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Full-Text Articles in Numerical Analysis and Scientific Computing

Hierarchical Control Of Multi-Agent Reinforcement Learning Team In Real-Time Strategy (Rts) Games, Weigui Jair Zhou, Budhitama Subagdja, Ah-Hwee Tan, Darren Wee Sze Ong Dec 2021

Hierarchical Control Of Multi-Agent Reinforcement Learning Team In Real-Time Strategy (Rts) Games, Weigui Jair Zhou, Budhitama Subagdja, Ah-Hwee Tan, Darren Wee Sze Ong

Research Collection School Of Computing and Information Systems

Coordinated control of multi-agent teams is an important task in many real-time strategy (RTS) games. In most prior work, micromanagement is the commonly used strategy whereby individual agents operate independently and make their own combat decisions. On the other extreme, some employ a macromanagement strategy whereby all agents are controlled by a single decision model. In this paper, we propose a hierarchical command and control architecture, consisting of a single high-level and multiple low-level reinforcement learning agents operating in a dynamic environment. This hierarchical model enables the low-level unit agents to make individual decisions while taking commands from the high-level …


Dqn-Based Path Planning Method And Simulation For Submarine And Warship In Naval Battlefield, Xiaodong Huang, Haitao Yuan, Bi Jing, Liu Tao Oct 2021

Dqn-Based Path Planning Method And Simulation For Submarine And Warship In Naval Battlefield, Xiaodong Huang, Haitao Yuan, Bi Jing, Liu Tao

Journal of System Simulation

Abstract: To realize multi-agent intelligent planning and target tracking in complex naval battlefield environment, the work focuses on agents (submarine or warship), and proposes a simulation method based on reinforcement learning algorithm called Deep Q Network (DQN). Two neural networks with the same structure and different parameters are designed to update real and predicted Q values for the convergence of value functions. An ε-greedy algorithm is proposed to design an action selection mechanism, and a reward function is designed for the naval battlefield environment to increase the update velocity and generalization ability of Learning with Experience Replay (LER). Simulation results …


Research On Experimental Method Of Joint Operation Simulation Based On Human-Machine Hybrid Intelligence, Ma Jun, Jingyu Yang, Wu Xi Oct 2021

Research On Experimental Method Of Joint Operation Simulation Based On Human-Machine Hybrid Intelligence, Ma Jun, Jingyu Yang, Wu Xi

Journal of System Simulation

Abstract: In view of the difficulties that the joint operation simulation experiment methods are mainly for guiding equipment evaluation and demonstration, which is difficult to effectively support the research of operation problems, a joint operation simulation experiment method based on human-machine hybrid intelligence is proposed. The classification, generation and accumulation process of the knowledge in joint operation simulation experiment are clarified. Through the detailed descriptions of experimental interaction process, experimental operation process, experimental driving mode, simulation operation mode, supporting system structure, etc., a joint operation simulation experiment framework based on man-machine hybrid intelligence is constructed. It provides a new method …


Study On Next-Generation Strategic Wargame System, Wu Xi, Xianglin Meng, Jingyu Yang Sep 2021

Study On Next-Generation Strategic Wargame System, Wu Xi, Xianglin Meng, Jingyu Yang

Journal of System Simulation

Abstract: Strategic wargame is an important support to the strategic decision. The research status and challenges of the strategic wargame are analyzed, and the influence of big data and artificial intelligence technology on the strategic wargame system is studied. The prospects and key technologies of the next-generation strategic wargame system are studied, including the construction of event association graph for strategic topics, generation of strategic decision sparse samples based on generative adversarial nets, gaming strategy learning of human-in-loop hybrid enhancement, and public opinion dissemination modeling technology based on social network. The development trend of the strategic wargame is proposed.


