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Research Collection School Of Computing and Information Systems

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Articles 781 - 810 of 933

Full-Text Articles in Graphics and Human Computer Interfaces

Spalendar: Visualizing A Group's Calendar Events Over A Geographic Space On A Public Display, Chen Xiang, Sebastian Boring, Sheelagh Carpendale, Anthony Tang, Saul Greenberg May 2012

Spalendar: Visualizing A Group's Calendar Events Over A Geographic Space On A Public Display, Chen Xiang, Sebastian Boring, Sheelagh Carpendale, Anthony Tang, Saul Greenberg

Research Collection School Of Computing and Information Systems

Portable paper calendars (i.e., day planners and organizers) have greatly influenced the design of group electronic calendars. Both use time units (hours/days/weeks/etc.) to organize visuals, with useful information (e.g., event types, locations, attendees) usually presented as - perhaps abbreviated or even hidden - text fields within those time units. The problem is that, for a group, this visual sorting of individual events into time buckets conveys only limited information about the social network of people. For example, people’s whereabouts cannot be read ‘at a glance’ but require examining the text. Our goal is to explore an alternate visualization that can …


Hoare-Style Verification Of Graph Programs, Christopher M. Poskitt, Detlef Plump Mar 2012

Hoare-Style Verification Of Graph Programs, Christopher M. Poskitt, Detlef Plump

Research Collection School Of Computing and Information Systems

GP (for Graph Programs) is an experimental nondeterministic programming language for solving problems on graphs and graph-like structures. The language is based on graph transformation rules, allowing visual programming at a high level of abstraction. In particular, GP frees programmers from dealing with low-level data structures. In this paper, we present a Hoare-style proof system for verifying the partial correctness of (a subset of) graph programs. The pre- and postconditions of the calculus are nested graph conditions with expressions, a formalism for specifying both structural graph properties and properties of labels. We show that our proof system is sound with …


Boosting Web Video Categorization With Contextual Information From Social Web, Xiao Wu, Chong-Wah Ngo, Yi-Ming Zhu, Qiang Peng Mar 2012

Boosting Web Video Categorization With Contextual Information From Social Web, Xiao Wu, Chong-Wah Ngo, Yi-Ming Zhu, Qiang Peng

Research Collection School Of Computing and Information Systems

Web video categorization is a fundamental task for web video search. In this paper, we explore web video categorization from a new perspective, by integrating the model-based and data-driven approaches to boost the performance. The boosting comes from two aspects: one is the performance improvement for text classifiers through query expansion from related videos and user videos. The model-based classifiers are built based on the text features extracted from title and tags. Related videos and user videos act as external resources for compensating the shortcoming of the limited and noisy text features. Query expansion is adopted to reinforce the classification …


Summarizing Rushes Videos By Motion, Object, And Event Understanding, Feng Wang, Chong-Wah Ngo Feb 2012

Summarizing Rushes Videos By Motion, Object, And Event Understanding, Feng Wang, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

Rushes footages are considered as cheap gold mine with the potential for reuse in broadcasting and filmmaking industries. However, mining "gold" from unedited videos such as rushes is challenging as the reusable segments are buried in a large set of redundant information. In this paper, we propose a unified framework for stock footage classification and summarization to support video editors in navigating and organizing rushes videos. Our approach is composed of two steps. First, we employ motion features to filter the undesired camera motion and locate the stock footage. A hierarchical hidden Markov model (HHMM) is proposed to model the …


Topic Based Query Suggestions For Video Search, Kong-Wah Wan, Ah-Hwee Tan, Joo-Hwee Lim, Liang-Tien Chia Jan 2012

Topic Based Query Suggestions For Video Search, Kong-Wah Wan, Ah-Hwee Tan, Joo-Hwee Lim, Liang-Tien Chia

Research Collection School Of Computing and Information Systems

Query suggestion is an assistive technology mechanism commonly used in search engines to enable a user to formulate their search queries by predicting or completing the next few query words that the user is likely to type. In most implementations, the suggestions are mined from query log and use some simple measure of query similarity such as query frequency or lexicographical matching. In this paper, we propose an alternative method of presenting query suggestions by their thematic topics. Our method adopts a document-centric approach to mine topics in the corpus, and does not require the availability of a query log. …


