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Full-Text Articles in Computer Sciences

21st Century Learning Skills And Artificial Intelligence, David Wicks, Michael Paulus Jun 2022

21st Century Learning Skills And Artificial Intelligence, David Wicks, Michael Paulus

SPU Works

The chapter explores four concepts important for learning and AI in the twenty-first century—creativity, critical thinking, communication, and collaboration (the “4Cs”)—as well as reflections on the theological significance of creativity and community.


Social Dimension Of Inclusive Growth In Ecowas: Implication For Poverty Reduction, Toriola K. Anu, Goerge O. Emmanuel, Ajayi O. Felix Jun 2022

Social Dimension Of Inclusive Growth In Ecowas: Implication For Poverty Reduction, Toriola K. Anu, Goerge O. Emmanuel, Ajayi O. Felix

CBN Journal of Applied Statistics (JAS)

This study investigates the implication of the social dimension of inclusive growth on poverty reduction in Economic Community of West African States (ECOWAS) countries. It specifically examines how social indices of inclusive growth comprising of income inequality, education, and health outcomes affect poverty reduction. The study uses a panel dataset of the six (6) lower-middle income countries in ECOWAS which was analysed via panel Difference Generalised Method of Moment (D-GMM). The results show that GDP per capita exerts significant negative effect on poverty while inequality, education and health outcomes do not show significant effect on poverty. Although, the estimates of …


Hci Education And Ux Practice: Highlights From Singapore, Tamas Makany, Dharani Perera-Schulz May 2022

Hci Education And Ux Practice: Highlights From Singapore, Tamas Makany, Dharani Perera-Schulz

Research Collection Lee Kong Chian School Of Business

This position paper highlights trends in education, practice, and support of HCI/UX in Singapore, a small city-state island in Southeast Asia. The paper was prepared for the 2022 Southeast Asia Computer-Human Interaction (SEACHI'22) virtual workshop on Apr 14, 2022, as part of the ACM CHI Conference on Human Factors in Computing Systems (CHI'22) international conference.


A Computer Programming Intervention For Second Grade Math Students, Eric B. Bagley May 2022

A Computer Programming Intervention For Second Grade Math Students, Eric B. Bagley

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

The multiplication algorithms taught to elementary students are made to help students find answers quickly, but why the algorithm works and how it relates to multiplication is not widely known. For example, one intuitive meaning of multiplication is that of iterated, or, repeated, addition. In this paper, we look at the ways a visual, block-based, programming activity uses the concept of iteration to help second-graders learn multiplication. The results of the study observing second-grade students use visual programming and iteration to setup and solve multiplication story problems. We found that generally students enjoyed these activities and found them helpful during …


Evaluation Of E-Learning Experience In The Light Of The Covid-19 In Higher Education, Ahmad Mohmmad Al-Smadi, Ahed Abugabah, Ahmad Al Smadi Apr 2022

Evaluation Of E-Learning Experience In The Light Of The Covid-19 In Higher Education, Ahmad Mohmmad Al-Smadi, Ahed Abugabah, Ahmad Al Smadi

All Works

Covid-19 has been stated as a worldwide outbreak of pandemic disease and crisis. The Covid-19 pandemic has dramatically affected the teaching and learning experience at universities and schools. In response, governments and higher education institutions around the world put significant efforts to ensure that students continue to obtain the best possible level of education and learning outcomes. As such effective evaluation of e-learning is essential in order to ensure that students get proper learning and education especially during the current circumstances of Covid-19. Our study was carried out to determine the main elements and factors related to students' satisfaction and …


Removing The Veil: Shining Light On The Lack Of Inclusivity In Cybersecurity Education For Students With Disabilities, Felicia Hellems, Sajal Bhatia Mar 2022

Removing The Veil: Shining Light On The Lack Of Inclusivity In Cybersecurity Education For Students With Disabilities, Felicia Hellems, Sajal Bhatia

School of Computer Science & Engineering Faculty Publications

There are currently over one billion people living with some form of disability worldwide. The continuous increase in new technologies in today's society comes with an increased risk in security. A fundamental knowledge of cybersecurity should be a basic right available to all users of technology. A review of literature in the fields of cybersecurity, STEM, and computer science (CS) has revealed existent gaps regarding educational methods for teaching cybersecurity to students with disabilities (SWD's). To date, SWD's are largely left without equitable access to cybersecurity education. Our goal is to identify current educational methods being used to teach SWD's …


