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Articles 751 - 780 of 2099
Full-Text Articles in Computer Sciences
You Can't Lose A Game If You Don't Play The Game: Exploring The Ethics Of Gamification In Education, Dympna O'Sullivan, Ioannis Stavrakakis, Damian Gordon, Andrea Curley, Brendan Tierney, Emma Murphy, Michael Collins, Anna Becevel
You Can't Lose A Game If You Don't Play The Game: Exploring The Ethics Of Gamification In Education, Dympna O'Sullivan, Ioannis Stavrakakis, Damian Gordon, Andrea Curley, Brendan Tierney, Emma Murphy, Michael Collins, Anna Becevel
Articles
Gamification has been hailed as a meaningful solution to the perennial challenge of sustaining student attention in class. It uses facets of gameplay in an educational context, including things such as points, leaderboards and badges. These are clearly efforts to make the student experience more entertaining and engaging, but nonetheless, they are also clearly digital nudges and attempts to change the students’ behaviours and attitudes to a specific set of concepts, and in which case they must, and should, be subject to the same ethical scrutiny as any other form of persuasion technique, as they may be unintentionally eroding the …
Hublinked: A Curriculum Mapping Framework For Industry, Paul Doyle, Cathy Ennis, Anna Becevel, Stephane Maag, Radu Dobrin, Mojca Ciglarič, Yunia Choi, Alan Fahey, Deirdre Lillis
Hublinked: A Curriculum Mapping Framework For Industry, Paul Doyle, Cathy Ennis, Anna Becevel, Stephane Maag, Radu Dobrin, Mojca Ciglarič, Yunia Choi, Alan Fahey, Deirdre Lillis
Conference Papers
A key aim of HubLinked is to improve the effectiveness of University-Industry linkages between CS faculties and ICT companies. One of the problems identified as core to the Project was to match Learning Outcomes from different curricula with the requirements dictated by the ICT industry with the final aim to enhance students Graduate Skills and employability. Based on agreed core U-I linkage attributes, lower-level curriculum L0s have been designed and reviewed by industry partners. To enable the replication of this process, a tool was designed to make the comparison of graduates' skills from different institutions easily accessible. Using this tool …
Investigating The User Experience With A 3d Virtual Anatomy Application, Winnyanne Kunkle
Investigating The User Experience With A 3d Virtual Anatomy Application, Winnyanne Kunkle
CCAC Theses and Dissertations
Decreasing hours dedicated to teaching anatomy courses and declining use of human cadavers have spurred the need for innovative solutions in teaching anatomy in medical schools. Advancements in virtual reality (VR), 3D visualizations, computer graphics, and medical graphic images have enabled the development of highly interactive 3D virtual applications. Over recent years, variations of interactive systems on computer-mediated environments have been used as supplementary resource for learners. However, despite the growing sophistication of these resources for learning anatomy, studies show that students predominantly prefer traditional methods of learning and hands-on cadaver-based learning over computer-mediated platforms.
