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Articles 1441 - 1470 of 2371
Full-Text Articles in Computer Sciences
We Are Alfred: Empathy Learned Through A Medical Education Virtual Reality Project, Barbara Swartzlander, Elizabeth Dyer, Marilyn R. Gugliucci
We Are Alfred: Empathy Learned Through A Medical Education Virtual Reality Project, Barbara Swartzlander, Elizabeth Dyer, Marilyn R. Gugliucci
Library Services Faculty Posters
Poster describing project collaboration among University of New England (UNE) librarians and College of Osteopathic Medicine (COM) faculty, whose goal was to adopt technology which will teach UNECOM students to be empathic with older adults and familiarize medical students with information resources from the NIH/NLM related to older adult health. Technology tested was the Alfred Lab developed by Embodied Labs. First year medical students were required to complete the ‘We Are Alfred’ virtual reality module and a pre and post assessment. Descriptive statistics were applied to finite questions on pre and post assessments, and content analysis on open ended answers. …
Curiosity: Emergent Behavior Through Interacting Multi-Level Predictions, Douglas S. Blank, Lisa Meeden, James Marshall
Curiosity: Emergent Behavior Through Interacting Multi-Level Predictions, Douglas S. Blank, Lisa Meeden, James Marshall
Computer Science Faculty Research and Scholarship
Over the past 15 years our research group has been exploring models of developmental robotics and curiosity. Our research is based on the premise that intelligent behavior arises through emergent interactions between opposing forces in an open-ended, task-independent environment. In an initial experiment we constructed a recurrent neural network model where self-motivation was "an emergent property generated by the competing pressures that arise in attempting to balance predictability and novelty". The system first focused on its error, then learned to successfully predict its error, and finally became habituated to what caused the error. This process of focusing, learning, and habituating …
An Affordable Vr Environment, Matthew R. Petty
An Affordable Vr Environment, Matthew R. Petty
Senior Honors Projects, 2010-2019
Virtual Reality is a powerful technology with the ability to affect our senses in powerful ways. Traditionally used for entertainment, we argue that it can be used for educational purposes as well. In order to get virtual reality into the classroom, we must address its cost and portability, as well as improve the interaction that users experience with the virtual environment. Our solution, a Unity program installed on an iPhone and a Mac, attempts to solve these issues. A technical demo was created that functions and can be interfaced with. While this solution is a proof of concept, its consequences …
Investigating Trust And Trust Recovery In Human-Robot Interactions, Abigail L. Thomson
Investigating Trust And Trust Recovery In Human-Robot Interactions, Abigail L. Thomson
Celebration of Learning
As artificial intelligence and robotics continue to advance and be used in increasingly different functions and situations, it is important to look at how these new technologies will be used. An important factor in how a new resource will be used is how much it is trusted. This experiment was conducted to examine people’s trust in a robotic assistant when completing a task, how mistakes affect this trust, and if the levels of trust exhibited with a robot assistant were significantly different than if the assistant were human. The task was to watch a computer simulation of the three-cup monte …
Music Feature Matching Using Computer Vision Algorithms, Mason Hollis
Music Feature Matching Using Computer Vision Algorithms, Mason Hollis
Computer Science and Computer Engineering Undergraduate Honors Theses
This paper seeks to establish the validity and potential benefits of using existing computer vision techniques on audio samples rather than traditional images in order to consistently and accurately identify a song of origin from a short audio clip of potentially noisy sound. To do this, the audio sample is first converted to a spectrogram image, which is used to generate SURF features. These features are compared against a database of features, which have been previously generated in a similar fashion, in order to find the best match. This algorithm has been implemented in a system that can run as …
Simulating Foodborne Pathogens In Poultry Production And Processing To Defend Against Intentional Contamination, Silas B. Lankford
Simulating Foodborne Pathogens In Poultry Production And Processing To Defend Against Intentional Contamination, Silas B. Lankford
Computer Science and Computer Engineering Undergraduate Honors Theses
