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Full-Text Articles in Computer Sciences

Use Of Student Created Video Podcasts To Promote Foreign Language Grammar Acquisition In Middle School, Sergio Parra Jan 2016

Use Of Student Created Video Podcasts To Promote Foreign Language Grammar Acquisition In Middle School, Sergio Parra

CCAC Theses and Dissertations

The use of video podcasts in education has emerged as a phenomenon that has gained a considerable amount of attention over the last few years. Although video podcasting is becoming a well-established technology in higher education, new multimedia instructional strategies such as student-created video podcasts in grades K-12 are under-researched.

The study investigated the effects of video podcasts created by students to promote foreign language grammar acquisition at the middle school level and find how students described such experience. The current investigation was conducted by using the explanatory sequential design, which is a mixed methods research design that occurs in …


To The Memory Of R. Freivalds, Efim Kinber Jan 2016

To The Memory Of R. Freivalds, Efim Kinber

School of Computer Science & Engineering Faculty Publications

The paper contains author’s memories of his mentor and teacher R. M. Freivalds.


Design And Evaluation Of The Impact Of A Multi-Agent Control System (Framework) Applied To A Social Setting, Perez Antonio Perez Jan 2016

Design And Evaluation Of The Impact Of A Multi-Agent Control System (Framework) Applied To A Social Setting, Perez Antonio Perez

Open Access Theses & Dissertations

The objective of this research is to design and analyze the performance of a new mechanism to improve the advising of students in a nontraditional environment. This nontraditional environment includes: a minority serving, commuter campus with a high percentage of transfer students. Specifically, these demographics are unable to keep a tightly controlled cohort of students flowing through to the completion of the curriculum. Students in these circumstances usually have varied course loads and competing priorities due to family and financial needs or other societal responsibilities. Therefore, there is a need for an individualized approach to advising.

University administrations face challenges …


Teaching Presence And Intellectual Climate In A Structured Online Learning Environment, Janice Marie Orcutt Jan 2016

Teaching Presence And Intellectual Climate In A Structured Online Learning Environment, Janice Marie Orcutt

CCAC Theses and Dissertations

Teaching presence and its implications for the intellectual climate of an online classroom cannot be fully understood unless explored from the perspective of the instructors who experience it. Framed in the theoretical perspective of the Community of Inquiry (CoI) model, this collective case study investigated the actions, intentions and perceptions of instructors with the intent of developing an in-depth understanding of the phenomenon of teaching presence as it was established in a structured online learning environment.

The experiences of selected successful instructors in this specific online context were explored to gain insight on how pedagogical choices influenced the establishment of …


Intrusion Detection System Of Industrial Control Networks Using Network Telemetry, Stanislav Ponomarev Jul 2015

Intrusion Detection System Of Industrial Control Networks Using Network Telemetry, Stanislav Ponomarev

Doctoral Dissertations

Industrial Control Systems (ICSs) are designed, implemented, and deployed in most major spheres of production, business, and entertainment. ICSs are commonly split into two subsystems - Programmable Logic Controllers (PLCs) and Supervisory Control And Data Acquisition (SCADA) systems - to achieve high safety, allow engineers to observe states of an ICS, and perform various configuration updates. Before wide adoption of the Internet, ICSs used "air-gap" security measures, where the ICS network was isolated from other networks, including the Internet, by a physical disconnect [1]. This level of security allowed ICS protocol designers to concentrate on the availability and safety of …


Teaching Cybersecurity Using The Cloud, Khaled Salah, Mohammad Hammoud, Sherali Zeadally Apr 2015

Teaching Cybersecurity Using The Cloud, Khaled Salah, Mohammad Hammoud, Sherali Zeadally

Information Science Faculty Publications

Cloud computing platforms can be highly attractive to conduct course assignments and empower students with valuable and indispensable hands-on experience. In particular, the cloud can offer teaching staff and students (whether local or remote) on-demand, elastic, dedicated, isolated, (virtually) unlimited, and easily configurable virtual machines. As such, employing cloud-based laboratories can have clear advantages over using classical ones, which impose major hindrances against fulfilling pedagogical objectives and do not scale well when the number of students and distant university campuses grows up. We show how the cloud paradigm can be leveraged to teach a cybersecurity course. Specifically, we share our …


The Effects Of Technology On Today’S Education, Jelani Saunders Apr 2015

The Effects Of Technology On Today’S Education, Jelani Saunders

Senior Seminars

No abstract provided.