There is limited research on …
A Study Of Factors That Influence Symbol Selection On Augmentative And Alternative Communication Devices For Individuals With Autism Spectrum Disorder, William Todd Dauterman
A Study Of Factors That Influence Symbol Selection On Augmentative And Alternative Communication Devices For Individuals With Autism Spectrum Disorder, William Todd Dauterman
CCAC Theses and Dissertations
According to the American Academy of Pediatrics (AAP), 1 in 59 children are diagnosed with Autism Spectrum Disorder (ASD) each year. Given the complexity of ASD and how it is manifested in individuals, the execution of proper interventions is difficult. One major area of concern is how individuals with ASD who have limited communication skills are taught to communicate using Augmentative and Alternative Communication devices (AAC). AACs are portable electronic devices that facilitate communication by using audibles, signs, gestures, and picture symbols. Traditionally, Speech-Language Pathologists (SLPs) are the primary facilitators of AAC devices and help establish the language individuals with …
Enterprise Social Network Systems Implementation Model For Knowledge Sharing Among Supply Chain It Professionals, Edgardo Luis Velez-Mandes
Enterprise Social Network Systems Implementation Model For Knowledge Sharing Among Supply Chain It Professionals, Edgardo Luis Velez-Mandes
CCAC Theses and Dissertations
With the increased use of social network technologies in organizational environments, there is a need to understand how these technologies facilitate organizational knowledge management, particularly knowledge sharing. Prior research has focused on the relationship between knowledge management and enterprise social networking systems (ESNS), but little research has been conducted relating to how organizations implement and use ESNS for knowledge sharing. The goal was to construct and validate internally a model that offers guidance for the successful implementation and use of ESNS for knowledge sharing and building successful virtual communities of practice (vCoPs) among IT supply chain professionals in a healthcare …
Quantum Computing For The Quantum Curious, Ciaran Hughes, Joshua Isaacson, Anastasia Perry, Ranbel F. Sun, Jessica Turner
Quantum Computing For The Quantum Curious, Ciaran Hughes, Joshua Isaacson, Anastasia Perry, Ranbel F. Sun, Jessica Turner
Open Access Books and Manuals
This open access book makes quantum computing more accessible than ever before. A fast-growing field at the intersection of physics and computer science, quantum computing promises to have revolutionary capabilities far surpassing “classical” computation. Getting a grip on the science behind the hype can be tough: at its heart lies quantum mechanics, whose enigmatic concepts can be imposing for the novice.
This classroom-tested textbook uses simple language, minimal math, and plenty of examples to explain the three key principles behind quantum computers: superposition, quantum measurement, and entanglement. It then goes on to explain how this quantum world opens up a …
Requirements Engineering Education Slr Data Set 1988-2020, Marian Daun, Alicia M. Grubb, Bastian Tenbergen
Requirements Engineering Education Slr Data Set 1988-2020, Marian Daun, Alicia M. Grubb, Bastian Tenbergen
Data
Requirements Engineering (RE) has established itself as a core software engineering discipline. It is well acknowledged that good RE leads to higher quality software and considerably reduces the risk of failure or exceeding budgets of software development projects. Therefore, it is of vital importance to train future software engineers in RE and educate future requirements engineers to adequately manage requirements in various projects. However, to date there exists no central dataset for RE Education articles. To lay the foundation for this important mission, we conducted a systematic literature review. In this dataset, we present 152 articles from the Requirements Engineering …
Internet-Of-Things Devices In Support Of The Development Of Echoic Skills Among Children With Autism Spectrum Disorder, Krzysztof J. Rechowicz, John B. Stull, Michelle M. Hascall, Saikou Y. Diallo, Kevin J. O'Brien
Internet-Of-Things Devices In Support Of The Development Of Echoic Skills Among Children With Autism Spectrum Disorder, Krzysztof J. Rechowicz, John B. Stull, Michelle M. Hascall, Saikou Y. Diallo, Kevin J. O'Brien
VMASC Publications