Understanding Student Perspective Of Undergraduate Cybersecurity Programs And Experiences Across Christian Colleges And Universities, Brandon P. Grech Mar 2022

Understanding Student Perspective Of Undergraduate Cybersecurity Programs And Experiences Across Christian Colleges And Universities, Brandon P. Grech

Doctoral Dissertations and Projects

The number of Christian colleges and universities that are offering cybersecurity four-year degrees is rising. The workforce is in dire need of cybersecurity professionals; however, has anybody asked the new cybersecurity professionals in the workforce how their recent academic experience prepared them for such a global need? Research is well-documented about what industry currently needs in cybersecurity professionals; however, this research focused on asking graduates what students need for the workforce. The purpose of this explorative qualitative study was to gain an understanding of the phenomena of the holistic experience (technical, nontechnical, and whole-person) strengths and shortcomings (if any) recent …


Computer-Based Scaffolding In Computer Science Education, Rebecca Trinh, Simone Levy Jan 2022

Computer-Based Scaffolding In Computer Science Education, Rebecca Trinh, Simone Levy

Summer REU Program

No abstract provided.


Virtual Reality-Based Serious Role-Playing Games As Digital Experiential Learning Tools To Deliver Healthcare Skills Through Mobile Devices, Dixit Bharatkumar Patel Jan 2022

Virtual Reality-Based Serious Role-Playing Games As Digital Experiential Learning Tools To Deliver Healthcare Skills Through Mobile Devices, Dixit Bharatkumar Patel

Browse all Theses and Dissertations

Inadequate professional training and practices related to health care may result in severe complications to care experiences and outcomes. Moreover, healthcare professionals are as susceptible to the possibility of implicit biases as any other group. Importantly, the health care training is critical and challenging as minor prejudicial beliefs have an adverse influence or serious consequences on patients' health outcomes. Thus, facilitating serious role-playing virtual care practices along with raising awareness of healthcare professionals about the enduring impact of implicit/explicit biases and Social Determinants of Health (SDH) on health outcomes assist to advance the patient-provider relation, care experiences (e.g., healthcare experience …


Open-Source Education Management System, Shaoxiong Yang Jan 2022

Open-Source Education Management System, Shaoxiong Yang

LMU Theses and Dissertations

This is an open source education management system developed on React with Agile management method. Suitable for learning various languages, it is currently developed for the purpose of learning Chinese. Teachers can post assignments and announcements, and students can do lots of practice and quiz on this.


Cyber Security Curriculum In Western Australian Primary And Secondary Schools: Interim Report: Curriculum Mapping, Nicola Johnson, Ahmed Ibrahim, Leslie Sikos, Cheryl Glowrey Jan 2022

Cyber Security Curriculum In Western Australian Primary And Secondary Schools: Interim Report: Curriculum Mapping, Nicola Johnson, Ahmed Ibrahim, Leslie Sikos, Cheryl Glowrey

Research outputs 2022 to 2026

Cyber-crime poses a significant threat to Australians—think of, for example, how scams take advantage of vulnerable people and systems. There is a need to educate people from an early age to protect them from cyberthreats.

Consistent with the increasing prevalence of cyberthreats to individuals and organisations in Australia, the national Australian curriculum has been updated (version 9.0) to include specific content for cyber security for primary and secondary students up to Year 10. Endorsed by Education Ministers in April 2022, the Western Australian School Curriculum and Standards Authority (SCSA) completed a detailed audit of the endorsed Australian Curriculum version 9.0 …


Administrative Leaders’ Experiences With Information Communication Technology Platforms And Best Practices In Smart Schools, Byron B. Jackson Jan 2022

Administrative Leaders’ Experiences With Information Communication Technology Platforms And Best Practices In Smart Schools, Byron B. Jackson

Walden Dissertations and Doctoral Studies

Administrative leaders in traditional schools have failed to manage resources, implement best practices, and successfully integrate information communication technology (ICT) platforms into K-12 programs. The purpose of this qualitative, transcendental phenomenological study was to explore and discover the lived experiences of administrative leaders who have been successful in their integration of ICT platforms and best practices in K-12 smart schools. This study was framed by two concepts: (a) building digital capacity in smart schools and (b) ICT platforms integration in smart schools. Both concepts were theoretically grounded in social cognitive theory and system theory. Data were collected in semi structured …


Check Your Tech - The Ethics Of Gamification In Education, Dympna O'Sullivan, Ioannis Stavrakakis, Damian Gordon, Anna Becevel Oct 2021

Check Your Tech - The Ethics Of Gamification In Education, Dympna O'Sullivan, Ioannis Stavrakakis, Damian Gordon, Anna Becevel

Conference papers

No abstract provided.


