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Articles 661 - 690 of 2371
Full-Text Articles in Computer Sciences
Digital Nudges: An Investigation Of Both Consumer And Designer Perspectives, Ja-Naé Duane
Digital Nudges: An Investigation Of Both Consumer And Designer Perspectives, Ja-Naé Duane
2023
This dissertation explores how knowledge of digital nudges impacts consumer decisions, and how consumer preferences based on that knowledge impacts design decisions. Paper 1 presents a systematic narrative literature review on the evolution of digital nudge literature. This investigation uncovers several themes and provides a basis for a revised definition of digital nudges and a taxonomy wheel of digital nudges. Paper 2 (co-authored with Jeffrey Livingston, Jonathan Ericson, and Patrick McHugh) investigates how knowledge about digital nudges impacts consumer preferences to have them within the digital experiences they use. This paper highlights how knowledge of digital nudges impact consumer online …
The Basil Technique: Bias Adaptive Statistical Inference Learning Agents For Learning From Human Feedback, Jonathan Indigo Watson
The Basil Technique: Bias Adaptive Statistical Inference Learning Agents For Learning From Human Feedback, Jonathan Indigo Watson
Theses and Dissertations--Computer Science
We introduce a novel approach for learning behaviors using human-provided feedback that is subject to systematic bias. Our method, known as BASIL, models the feedback signal as a combination of a heuristic evaluation of an action's utility and a probabilistically-drawn bias value, characterized by unknown parameters. We present both the general framework for our technique and specific algorithms for biases drawn from a normal distribution. We evaluate our approach across various environments and tasks, comparing it to interactive and non-interactive machine learning methods, including deep learning techniques, using human trainers and a synthetic oracle with feedback distorted to varying degrees. …
Digital Transformation, Applications, And Vulnerabilities In Maritime And Shipbuilding Ecosystems, Rafael Diaz, Katherine Smith
Digital Transformation, Applications, And Vulnerabilities In Maritime And Shipbuilding Ecosystems, Rafael Diaz, Katherine Smith
VMASC Publications
The evolution of maritime and shipbuilding supply chains toward digital ecosystems increases operational complexity and needs reliable communication and coordination. As labor and suppliers shift to digital platforms, interconnection, information transparency, and decentralized choices become ubiquitous. In this sense, Industry 4.0 enables "smart digitalization" in these environments. Many applications exist in two distinct but interrelated areas related to shipbuilding design and shipyard operational performance. New digital tools, such as virtual prototypes and augmented reality, begin to be used in the design phases, during the commissioning/quality control activities, and for training workers and crews. An application relates to using Virtual Prototypes …
The Implementation Of Augmented Reality And Low Latency Protocols In Musical Instrumental Collaborations, Qixiao Zhu
The Implementation Of Augmented Reality And Low Latency Protocols In Musical Instrumental Collaborations, Qixiao Zhu
Honors Theses
Past projects involving musical software have been completely virtual, while these software do well in entertainment and education, there is the question of whether these software are playable to the same extent as physical musical instruments. The software presented in this paper, "AR Jam", utilizes various software and hardware tools to form a networked mixed reality system for the users to play music on. The intention of this project is to seek new ways to explore more playable musical instruments in the digital world. The paper presents the software's implementation, challenges such as optimization problems of the synthesizer, and the …
Untraining Gender Bias: An Eye-Tracking Study, Ripujit S. Bamrah
Untraining Gender Bias: An Eye-Tracking Study, Ripujit S. Bamrah
Master's Projects
In recent years, social cognitive theory has emphasized the role of cognitive processes in shaping perceptions and behavior related to gender bias. By examining the impact of targeted training interventions, this study seeks to better understand the influence of such processes on decision-making in the context of character selection. This human-computer interaction study explores the potential of intervention-based training to untraining gender bias in character selection. With an increasing need to address gender bias in various domains, understanding the impact of gender-based training becomes crucial. According to our hypothesis, exposure to masculine characters would boost people’s preference for female- intellectualized …
