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Articles 781 - 810 of 2099

Full-Text Articles in Computer Sciences

Development Of A Mobile Ten Frames App For Philippine K-12 Schools, Debbie Marie Versoza, Ma. Louise Antonette N. De Las Peñas, Jumela F. Sarmiento, Mark Anthony C. Tolentino, Mark L. Loyola Nov 2020

Development Of A Mobile Ten Frames App For Philippine K-12 Schools, Debbie Marie Versoza, Ma. Louise Antonette N. De Las Peñas, Jumela F. Sarmiento, Mark Anthony C. Tolentino, Mark L. Loyola

Mathematics Faculty Publications

This paper reports on the Quick Images app, whose design framework is informed by research on ten-structured thinking and gamification principles. Inclusivity was also a major consideration, especially in the context of a developing country. Thus, the app was made freely available and required only moderate system requirements. Pilot studies revealed that the app has the potential to promote children’s ability to see two-digit numbers in relation to tens and ones, which is a major goal of elementary school mathematics. Collaborations with the Philippine Department of Education to ensure the app’s sustained use are also discussed.


Enhancing Classroom Instruction With Online News, Michael D. Ekstrand, Katherine Landau Wright, Maria Soledad Pera Nov 2020

Enhancing Classroom Instruction With Online News, Michael D. Ekstrand, Katherine Landau Wright, Maria Soledad Pera

Computer Science Faculty Publications and Presentations

Purpose

Investigate how school teachers look for informational texts for their classrooms. Access to current, varied, and authentic informational texts improves learning outcomes for K-12 students, but many teachers lack resources to expand and update readings. The Web offers freely-available resources, but finding suitable ones is time-consuming. This research lays the groundwork for building tools to ease that burden.

Methodology

This paper reports qualitative findings from a study in two stages: (1) a set of semi-structured interviews, based on the Critical Incident Technique, eliciting teachers’ information-seeking practices and challenges; and (2) observations of teachers using a prototype teaching-oriented news search …


Topics And Challenges In Teaching Computer Science For Gifted And Talented Students, Tom Meyer, Namrata Pandya Nov 2020

Topics And Challenges In Teaching Computer Science For Gifted And Talented Students, Tom Meyer, Namrata Pandya

Faculty Publications & Research

No abstract provided.


Pembangunan Laman Sesawang Tatabahasa Tamil Sekolah Menengah, Alagesan Ambikapathy Nov 2020

Pembangunan Laman Sesawang Tatabahasa Tamil Sekolah Menengah, Alagesan Ambikapathy

Student Works (2020-2029)

Isu kurang minat dan pencapaian rendah murid dalam aspek tatabahasa menyebabkan perlunya bahan pengajaran tatabahasa Tamil yang berinovasi. Dengan itu, kajian ini bertujuan membangunkan laman sesawang tatabahasa Tamil bagi meningkatkan minat dan pencapaian murid dalam tatabahasa Tamil. Kaedah reka bentuk dan pembangunan yang dipelopori oleh Richey dan Klein (2014) telah digunakan dalam kajian ini yang melibatkan tiga fasa kajian, iaitu fasa analisis keperluan, reka bentuk dan pembangunan dan penilaian. Data fasa analisis keperluan dikumpul dengan menggunakan borang soal selidik yang melibatkan 152 murid-murid Tingkatan Empat dan temu bual separa berstruktur dengan empat guru bahasa Tamil. Data soal selidik dianalisis secara …


Learning Personal Conscientiousness From Footprints In E-Learning Systems, Lo Pang-Yun Ting, Shan Yun Teng, Kun Ta Chuang, Ee-Peng Lim Nov 2020

Learning Personal Conscientiousness From Footprints In E-Learning Systems, Lo Pang-Yun Ting, Shan Yun Teng, Kun Ta Chuang, Ee-Peng Lim

Research Collection School Of Computing and Information Systems

Personality inference has received widespread attention for its potential to infer psychological well being, job satisfaction, romantic relationship success, and professional performance. In this research, we focus on Conscientiousness, one of the well studied Big Five personality traits, which determines if a person is self-disciplined, organized, and hard-working. Research has shown that Conscientiousness is related to a person's academic and workplace success. For an expert to evaluate a person's Conscientiousness, long-term observation of the person's behavior at work place or at home is usually required. To reduce this evaluation effort as well as to cope with the increasing trend of …


