural products as distinct scientific objects, and Marshall McLuhan's theory that the message and formative power of media are the media themselves, this study attempts to generate a foundational critical understanding of the video game. Building on the most lucrative intrinsic (such as David Myer's 1991 Computer Game Semiotics) and extrinsic (such as Jeffrey Goldstein's 1998 Immortal …
Allegorical Reductions And Social Reconstructions: An Introduction To Games, Gamers, And Gaming Cultures, Matthew Wolf-Meyer, Davin Heckman
Allegorical Reductions And Social Reconstructions: An Introduction To Games, Gamers, And Gaming Cultures, Matthew Wolf-Meyer, Davin Heckman
Reconstruction: Studies in Contemporary Culture
[First paragraph]
Games have become a central metaphor in representations of society, and most people are familiar enough with Lewis Carroll's Alice to know that when she passes through the looking glass she finds herself embroiled in a game a Chess which is also much more (Carroll 1992 [1897]). This strange game of Chess is simultaneously a simulation and an enactment of social life in Wonderland, and Carroll plots out Alice 's narrative path as a series of tactical Chess moves, which can be understood as both an attempt to win the game and to navigate through Wonderland and her …
Cold War Games And Postwar Art, Claudia Mesch
Cold War Games And Postwar Art, Claudia Mesch
Reconstruction: Studies in Contemporary Culture
During the Cold War both “superpowers” used games, particularly chess, in order to construct an ideology of complete conflict and irreconcilable division between East and West. This essay focuses on the broad cultural challenge to divisive Cold War zero-sum mentality issued by a number of artists—André Breton, Marcel Duchamp and Öyvind Fahlström, and Fluxus artists George Maciunas, George Brecht, Robert Watts, Takako Saito and Yoko Ono. These artists, in a second wave of game-focused art, returned to the concerns of surrealist art practice and to earlier cultural game theory. Even conceptual art production was impacted by the predetermined structure of …
When A Killer Body Isn’T Enough: Cross-Gender Identification In Action-Adventure Video Games, Marc Ouellette
When A Killer Body Isn’T Enough: Cross-Gender Identification In Action-Adventure Video Games, Marc Ouellette
Reconstruction: Studies in Contemporary Culture
While sports games try to recreate the atmosphere of a stadium or of television broadcasts of games, role-playing and action-adventure games attempt to duplicate cinematography through animation. For Tomb Raider, the virtual reality created by the cinematic animation of the game produces an environment for male-to-female cross-gender identification, a topic that has received little critical attention. The sense of identification intended in this chapter comes from psychoanalysts Jean Laplanche and Jean-Baptiste Pontalis, who describe identification as a psychological process in which a subject assimilates an aspect, a property, a characteristic of another and transforms himself [or herself] totally or partially …
Are You Ready For Some ... Sex, Violence, And Gender Stereotypes?: A Content Analysis Of Monday Night Football Commercials And Programming Promotions, Joel D. Massey
LSU Master's Theses
This study examined the content of 200 commercials from the 2004 season of Monday Night Football documenting sexual content, violence, and gender role stereotypes. The data revealed that despite the fact that men appeared twice as often as women, women were more likely to be stereotyped than men. About one quarter of the commercials contained sexual content and about one-fifth contained violence. Beer ads were more sexual than other ads but were not significantly more violent than other ads. There was no clear pattern of variance in the amount of sexual and violent commercials across quarters. Programming commercials were far …