The Integration Of Technology: Changing The World Of Education And Learning, Emily Reitz Apr 2015

The Integration Of Technology: Changing The World Of Education And Learning, Emily Reitz

Senior Seminars

No abstract provided.


An Extensible Technology Framework For Cyber Security Education, Frank Jordan Sheen Apr 2015

An Extensible Technology Framework For Cyber Security Education, Frank Jordan Sheen

Theses and Dissertations

Cyber security education has evolved over the last decade to include new methods of teaching and technology to prepare students. Instructors in this field of study often deal with a subject matter that has rigid principles, but changing ways of applying those principles. This makes maintaining courses difficult. This case study explored the kind of teaching methods, technology, and means used to explain these concepts. This study shows that generally, cyber security courses require more time to keep up to date. It also evaluates one effort, the NxSecLab, on how it attempted to relieve the administrative issues in teaching these …


How Success In A Task Depends On The Skills Level: Two Uncertainty-Based Justifications Of A Semi-Heuristic Rasch Model, Joe Lorkowski, Olga Kosheleva, Vladik Kreinovich Mar 2015

How Success In A Task Depends On The Skills Level: Two Uncertainty-Based Justifications Of A Semi-Heuristic Rasch Model, Joe Lorkowski, Olga Kosheleva, Vladik Kreinovich

Departmental Technical Reports (CS)

The more skills a student acquires, the more successful this student is with the corresponding tasks. Empirical data shows that the success in a task grows as a logistic function of skills; this dependence is known as the Rasch model. In this paper, we provide two uncertainty-based justifications for this model: the first justification provides a simple fuzzy-based intuitive explanation for this model, while the second -- more complex one -- explains the exact quantitative behavior of the corresponding dependence.


An Application Of The Autism Management Platform To Tracking Student Progress In The Special Education Environment, Ryan Thomas Burns Jan 2015

An Application Of The Autism Management Platform To Tracking Student Progress In The Special Education Environment, Ryan Thomas Burns

Computational and Data Sciences Theses

In the age of online courses and digital textbooks, several areas of academia, such as special education, are far behind in the technological revolution. Some teachers use long unstructured digital documents, while others maintain large physical files for students containing every piece of information or coursework they have ever received. Could these extremely unstructured approaches to data collection and aggregation be streamlined with a software platform built specifically for this purpose? Could this platform also be built to accommodate multiple integrations and practical new features? Most importantly, in terms of usability, would this software be enjoyable to use? The Autism …


Interpretative Phenomenological Analysis Of Accessibility Awareness Among Faculty In Online Learning Environments, Rachael Sessler Trinkowsky Jan 2015

Interpretative Phenomenological Analysis Of Accessibility Awareness Among Faculty In Online Learning Environments, Rachael Sessler Trinkowsky

CCAC Theses and Dissertations

Although all organizations and institutions should consider accessibility when developing online content, inaccessibility is a recurring issue in recent literature pertaining to online learning environments (OLEs) and faculty accessibility awareness. The goal was to describe how online faculty gain knowledge regarding accessibility, to explore the lived experiences of online faculty who have worked with students who have disabilities, and to gain a better understanding of how faculty experience the process of accessibility implementation. The following research questions guided this study: How do faculty in OLEs experience encounters regarding accessibility for students who have print related disabilities? How do faculty in …


Building Cloud-Based Information Systems Lab Architecture: Deriving Design Principles That Facilitate The Effective Construction And Evaluation Of A Cloud-Based Lab Environment, Thomas J. Trevethan Jan 2015

Building Cloud-Based Information Systems Lab Architecture: Deriving Design Principles That Facilitate The Effective Construction And Evaluation Of A Cloud-Based Lab Environment, Thomas J. Trevethan