Tracking Web Video Topics: Discovery, Visualization, And Monitoring, Juan Cao, Chong-Wah Ngo, Yong-Dong Zhang, Jin-Tao Li Dec 2011

Tracking Web Video Topics: Discovery, Visualization, And Monitoring, Juan Cao, Chong-Wah Ngo, Yong-Dong Zhang, Jin-Tao Li

Research Collection School Of Computing and Information Systems

Despite the massive growth of web-shared videos in Internet, efficient organization and monitoring of videos remains a practical challenge. While nowadays broadcasting channels are keen to monitor online events, identifying topics of interest from huge volume of user uploaded videos and giving recommendation to emerging topics are by no means easy. Specifically, such process involves discovering of new topic, visualization of the topic content, and incremental monitoring of topic evolution. This paper studies the problem from three aspects. First, given a large set of videos collected over months, an efficient algorithm based on salient trajectory extraction on a topic evolution …


Towards Textually Describing Complex Video Contents With Audio-Visual Concept Classifiers, Chun Chet Tan, Yu-Gang Jiang, Chong-Wah Ngo Dec 2011

Towards Textually Describing Complex Video Contents With Audio-Visual Concept Classifiers, Chun Chet Tan, Yu-Gang Jiang, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

Automatically generating compact textual descriptions of complex video contents has wide applications. With the recent advancements in automatic audio-visual content recognition, in this paper we explore the technical feasibility of the challenging issue of precisely recounting video contents. Based on cutting-edge automatic recognition techniques, we start from classifying a variety of visual and audio concepts in video contents. According to the classification results, we apply simple rule-based methods to generate textual descriptions of video contents. Results are evaluated by conducting carefully designed user studies. We find that the state-of-the-art visual and audio concept classification, although far from perfect, is able …


Galaxy Browser: Exploratory Search Of Web Videos, Lei Pang, Song Tan, Hung-Khoon Tan, Chong-Wah Ngo Dec 2011

Galaxy Browser: Exploratory Search Of Web Videos, Lei Pang, Song Tan, Hung-Khoon Tan, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

Most search engines return a ranked list of items in response to a query. The list however tells very little about the relationship among items. For videos especially, users often read to spend significant amount of time to navigate the search result. Exploratory search presents a new paradigm for browsing where the browser takes up the role of information exploring and presents a well-organized browsing structure for users to navigate. The proposed interface Galaxy Browser adopts the recent advances in near-duplicate detection and then synchronizes the detected near-duplicate information with comprehensive background knowledge derived from online external resources. The result …


Vireo@Trecvid 2011: Instance Search, Semantic Indexing, Multimedia Event Detection And Known-Item Search, Chong-Wah Ngo, Shi-Ai Zhu, Wei Zhang, Chun-Chet Tan, Ting Yao, Lei Pang, Hung-Khoon Tan Dec 2011

Vireo@Trecvid 2011: Instance Search, Semantic Indexing, Multimedia Event Detection And Known-Item Search, Chong-Wah Ngo, Shi-Ai Zhu, Wei Zhang, Chun-Chet Tan, Ting Yao, Lei Pang, Hung-Khoon Tan

Research Collection School Of Computing and Information Systems

The vireo group participated in four tasks: instance search, semantic indexing, multimedia event detection and known-item search. In this paper,we will present our approaches and discuss the evaluation results.


Context-Based Friend Suggestion In Online Photo-Sharing Community, Ting Yao, Chong-Wah Ngo, Tao Mei Dec 2011

Context-Based Friend Suggestion In Online Photo-Sharing Community, Ting Yao, Chong-Wah Ngo, Tao Mei

Research Collection School Of Computing and Information Systems

With the popularity of social media, web users tend to spend more time than before for sharing their experience and interest in online photo-sharing sites. The wide variety of sharing behaviors generate different metadata which pose new opportunities for the discovery of communities. We propose a new approach, named context-based friend suggestion, to leverage the diverse form of contextual cues for more effective friend suggestion in the social media community. Different from existing approaches, we consider both visual and geographical cues, and develop two user-based similarity measurements, i.e., visual similarity and geo similarity for characterizing user relationship. The problem of …