Another Brick In The Wall: An Exploratory Analysis Of Digital Forensics Programs In The United States, Syria Mccullough, Stella Abudu, Ebere Onwubuariri, Ibrahim Baggili Aug 2021

Another Brick In The Wall: An Exploratory Analysis Of Digital Forensics Programs In The United States, Syria Mccullough, Stella Abudu, Ebere Onwubuariri, Ibrahim Baggili

Electrical & Computer Engineering and Computer Science Faculty Publications

We present a comprehensive review of digital forensics programs offered by universities across the United States (U.S.). While numerous studies on digital forensics standards and curriculum exist, few, if any, have examined digital forensics courses offered across the nation. Since digital forensics courses vary from university to university, online course catalogs for academic institutions were evaluated to curate a dataset. Universities were selected based on online searches, similar to those that would be made by prospective students. Ninety-seven (n = 97) degree programs in the U.S. were evaluated. Overall, results showed that advanced technical courses are missing from curricula. We …


Threshold Concepts In Web Development: The Impact Of Education And Experience On The Perceptions Of Practitioners, Michael Lee Mick Jul 2021

Threshold Concepts In Web Development: The Impact Of Education And Experience On The Perceptions Of Practitioners, Michael Lee Mick

College of Computing and Digital Media Dissertations

The Threshold Concepts (TCs) framework posits characteristics of critical concepts that enable a learner to see things in a new and unforgettable way that allows the incorporation of cognitive approaches and skills needed by professionals in the discipline. All previous research has been qualitatively oriented toward discovery of candidate TCs, without, so far, quantitative studies of the candidate TCs recognition within the professional ranks. An underrepresented group in previous research is that of Web development professionals.

This proposal describes initial quantitative research utilizing the TCs framework in the Web development area to measure the perception of candidate TCs by professionals …


Identifying Optimal Course Structures Using Topic Models, Tehut Tesfaye Biru Jun 2021

Identifying Optimal Course Structures Using Topic Models, Tehut Tesfaye Biru

Dartmouth College Undergraduate Theses

This research project investigates whether there exists an optimal way to structure topics in educational course content that results in higher levels of engagement among students. It is implemented by fitting topic models to transcripts of educational videos contained in the Khan Academy platform. The fitted models were used to extract topic trajectories across time for each video and subsequently clustered based on whether they have similar “shapes”. The differences in mean engagement metrics per cluster suggest that some course shapes are more palatable to students regardless of subject matter. Additionally, the topic trajectories suggest a constant progression of topics …


Using Service-Learning In Graduate Curriculum To Address Teenagers' Vulnerability To Web Misinformation, Francesca Spezzano Jun 2021

Using Service-Learning In Graduate Curriculum To Address Teenagers' Vulnerability To Web Misinformation, Francesca Spezzano

Computer Science Faculty Publications and Presentations

We report on how we implemented service-learning (S-L) in a CS graduate class to improve student understanding of the class materials and provide a service to the community, i.e., addressing teenagers’ vulnerability to Web misinformation. We show how S-L benefits CS students in their course theory understanding and personal skills development, while teenagers’ news media literacy and misinformation detection accuracy were positively impacted.


Game-Based Learning In Science: Can Video Games Simplify Organic Chemistry?, Rachel Israel May 2021

Game-Based Learning In Science: Can Video Games Simplify Organic Chemistry?, Rachel Israel

Senior Honors Theses

Organic chemistry has been taught in the same way for decades, and students still have difficulty understanding and comprehending the subject material. Perhaps it is time to change the methods by which this subject is taught. Video games have been successfully used in education to create learning environments that increase student motivation and engagement as well as challenge students and promote collaboration. It is difficult for students to maintain a growth mindset in organic chemistry within the classroom. However across different genres, video games create a unique environment where an individual is encouraged to try again when they fail. This …


Ethics Of Ai In Education: Towards A Community-Wide Framework, Wayne Holmes, Kaska Poraysa-Pomsta, Ken Holstein, Emma Sutherland, Toby Baker, Simon Buckingham Shum, Olga C. Santos, Ma. Mercedes T. Rodrigo, Mutlu Cukurova, Ig Ibert Bittencourt, Kenneth R. Koedinger Apr 2021