CCAC Theses and Dissertations

The problem explored in this dissertation report was that at the time of this study, there were no design principles or methodologies based on design science research (DSR) available to use for artifact construction, implementation, and effective evaluation of cloud-based networking lab environments that can be used to foster hands-on technology skills in students. Primarily based on Hevner’s 7 guidelines of DSR, Peffer’s design science research methodology (DSRM), and Gregor’s IS design theory, this study forms the groundwork for the development of procedures and specifications derived from DSR literature to facilitate the construction, implementation, and evaluation of a comprehensive cloud-based …


Tsgl A Thread Safe Graphics Library For Visualizing Parallelism, Joel C. Adams, Patrick A. Crain, Mark B. Van Der Stel Jan 2015

Tsgl A Thread Safe Graphics Library For Visualizing Parallelism, Joel C. Adams, Patrick A. Crain, Mark B. Van Der Stel

University Faculty Publications and Creative Works

Multicore processors are now the standard CPU architecture, and multithreaded parallel programs are needed to take full advantage of such CPUs. New tools are needed to help students learn how to design and build such parallel programs. In this paper, we present the thread-safe graphics library (TSGL), a new C++11 library that allows different threads to draw to a shared Canvas, which is updated in approximate real-time. Using TSGL, instructors and students can create visualizations that illustrate multithreaded behavior. We present three multithreaded applications that illustrate the use of TSGL to help students see and understand how an application is …


The Effects Of Gamifying Optional Lessons On Motivation, Aaron Zemach Dec 2014

The Effects Of Gamifying Optional Lessons On Motivation, Aaron Zemach

McKelvey School of Engineering Graduate Student Theses & Dissertations

Adding video-game elements to non-video-game interfaces (“gamification”) has become a common engagement strategy over the past several years in the domain of education. While prior studies have found that adding game elements to mandatory educational materials can increase students’ motivation to complete the materials, there has yet to be a study to investigate if game elements can make users more likely to engage with optional educational materials. In this study, we investigate whether users of a gamified educational interface are more motivated than users of a non-gamified interface to voluntarily complete educational materials. We found users of a gamified interface …


On The Role Of Gis Technology In Geospatial Education (Qgis Vs Argis), Shkelqim Kuka, Jozef Bushati Nov 2014

On The Role Of Gis Technology In Geospatial Education (Qgis Vs Argis), Shkelqim Kuka, Jozef Bushati

UBT International Conference

In the teaching of modeling concepts and spatial analysis, a major role play technologies and software. Anyhow main aim at the education is the teaching of concept independently on what kind of technologies and software will be used. The latter might be grouped in two categories: the commercial software and Open Source software. In this article emphasises the role of GIS technologies at the process of teaching and it is fulfilled an analysis advantages adn disadvantages between both software: commercial software ArcGis, and so called “Open Source” QuantumGis. Taking in to consideration the financial possibility of the educational institutions and …


Evaluating Optimum Levels Of Detail For 3d Interactive Aviation Maintenance Instructions, Nicholas Rohe Oct 2014

Evaluating Optimum Levels Of Detail For 3d Interactive Aviation Maintenance Instructions, Nicholas Rohe

Open Access Theses

With the aviation industry shifting from paper based maintenance instructions to digital maintenance instructions, there needs to be a standard for what goes into creating the digital instructions. This study was done to determine what the optimum level of detail for 3D interactive aviation maintenance instructions. The definition of optimum for this study was: lowest amount of geometrical data with lowest rendering needed for comprehension and ease of use.


Impact Of A Visual Programming Experience On The Attitude Toward Programming Of Introductory Undergraduate Students, Saurabh Godbole Oct 2014

Impact Of A Visual Programming Experience On The Attitude Toward Programming Of Introductory Undergraduate Students, Saurabh Godbole

Open Access Theses

Traditionally, textual tools have been utilized to teach basic programming languages and paradigms. Research has shown that students tend to be visual learners. Using flowcharts, students can quickly understand the logic of their programs and visualize the flow of commands in the algorithm. Moreover, applying programming to physical systems through the use of a microcontroller to facilitate this type of learning can spark an interest in students to advance their programming knowledge to create novel applications. This study examined if freshmen college students' attitudes towards programming changed after completing a graphical programming lesson. Various attributes about students' attitudes were examined …