Cross Media Hyperlinking For Search Topic Browsing, Song Tan, Chong-Wah Ngo, Hung-Khoon Tan, Lei Pang Dec 2011

Cross Media Hyperlinking For Search Topic Browsing, Song Tan, Chong-Wah Ngo, Hung-Khoon Tan, Lei Pang

Research Collection School Of Computing and Information Systems

With the rapid growth of social media, there are plenty of information sources freely available online for use. Nevertheless, how to synchronize and leverage these diverse forms of information for multimedia applications remains a problem yet to be seriously studied. This paper investigates the synchronization of multiple media content in the physical form of hyperlinking them. The ultimate goal is to develop browsing systems that author search results with rich media information mined from various knowledge sources. The authoring enables the vivid visualization and exploration of different information landscapes inherent in search results. Several key techniques are studied in this …


On The Pooling Of Positive Examples With Ontology For Visual Concept Learning, Shiai Zhu, Chong-Wah Ngo, Yu-Gang Jiang Dec 2011

On The Pooling Of Positive Examples With Ontology For Visual Concept Learning, Shiai Zhu, Chong-Wah Ngo, Yu-Gang Jiang

Research Collection School Of Computing and Information Systems

A common obstacle in effective learning of visual concept classifiers is the scarcity of positive training examples due to expensive labeling cost. This paper explores the sampling of weakly tagged web images for concept learning without human assistance. In particular, ontology knowledge is incorporated for semantic pooling of positive examples from ontologically neighboring concepts. This effectively widens the coverage of the positive samples with visually more diversified content, which is important for learning a good concept classifier. We experiment with two learning strategies: aggregate and incremental. The former strategy re-trains a new classifier by combining existing and newly collected examples, …


Beyond Search: Event-Driven Summarization For Web Videos, Richard Hong, Jinhui Tang, Hung-Khoon Tan, Chong-Wah Ngo, Shuicheng Yan, Tat-Seng Chua Nov 2011

Beyond Search: Event-Driven Summarization For Web Videos, Richard Hong, Jinhui Tang, Hung-Khoon Tan, Chong-Wah Ngo, Shuicheng Yan, Tat-Seng Chua

Research Collection School Of Computing and Information Systems

The explosive growth of Web videos brings out the challenge of how to efficiently browse hundreds or even thousands of videos at a glance. Given an event-driven query, social media Web sites usually return a large number of videos that are diverse and noisy in a ranking list. Exploring such results will be time-consuming and thus degrades user experience. This article presents a novel scheme that is able to summarize the content of video search results by mining and threading "key" shots, such that users can get an overview of main content of these videos at a glance. The proposed …


Learning Human Emotion Patterns For Modeling Virtual Humans, Shu Feng, Ah-Hwee Tan Nov 2011

Learning Human Emotion Patterns For Modeling Virtual Humans, Shu Feng, Ah-Hwee Tan

Research Collection School Of Computing and Information Systems

Emotion modeling is a crucial part in modeling virtual humans. Although various emotion models have been proposed, most of them focus on designing specific appraisal rules. As there is no unified framework for emotional appraisal, the appraisal variables have to be defined beforehand and evaluated in a subjective way. In this paper, we propose an emotion model based on machine learning methods by taking the following position: an emotion model should mirror actual human emotion in the real world and connect tightly with human inner states, such as drives, motivations and personalities. Specifically, a self-organizing neural model called Emotional Appraisal …


Fusing Heterogeneous Modalities For Video And Image Re-Ranking, Hung-Khoon Tan, Chong-Wah Ngo Apr 2011

Fusing Heterogeneous Modalities For Video And Image Re-Ranking, Hung-Khoon Tan, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

Multimedia documents in popular image and video sharing websites such as Flickr and Youtube are heterogeneous documents with diverse ways of representations and rich user-supplied information. In this paper, we investigate how the agreement among heterogeneous modalities can be exploited to guide data fusion. The problem of fusion is cast as the simultaneous mining of agreement from different modalities and adaptation of fusion weights to construct a fused graph from these modalities. An iterative framework based on agreement-fusion optimization is thus proposed. We plug in two well-known algorithms: random walk and semi-supervised learning to this framework to illustrate the idea …