Ethics Of Ai In Education: Towards A Community-Wide Framework, Wayne Holmes, Kaska Poraysa-Pomsta, Ken Holstein, Emma Sutherland, Toby Baker, Simon Buckingham Shum, Olga C. Santos, Ma. Mercedes T. Rodrigo, Mutlu Cukurova, Ig Ibert Bittencourt, Kenneth R. Koedinger

Department of Information Systems & Computer Science Faculty Publications

While Artificial Intelligence in Education (AIED) research has at its core the desire to support student learning, experience from other AI domains suggest that such ethical intentions are not by themselves sufficient. There is also the need to consider explicitly issues such as fairness, accountability, transparency, bias, autonomy, agency, and inclusion. At a more general level, there is also a need to differentiate between doing ethical things and doing things ethically, to understand and to make pedagogical choices that are ethical, and to account for the ever-present possibility of unintended consequences. However, addressing these and related questions is far …


Detection Of Social Identification In Workgroups From A Passively-Sensed Wifi Infrastructure, Camelia Zakaria, Youngki Lee, Rajesh Krishna Balan Apr 2021

Detection Of Social Identification In Workgroups From A Passively-Sensed Wifi Infrastructure, Camelia Zakaria, Youngki Lee, Rajesh Krishna Balan

Research Collection School Of Computing and Information Systems

Social identification: how much individuals psychologically associate themselves with a group has been posited as an essential construct to measure individual and group dynamics. Studies have shown that individuals who identify very differently from their workgroup provides critical cues to the lack of social support or work overloads. However, measuring identification is typically achieved through time-consuming and privacy invasive surveys. We hypothesize that the extremitized in-group norm affects individuals' behaviors, thus more likely to give rise to negative appraisals. As a more convenient and less-invasive technique, we propose a method to predict individuals who are increasingly different in identifying themselves …


Computational Thinking In Mathematics And Computer Science: What Programming Does To Your Head, Al Cuoco, E. Paul Goldenberg Jan 2021

Computational Thinking In Mathematics And Computer Science: What Programming Does To Your Head, Al Cuoco, E. Paul Goldenberg

Journal of Humanistic Mathematics

How you think about a phenomenon certainly influences how you create a program to model it. The main point of this essay is that the influence goes both ways: creating programs influences how you think. The programs we are talking about are not just the ones we write for a computer. Programs can be implemented on a computer or with physical devices or in your mind. The implementation can bring your ideas to life. Often, though, the implementation and the ideas develop in tandem, each acting as a mirror on the other. We describe an example of how programming and …


Simplification Of Robotics Through Autonomous Navigation, Grant Turner Jan 2021

Simplification Of Robotics Through Autonomous Navigation, Grant Turner

Mahurin Honors College Capstone Experience/Thesis Projects

With self-driving vehicles, college campus food delivery, or even automated home vacuuming systems, robotics is undoubtedly becoming more prevalent in everyday society and it can be expected to continue with time. While many people are owners, users, or even just spectators of theses robotic products or services, there seems to be a negative perception of robotics that poses an intimidation factor regarding the attempt to understand the ideas driving technology. This perception tends to view robotics as machines that require rich education to understand the complexity and interworkings of, thus attempts understand the field are neglected.

To combat this line …


Existing Competencies In The Teaching Of Ethics In Computer Science Faculties, Ethics4eu Consortium Jan 2021

Existing Competencies In The Teaching Of Ethics In Computer Science Faculties, Ethics4eu Consortium

Reports

This report is one of the deliverables for the Ethics4EU project. It presents results obtained from a survey conducted in early 2020 that polled faculty from Computer Science and related disciplines on teaching practices in Computer Ethics in Computer Science across Europe. The survey was completed by respondents from 61 universities across 23 European countries. Participants were surveyed on whether or not Computer Ethics is taught to Computer Science students at each institution, the reasons why Computer Ethics is or is not taught, how Computer Ethics is taught (for example, as a standalone course or embedded within other courses), the …


European Values For Ethics In Digital Technology, Ethics4eu Consortium Jan 2021

European Values For Ethics In Digital Technology, Ethics4eu Consortium

Reports

Digital Ethics deals with the impact of digital Information and Communication Technologies (ICT) on our societies and the environment at large. It covers a wide spectrum of societal and ethical impacts including issues such as data governance, privacy and personal data, Artificial Intelligence (AI), algorithmic decision-making and pervasive technologies. Importantly, it is not only about hardware and software, but it also concerns systems, how people and organizations and society and technology interact. In addition, with Digital Ethics comes the added variable of assessing the ethical implications of artefacts which may not yet exist, or artefacts which may have impacts we …