Online Simulations For Conceptual Understanding Of Thermoelectric Devices, Maria De Rosario Uribe Oct 2014

Online Simulations For Conceptual Understanding Of Thermoelectric Devices, Maria De Rosario Uribe

Open Access Theses

Computer simulations have been extensively used with educational purposes. However, the successful implementation in order to improve learning has been a matter of debate in research in education. The purpose of this case study is to analyze how a set of computer simulations can improve student understanding of thermoelectric devices. The study was developed in a learning context characterized by the advanced degree of difficulty of the topics treated, the high academic level of education of the students, and the online nature of the learning environment. As part of the course, students were provided with instructional materials that guided the …


The Indiana Cybersecurity Services Center (Incsc): A Cost-Benefit Analysis For K-12 Schools, Hans Christian Vargas Silva Oct 2014

The Indiana Cybersecurity Services Center (Incsc): A Cost-Benefit Analysis For K-12 Schools, Hans Christian Vargas Silva

Open Access Theses

The aim of this thesis is to determine if there are greater benefits than costs associated in the participation of public K-12 school corporations in the Indiana Cybersecurity Services Center (INCSC). This thesis is an ex-antecost-benefit analysis policy assessment of the INCSC. The study consisted of a sample of 6 school corporations from which 5 were classified as small and 1 was large. Three methods were considered for data collection; however conducting interviews was the most effective method due to the interaction with IT personnel from each organization in order to analyze current costs related to 4 areas of …


Helping Children With Autism Learn With Mathematics Software, Michelle Hansen Aug 2014

Helping Children With Autism Learn With Mathematics Software, Michelle Hansen

CCAC Theses and Dissertations

Autism spectrum disorders (ASDs) are conditions where a person may exhibit developmental disabilities, significant social, communication and behavioral challenges, and process information differently than people without ASD. The Federal Government guidelines mandate inclusion of all students into the public school facilities. All school age children in the United States are afforded the same opportunities for public education.

The goal of this investigation was to evaluate the effectiveness of Computer-Aided Instruction (CAI) as a treatment for teaching mathematics to a group of autistic pupils in an elementary school environment. The public later elementary school is located in Kalamazoo, Michigan and had …


Gamification Of Education: A Review Of Literature, Fiona Fui-Hoon Nah, Qing Zeng, Venkata R. Telaprolu, Abhishek Padmanabhuni Ayyappa, Brenda Eschenbrenner Jun 2014

Gamification Of Education: A Review Of Literature, Fiona Fui-Hoon Nah, Qing Zeng, Venkata R. Telaprolu, Abhishek Padmanabhuni Ayyappa, Brenda Eschenbrenner

Research Collection School Of Computing and Information Systems

We synthesized the literature on gamification of education by conducting a review of the literature on gamification in the educational and learning context. Based on our review, we identified several game design elements that are used in education. These game design elements include points, levels/stages, badges, leaderboards, prizes, progress bars, storyline, and feedback. We provided examples from the literature to illustrate the application of gamification in the educational context.


Constructive Visualization, Samuel Huron, Sheelagh Carpendale, Alice Thudt, Anthony Tang, Michael Mauerer Jun 2014

Constructive Visualization, Samuel Huron, Sheelagh Carpendale, Alice Thudt, Anthony Tang, Michael Mauerer

Research Collection School Of Computing and Information Systems

If visualization is to be democratized, we need to provide means for non-experts to create visualizations that allow them to engage directly with datasets. We present constructive visualization a new paradigm for the simple creation of flexible, dynamic visualizations. Constructive visualization is simple—in that the skills required to build and manipulate the visualizations are akin to kindergarten play; it is expressive— in that one can build within the constraints of the chosen environment, and it also supports dynamics — in that these constructed visualizations can be rebuilt and adjusted. We describe the conceptual components and processes underlying constructive visualization, and …


Emotion Capture: Emotion Mimicry Using Facial Motion Capture, Thomas Emmauel Haley-Hermiz Apr 2014

Emotion Capture: Emotion Mimicry Using Facial Motion Capture, Thomas Emmauel Haley-Hermiz

Open Access Theses

This study explored the application of facial motion capture to Autism Spectrum Disorder therapy. The FaceShift technology was utilized in a behavior change intervention for children with ASD. The intervention focused on using facial expressions to display emotions.