There is a lack of data in recent history of food terrorism attacks, and as such, it is difficult to predict its impact. The food supply industry is one of the most vulnerable industries for terrorist threats while the poultry industry is one of the largest food industries in the United States. A small food terrorism attack against just a single poultry processing center has the potential to affect a much larger population than its immediate consumers. In this work, the spread of foodborne pathogens is simulated in a poultry production and processing system to defend against intentional contamination. An …
Hybridguard: A Principal-Based Permission And Fine-Grained Policy Enforcement Framework For Web-Based Mobile Applications, Phu Huu Phung, Abhinav Mohanty, Rahul Rachapalli, Meera Sridhar
Hybridguard: A Principal-Based Permission And Fine-Grained Policy Enforcement Framework For Web-Based Mobile Applications, Phu Huu Phung, Abhinav Mohanty, Rahul Rachapalli, Meera Sridhar
Computer Science Faculty Publications
Web-based or hybrid mobile applications (apps) are widely used and supported by various modern hybrid app development frameworks. In this architecture, any JavaScript code, local or remote, can access available APIs, including JavaScript bridges provided by the hybrid framework, to access device resources. This JavaScript inclusion capability is dangerous, since there is no mechanism to determine the origin of the code to control access, and any JavaScript code running in the mobile app can access the device resources through the exposed APIs. Previous solutions are either limited to a particular platform (e.g., Android) or a specific hybrid framework (e.g., Cordova) …
Watching 360° Videos Together, Anthony Tang, Omid Fakourfar
Watching 360° Videos Together, Anthony Tang, Omid Fakourfar
Research Collection School Of Computing and Information Systems
360° videos are made using omnidirectional cameras that capture a sphere around the camera. Viewers get an immersive experience by freely changing their field of view around the sphere. The problem is that current interfaces are designed for a single user, and we do not know what challenges groups of people will have when viewing these videos together. We report on the findings of a study where 16 pairs of participants watched 360° videos together in a "guided tour" scenario. Our findings indicate that while participants enjoyed the ability to view the scene independently, this caused challenges establishing joint references, …
Effects Of The Use Of Leaderboards In Education, Yu-Hsien Chiu, Fiona Fui-Hoon Nah
Effects Of The Use Of Leaderboards In Education, Yu-Hsien Chiu, Fiona Fui-Hoon Nah
Research Collection School Of Computing and Information Systems
Gamification has been used in education to increase student motivation and performance. In this research, we are interested to examine the effect of leaderboards on student motivation by assessing the interest of students to complete optional practice questions provided to them in a course. Based on goal setting theory and cognitive evaluation theory, we hypothesize that the use of leaderboards will lead to increased student motivation. We designed a within-subject experiment where leaderboards were not provided in the first half of the semester for the optional assignments comprising practice questions but were provided in the second half of the semester …
Hand Gesture Recognition For Sign Language Transcription, Iker Vazquez Lopez
Hand Gesture Recognition For Sign Language Transcription, Iker Vazquez Lopez
Boise State University Theses and Dissertations
Sign Language is a language which allows mute people to communicate with other mute or non-mute people. The benefits provided by this language, however, disappear when one of the members of a group does not know Sign Language and a conversation starts using that language. In this document, I present a system that takes advantage of Convolutional Neural Networks to recognize hand letter and number gestures from American Sign Language based on depth images captured by the Kinect camera. In addition, as a byproduct of these research efforts, I collected a new dataset of depth images of American Sign Language …
Information Fusion Based Techniques For Hevc, D. G. Fernández, A. A. Del Barrio, Guillermo Botella, Uwe Meyer-Baese, Anke Meyer-Baese, Christos Grecos
Information Fusion Based Techniques For Hevc, D. G. Fernández, A. A. Del Barrio, Guillermo Botella, Uwe Meyer-Baese, Anke Meyer-Baese, Christos Grecos
All Faculty Scholarship for the College of the Sciences
Aiming at the conflict circumstances of multi-parameter H.265/HEVC encoder system, the present paper introduces the analysis of many optimizations' set in order to improve the trade-off between quality, performance and power consumption for different reliable and accurate applications. This method is based on the Pareto optimization and has been tested with different resolutions on real-time encoders.