Natural User Interface Based American Sign Language Tutoring Program, Bryce J. Allen Jan 2021

Natural User Interface Based American Sign Language Tutoring Program, Bryce J. Allen

Williams Honors College, Honors Research Projects

The COVID-19 pandemic has exposed a substantial shortcoming in the modern American educational system: there is a sufficient need for our educators to be trained in the practices required to provide an educational experience for their students that is as effective as in-person instruction. There exist already systems of online instruction for various academic subjects, such as math and the sciences. In the subject of linguistic studies, educational programs have been developed to evaluate student proficiency in both the written and spoken forms of the language in which they are studying. However, there exist few programs that can effectively provide …


The Practical Applications Of Video Games Beyond Entertainment, Jack Martin Dec 2020

The Practical Applications Of Video Games Beyond Entertainment, Jack Martin

School of Professional Studies

Much of the attention directed toward video games is focused on their role as entertainment. However, researchers have found that video games can have other, more practical uses for society. This thesis is designed to examine three specific examples of the practical applications of video games: video games in education, video games as accessible technology, and the social uses of video games. This project is based on pre-existing research conducted by professionals studying the aforementioned subtopics. Anecdotal stories from educators, people with disabilities, and developers are also discussed. The thesis explores specific examples of video games being used practically, and …


Using Data Analytics To Predict Students Score, Nang Laik Ma, Gim Hong Chua Nov 2020

Using Data Analytics To Predict Students Score, Nang Laik Ma, Gim Hong Chua

Research Collection School Of Computing and Information Systems

Education is very important to Singapore, and the government has continued to invest heavily in our education system to become one of the world-class systems today. A strong foundation of Science, Technology, Engineering, and Mathematics (STEM) was what underpinned Singapore's development over the past 50 years. PISA is a triennial international survey that evaluates education systems worldwide by testing the skills and knowledge of 15-year-old students who are nearing the end of compulsory education. In this paper, the authors used the PISA data from 2012 and 2015 and developed machine learning techniques to predictive the students' scores and understand the …


Artificial Intelligence: A Prospective Or Real Option For Education?, Maha Sourani Oct 2020

Artificial Intelligence: A Prospective Or Real Option For Education?, Maha Sourani

Al Jinan الجنان

The education sector is grappling with a plethora of challenges that have compelled scholars and practitioners to begin looking for a solution. Artificial intelligence (AI) is among the proposed solutions that is having significant attention lately. However, its adoption in the education sector remains low because of challenges, such as lack of proper trials, testing, and recommendation for its applicability in the sector. This article seeks to explore the role and potentiality of AI in improving education. A systematic review design is used for this purpose. The methodology corresponds with the rapid survey protocol of Khangura (2012) which provides an …


Exploring The Learning Efficacy Of Digital Forensics Concepts And Bagging & Tagging Of Digital Devices In Immersive Virtual Reality, Courtney Hassenfeldt, Jillian Jacques, Ibrahim Baggili Sep 2020

Exploring The Learning Efficacy Of Digital Forensics Concepts And Bagging & Tagging Of Digital Devices In Immersive Virtual Reality, Courtney Hassenfeldt, Jillian Jacques, Ibrahim Baggili

Electrical & Computer Engineering and Computer Science Faculty Publications

This work presents the first account of evaluating learning inside a VR experience created to teach Digital Forensics (DF) concepts, and a hands-on laboratory exercise in Bagging & Tagging a crime scene with digital devices. First, we designed and developed an immersive VR experience which included a lecture and a lab. Next, we tested it with (n = 57) participants in a controlled experiment where they were randomly assigned to a VR group or a physical group. Both groups were subjected to the same lecture and lab, but one was in VR and the other was in the real world. …


Considering Students’ Abilities In The Academic Advising Process, Samia Loucif, Laila Gassoumi, Joao Negreiros Sep 2020

Considering Students’ Abilities In The Academic Advising Process, Samia Loucif, Laila Gassoumi, Joao Negreiros

All Works

© 2020 by the authors. Licensee MDPI, Basel, Switzerland. Academic advising is time-consuming work. At the same time, it needs to be efficient and productive in assisting the students to choose appropriate academic courses towards the completion of their selected programs in a beneficial manner. In addition, both private and public educational institutions are, currently, operating in an extremely competitive market and are, thus, faced with various challenges. Among these are the twin challenges of student retention and the rate of success in completion of their chosen academic courses. The mentioned challenges have a direct bearing on the quality of …