Using Data Analytics To Predict Students Score, Nang Laik Ma, Gim Hong Chua Nov 2020

Using Data Analytics To Predict Students Score, Nang Laik Ma, Gim Hong Chua

Research Collection School Of Computing and Information Systems

Education is very important to Singapore, and the government has continued to invest heavily in our education system to become one of the world-class systems today. A strong foundation of Science, Technology, Engineering, and Mathematics (STEM) was what underpinned Singapore's development over the past 50 years. PISA is a triennial international survey that evaluates education systems worldwide by testing the skills and knowledge of 15-year-old students who are nearing the end of compulsory education. In this paper, the authors used the PISA data from 2012 and 2015 and developed machine learning techniques to predictive the students' scores and understand the …


A Survey Of Serious Games For Cybersecurity Education And Training, Winston Anthony Hill Jr., Mesafint Fanuel, Xiaohong Yuan, Jinghua Zhang, Sajad Sajad Oct 2020

A Survey Of Serious Games For Cybersecurity Education And Training, Winston Anthony Hill Jr., Mesafint Fanuel, Xiaohong Yuan, Jinghua Zhang, Sajad Sajad

KSU Proceedings on Cybersecurity Education, Research and Practice

Serious games can challenge users in competitive and entertaining ways. Educators have used serious games to increase student engagement in cybersecurity education. Serious games have been developed to teach students various cybersecurity topics such as safe online behavior, threats and attacks, malware, and more. They have been used in cybersecurity training and education at different levels. Serious games have targeted different audiences such as K-12 students, undergraduate and graduate students in academic institutions, and professionals in the cybersecurity workforce. In this paper, we provide a survey of serious games used in cybersecurity education and training. We categorize these games into …


Investigating Factors Predicting Effective Learning In A Cs Professional Development Program For K–12 Teachers, Patrick Morrow Oct 2020

Investigating Factors Predicting Effective Learning In A Cs Professional Development Program For K–12 Teachers, Patrick Morrow

School of Computing: Dissertations, Theses, and Student Research

The demand for K-12 Computer Science (CS) education is growing and there is not an adequate number of educators to match the demand. Comprehensive research was carried out to investigate and understand the influence of a summer two-week professional development (PD) program on teachers’ CS content and pedagogical knowledge, their confidence in such knowledge, their interest in and perceived value of CS, and the factors influencing such impacts. Two courses designed to train K-12 teachers to teach CS, focusing on both concepts and pedagogy skills were taught over two separate summers to two separate cohorts of teachers. Statistical and SWOT …


Artificial Intelligence: A Prospective Or Real Option For Education?, Maha Sourani Oct 2020

Artificial Intelligence: A Prospective Or Real Option For Education?, Maha Sourani

Al Jinan الجنان

The education sector is grappling with a plethora of challenges that have compelled scholars and practitioners to begin looking for a solution. Artificial intelligence (AI) is among the proposed solutions that is having significant attention lately. However, its adoption in the education sector remains low because of challenges, such as lack of proper trials, testing, and recommendation for its applicability in the sector. This article seeks to explore the role and potentiality of AI in improving education. A systematic review design is used for this purpose. The methodology corresponds with the rapid survey protocol of Khangura (2012) which provides an …


The Limits Of Machine Learning, Ma. Mercedes T. Rodrigo Oct 2020

The Limits Of Machine Learning, Ma. Mercedes T. Rodrigo

Magisterial Lectures

In this lecture, Dr. Rodrigo discusses how machine-learned models are constrained by the data on which they are based and by the human beings who control them.

Speaker: Ma Mercedes T Rodrigo is a professor at the Department of Information Systems and Computer Science, the head of the Ateneo Laboratory for the Learning Sciences, and the Executive Director of Arete. Her areas of specialization are educational technology, artificial intelligence in education, and educational data mining.