Video Sign Language Recognition Using Pose Extraction And Deep Learning Models, Shayla Luong
Video Sign Language Recognition Using Pose Extraction And Deep Learning Models, Shayla Luong
Master's Projects
Sign language recognition (SLR) has long been a studied subject and research field within the Computer Vision domain. Appearance-based and pose-based approaches are two ways to tackle SLR tasks. Various models from traditional to current state-of-the-art including HOG-based features, Convolutional Neural Network, Recurrent Neural Network, Transformer, and Graph Convolutional Network have been utilized to tackle the area of SLR. While classifying alphabet letters in sign language has shown high accuracy rates, recognizing words presents its set of difficulties including the large vocabulary size, the subtleties in body motions and hand orientations, and regional dialects and variations. The emergence of deep …
Bias Detector Tool For Face Datasets Using Image Recognition, Jatin Vamshi Battu
Bias Detector Tool For Face Datasets Using Image Recognition, Jatin Vamshi Battu
Master's Projects
Computer Vision has been quickly transforming the way we live and work. One of its sub- domains, i.e., Facial Recognition has also been advancing at a rapid pace. However, the development of machine learning models that power these systems has been marred by social biases, which open the door to various societal issues. The objective of this project is to address these issues and ensure that computer vision systems are unbiased and fair to all individuals. To achieve this, we have created a web tool that uses three image classifiers (implemented using CNNs) to classify images into categories based on …
3d Ar Reconstruction, Sneh Arvind Kothari
3d Ar Reconstruction, Sneh Arvind Kothari
Master's Projects
The goal of the project is to improve the shopping experience for users by using augmented reality technology. People generally want opinions from others when buying shoes offline. Clicking and sending images of a shoe is not an ideal solution as it does not give the complete feel of the shoe. We developed the 3D AR Reconstruction app to make this process better. A user of our app clicks photos of the shoe. This image data is converted to form a mesh that can be shared. On receiving a model the user can open it in the app and interact …
Enhancing Facial Emotion Recognition Using Image Processing With Cnn, Sourabh Deokar
Enhancing Facial Emotion Recognition Using Image Processing With Cnn, Sourabh Deokar
Master's Projects
Facial expression recognition (FER) has been a challenging task in computer vision for decades. With recent advancements in deep learning, convolutional neural networks (CNNs) have shown promising results in this field. However, the accuracy of FER using CNNs heavily relies on the quality of the input images and the size of the dataset. Moreover, even in pictures of the same person with the same expression, brightness, backdrop, and stance might change. These variations are emphasized when comparing pictures of individuals with varying ethnic backgrounds and facial features, which makes it challenging for deep-learning models to classify. In this paper, we …
Exploration Of Digital Synthesis, Angelo Indre
Exploration Of Digital Synthesis, Angelo Indre
Williams Honors College, Honors Research Projects
“An Exploration of Digital Synthesis” is a comprehensive investigation into the world of digital audio and music production. The paper explores the fundamental concepts of sound synthesis, including MIDI, virtual instruments (VSTs), and the JUCE framework. The central focus of the paper is the implementation of a custom synthesizer, which serves as a case study for the practical application of digital synthesis. The paper addresses the key question of how to create a functioning synthesizer from scratch, providing detailed insights into the programming and design process. Overall, the paper represents a significant contribution to the fields of digital audio and …
Fridge Tracker And Recipe Provider : Fridgechamp, Matt Dudek
Fridge Tracker And Recipe Provider : Fridgechamp, Matt Dudek
Williams Honors College, Honors Research Projects
FridgeChamp is a website to allow people to track their fridge/pantry contents while providing them recipes they can make with said ingredients. Currently there are few ingredient trackers and recipe matchers that exist as websites, and of those many lack simplistic recipes that a home chef would use. In addition to lacking some recipes, many tracker/recipe apps do not have a function to remove from your stock what a recipe requires, making you tediously update the stock every time you cook/use something.