Concept-Driven Multi-Modality Fusion For Video Search, Xiao-Yong Wei, Yu-Gang Jiang, Chong-Wah Ngo Jan 2011

Concept-Driven Multi-Modality Fusion For Video Search, Xiao-Yong Wei, Yu-Gang Jiang, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

As it is true for human perception that we gather information from different sources in natural and multi-modality forms, learning from multi-modalities has become an effective scheme for various information retrieval problems. In this paper, we propose a novel multi-modality fusion approach for video search, where the search modalities are derived from a diverse set of knowledge sources, such as text transcript from speech recognition, low-level visual features from video frames, and high-level semantic visual concepts from supervised learning. Since the effectiveness of each search modality greatly depends on specific user queries, prompt determination of the importance of a modality …


Trends And Controversies: Ai, Virtual Worlds, And Massively Multiplayer Online Games, Hsinchun Chen, Yulei Zhang, W. S. Bainbridge, Kyong Jin Shim, N. Pathak, M. A. Ahmad, C. Delong, Z. Borbora, A. Mahapatra, J. Srivastava Jan 2011

Trends And Controversies: Ai, Virtual Worlds, And Massively Multiplayer Online Games, Hsinchun Chen, Yulei Zhang, W. S. Bainbridge, Kyong Jin Shim, N. Pathak, M. A. Ahmad, C. Delong, Z. Borbora, A. Mahapatra, J. Srivastava

Research Collection School Of Computing and Information Systems

The rich social media data generated in virtual worlds has important implications for business, education, social science, and society at large. Similarly, massively multiplayer online games (MMOGs) have become increasingly popular and have online communities comprising tens of millions of players. They serve as unprecedented tools for theorizing about and empirically modeling the social and behavioral dynamics of individuals, groups, and networks within large communities. Some technologists consider virtual worlds and MMOGs to be likely candidates to become the Web 3.0. AI can play a significant role, from multiagent avatar research and immersive virtual interface design to virtual world and …


Mining Event Structures From Web Videos, Xiao Wu, Yi-Jie Lu, Qiang Peng, Chong-Wah Ngo Jan 2011

Mining Event Structures From Web Videos, Xiao Wu, Yi-Jie Lu, Qiang Peng, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

The article is discussing the issues of mining event structures from Web video search results using text analysis, burst detection, and clustering as with the proliferation of social media, the volume of Web videos have grown exponentially.


Understanding Gender Differences In Media Perceptions: A Comparison Of 2d Versus 3d Media, Fiona Fui-Hoon Nah, David Dewester, Brenda Eschenbrenner Dec 2010

Understanding Gender Differences In Media Perceptions: A Comparison Of 2d Versus 3d Media, Fiona Fui-Hoon Nah, David Dewester, Brenda Eschenbrenner

Research Collection School Of Computing and Information Systems

We examine gender differences in 2D versus 3D media perceptions. Using the Hunter-Gatherer Theory of Spatial Gender Differences and Jung’s Theory of Psychological Types, we hypothesize differences in men’s and women’s perceptions of skill, challenge, telepresence, and satisfaction with online experiences in 2D versus 3D media interaction. The findings suggest that even though women perceive lower skill levels and greater challenges in using 2D and 3D media than men, women’s sense of telepresence is higher than men in both 2D and 3D media. Women are also more satisfied with their interaction in 2D and 3D media than men.


3-D Virtual World Education: An Empirical Comparison With Face-To-Face Classroom, Xiaofeng Chen, Keng Siau, Fiona Fui-Hoon Nah Dec 2010

3-D Virtual World Education: An Empirical Comparison With Face-To-Face Classroom, Xiaofeng Chen, Keng Siau, Fiona Fui-Hoon Nah

Research Collection School Of Computing and Information Systems

3-D virtual worlds are increasing in popularity as a means of pedagogical delivery in higher education. In this research, we assess the relative effectiveness of a 3-D virtual world learning environment, Second Life, and traditional face-to-face learning environment. We also assess the efficacy of instructional strategies in these two learning environments and their effects on interactivity, perceived learning, and satisfaction. Our findings suggest that there is an interaction effect of learning environment and instructional strategy. Pair-wise comparisons indicate that when interactive instructional strategy is used, there is no significant difference for perceived learning and satisfaction between 3-D virtual world and …