A significant therapeutic challenge for people with disabilities is the development of verbal and echoic skills. Digital voice assistants (DVAs), such as Amazon’s Alexa, provide networked intelligence to billions of Internet-of-Things devices and have the potential to offer opportunities to people, such as those diagnosed with autism spectrum disorder (ASD), to advance these necessary skills. Voice interfaces can enable children with ASD to practice such skills at home; however, it remains unclear whether DVAs can be as proficient as therapists in recognizing utterances by a developing speaker. We developed an Alexa-based skill called ASPECT to measure how well the DVA …
Assessment And Learning In Knowledge Spaces (Aleks) Adaptive System Impact On Students' Perception And Self-Regulated Learning Skills, Honda Harati, Laura Sujo-Montes, Chih-Hsiung Tu, Shadow J.W. Armfield, Cherng-Jyh Yen
Assessment And Learning In Knowledge Spaces (Aleks) Adaptive System Impact On Students' Perception And Self-Regulated Learning Skills, Honda Harati, Laura Sujo-Montes, Chih-Hsiung Tu, Shadow J.W. Armfield, Cherng-Jyh Yen
Educational Leadership & Workforce Development Faculty Publications
Adaptive learning is an educational method that uses computer algorithms and artificial intelligence (AI) to customize learning materials and activities based on each user's model. Adaptive learning has been used for more than 20 years. However, it is still unique, and no other system could bring more or even similar capabilities than the ones adaptive technology offers, including the application of AI, psychology, psychometrics, machine learning, and providing a personalized learning environment. However, there are not many studies on its practicality, usefulness, improving students' learning skills, students' perception, etc., due to the limited number of institutes investing in this new …
Deapsecure Computational Training For Cybersecurity Students: Improvements, Mid-Stage Evaluation, And Lessons Learned, Wirawan Purwanto, Yuming He, Jewel Ossom, Qiao Zhang, Liuwan Zhu, Karina Arcaute, Masha Sosonkina, Hongyi Wu
Deapsecure Computational Training For Cybersecurity Students: Improvements, Mid-Stage Evaluation, And Lessons Learned, Wirawan Purwanto, Yuming He, Jewel Ossom, Qiao Zhang, Liuwan Zhu, Karina Arcaute, Masha Sosonkina, Hongyi Wu
University Administration Publications
DeapSECURE is a non-degree computational training program that provides a solid high-performance computing (HPC) and big-data foundation for cybersecurity students. DeapSECURE consists of six modules covering a broad spectrum of topics such as HPC platforms, big-data analytics, machine learning, privacy-preserving methods, and parallel programming. In the second year of this program, to improve the learning experience, we implemented a number of changes, such as grouping modules into two broad categories, "big-data" and "HPC"; creating a single cybersecurity storyline across the modules; and introducing post-workshop (optional) "hackshops." Two major goals of these changes are, firstly, to effectively engage students to maintain …
Natural User Interface Based American Sign Language Tutoring Program, Bryce J. Allen
Natural User Interface Based American Sign Language Tutoring Program, Bryce J. Allen
Williams Honors College, Honors Research Projects
The COVID-19 pandemic has exposed a substantial shortcoming in the modern American educational system: there is a sufficient need for our educators to be trained in the practices required to provide an educational experience for their students that is as effective as in-person instruction. There exist already systems of online instruction for various academic subjects, such as math and the sciences. In the subject of linguistic studies, educational programs have been developed to evaluate student proficiency in both the written and spoken forms of the language in which they are studying. However, there exist few programs that can effectively provide …
Cura Personalis: Institutionalizing Compassion During Emergency Remote Teaching, Ma. Monica L. Moreno, Ma. Mercedes T. Rodrigo, Johanna Marion R. Torres, Timothy Jireh Gaspar, Jenilyn L. Agapito
Cura Personalis: Institutionalizing Compassion During Emergency Remote Teaching, Ma. Monica L. Moreno, Ma. Mercedes T. Rodrigo, Johanna Marion R. Torres, Timothy Jireh Gaspar, Jenilyn L. Agapito
Department of Information Systems & Computer Science Faculty Publications
Faced with the fears and anxieties brought on by the COVID-19 crisis, educational institutions had to devise new compassion-based teaching and learning policies and approaches that recognized and provided for the pandemic’s psychological and emotional toll. This paper describes how the Ateneo de Manila University in the Philippines enacted its core value of cura personalis, care for the entire person, in the context of emergency remote teaching. We describe the circumstances that prompted the greater emphasis on compassion and the adjustments to classroom management, course content, class interactions, and assessment. Finally we describe the tradeoffs or costs of this …