Self-Learning-Based Multiple Spacecraft Evasion Decision Making Simulation Under Sparse Reward Condition, Zhao Yu, Jifeng Guo, Yan Peng, Chengchao Bai Aug 2021

Self-Learning-Based Multiple Spacecraft Evasion Decision Making Simulation Under Sparse Reward Condition, Zhao Yu, Jifeng Guo, Yan Peng, Chengchao Bai

Journal of System Simulation

Abstract: In order to improve the ability of spacecraft formation to evade multiple interceptors, aiming at the low success rate of traditional procedural maneuver evasion, a multi-agent cooperative autonomous decision-making algorithm, which is based on deep reinforcement learning method, is proposed. Based on the actor-critic architecture, a multi-agent reinforcement learning algorithm is designed, in which a weighted linear fitting method is proposed to solve the reliability allocation problem of the self-learning system. To solve the sparse reward problem in task scenario, a sparse reward reinforcement learning method based on inverse value method is proposed. According to the task scenario, …


Learning To Assign: Towards Fair Task Assignment In Large-Scale Ride Hailing, Dingyuan Shi, Yongxin Tong, Zimu Zhou, Bingchen Song, Weifeng Lv, Qiang Yang Aug 2021

Learning To Assign: Towards Fair Task Assignment In Large-Scale Ride Hailing, Dingyuan Shi, Yongxin Tong, Zimu Zhou, Bingchen Song, Weifeng Lv, Qiang Yang

Research Collection School Of Computing and Information Systems

Ride hailing is a widespread shared mobility application where the central issue is to assign taxi requests to drivers with various objectives. Despite extensive research on task assignment in ride hailing, the fairness of earnings among drivers is largely neglected. Pioneer studies on fair task assignment in ride hailing are ineffective and inefficient due to their myopic optimization perspective and timeconsuming assignment techniques. In this work, we propose LAF, an effective and efficient task assignment scheme that optimizes both utility and fairness. We adopt reinforcement learning to make assignments in a holistic manner and propose a set of acceleration techniques …


Step-Wise Deep Learning Models For Solving Routing Problems, Liang Xin, Wen Song, Zhiguang Cao, Jie Zhang Jul 2021

Step-Wise Deep Learning Models For Solving Routing Problems, Liang Xin, Wen Song, Zhiguang Cao, Jie Zhang

Research Collection School Of Computing and Information Systems

Routing problems are very important in intelligent transportation systems. Recently, a number of deep learning-based methods are proposed to automatically learn construction heuristics for solving routing problems. However, these methods do not completely follow Bellman's Principle of Optimality since the visited nodes during construction are still included in the following subtasks, resulting in suboptimal policies. In this article, we propose a novel step-wise scheme which explicitly removes the visited nodes in each node selection step. We apply this scheme to two representative deep models for routing problems, pointer network and transformer attention model (TAM), and significantly improve the performance of …


Deep Reinforcement Learning Approach To Solve Dynamic Vehicle Routing Problem With Stochastic Customers, Waldy Joe, Hoong Chuin Lau Oct 2020

Deep Reinforcement Learning Approach To Solve Dynamic Vehicle Routing Problem With Stochastic Customers, Waldy Joe, Hoong Chuin Lau

Research Collection School Of Computing and Information Systems

In real-world urban logistics operations, changes to the routes and tasks occur in response to dynamic events. To ensure customers’ demands are met, planners need to make these changes quickly (sometimes instantaneously). This paper proposes the formulation of a dynamic vehicle routing problem with time windows and both known and stochastic customers as a route-based Markov Decision Process. We propose a solution approach that combines Deep Reinforcement Learning (specifically neural networks-based TemporalDifference learning with experience replay) to approximate the value function and a routing heuristic based on Simulated Annealing, called DRLSA. Our approach enables optimized re-routing decision to be generated …


Learning To Collaborate In Multi-Module Recommendation Via Multi-Agent Reinforcement Learning Without Communication, Xu He, An Bo, Yanghua Li, Haikai Chen, Rundong Wang, Xinrun Wang, Runsheng Yu, Xin Li, Zhirong Wang Sep 2020