Enhancing Brand Equity Through Flow: Comparison Of 2d Versus 3d Virtual World, Fiona Fui-Hoon Nah, Brenda Eschenbrenner, David Dewester Dec 2010

Enhancing Brand Equity Through Flow: Comparison Of 2d Versus 3d Virtual World, Fiona Fui-Hoon Nah, Brenda Eschenbrenner, David Dewester

Research Collection School Of Computing and Information Systems

This research uses the theory of flow to examine the effect of 2D versus 3D virtual world environments on brand equity and use intention. The results suggest that a 3D virtual world environment has both positive (indirect) and negative (direct) effects on brand equity. The positive, indirect effect of the 3D virtual world environment occurs through feelings of telepresence and enjoyment, both of which contribute positively to brand equity and, in turn, induces a higher behavioral intention. The negative, direct effect can be explained using distraction-conflict theory, where attentional conflict is faced by users of a highly interactive and rich …


Exploiting Intensity Inhomogeneity To Extract Textured Objects From Natural Scenes, Jundi Ding, Jialie Shen, Hwee Hwa Pang, Songcan Chen, Jingyu Yang Dec 2010

Exploiting Intensity Inhomogeneity To Extract Textured Objects From Natural Scenes, Jundi Ding, Jialie Shen, Hwee Hwa Pang, Songcan Chen, Jingyu Yang

Research Collection School Of Computing and Information Systems

Extracting textured objects from natural scenes is a challenging task in computer vision. The main difficulties arise from the intrinsic randomness of natural textures and the high-semblance between the objects and the background. In this paper, we approach the extraction problem with a seeded region-growing framework that purely exploits the statistical properties of intensity inhomogeneity. The pixels in the interior of potential textured regions are first found as texture seeds in an unsupervised manner. The labels of the texture seeds are then propagated through their respective inhomogeneous neighborhoods, to eventually cover the different texture regions in the image. Extensive experiments …


Vireo At Trecvid 2010: Semantic Indexing, Known-Item Search, And Content-Based Copy Detection, Chong-Wah Ngo, Shi-Ai Zhu, Hung-Khoon Tan, Wan-Lei Zhao Nov 2010

Vireo At Trecvid 2010: Semantic Indexing, Known-Item Search, And Content-Based Copy Detection, Chong-Wah Ngo, Shi-Ai Zhu, Hung-Khoon Tan, Wan-Lei Zhao

Research Collection School Of Computing and Information Systems

This paper presents our approaches and the comparative analysis of our results for the three TRECVID 2010 tasks that we participated in: semantic indexing, known-item search and content-based copy detection.


Efficient Mining Of Multiple Partial Near-Duplicate Alignments By Temporal Network, Hung-Khoon Tan, Chong-Wah Ngo, Tat-Seng Chua Nov 2010

Efficient Mining Of Multiple Partial Near-Duplicate Alignments By Temporal Network, Hung-Khoon Tan, Chong-Wah Ngo, Tat-Seng Chua

Research Collection School Of Computing and Information Systems

This paper considers the mining and localization of near-duplicate segments at arbitrary positions of partial near-duplicate videos in a corpus. Temporal network is proposed to model the visual-temporal consistency between video sequence by embedding temporal constraints as directed edges in the network. Partial alignment is then achieved through network flow programming. To handle multiple alignments, we consider two properties of network structure: conciseness and divisibility, to ensure that the mining is efficient and effective. Frame-level matching is further integrated in the temporal network for alignment verification. This results in an iterative alignment-verification procedure to fine tune the localization of near-duplicate …


Semi-Autonomous Virtual Valet Parking, Arne Suppe, Luis Navarro-Serment, Aaron Steinfeld Nov 2010

Semi-Autonomous Virtual Valet Parking, Arne Suppe, Luis Navarro-Serment, Aaron Steinfeld

Research Collection School Of Computing and Information Systems

Despite regulations specifying parking spots that support wheelchair vans, it is not uncommon for end users to encounter problems with clearance for van ramps. Even if a driver elects to park in the far reaches of a parking lot as a precautionary measure, there is no guarantee that the spot next to their van will be empty when they return. Likewise, the prevalence of older drivers who experience significant difficulty with ingress and egress from vehicles is nontrivial and the ability to fully open a car door is important. This work describes a method and user interaction for low cost, …