Pre-Processing Techniques To Improve Hevc Subjective Quality, D. G. Fernández, A. A. Del Barrio, Guillermo Botella, Uwe Meyer-Baese, Anke Meyer-Baese, Christos Grecos
Pre-Processing Techniques To Improve Hevc Subjective Quality, D. G. Fernández, A. A. Del Barrio, Guillermo Botella, Uwe Meyer-Baese, Anke Meyer-Baese, Christos Grecos
All Faculty Scholarship for the College of the Sciences
Nowadays, HEVC is the cutting edge encoding standard being the most efficient solution for transmission of video content. In this paper a subjective quality improvement based on pre-processing algorithms for homogeneous and chaotic regions detection is proposed and evaluated for low bit-rate applications at high resolutions. This goal is achieved by means of a texture classification applied to the input frames. Furthermore, these calculations help also reduce the complexity of the HEVC encoder. Therefore both the subjective quality and the HEVC performance are improved.
A Graph Description Language For Blind Programmers, Dale E. Parson, Genevieve Smith, Andrew Wernicki
A Graph Description Language For Blind Programmers, Dale E. Parson, Genevieve Smith, Andrew Wernicki
Computer Science and Information Technology Faculty
Sighted people often overestimate the usefulness of tactile diagrams for blind people who need to perceive and comprehend entities and relationships in visual structural graphs. Sighted software developers can acquire an overview of the structure of a Unified Modeling Language (UML) design diagram after a quick visual scan. Blind developers using tactile diagrams are impeded by the serial nature of scanning these diagrams with their fingers. However, blind programmers are experts at using text-to-speech screen readers to verbalize lines of existing code at a very rapid rate. Comprehending and debugging code with a screen reader happens extremely quickly because blind …
Toward An Iot-Based Expert System For Heart Disease Diagnosis, Do Thanh Thai, Quang Tran Minh, Phu Huu Phung
Toward An Iot-Based Expert System For Heart Disease Diagnosis, Do Thanh Thai, Quang Tran Minh, Phu Huu Phung
Computer Science Faculty Publications
IoT technology has been recently adopted in the healthcare system to collect Electrocardiogram (ECG) signals for heart disease diagnosis and prediction. However, noises in collected ECG signals make the diagnosis and prediction system unreliable and imprecise. In this work, we have proposed a new lightweight approach to removing noises in collected ECG signals to perform precise diagnosis and prediction. First, we have used a revised Sequential Recursive (SR) algorithm to transform the signals into digital format. Then, the digital data is proceeded using a revised Discrete Wavelet Transform (DWT) algorithm to detect peaks in the data to remove noises. Finally, …
Probabilistic Roadmaps For Virtual Camera Pathing With Cinematographic Principles, Katherine Davis
Probabilistic Roadmaps For Virtual Camera Pathing With Cinematographic Principles, Katherine Davis
Master's Theses
As technology use increases in the world and inundates everyday life, the visual aspect of technology or computer graphics becomes increasingly important. This thesis presents a system for the automatic generation of virtual camera paths for fly-throughs of a digital scene. The sample scene used in this work is an underwater setting featuring a shipwreck model with other virtual underwater elements such as rocks, bubbles and caustics. The digital shipwreck model was reconstructed from an actual World War II shipwreck, resting off the coast of Malta. Video and sonar scans from an autonomous underwater vehicle were used in a photogrammetry …
Music Times: A Music Learning Game, Emily Woo
Music Times: A Music Learning Game, Emily Woo
Computer Science and Software Engineering
Music Times is a two dimensional educational video game with the purpose of gamifying learning of musical concepts. It has elements of adventure and visual novel games, and incentivizes the player to learn music to explore new levels. It is developed in the Unity game engine, scripted in C#, and targeted for mobile devices. It has six working levels: three lesson levels and three corresponding challenge levels. Each level contains slight differences in visual and aural feel.