Transactional Distances During Emergency Remote Teaching Experiences, Ma. Monica L. Moreno, Ma. Mercedes T. Rodrigo, Johanna Marion R. Torres, Timothy Jireh Gaspar, Jenilyn L. Agapito
Transactional Distances During Emergency Remote Teaching Experiences, Ma. Monica L. Moreno, Ma. Mercedes T. Rodrigo, Johanna Marion R. Torres, Timothy Jireh Gaspar, Jenilyn L. Agapito
Department of Information Systems & Computer Science Faculty Publications
The Transactional Distance Theory posits that successful remote learning occurs when teachers decrease psychological or transactional gaps. Narrowing the transactional distance can be achieved through a balance of appropriate course structure and dialogue, fostering healthy student autonomy in the process. This paper describes the Emergency Remote Teaching experiences of faculty and students of the Ateneo de Manila University in the Philippines. It examines these experiences in the context of the transactional distance framework. Findings show that a sudden shift to remote learning mandates greater student autonomy, which increases transactional distance. Because of this, efforts by faculty to increase student-teacher dialogue …
Xiphias: Using A Multidimensional Approach Towards Creating Meaningful Gamification-Based Badge Mechanics, Jonathan D.L Casano, Jenilyn L. Agapito, Nicole Ann F. Tolosa
Xiphias: Using A Multidimensional Approach Towards Creating Meaningful Gamification-Based Badge Mechanics, Jonathan D.L Casano, Jenilyn L. Agapito, Nicole Ann F. Tolosa
Department of Information Systems & Computer Science Faculty Publications
This paper shows the design and initial testing of three new Xiphias Badges --Presence; Mastery; and Antifragility – based on the merging of the salient features from James Clear’s Behavior Change model (2016); Johann Hari’s Lost Connections model (2018); and Jordan Peterson’s recent interpretation of the Big Five model of Personality Traits (2007). This multidimensional approach is an attempt to cater to the multidimensionality of a user and aims to be a more universal gamification approach that taps into internal motivations. The badge mechanics were tested on 69 undergraduate students using a Low-Fidelity Gamified Tracker. The results of a survey …
Comparison Of English Comprehension Among Students From Different Backgrounds Using A Narrative-Centered Digital Game, May Marie P. Talandron-Felipe, Kent Levi A. Bonifacio, Gladys S. Ayunar, Ma. Mercedes T. Rodrigo
Comparison Of English Comprehension Among Students From Different Backgrounds Using A Narrative-Centered Digital Game, May Marie P. Talandron-Felipe, Kent Levi A. Bonifacio, Gladys S. Ayunar, Ma. Mercedes T. Rodrigo
Department of Information Systems & Computer Science Faculty Publications
This paper reports the continuation of the field testing of a narrative-centered digital game for English comprehension called Learning Likha: Rangers to the Rescue (LLRR) with a two-fold goal: first, identify the differences in terms of usage, attitudes towards, and perceptions of the English language between students from southern Philippines and the National Capital Region, and second, to determine how the LLRR in-game performance, post-test comprehension scores, engagement, and motivation of students differ between the groups. The participants who are grade school students from a province in southern Philippines answered questionnaires about their attitude towards and perception of English, played …
For People And Planet: Teachers’ Evaluation Of An Educational Mobile Game And Resource Pack, Ma. Mercedes T. Rodrigo, Johanna Marion R. Torres, Janina Carla M. Castro, Abigail Marie T. Favis, Ingrid Yvonne Herras, Francesco U. Amante, Hakeem Jimenez, Juan Carlo F. Mallari, Kevin Arnel C. Mora, Walfrido David A. Diy, Jaclyn Ting Ting M. Lim, Ma. Assunta C. Cuyegkeng
For People And Planet: Teachers’ Evaluation Of An Educational Mobile Game And Resource Pack, Ma. Mercedes T. Rodrigo, Johanna Marion R. Torres, Janina Carla M. Castro, Abigail Marie T. Favis, Ingrid Yvonne Herras, Francesco U. Amante, Hakeem Jimenez, Juan Carlo F. Mallari, Kevin Arnel C. Mora, Walfrido David A. Diy, Jaclyn Ting Ting M. Lim, Ma. Assunta C. Cuyegkeng
Department of Information Systems & Computer Science Faculty Publications