Trajectory-Based Visualization Of Web Video Topics, Juan Cao, Chong-Wah Ngo, Yong-Dong Zhang, Dong-Ming Zhang, Liang Ma Oct 2010

Trajectory-Based Visualization Of Web Video Topics, Juan Cao, Chong-Wah Ngo, Yong-Dong Zhang, Dong-Ming Zhang, Liang Ma

Research Collection School Of Computing and Information Systems

While there have been research efforts in organizing largescale web videos into topics, efficient browsing of web video topics remains a challenging problem not yet addressed. The related issues include how to efficiently browse and track the evolution of topics and eventually locate the videos of interest. In this paper, we introduce a novel interface for visualizing video topics as evolution trajectories. The trajectory visualization is capable of highlighting milestone events and depicting the topical hotness over time. The interface also allows multi-level browsing from topics to events and to videos, resulting in search exploration could be more efficiently conducted …


Cast2face: Character Identification In Movie With Actor-Character Correspondence, Mengdi Xu, Xiaotong Yuan, Jialie Shen, Shuicheng Yan Oct 2010

Cast2face: Character Identification In Movie With Actor-Character Correspondence, Mengdi Xu, Xiaotong Yuan, Jialie Shen, Shuicheng Yan

Research Collection School Of Computing and Information Systems

We investigate the problem of automatically identifying characters in a movie with the supervision of actor-character name correspondence provided by the movie cast. Our proposed framework, namely Cast2Face, is featured by: (i) we restrict the names to assign within the set of character names in the cast; (ii) for each character, by using the corresponding actor's name as a key word, we retrieve from Google image search a group of face images to form the gallery set; and (iii) the probe face tracks in the movie are then identified as one of the actors by robust multi-task joint sparse representation …


On The Annotation Of Web Videos By Efficient Near-Duplicate Search, Wan-Lei Zhao, Xiao Wu, Chong-Wah Ngo Aug 2010

On The Annotation Of Web Videos By Efficient Near-Duplicate Search, Wan-Lei Zhao, Xiao Wu, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

With the proliferation of Web 2.0 applications, usersupplied social tags are commonly available in social media as a means to bridge the semantic gap. On the other hand, the explosive expansion of social web makes an overwhelming number of web videos available, among which there exists a large number of near-duplicate videos. In this paper, we investigate techniques which allow effective annotation of web videos from a data-driven perspective. A novel classifier-free video annotation framework is proposed by first retrieving visual duplicates and then suggesting representative tags. The significance of this paper lies in the addressing of two timely issues …


Automatic Generation Of Semantic Fields For Annotating Web Images, Gang Wang, Tat Seng Chua, Chong-Wah Ngo, Yong Cheng Wang Aug 2010

Automatic Generation Of Semantic Fields For Annotating Web Images, Gang Wang, Tat Seng Chua, Chong-Wah Ngo, Yong Cheng Wang

Research Collection School Of Computing and Information Systems

The overwhelming amounts of multimedia contents have triggered the need for automatically detecting the semantic concepts within the media contents. With the development of photo sharing websites such as Flickr, we are able to obtain millions of images with usersupplied tags. However, user tags tend to be noisy, ambiguous and incomplete. In order to improve the quality of tags to annotate web images, we propose an approach to build Semantic Fields for annotating the web images. The main idea is that the images are more likely to be relevant to a given concept, if several tags to the image belong …


Learning Personal Agents With Adaptive Player Modeling In Virtual Worlds, Yilin Kang, Ah-Hwee Tan Aug 2010

Learning Personal Agents With Adaptive Player Modeling In Virtual Worlds, Yilin Kang, Ah-Hwee Tan

Research Collection School Of Computing and Information Systems

There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly based on actions performed by human players during their interaction. In order to achieve this objective, previous approaches have attempted to model the environment and the user’s context directly. However, a critical component for enabling personalized virtual world experience is missing, namely the capability to adapt over time to the habits and eccentricity of a particular player. To address the above issue, this paper presents a cognitive agent with learning player model capability for personalized …