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Full-Text Articles in Other Computer Sciences

Development Of A 3d Game Engine, Nicholas Alexander Woodfield May 2010

Development Of A 3d Game Engine, Nicholas Alexander Woodfield

Honors Scholar Theses

This paper presents the development history and specification of a 3D game engine titled "Spark Engine". The term "engine" is used to describe a complex graphics software suite that streamlines application development and provides efficient rendering functionality. A game engine specifically provides tools to simplify game development. Spark Engine is fully shader driven and is built on top of Microsoft's XNA Framework. It is a reusable and flexible platform that can be used to build any type of graphics application ranging from gaming to simulation. The engine was released as open source software under the New BSD License with an …


Personalization By Website Transformation: Theory And Practice, Saverio Perugini May 2010

Personalization By Website Transformation: Theory And Practice, Saverio Perugini

Computer Science Faculty Publications

We present an analysis of a progressive series of out-of-turn transformations on a hierarchical website to personalize a user’s interaction with the site. We formalize the transformation in graph-theoretic terms and describe a toolkit we built that enumerates all of the traversals enabled by every possible complete series of these transformations in any site and computes a variety of metrics while simulating each traversal therein to qualify the relationship between a site’s structure and the cumulative effect of support for the transformation in a site. We employed this toolkit in two websites. The results indicate that the transformation enables users …


Software Internationalization: A Framework Validated Against Industry Requirements For Computer Science And Software Engineering Programs, John Huân Vũ Mar 2010

Software Internationalization: A Framework Validated Against Industry Requirements For Computer Science And Software Engineering Programs, John Huân Vũ

Master's Theses

View John Huân Vũ's thesis presentation at http://youtu.be/y3bzNmkTr-c.

In 2001, the ACM and IEEE Computing Curriculum stated that it was necessary to address "the need to develop implementation models that are international in scope and could be practiced in universities around the world." With increasing connectivity through the internet, the move towards a global economy and growing use of technology places software internationalization as a more important concern for developers. However, there has been a "clear shortage in terms of numbers of trained persons applying for entry-level positions" in this area. Eric Brechner, Director of Microsoft Development Training, suggested …


Overseer: A Mobile Context-Aware Collaboration And Task Management System For Disaster Response, Faisal B. Luqman, Martin L. Griss Jan 2010

Overseer: A Mobile Context-Aware Collaboration And Task Management System For Disaster Response, Faisal B. Luqman, Martin L. Griss

Martin L Griss

Efficient collaboration and task management is challenging in distributed, dynamically-formed organizations such as ad hoc disaster response teams. Ineffective collaboration may result in poor performance and possible loss of life. In this paper, we present an open multi-agent system, called Overseer, that leverages context information in a mobile setting to facilitate collaboration and task allocation for disaster response. We describe our system architecture, deployment, evaluation metrics, challenges and proposed solutions. We also show how mobile context can be used to create dynamic rolebased assignments to support collaboration and effective task management