For People and Planet: An SDG Adventure refers to a freely available Android-based narrative adventure game and teacher resource pack that helps learners see the United Nations Sustainable Development Goals (SDGs) in their day-to-day lives. In this paper, we describe the results of an evaluation of both the game and the resource pack by eight (8) middle school teachers. After playing the game and reading the resource pack, teachers gave their feedback about what they liked best and least about the materials, how they could use these resources for their classes, and how these resources could be improved further. Overall, …
Design And Deployment Of A Mobile Learning Cloud Network To Facilitate Open Educational Resources For Asynchronous Learning, Joselito Christian Paulus M. Villanueva, Mark Anthony V. Melendres, Catherine Genevieve B. Lagunzad, Nathaniel Joseph C. Libatique
Design And Deployment Of A Mobile Learning Cloud Network To Facilitate Open Educational Resources For Asynchronous Learning, Joselito Christian Paulus M. Villanueva, Mark Anthony V. Melendres, Catherine Genevieve B. Lagunzad, Nathaniel Joseph C. Libatique
Biology Faculty Publications
This paper describes the design and deployment of a mobile cloud network that facilitates open educational resource content distribution. The setup utilized clustered single board computers as content, communication and monitoring servers. It was installed in a Public High School where stakeholders, using their mobile devices, were given access to preloaded content via wireless local area network. Initial tests of the mobile cloud showed good network performance. Teachers were randomly selected to evaluate the content validity and delivery of the OER content. Results show that the quality of the network’s OER content is very satisfactory. This implementation shows the advantage …
A Serious Game For Social Engineering Awareness Creation, Fabian Muhly, Philipp Leo, Stefano Caneppele
A Serious Game For Social Engineering Awareness Creation, Fabian Muhly, Philipp Leo, Stefano Caneppele
Journal of Cybersecurity Education, Research and Practice
Social engineering is a method used by offenders to deceive their targets utilizing rationales of human psychology. Offenders aim to exploit information and use them for intelligence purposes or financial gains. Generating resilience against these malicious methods is still challenging. Literature shows that serious gaming learning approaches are used more frequently to instill lasting retention effects. Serious games are interactive, experiential learning approaches that impart knowledge about rationales and concepts in a way that fosters retention. In three samples and totally 97 participants the study at hand evaluated a social engineering serious game for participants’ involvement and instruction compliance during …
Characterizing Visual Programming Approaches For End-User Developers: A Systematic Review, Mohammad Amin Kuhail, Shahbano Farooq, Rawad Hammad, Mohammed Bahja
Characterizing Visual Programming Approaches For End-User Developers: A Systematic Review, Mohammad Amin Kuhail, Shahbano Farooq, Rawad Hammad, Mohammed Bahja
All Works
Recently many researches have explored the potential of visual programming in robotics, the Internet of Things (IoT), and education. However, there is a lack of studies that analyze the recent evidence-based visual programming approaches that are applied in several domains. This study presents a systematic review to understand, compare, and reflect on recent visual programming approaches using twelve dimensions: visual programming classification, interaction style, target users, domain, platform, empirical evaluation type, test participants' type, number of test participants, test participants' programming skills, evaluation methods, evaluation measures, and accessibility of visual programming tools. The results show that most of the selected …
Rapid Transition Of A Technical Course From Face-To-Face To Online, Swapna Gottipatti, Venky Shankaraman
Rapid Transition Of A Technical Course From Face-To-Face To Online, Swapna Gottipatti, Venky Shankaraman
Research Collection School Of Computing and Information Systems
Just like most universities around the world, the senior management at Singapore Management University decided to move all courses to a virtual, online, synchronous mode, giving instructors a very short notice period—one week—to make this transition. In this paper, we describe the challenges, practical solutions adopted, and the lessons learnt in rapidly transitioning a face-to-face Master’s degree course in Text Analytics and Applications into a virtual, online, course format that could deliver a quality learning experience.