The Impact Of Pre-Experiment Walking On Distance Perception In Vr, Soheil Sepahyar
The Impact Of Pre-Experiment Walking On Distance Perception In Vr, Soheil Sepahyar
Dissertations, Master's Theses and Master's Reports
While individuals can accurately estimate distances in the real world, this ability is often diminished in virtual reality (VR) simulations, hampering performance across training, entertainment, prototyping, and education domains. To assess distance judgments, the direct blind walking method—having participants walk blindfolded to targets—is frequently used. Typically, direct blind walking measurements are performed after an initial practice phase, where people become comfortable with walking while blindfolded. Surprisingly, little research has explored how such pre-experiment walking impacts subsequent VR distance judgments. Our initial investigation revealed increased pre-experiment blind walking reduced distance underestimations, underscoring the importance of detailing these preparatory procedures in research—details …
An Ambiguous Technique For Nonvisual Text Entry, Dylan C. Gaines
An Ambiguous Technique For Nonvisual Text Entry, Dylan C. Gaines
Dissertations, Master's Theses and Master's Reports
Text entry is a common daily task for many people, but it can be a challenge for people with visual impairments when using virtual touchscreen keyboards that lack physical key boundaries. In this thesis, we investigate using a small number of gestures to select from groups of characters to remove most or all dependence on touch locations. We leverage a predictive language model to select the most likely characters from the selected groups once a user completes each word.
Using a preliminary interface with six groups of characters based on a Qwerty keyboard, we find that users are able to …
Driving Simulator : Driving Performance Under Distraction, Kaushik Pilligundla
Driving Simulator : Driving Performance Under Distraction, Kaushik Pilligundla
Master's Projects
This pilot study used a driving simulator experiment to look into how podcast consumption affects driving performance as a continuous distraction. Three volunteers conducted three trials in the study, each with a different driving scenario. Data analysis was done to compare two conditions. The first condition is the Audio, where volunteers listen to podcasts while driving. The second condition is no-audio condition.. The no-audi condition had nothing to play in the background. We used eye-tracking technology to gather gaze data. The study's findings using the post survey and eye fixation data indicate that listening to podcasts leads to continuous distraction …
Sensor Relationship Inference In Single Resident Smart Homes Using Time Series, Samuel Nack
Sensor Relationship Inference In Single Resident Smart Homes Using Time Series, Samuel Nack
Graduate Theses/Dissertations
Determining sensor relationships in smart environments is complex due to the variety and volume of time series information they provide. Moreover, identifying sensor relationships to connect them with actuators is difficult for smart home users who may not have technical experience. Yet, gathering information on sensor relationships is a crucial intermediate step towards more advanced smart home applications such as advanced policy generation or automatic sensor configuration. Therefore, in this thesis, I propose a novel unsupervised learning approach, named SeReIn, to automatically group sensors by their inherent relationships solely using time series data for single resident smart homes. SeReIn extracts …
Development Of Tangible Code Blocks For The Blind And Visually Impaired, Hyun Woo Kim
Development Of Tangible Code Blocks For The Blind And Visually Impaired, Hyun Woo Kim
Theses and Dissertations
The fields of Science, Technology, Engineering, and Mathematics (STEM) have been growing at an accelerating rate in recent times. Knowing how to program has become one key skill for entering all of these STEM fields. However, many students find programming difficult. The block based programming language, Scratch, was specifically designed to lower hurdles to learning how to program for sighted students. Unfortunately, although very effective and widely used in K12 classrooms, Scratch, similar to other block based languages, is inaccessible to students who are blind and visually impaired (BVI). This thesis is part of a larger project to make the …
Autodesc: Facilitating Convenient Perusal Of Web Data Items For Blind Users, Yash Prakash, Mohan Sunkara, Hae-Na Lee, Sampath Jayarathna, Vikas Ashok
Autodesc: Facilitating Convenient Perusal Of Web Data Items For Blind Users, Yash Prakash, Mohan Sunkara, Hae-Na Lee, Sampath Jayarathna, Vikas Ashok
Computer Science Faculty Publications
Web data items such as shopping products, classifieds, and job listings are indispensable components of most e-commerce websites. The information on the data items are typically distributed over two or more webpages, e.g., a ‘Query-Results’ page showing the summaries of the items, and ‘Details’ pages containing full information about the items. While this organization of data mitigates information overload and visual cluttering for sighted users, it however increases the interaction overhead and effort for blind users, as back-and-forth navigation between webpages using screen reader assistive technology is tedious and cumbersome. Existing usability-enhancing solutions are unable to provide adequate support in …
Evaluating Human Eye Features For Objective Measure Of Working Memory Capacity, Yasasi Abeysinghe, Enkelejda Kasneci (Ed.), Frederick Shic (Ed.), Mohamed Khamis (Ed.)