Evaluating Methods For Students To Identify And Clarify Doubts In Computing Design Courses, Eng Lieh Ouh, Benjamin Gan Oct 2020

Evaluating Methods For Students To Identify And Clarify Doubts In Computing Design Courses, Eng Lieh Ouh, Benjamin Gan

Research Collection School Of Computing and Information Systems

This full paper evaluates the effectiveness of doubts identification and clarification methods applied in undergraduate computing design courses. Many undergraduate courses in computing require students to understand abstract design concepts. Exposed to the design concepts for the first time, students need to be able to identify and clarify their doubts about the abstract concepts in order to make the right design decisions. In this study, we seek to evaluate the effectiveness of six methods that help students to identify and clarify their doubts. These methods vary in their timing (immediate or delayed), communication style (online or face-to-face) and participation style …


Using Student Perceptions To Design Smart Class Participation Tools: A Technology Framework, Swapna Gottipati, Shankararaman, Venky, Mark Wei Jie Ng Oct 2020

Using Student Perceptions To Design Smart Class Participation Tools: A Technology Framework, Swapna Gottipati, Shankararaman, Venky, Mark Wei Jie Ng

Research Collection School Of Computing and Information Systems

Our research full paper studies the perceptions of students and proposes technology design framework for smart class participation tools. Participation in classroom discussions has been observed to improve student comprehension and performance. In our contemporary tertiary educational context, student participation is characterised in mainly two forms; inclass discussions and online forums. Both forms of participation generate voluminous amounts of knowledge. However, the present difficulty in capturing and analysing these forms of participation leads to loss of knowledge and insights, which otherwise could be very useful. This study aims to analyse ways to improve data capture as well as data analysis …


Automated Discussion Analysis - Framework For Knowledge Analysis From Class Discussions, Swapna Gottipati, Venky Shankararaman, Mallikan Gokarn Nitin Oct 2020

Automated Discussion Analysis - Framework For Knowledge Analysis From Class Discussions, Swapna Gottipati, Venky Shankararaman, Mallikan Gokarn Nitin

Research Collection School Of Computing and Information Systems

This research full paper, describes knowledge management of class discussions using an analytics based framework. Discussions, either live classroom or through online forums, when used as a teaching method can help stimulate critical thinking. It allows the teacher to explore in-depth the key concepts covered in the course, motivates students to articulate their ideas clearly and challenge the students to think more deeply. Analysing the discussions helps instructors gain better insights on the personal and collaborative learning behaviour of students. However, knowledge from in-class discussions and online forums is not effectively captured and mined due to lack of appropriate automated …


Developing Employment Environments Where Individuals With Asd Thrive: Using Machine Learning To Explore Employer Policies And Practices, Amy Jane Griffiths, Amy E. Hurley Hanson, Cristina M. Giannantonio, Sneha Kohli Mathur, Kayleigh Hyde, Erik Linstead Sep 2020

Developing Employment Environments Where Individuals With Asd Thrive: Using Machine Learning To Explore Employer Policies And Practices, Amy Jane Griffiths, Amy E. Hurley Hanson, Cristina M. Giannantonio, Sneha Kohli Mathur, Kayleigh Hyde, Erik Linstead

Education Faculty Articles and Research

An online survey instrument was developed to assess employers’ perspectives on hiring job candidates with Autism Spectrum Disorder (ASD). The investigators used K-means clustering to categorize companies in clusters based on their hiring practices related to individuals with ASD. This methodology allowed the investigators to assess and compare the various factors of businesses that successfully hire employees with ASD versus those that do not. The cluster analysis indicated that company structures, policies and practices, and perceptions, as well as the needs of employers and employees, were important in determining who would successfully hire individuals with ASD. Key areas that require …


Computer Science Teacher Survey, Josh B. Mcgee, Sarah C. Mckenzie Sep 2020

Computer Science Teacher Survey, Josh B. Mcgee, Sarah C. Mckenzie

Arkansas Education Reports

In April/May of 2020, the University of Arkansas’ Office for Education Policy (OEP), in partnership with Arkansas Governor Asa Hutchinson's Computer Science and Cyber Security Task Force, fielded a survey with the 400+ Arkansas educators who at that time held a computer science endorsement (528), computer science approval code (5016), or computer science technical permit (5014) on their educator’s license. The survey received 153 responses, a nearly 40 percent response rate.