Learning To Collaborate In Multi-Module Recommendation Via Multi-Agent Reinforcement Learning Without Communication, Xu He, An Bo, Yanghua Li, Haikai Chen, Rundong Wang, Xinrun Wang, Runsheng Yu, Xin Li, Zhirong Wang

Research Collection School Of Computing and Information Systems

With the rise of online e-commerce platforms, more and more customers prefer to shop online. To sell more products, online platforms introduce various modules to recommend items with different properties such as huge discounts. A web page often consists of different independent modules. The ranking policies of these modules are decided by different teams and optimized individually without cooperation, which might result in competition between modules. Thus, the global policy of the whole page could be sub-optimal. In this paper, we propose a novel multi-agent cooperative reinforcement learning approach with the restriction that different modules cannot communicate. Our contributions are …


Joint Optimization Control Of Energy Storage System Management And Demand Response, Xueying Gao, Tang Hao, Gangzhong Miao, Zhaowu Ping Jul 2020

Joint Optimization Control Of Energy Storage System Management And Demand Response, Xueying Gao, Tang Hao, Gangzhong Miao, Zhaowu Ping

Journal of System Simulation

Abstract: The joint optimization problem of energy management and demand response were studied in order to reduce the long-run cost of electricity users equipped with energy storage unit and smart applications, and to increase their benefits meanwhile. The goals were achieved by controlling both the energy storage unit (charging, discharging, or idle) and the load service (access or delay). Based on the random nature of solar photovoltaic, load demand electricity and electricity price, the joint optimization problem was modeled as infinite-horizon Markov decision process model, and Q-learning algorithm was proposed to find the optimal solution. Simulation results show that the …


Analysis And Optimization Of The Action Chain Mechanism In Agent2d Underlying In Robocup2d Soccer League, Chen Bing, Feifan Xu, Hanyan Xu, Zekai Cheng, Liu Cheng Jun 2020

Analysis And Optimization Of The Action Chain Mechanism In Agent2d Underlying In Robocup2d Soccer League, Chen Bing, Feifan Xu, Hanyan Xu, Zekai Cheng, Liu Cheng

Journal of System Simulation

Abstract: In the RoboCup2D soccer league, Agent2D is one of the most widely used underlying team in China. Data transmission noise and the incomplete action chain mechanism make the underlying teams using Agent2D be lack of flexibility. This paper introduces an action correcting parameter and optimizes the operation of the action chain by reinforcement learning mechanism. The performance of the Agent2D underlying team is improved in the game and the adaptability of the team is enhanced. Simulation experiment results show that this method has a certain effect.


Robot Arm Control Method Based On Deep Reinforcement Learning, Heyu Li, Zhilong Zhao, Gu Lei, Liqin Guo, Zeng Bi, Tingyu Lin Dec 2019

Robot Arm Control Method Based On Deep Reinforcement Learning, Heyu Li, Zhilong Zhao, Gu Lei, Liqin Guo, Zeng Bi, Tingyu Lin

Journal of System Simulation

Abstract: Deep reinforcement learning continues to explore in the environment and adjusts the neural network parameters by the reward function. The actual production line can not be used as the trial and error environment for the algorithm, so there is not enough data. For that, this paper constructs a virtual robot arm simulation environment, including the robot arm and the object. The Deep Deterministic Policy Gradient (DDPG),in which the state variables and reward function are set,is trained by deep reinforcement learning algorithm in the simulation environment to realize the target of controlling the robot arm to move the gripper below …


Dp-Q(Λ): Real-Time Path Planning For Multi-Agent In Large-Scale Web3d Scene, Fengting Yan, Jinyuan Jia Apr 2019

Dp-Q(Λ): Real-Time Path Planning For Multi-Agent In Large-Scale Web3d Scene, Fengting Yan, Jinyuan Jia