The results of the study exhibit that all students involved achieved a higher percent in both facial expressions attempted and successfully demonstrated in intervention over baseline. However, this increase was not maintained in generalization. Without a successful generalization the intervention would not be recommended in its current framework. Recommendations for further research are provided.


A Computer-Based Approach For Identifying Student Conceptual Change, Junchao Yan Apr 2014

A Computer-Based Approach For Identifying Student Conceptual Change, Junchao Yan

Open Access Theses

Misconceptions are commonly encountered in many areas of science and engineering where a to-be-learned concept conflicts with prior knowledge. Conceptual change is an approach for identifying and repairing the misconceptions. One of the ways to promote student conceptual change is providing students with ontological schema training. However, assessment of conceptual change relies on qualitative analysis of student responses. With the exponential growth of qualitative data in the form of graphical representations or written responses, the process of data analysis relying on human experts has become time-consuming and costly. This study took the advantages of natural language processing and machine learning …


Usability Testing Of The M.A.E.G.U.S. Serious Game, James He Apr 2014

Usability Testing Of The M.A.E.G.U.S. Serious Game, James He

Open Access Theses

Interpreting raw data in serious games and simulations can be a time consuming and uninteresting task without visualizations. This study proposes one possible solution for an interface that incorporates data visualizations for Whittinghill and Nataraja's (2013) MAEGUS simulation, a serious game used to increase the retention of wind energy and solar energy concepts in students, while still being fun. After the interface was designed and developed, a think aloud usability test was conducted to answer the following research questions: how do students use a series of information visualizations to operate a multi-variate game-based simulation and what are some the usability …


Introduction To Parallel Computation, Clinton Mckay Jan 2014

Introduction To Parallel Computation, Clinton Mckay

Graduate Student Theses, Dissertations, & Professional Papers

Introduction to Parallel Computing is a course designed to educate students on how to use the parallel libraries and tools provided by modern operating systems and massively parallel computer graphics hardware.

Using a series of lectures and hands-on exercises. Students will learn about parallel algorithms and concepts that will aid them in analyzing a problem and constructing a parallel solution, if possible, using the tools available to their disposal.

The course consists of lectures, projects, quizzes, and homework. The combination of these components will deliver the necessary domain knowledge to students, test them, and in the process train them to …


Exploratory Study Of Student Instructional Choice In Online Learning, Andrew Hurd Jan 2014

Exploratory Study Of Student Instructional Choice In Online Learning, Andrew Hurd

Legacy Theses & Dissertations (2009 - 2024)

This exploratory study considers choice theory, decision theory, and the constructivist theory of education to explore college-level computer science learners' behavior when presented with multiple instructional modes (instructional methods for the presentation of course content, such as video, text, audio, animation, etc.) in an online learning environment.


Prelude - An Augmented Reality Ios Application For Music Education, Kristen Brown Jan 2014

Prelude - An Augmented Reality Ios Application For Music Education, Kristen Brown

Honors Projects

Augmented reality (AR) is a technology which serves to enhance the real world environment through the addition of relevant digital content, and has many potential applications within a variety of different fields, including, but not limited to, fields such as marketing, entertainment, medicine, and education. The purpose of this project is to develop an iOS augmented reality application for music educators that will serve as a tool in teaching students to recognize specific music notes and symbols.


Educating The Next Generation Of Cyberforensic Professionals, Mark Pollitt, Philip Craiger Jan 2014

Educating The Next Generation Of Cyberforensic Professionals, Mark Pollitt, Philip Craiger

Publications

This paper provides a historical overview of the development of cyberforensics as a scientific discipline, along with a description of the current state of training, educational programs, certification and accreditation. The paper traces the origins of cyberforensics, the acceptance of cyberforensics as a forensic science and its recognition as a component of information security. It also discusses the development of professional certification and standardized bodies of knowledge that have had a substantial impact on the discipline. Finally, it discusses the accreditation of cyberforensic educational programs, its linkage with the bodies of knowledge and its effect on cyberforensic educational programs.