Using Intel Realsense Depth Data For Hand Tracking In Unreal Engine 4, Granger Lang
Using Intel Realsense Depth Data For Hand Tracking In Unreal Engine 4, Granger Lang
Liberal Arts and Engineering Studies
This project describes how to build a hand tracking method for VR/AR using the raw data from a depth sensing camera.
Feature Learning Via Partial Differential Equation With Applications To Face Recognition, Cong Fang, Zhenyu Zhao, Pan Zhou, Zhouchen Lin
Feature Learning Via Partial Differential Equation With Applications To Face Recognition, Cong Fang, Zhenyu Zhao, Pan Zhou, Zhouchen Lin
Research Collection School Of Computing and Information Systems
Feature learning is a critical step in pattern recognition, such as image classification. However, most of the existing methods cannot extract features that are discriminative and at the same time invariant under some transforms. This limits the classification performance, especially in the case of small training sets. To address this issue, in this paper we propose a novel Partial Differential Equation (PDE) based method for feature learning. The feature learned by our PDE is discriminative, also translationally and rotationally invariant, and robust to illumination variation. To our best knowledge, this is the first work that applies PDE to feature learning …
Active Video Summarization: Customized Summaries Via On-Line Interaction With The User, Ana Garcia Del Molino, Xavier Boix, Joo-Hwee Lim, Ah-Hwee Tan
Active Video Summarization: Customized Summaries Via On-Line Interaction With The User, Ana Garcia Del Molino, Xavier Boix, Joo-Hwee Lim, Ah-Hwee Tan
Research Collection School Of Computing and Information Systems
To facilitate the browsing of long videos, automatic video summarization provides an excerpt that represents its content. In the case of egocentric and consumer videos, due to their personal nature, adapting the summary to specific user’s preferences is desirable. Current approaches to customizable video summarization obtain the user’s preferences prior to the summarization process. As a result, the user needs to manually modify the summary to further meet the preferences. In this paper, we introduce Active Video Summarization (AVS), an interactive approach to gather the user’s preferences while creating the summary. AVS asks questions about the summary to update it …
Empath-D: Empathetic Design For Accessibility, Kenny Tsu Wei Choo, Rajesh Krishna Balan, Kiat Wee Tan, Archan Misra, Youngki Lee
Empath-D: Empathetic Design For Accessibility, Kenny Tsu Wei Choo, Rajesh Krishna Balan, Kiat Wee Tan, Archan Misra, Youngki Lee
Research Collection School Of Computing and Information Systems
We describe our vision for Empath-D, our system to enable Empathetic User Interface Design. Our key idea is to leverage Virtual and Augmented Reality (VR / AR) displays to provide an Immersive Reality environment, where developers/designers can emulate impaired interactions by elderly or disabled users while testing the usability of their applications. Our early experiences with the Empath-D prototype show that Empath-D can emulate a cataract vision impairment of the elderly and guide designers to create accessible web pages with less mental workload.