Virtual Tutor Personality In Computer Assisted Language Learning, Johanna Dobbriner, Cathy Ennis, Robert J. Ross
Virtual Tutor Personality In Computer Assisted Language Learning, Johanna Dobbriner, Cathy Ennis, Robert J. Ross
Conference papers
The use of intelligent virtual agents in language learning has increased in recent years. Studies into several aspects of personalisation aiming to increase user engagement are an ongoing research topic with avatar personality being one such aspect. As a step towards our development of intelligent virtual avatars, we present two of our initial experiments to explore differences in user interaction with two contrasting avatar personalities -- P1: open-minded, friendly and sociable and P2: closed-off, curt and distant. Each user interacted with a single personality in a video-call setting and gave feedback on the interaction. Our expectations, that P1 would be …
Understanding And Predicting Retractions Of Published Work, Sai Ajay Modukuri, Sarah Rajtmajer, Anna Cinzia Squicciarini, Jian Wu, C. Lee Giles
Understanding And Predicting Retractions Of Published Work, Sai Ajay Modukuri, Sarah Rajtmajer, Anna Cinzia Squicciarini, Jian Wu, C. Lee Giles
Computer Science Faculty Publications
Recent increases in the number of retractions of published papers reflect heightened attention and increased scrutiny in the scientific process motivated, in part, by the replication crisis. These trends motivate computational tools for understanding and assessment of the scholarly record. Here, we sketch the landscape of retracted papers in the Retraction Watch database, a collection of 19k records of published scholarly articles that have been retracted for various reasons (e.g., plagiarism, data error). Using metadata as well as features derived from full-text for a subset of retracted papers in the social and behavioral sciences, we develop a random forest classifier …
Systematizing Confidence In Open Research And Evidence (Score), Nazanin Alipourfard, Beatrix Arendt, Daniel M. Benjamin, Noam Benkler, Michael Bishop, Mark Burstein, Martin Bush, James Caverlee, Yiling Chen, Chae Clark, Anna Dreber Almenberg, Timothy M. Errington, Fiona Fidler, Nicholas Fox, Aaron Frank, Hannah Fraser, Scott Friedman, Ben Gelman, James Gentile, Jian Wu, Et Al., Score Collaboration
Systematizing Confidence In Open Research And Evidence (Score), Nazanin Alipourfard, Beatrix Arendt, Daniel M. Benjamin, Noam Benkler, Michael Bishop, Mark Burstein, Martin Bush, James Caverlee, Yiling Chen, Chae Clark, Anna Dreber Almenberg, Timothy M. Errington, Fiona Fidler, Nicholas Fox, Aaron Frank, Hannah Fraser, Scott Friedman, Ben Gelman, James Gentile, Jian Wu, Et Al., Score Collaboration
Computer Science Faculty Publications
Assessing the credibility of research claims is a central, continuous, and laborious part of the scientific process. Credibility assessment strategies range from expert judgment to aggregating existing evidence to systematic replication efforts. Such assessments can require substantial time and effort. Research progress could be accelerated if there were rapid, scalable, accurate credibility indicators to guide attention and resource allocation for further assessment. The SCORE program is creating and validating algorithms to provide confidence scores for research claims at scale. To investigate the viability of scalable tools, teams are creating: a database of claims from papers in the social and behavioral …
Stem Teacher Database, Veronica Buss
Stem Teacher Database, Veronica Buss
Honors Theses
The College of Engineering and Applied Sciences (CEAS) Recruitment web application provides access to recruitment information for the Manager of Recruitment and Outreach and those who also use the spreadsheet file with their current data. This database is a functional database for the WMU college of engineering and applied sciences’ recruiters to organize their data on STEM teachers from the feeder high schools of WMU. The app provides an interface for its users to filter and search the data they have compiled to create recruitment mailing reports. The main purpose of this app was to facilitate the retrieval and upkeep …
Building Postsecondary Pathways For Latinx Students In Computing: Lessons From Hispanic-Serving Institutions, Anne-Marie Núñez, David S. Knight, Sanga Kim
Building Postsecondary Pathways For Latinx Students In Computing: Lessons From Hispanic-Serving Institutions, Anne-Marie Núñez, David S. Knight, Sanga Kim
Departmental Technical Reports (CS)