Research 4.0: Research In The Age Of Automation, Rob Procter, Ben Glover, Elliot Jones Sep 2020

Research 4.0: Research In The Age Of Automation, Rob Procter, Ben Glover, Elliot Jones

Copyright, Fair Use, Scholarly Communication, etc.

Executive Summary

There is a growing consensus that we are at the start of a fourth industrial revolution, driven by developments in Artificial Intelligence, machine learning, robotics, the Internet of Things, 3-D printing, nanotechnology, biotechnology, 5G, new forms of energy storage and quantum computing. This wave of technical innovations is already having a significant impact on how research is conducted, with dramatic change across research methods in recent years within some disciplines, as this project’s interim report set out.

Whilst there are a wide range of technologies associated with the fourth industrial revolution, this report primarily seeks to understand what …


An Automated Feedback System To Support Student Learning Of Conceptual Knowledge In Writing-To-Learn Activities, Ye Xiong Aug 2020

An Automated Feedback System To Support Student Learning Of Conceptual Knowledge In Writing-To-Learn Activities, Ye Xiong

Dissertations

As a pedagogical strategy, Writing-to-Learn (WTL) intends to use writing to improve students’ understanding of course content. However, most of the existing feedback systems for writing are mainly focused on improving students’ writing skills rather than their conceptual development. In this dissertation, an automatic approach is proposed to generate timely, actionable, and individualized feedback based on comparing knowledge representations extracted from lecture slides and individual students’ writing assignments. The novelty of the proposed approach lies in the feedback generation: to help students assimilate new knowledge into their existing knowledge better, their current knowledge is modeled as a set of matching …


Mind Maps And Machine Learning: An Automation Framework For Qualitative Research In Entrepreneurship Education, Yasser Farha Aug 2020

Mind Maps And Machine Learning: An Automation Framework For Qualitative Research In Entrepreneurship Education, Yasser Farha

Dissertations

Entrepreneurship Education researchers often measure entrepreneurial motivation of college students. It is important for stakeholders, such as policymakers and educators, to assert if entrepreneurship education can encourage students to become entrepreneurs, as well as to understand factors that influence entrepreneurial motivation. For that purpose, researchers have used different methods and instruments to measure students' entrepreneurial motivation. Most of these methods are quantitative, e.g., closed-ended surveys, whereas qualitative methods, e.g., open-ended surveys, are rarely used.

Mind maps are an attractive qualitative survey tool because they capture the individual's reflections, thoughts, and experiences. For Entrepreneurship Education, mind maps can be utilized to …


Prerequisite Course Recommendation Based On Course Description And Students’ Grades, Haozhe Zhou Aug 2020

Prerequisite Course Recommendation Based On Course Description And Students’ Grades, Haozhe Zhou

The Journal of Purdue Undergraduate Research

No abstract provided.


Preparing Students For Digital Era Careers, Melissa Stange Aug 2020

Preparing Students For Digital Era Careers, Melissa Stange

Inquiry: The Journal of the Virginia Community Colleges

This paper will discuss why technical skills alone will not be enough for students to have successful careers in the digital age. Much of their success will hinge on critical soft skills, such as adaptability, inner strength, holistic thinking, and a collaborative spirit. Examples will be provided for inclusion with a computer science program, but in a way that is easily adaptable to other disciplines.


A Visual Analytics Tool For Personalized Competency Feedback, Joelle Elmaleh, Shankararaman, Venky Aug 2020

A Visual Analytics Tool For Personalized Competency Feedback, Joelle Elmaleh, Shankararaman, Venky

Research Collection School Of Computing and Information Systems

In this paper we report our study on the design and implementation of a visual analytics tool, Competency Analytics System (CAS), which provides feedback to instructors on both the cohort and individual student’s competency acquisition rate, as well as provide personalized dashboard to each student on his or her competency acquisition for a specific course. We present the key functionalities of CAS and describe a case study on the implementation of CAS in a first-year programming course. Data from a student survey indicates that the personalized dashboard provided by CAS contributed to enhancing their ability to clearly identify the extent …