Evaluating Human Eye Features For Objective Measure Of Working Memory Capacity, Yasasi Abeysinghe, Enkelejda Kasneci (Ed.), Frederick Shic (Ed.), Mohamed Khamis (Ed.)
Computer Science Faculty Publications
Eye tracking measures can provide means to understand the underlying development of human working memory. In this study, we propose to develop machine learning algorithms to find an objective relationship between human eye movements via oculomotor plant and their working memory capacity, which determines subjective cognitive load. Here we evaluate oculomotor plant features extracted from saccadic eye movements, traditional positional gaze metrics, and advanced eye metrics such as ambient/focal coefficient , gaze transition entropy, low/high index of pupillary activity (LHIPA), and real-time index of pupillary activity (RIPA). This paper outlines the proposed approach of evaluating eye movements for obtaining an …
Eye Movements Behaviors In A Driving Simulator During Simple And Complex Distractions, Pradeep Narayana
Eye Movements Behaviors In A Driving Simulator During Simple And Complex Distractions, Pradeep Narayana
Master's Projects
Road accidents occur frequently due to driving distractions all around the world. A driving simulator has been created to explore the cognitive effects of distractions while driving in order to address this problem. The purpose of this study is to discover the distraction-causing elements and how they affect driving performance. The simulator offers a secure and regulated setting for carrying out tests while being distracted by different visual distractions, such as solving mathematical equations and number memorizations.
Several trials have been conducted in the studies, which were carried out under varied circumstances like varying driving sceneries and by displaying different …
Mwirgan: Unsupervised Visible-To Mwir Image Translation With Generative Adversarial Network, Mohammad Shahab Uddin, Chiman Kwan, Jiang Li
Mwirgan: Unsupervised Visible-To Mwir Image Translation With Generative Adversarial Network, Mohammad Shahab Uddin, Chiman Kwan, Jiang Li
Electrical & Computer Engineering Faculty Publications
Unsupervised image-to-image translation techniques have been used in many applications, including visible-to-Long-Wave Infrared (visible-to-LWIR) image translation, but very few papers have explored visible-to-Mid-Wave Infrared (visible-to-MWIR) image translation. In this paper, we investigated unsupervised visible-to-MWIR image translation using generative adversarial networks (GANs). We proposed a new model named MWIRGAN for visible-to-MWIR image translation in a fully unsupervised manner. We utilized a perceptual loss to leverage shape identification and location changes of the objects in the translation. The experimental results showed that MWIRGAN was capable of visible-to-MWIR image translation while preserving the object’s shape with proper enhancement in the translated images and …
Enabling Customization Of Discussion Forums For Blind Users, Mohan Sunkara, Yash Prakash, Hae-Na Lee, Sampath Jayarathna, Vikas Ashok
Enabling Customization Of Discussion Forums For Blind Users, Mohan Sunkara, Yash Prakash, Hae-Na Lee, Sampath Jayarathna, Vikas Ashok
Computer Science Faculty Publications
Online discussion forums have become an integral component of news, entertainment, information, and video-streaming websites, where people all over the world actively engage in discussions on a wide range of topics including politics, sports, music, business, health, and world affairs. Yet, little is known about their usability for blind users, who aurally interact with the forum conversations using screen reader assistive technology. In an interview study, blind users stated that they often had an arduous and frustrating interaction experience while consuming conversation threads, mainly due to the highly redundant content and the absence of customization options to selectively view portions …
Sleepmore: Inferring Sleep Duration At Scale Via Multi-Device Wifi Sensing, Camellia Zakaria, Gizem Yilmaz, Priyanka Mammen, Michael Chee, Prashant Shenoy, Rajesh Krishna Balan
Sleepmore: Inferring Sleep Duration At Scale Via Multi-Device Wifi Sensing, Camellia Zakaria, Gizem Yilmaz, Priyanka Mammen, Michael Chee, Prashant Shenoy, Rajesh Krishna Balan