Journal of System Simulation

Abstract: The path planning of multi-agent in an unknown large-scale scene needs an efficient and stable algorithm, and needs to solve multi-agent collision avoidance problem, and then completes a real-time path planning in Web3D. To solve above problems, the DP-Q(λ) algorithm is proposed; and the direction constraints, high reward or punishment weight training methods are used to adjust the values of reward or punishment by using a probability p (0-1 random number). The value from reward or punishment determines its next step path planning strategy. If the next position is free, the agent could walk to it. The above strategy …


Modeling Trajectories With Recurrent Neural Networks, Hao Wu, Ziyang Chen, Weiwei Sun, Baihua Zheng, Wei Wang Aug 2017

Modeling Trajectories With Recurrent Neural Networks, Hao Wu, Ziyang Chen, Weiwei Sun, Baihua Zheng, Wei Wang

Research Collection School Of Computing and Information Systems

Modeling trajectory data is a building block for many smart-mobility initiatives. Existing approaches apply shallow models such as Markov chain and inverse reinforcement learning to model trajectories, which cannot capture the long-term dependencies. On the other hand, deep models such as Recurrent Neura lNetwork (RNN) have demonstrated their strength of modeling variable length sequences. However, directly adopting RNN to model trajectories is not appropriate because of the unique topological constraints faced by trajectories. Motivated by these findings, we design two RNN-based models which can make full advantage of the strength of RNN to capture variable length sequence and meanwhile to …


Seapot-Rl: Selective Exploration Algorithm For Policy Transfer In Rl, Akshay Narayan, Zhuoru Li, Tze-Yun Leong Feb 2017

Seapot-Rl: Selective Exploration Algorithm For Policy Transfer In Rl, Akshay Narayan, Zhuoru Li, Tze-Yun Leong

Research Collection School Of Computing and Information Systems

We propose a new method for transferring a policy from a source task to a target task in model-based reinforcement learning. Our work is motivated by scenarios where a robotic agent operates in similar but challenging environments, such as hospital wards, differentiated by structural arrangements or obstacles, such as furniture. We address problems that require fast responses adapted from incomplete, prior knowledge of the agent in new scenarios. We present an efficient selective exploration strategy that maximally reuses the source task policy. Reuse efficiency is effected through identifying sub-spaces that are different in the target environment, thus limiting the exploration …


Self-Regulating Action Exploration In Reinforcement Learning, Teck-Hou Teng, Ah-Hwee Tan Oct 2012

Self-Regulating Action Exploration In Reinforcement Learning, Teck-Hou Teng, Ah-Hwee Tan

Research Collection School Of Computing and Information Systems

The basic tenet of a learning process is for an agent to learn for only as much and as long as it is necessary. With reinforcement learning, the learning process is divided between exploration and exploitation. Given the complexity of the problem domain and the randomness of the learning process, the exact duration of the reinforcement learning process can never be known with certainty. Using an inaccurate number of training iterations leads either to the non-convergence or the over-training of the learning agent. This work addresses such issues by proposing a technique to self-regulate the exploration rate and training duration …


A Biologically-Inspired Cognitive Agent Model Integrating Declarative Knowledge And Reinforcement Learning, Ah-Hwee Tan, Gee-Wah Ng Sep 2010

A Biologically-Inspired Cognitive Agent Model Integrating Declarative Knowledge And Reinforcement Learning, Ah-Hwee Tan, Gee-Wah Ng

Research Collection School Of Computing and Information Systems

The paper proposes a biologically-inspired cognitive agent model, known as FALCON-X, based on an integration of the Adaptive Control of Thought (ACT-R) architecture and a class of self-organizing neural networks called fusion Adaptive Resonance Theory (fusion ART). By replacing the production system of ACT-R by a fusion ART model, FALCON-X integrates high-level deliberative cognitive behaviors and real-time learning abilities, based on biologically plausible neural pathways. We illustrate how FALCON-X, consisting of a core inference area interacting with the associated intentional, declarative, perceptual, motor and critic memory modules, can be used to build virtual robots for battles in a simulated RoboCode …