Unsupervised Visual Hashing With Semantic Assistant For Content-Based Image Retrieval, Lei Zhu, Jialie Shen, Liang Xie, Zhiyong Cheng
Unsupervised Visual Hashing With Semantic Assistant For Content-Based Image Retrieval, Lei Zhu, Jialie Shen, Liang Xie, Zhiyong Cheng
Research Collection School Of Computing and Information Systems
As an emerging technology to support scalable content-based image retrieval (CBIR), hashing has recently received great attention and became a very active research domain. In this study, we propose a novel unsupervised visual hashing approach called semantic-assisted visual hashing (SAVH). Distinguished from semi-supervised and supervised visual hashing, its core idea is to effectively extract the rich semantics latently embedded in auxiliary texts of images to boost the effectiveness of visual hashing without any explicit semantic labels. To achieve the target, a unified unsupervised framework is developed to learn hash codes by simultaneously preserving visual similarities of images, integrating the semantic …
Static Human Detection And Scenario Recognition Via Wearable Thermal Sensing System, Qingquan Sun, Ju Shen, Haiyan Qiao, Xinlin Huang, Chen Chen, Fei Hu
Static Human Detection And Scenario Recognition Via Wearable Thermal Sensing System, Qingquan Sun, Ju Shen, Haiyan Qiao, Xinlin Huang, Chen Chen, Fei Hu
Computer Science Faculty Publications
Conventional wearable sensors are mainly used to detect the physiological and activity information of individuals who wear them, but fail to perceive the information of the surrounding environment. This paper presents a wearable thermal sensing system to detect and perceive the information of surrounding human subjects. The proposed system is developed based on a pyroelectric infrared sensor. Such a sensor system aims to provide surrounding information to blind people and people with weak visual capability to help them adapt to the environment and avoid collision. In order to achieve this goal, a low-cost, low-data-throughput binary sampling and analyzing scheme is …
Older Adult Health: National Library Of Medicine Resources For Health Care Providers And For Patients And Families, Elizabeth Dyer, Barbara Swartzlander, Marilyn R. Gugliucci, Laura Taylor
Older Adult Health: National Library Of Medicine Resources For Health Care Providers And For Patients And Families, Elizabeth Dyer, Barbara Swartzlander, Marilyn R. Gugliucci, Laura Taylor
Library Services Faculty Publications
This list of resources was designed to complement a project funded by the National Network of Libraries of Medicine (NN/LM) New England Region (NER) entitled “Empathy Learned Through an Extended Medical Education Virtual Reality Project." The project used a virtual reality (VR) experience for 1st year medical students developed by Embodied Labs. The interactive “Alfred Lab” immerses users in the story of a 74-year-old patient who has macular degeneration and hearing loss, allowing users to experience these conditions from the patient’s perspective as he interacts with his family and doctor.
Unboxing Cluster Heatmaps, Sophie J. Engle, S. Whalen, Alark Joshi, K. Pollard
Unboxing Cluster Heatmaps, Sophie J. Engle, S. Whalen, Alark Joshi, K. Pollard
Computer Science
Background: Cluster heatmaps are commonly used in biology and related fields to reveal hierarchical clusters in data matrices. This visualization technique has high data density and reveal clusters better than unordered heatmaps alone. However, cluster heatmaps have known issues making them both time consuming to use and prone to error. We hypothesize that visualization techniques without the rigid grid constraint of cluster heatmaps will perform better at clustering-related tasks.
Results: We developed an approach to “unbox” the heatmap values and embed them directly in the hierarchical clustering results, allowing us to use standard hierarchical visualization techniques as alternatives …
A System To Monitor Cognitive Workload In Naturalistic High-Motion Environments, Bethany K. Bracken, Seth Elkin-Frankston, Noa Palmon, Michael Farry, Blaise De B Frederick
A System To Monitor Cognitive Workload In Naturalistic High-Motion Environments, Bethany K. Bracken, Seth Elkin-Frankston, Noa Palmon, Michael Farry, Blaise De B Frederick
H-Workload 2017: Models and Applications (Works in Progress)
Across many careers, individuals face alternating periods of high and low attention and cognitive workload can impair cognitive function and undermine job performance. We have designed and are developing an unobtrusive system to Monitor, Extract, and Decode Indicators of Cognitive Workload (MEDIC) in naturalistic, high-motion environments. MEDIC is designed to warn individuals, teammates, or supervisors when steps should be taken to augment cognitive readiness. We first designed and manufactured a forehead sensor device that includes a custom fNIRS sensor and a three-axis accelerometer designed to be mounted on the inside of a baseball cap or headband, or standard issue gear …