Research Collection School Of Computing and Information Systems
The availability of commercial wearable trackers equipped with features to monitor sleep duration and quality has enabled more useful sleep health monitoring applications and analyses. However, much research has reported the challenge of long-term user retention in sleep monitoring through these modalities. Since modern Internet users own multiple mobile devices, our work explores the possibility of employing ubiquitous mobile devices and passive WiFi sensing techniques to predict sleep duration as the fundamental measure for complementing long-term sleep monitoring initiatives. In this paper, we propose SleepMore, an accurate and easy-to-deploy sleep-tracking approach based on machine learning over the user's WiFi network …
Taurus: Towards A Unified Force Representation And Universal Solver For Graph Layout, Mingliang Xue, Zhi Wang, Fahai Zhong, Yong Wang, Mingliang Xu, Oliver Deussen, Yunhai Wang
Taurus: Towards A Unified Force Representation And Universal Solver For Graph Layout, Mingliang Xue, Zhi Wang, Fahai Zhong, Yong Wang, Mingliang Xu, Oliver Deussen, Yunhai Wang
Research Collection School Of Computing and Information Systems
Over the past few decades, a large number of graph layout techniques have been proposed for visualizing graphs from various domains. In this paper, we present a general framework, Taurus, for unifying popular techniques such as the spring-electrical model, stress model, and maxent-stress model. It is based on a unified force representation, which formulates most existing techniques as a combination of quotient-based forces that combine power functions of graph-theoretical and Euclidean distances. This representation enables us to compare the strengths and weaknesses of existing techniques, while facilitating the development of new methods. Based on this, we propose a new balanced …
Relation Preserving Triplet Mining For Stabilising The Triplet Loss In Re-Identification Systems, Adhiraj Ghosh, Kuruparan Shanmugalingam, Wen-Yan Lin
Relation Preserving Triplet Mining For Stabilising The Triplet Loss In Re-Identification Systems, Adhiraj Ghosh, Kuruparan Shanmugalingam, Wen-Yan Lin
Research Collection School Of Computing and Information Systems
Object appearances change dramatically with pose variations. This creates a challenge for embedding schemes that seek to map instances with the same object ID to locations that are as close as possible. This issue becomes significantly heightened in complex computer vision tasks such as re-identification(reID). In this paper, we suggest that these dramatic appearance changes are indications that an object ID is composed of multiple natural groups, and it is counterproductive to forcefully map instances from different groups to a common location. This leads us to introduce Relation Preserving Triplet Mining (RPTM), a feature matching guided triplet mining scheme, that …
Reinforcement Learning Enhanced Pichunter For Interactive Search, Zhixin Ma, Jiaxin Wu, Weixiong Loo, Chong-Wah Ngo
Reinforcement Learning Enhanced Pichunter For Interactive Search, Zhixin Ma, Jiaxin Wu, Weixiong Loo, Chong-Wah Ngo
Research Collection School Of Computing and Information Systems
With the tremendous increase in video data size, search performance could be impacted significantly. Specifically, in an interactive system, a real-time system allows a user to browse, search and refine a query. Without a speedy system quickly, the main ingredient to engage a user to stay focused, an interactive system becomes less effective even with a sophisticated deep learning system. This paper addresses this challenge by leveraging approximate search, Bayesian inference, and reinforcement learning. For approximate search, we apply a hierarchical navigable small world, which is an efficient approximate nearest neighbor search algorithm. To quickly prune the search scope, we …
Directional Speaker Poster, Eugene Ng, Bryan Wong, Ruhaan Das
Directional Speaker Poster, Eugene Ng, Bryan Wong, Ruhaan Das
Student Works
Changi Airport is set to expand with a new terminal, Terminal 5. Currently, many of the airport's processes are manual, requiring a high dependence on staff. This proposal aims to incorporate automation and AI for a smoother passenger experience.