Exploring User Interface Improvements For Software Developers Who Are Blind, Guarionex J. Salivia, Flint D. Million, Megan E. Bening Jul 2020

Exploring User Interface Improvements For Software Developers Who Are Blind, Guarionex J. Salivia, Flint D. Million, Megan E. Bening

Journal of Science Education for Students with Disabilities

Software developers who are blind and interact with the computer non-visually face unique challenges with information retrieval. We explore the use of speech and Braille combined with software to provide an improved interface to aid with challenges associated with information retrieval. We motivate our design on common tasks performed by students in a software development course using a Microprocessor without Interlocked Pipeline Stages (MIPS) architecture simulation tool. We test our interface via a single-subject longitudinal study, and we measure and show improvement in both the user’s performance and the user experience.


Adversarial Teaching Approach To Cybersecurity: A Mathematical Model Explains Why It Works Well, Christian Servin, Olga Kosheleva, Vladik Kreinovich Jul 2020

Adversarial Teaching Approach To Cybersecurity: A Mathematical Model Explains Why It Works Well, Christian Servin, Olga Kosheleva, Vladik Kreinovich

Departmental Technical Reports (CS)

Teaching cybersecurity means teaching all possible ways how software can be attacked -- and how to fight such attacks. From the usual pedagogical viewpoint, a natural idea seems to be to teach all these ways one by one. Surprisingly, a completely different approach works even better: when the class is divided into sparring mini-teams that try their best to attack each other and defend from each other. In spite of the lack of thoroughness, this approach generates good specialists -- but why? In this paper, by analyzing a simple mathematical model of this situation, we explain why this approach work …


Deep Learning Of Facial Embeddings And Facial Landmark Points For The Detection Of Academic Emotions, Hua Leong Fwa Jul 2020

Deep Learning Of Facial Embeddings And Facial Landmark Points For The Detection Of Academic Emotions, Hua Leong Fwa

Research Collection School Of Computing and Information Systems

Automatic emotion recognition is an actively researched area as emotion plays a pivotal role in effective human communications. Equipping a computer to understand and respond to human emotions has potential applications in many fields including education, medicine, transport and hospitality. In a classroom or online learning context, the basic emotions do not occur frequently and do not influence the learning process itself. The academic emotions such as engagement, frustration, confusion and boredom are the ones which are pivotal to sustaining the motivation of learners. In this study, we evaluated the use of deep learning on FaceNet embeddings and facial landmark …


Malaware Defensive: A Game To Train Users To Combat Malware, Tyler Moon, Tamirat Abegaz, Bryson Payne, Abi Salimi Jun 2020

Malaware Defensive: A Game To Train Users To Combat Malware, Tyler Moon, Tamirat Abegaz, Bryson Payne, Abi Salimi

Journal of Cybersecurity Education, Research and Practice

Several research findings indicate that basic cyber hygiene can potentially deter the majority of cyber threats. One of the ways cybersecurity professionals can prepare users to ensure proper hygiene is to help them develop their ability to spot the difference between normal and abnormal behavior in a computer system. Malware disrupts the normal behavior of a computer system. The lack of appropriate user training has been one of the main reasons behind the exposure of computer systems to threats, from social engineering to viruses, trojans, and ransomware. Basic knowledge about common behavioral characteristics of malware could help users identify potentially …


From Degree To Chief Information Security Officer (Ciso): A Framework For Consideration, Wendi M. Kappers, Martha Nanette Harrell, Jun 2020

From Degree To Chief Information Security Officer (Ciso): A Framework For Consideration, Wendi M. Kappers, Martha Nanette Harrell,

Publications

Educational entities are establishing program degree content designed to ensure cybersecurity and information security assurance skills are adequate and efficient for preparing students to be successful in this very important field. Many Master’s level programs include courses that address these skills in an attempt to provide a well-rounded program of study. However, undergraduates who are in the practitioner’s world have other alternatives to gain these skills. These individuals can gain various certifications, such as the Certified Information Systems Security Professional (CISSP) or the Certified Information Security Manager (CISM). Due to a perceived gap between academics and field knowledge, it appears …