Towards A Not Obtrusive Low Cost Biosystem To Assess Risk Perception In Workplace Through Stress Detection, Emanuele Bellini, Serena Benevenuti, Chiara Batistini
Towards A Not Obtrusive Low Cost Biosystem To Assess Risk Perception In Workplace Through Stress Detection, Emanuele Bellini, Serena Benevenuti, Chiara Batistini
H-Workload 2017: Models and Applications (Works in Progress)
The main aim of the article is to build a method to assess risk perception in real time in order to early detect and prevent risk behaviors and possible human errors. To this end, the relation between mental workload and stress as critical factors affecting risk perception has been investigated. In particular the mental-physical activation generated by an increment of the workload has the effect of reducing the resources needed to perceive risk increasing the worker vulnerability. The complexity of the stress phenomenon suggested the adoption of an integrated view. The Functional Model has been adopted to for its holistic …
Reducing Peak Workload In The Cockpit: A Human In The Loop Simulation Evaluating New Runway Selection Tool, Tanja Bos, Rolf Zon, Wilfred Rouwhorst
Reducing Peak Workload In The Cockpit: A Human In The Loop Simulation Evaluating New Runway Selection Tool, Tanja Bos, Rolf Zon, Wilfred Rouwhorst
H-Workload 2017: Models and Applications (Works in Progress)
In efforts to increase safety and reduce peak workload situations in the cockpit, a tool with a different interaction style was developed for use in case of a runway change instructed by Air Traffic Control during approach. In an experiment a workload comparison was made between the new tool and the conventional cockpit. Workload was measured by means of a self-rating after each experiment run, as well as eye blink frequency during each run. Results show that the self-rated workload decreases with the new tool for one of the two crew members and the blink frequency suggests a workload decrease …
System Identification Of Motion Artifact: Noise In Eeg Headsets From Locomotion, Kaela Shea, James Tung
System Identification Of Motion Artifact: Noise In Eeg Headsets From Locomotion, Kaela Shea, James Tung
H-Workload 2017: Models and Applications (Works in Progress)
Fall prevention for geriatric populations is a growing concern among clinicians and researchers due to severe risk of morbidity and loss of independence. Emerging evidence has demonstrated that mental workload while walking influences gait stability and the risk for falling. Electroencephalography (EEG) presents a potential method to provide objective measures of mental workload, particularly during daily activities. Noise introduced to the EEG signal during motion, however, is restrictive. The study presented in the following paper isolates EEG signal noise attained from gait for a commercially accessible EEG system, the "Emotiv" Time and spectral system identification techniques were applied to model …
Online Measuring Of Available Resources, Enrique Munoz-De-Escalona, José Juan Canas
Online Measuring Of Available Resources, Enrique Munoz-De-Escalona, José Juan Canas
H-Workload 2017: Models and Applications (Works in Progress)
This paper present a proposal for measuring available mental resources during the accomplishment of a task. Our proposal consists in measuring emotions provoked by perceived self-efficacy in the execution of the task. Self-efficacy is one of the most important factors that affect the resources that a person puts at the disposal of the execution of the task. When a person perceives that he/she is not being effective he/she will activate more resources to improve his performance. This self-efficacy will be reflected in the emotions that the person experiences. A good efficacy will provoke positive emotions and a bad efficacy negative …
A Workload-Centered Perspective On Reduced Crew Operations In Commercial Aviation, Daniela Schmid
A Workload-Centered Perspective On Reduced Crew Operations In Commercial Aviation, Daniela Schmid
H-Workload 2017: Models and Applications (Works in Progress)
Mental workload of a pilot, in short workload, depends on various characteristics of different accumulated tasks on the flight deck. Exogenous task demands and endogenous supply of attentional or information processing resources determine workload [1]. Performance is expect to drop if the demand exceeds the available resources of the pilot. Expertise and experience modulate the endogenous sup- ply of resources like perceiving, updating memory, planing, making a decision, and executing and processing a response. Subsequently, workload manifests in performance variables, subjective experience, and physiological parameters [2]. This is how we can summarize workload very brie y to introduce a model …