An Interactive System For Generating Music From Moving Images, Hanlin Wang
An Interactive System For Generating Music From Moving Images, Hanlin Wang
Dartmouth College Master’s Theses
Moving images contain a wealth of information pertaining to motion. Motivated by the interconnectedness of music and movement, we present a framework for transforming the kinetic qualities of moving images into music. We developed an interactive software system that takes video as input and maps its motion attributes into the musical dimension based on perceptually grounded principles. The system combines existing sonification frameworks with theories and techniques of generative music. To evaluate the system, we conducted a two-part experiment. First, we asked participants to make judgements on video-audio correspondence from clips generated by the system. Second, we asked participants to …
Simulating Incompressible Thin-Film Fluid With A Moving Eulerian-Lagrangian Particle Method, Yitong Deng
Simulating Incompressible Thin-Film Fluid With A Moving Eulerian-Lagrangian Particle Method, Yitong Deng
Dartmouth College Master’s Theses
In this thesis, we introduce a Moving Eulerian-Lagrangian Particle (MELP) method, a mesh-free method to simulate incompressible thin-film fluid systems: soap bubbles, bubble clusters, and foams. The realistic simulation of such systems depends upon the successful treatment of three aspects: (1) the soap film's deformation due to the tendency to minimize the surface energy, giving rise to the bouncy characteristics of soap bubbles, (2) the tangential fluid flow on the thin film, causing the thickness to vary spatially, which in conjunction with thin-film interference creates evolving and highly sophisticated iridescent color patterns, (3) the topological changes due to collision, separation, …
Hybrid Life Cycles In Software Development, Eric Vincent Schoenborn
Hybrid Life Cycles In Software Development, Eric Vincent Schoenborn
Masters Projects
This project applied software specification gathering, architecture, work planning, and development to a real-world development effort for a local business. This project began with a feasibility meeting with the owner of Zeal Aerial Fitness. After feasibility was assessed the intended users, needed functionality, and expected user restrictions were identified with the stakeholders. A hybrid software lifecycle was selected to allow a focus on base functionality up front followed by an iterative development of expectations of the stakeholders. I was able to create various specification diagrams that express the end projects goals to both developers and non-tech individuals using a standard …
Augmented Reality Fonts With Enhanced Out-Of-Focus Text Legibility, Mohammed Safayet Arefin
Augmented Reality Fonts With Enhanced Out-Of-Focus Text Legibility, Mohammed Safayet Arefin
Theses and Dissertations
In augmented reality, information is often distributed between real and virtual contexts, and often appears at different distances from the viewer. This raises the issues of (1) context switching, when attention is switched between real and virtual contexts, (2) focal distance switching, when the eye accommodates to see information in sharp focus at a new distance, and (3) transient focal blur, when information is seen out of focus, during the time interval of focal distance switching. This dissertation research has quantified the impact of context switching, focal distance switching, and transient focal blur on human performance and eye fatigue in …