Design Of Personalised M-Learning Curriculum Implementation Model For Diploma In Hospitality Management, Ramalingam R Moganadass Jun 2020

Design Of Personalised M-Learning Curriculum Implementation Model For Diploma In Hospitality Management, Ramalingam R Moganadass

Student Works (2020-2029)

Personalised m-learning allows learner to create learning experience around his mobile devices by tailoring learning materials according to his demand. This could be possible by incorporating personalised m-learning into formal education to assist students to fulfil their learning needs and learning outcomes. Therefore, this study was conducted to develop a personalised m-learning curriculum implementation model for students enrolled in Food and Beverage Service course in their diploma in hospitality programme. This study employed the Design and Development Research (DDR) approach. The Needs Analysis phases is the first phase which aimed to investigate problems and justifications for developing the personalised m-learning …


What Do Undergraduate Engineering Students And Preservice Teachers Learn By Collaborating And Teaching Engineering And Coding Through Robotics?, Jennifer Jill Kidd, Krishnanand Kaipa, Samuel J. Jacks, Stacie I. Ringleb, Pilar Pazos, Kristie Gutierrez, Orlando M. Ayala, Lillian Maria De Souza Almeida Jun 2020

What Do Undergraduate Engineering Students And Preservice Teachers Learn By Collaborating And Teaching Engineering And Coding Through Robotics?, Jennifer Jill Kidd, Krishnanand Kaipa, Samuel J. Jacks, Stacie I. Ringleb, Pilar Pazos, Kristie Gutierrez, Orlando M. Ayala, Lillian Maria De Souza Almeida

Teaching & Learning Faculty Publications

This research paper presents preliminary results of an NSF-supported interdisciplinary collaboration between undergraduate engineering students and preservice teachers. The fields of engineering and elementary education share similar challenges when it comes to preparing undergraduate students for the new demands they will encounter in their profession. Engineering students need interprofessional skills that will help them value and negotiate the contributions of various disciplines while working on problems that require a multidisciplinary approach. Increasingly, the solutions to today's complex problems must integrate knowledge and practices from multiple disciplines and engineers must be able to recognize when expertise from outside their field can …


Work-In-Progress: Augmented Reality System For Vehicle Health Diagnostics And Maintenance, Yuzhong Shen, Anthony W. Dean, Rafael Landaeta Jun 2020

Work-In-Progress: Augmented Reality System For Vehicle Health Diagnostics And Maintenance, Yuzhong Shen, Anthony W. Dean, Rafael Landaeta

Electrical & Computer Engineering Faculty Publications

This paper discusses undergraduate research to develop an augmented reality (AR) system for diagnostics and maintenance of the Joint Light Tactical Vehicle (JLTV) employed by U.S. Army and U.S. Marine Corps. The JLTV’s diagnostic information will be accessed by attaching a Bluetooth adaptor (Ford Reference Vehicle Interface) to JLTV’s On-board diagnostics (OBD) system. The proposed AR system will be developed for mobile devices (Android and iOS tablets and phones) and it communicates with the JLTV’s OBD via Bluetooth. The AR application will contain a simplistic user interface that reads diagnostic data from the JLTV, shows vehicle sensors, and allows users …


Battlespace Next™: Developing A Serious Game To Explore Multi-Domain Operations, Nathaniel Flack, Alan C. Lin, Gilbert L. Peterson, Mark G. Reith Jun 2020

Battlespace Next™: Developing A Serious Game To Explore Multi-Domain Operations, Nathaniel Flack, Alan C. Lin, Gilbert L. Peterson, Mark G. Reith

Faculty Publications

Changes in the geopolitical landscape and increasing technological complexity have prompted the U.S. Military to coin the terms Multi-Domain Operations (MDO) and Joint All-Domain Command and Control (JADC2) as over-arching strategy to frame the complexity of warfare across both traditional and emerging warfighting domains. Teaching new concepts associated with these terms requires both innovation as well as distinct education and training tools in order to realize the cultural change advocated by senior military leaders. Battlespace Next™ (BSN) is a serious game designed to teach concepts integral to MDO and initiate discussion on military strategy while conserving time, money, and manpower. …