While the COVID-19 pandemic has transformed the use of technology in education and the workforce, a shortage of computer scientists continues, and computing remains one of the least diverse STEM disciplines. Efforts to diversify the computing industry often focus on the most selective postsecondary institutions, which are predominantly White. We highlight the role of Hispanic-Serving Institutions (HSI) in gradating large numbers of STEM graduates of color, particularly Latinx students. HSIs are uniquely positioned to leverage asset-based approaches that value students’ cultural background. We describe the practices educators use in the Computing Alliance for Hispanic-Serving Institutions, a network of 40 HSIs …
A Predictive Analytics Approach To Building A Decision Support System For Improving Graduation Rates At A Four-Year College, Xuan Wang, Helmut Schneider, Kenneth R. Walsh
A Predictive Analytics Approach To Building A Decision Support System For Improving Graduation Rates At A Four-Year College, Xuan Wang, Helmut Schneider, Kenneth R. Walsh
Information Systems Faculty Publications
Although graduation rates have interested stakeholders, educational researchers, and policymakers for some time, little progress has been made on the overall graduation rate at four-year state colleges. Even though selective admission based on academic indicators such as high school GPA and ACT/ SAT have widely been used in the USA for years, and recent statistics show that less than 40% of students graduate from four-year state colleges in four years in the US. The authors propose using an ensemble of analytic models that considers cost as a better form of analysis that can be used as input to decision support …
Renewal Of An Information Systems Curriculum To Support Career Based Tracks: A Case Study, Swapna Gottipati, Venky Shankararaman, Kyong Jin Shim
Renewal Of An Information Systems Curriculum To Support Career Based Tracks: A Case Study, Swapna Gottipati, Venky Shankararaman, Kyong Jin Shim
Research Collection School Of Computing and Information Systems
The pace at which technology redefines traditional job functions is picking up rapidly. This trend is triggered particularly by advances in analytics, security, cloud computing, Artificial Intelligence and big data. The purpose of this paper is to present a case study on our approach to renewing an undergraduate IS Major curriculum to align with the needs of the industry. We adopt a survey based approach to study Information Systems (IS) graduate skills requirements and re-design the curriculum framework for the IS program at our school. The paper describes in detail the process, the redesigned IS curriculum, the impact of the …
Digital Transformation In Higher Education: A Framework For Maturity Assessment, Adam Marks, Maytha Al-Ali, Reem Atassi, Abedallah Zaid Abualkishik, Yacine Rezgui
Digital Transformation In Higher Education: A Framework For Maturity Assessment, Adam Marks, Maytha Al-Ali, Reem Atassi, Abedallah Zaid Abualkishik, Yacine Rezgui
All Works
© 2020 Science and Information Organization. All rights reserved. —Literature in digital transformation maturity is scarce. Digital transformation in higher education, especially after COVID-19 is seen as inevitable. This research explores digital transformation maturity and challenges within Higher Education. The significance of this study stems from the role digital transformation plays in today’s knowledge economy. This study proposes a new framework based on Deloitte’s 2019 digital transformation assessment framework with Petkovic 2014 mega and major higher education process mapping. The study triangulates the findings of multiple research instruments, including survey, interviews, case study, and direct observation. The research findings show …
Chicago Alliance For Equity In Computer Science, Steven Mcgee, Lucia Dettori, Ronald I. Greenberg, Andrew M. Rasmussen, Dale F. Reed, Don Yanek
Chicago Alliance For Equity In Computer Science, Steven Mcgee, Lucia Dettori, Ronald I. Greenberg, Andrew M. Rasmussen, Dale F. Reed, Don Yanek
Computer Science: Faculty Publications and Other Works
In 2016, CPS enacted a high school computer science graduation requirement as a means to broaden participation in computer science. ECS is the primary course that supports enactment of this policy. With limited numbers of certified computer science teachers, CPS relied on teachers from a variety of disciplines to teach ECS. The ECS professional development program is designed to prepare teachers from all backgrounds to support student success in ECS. This study examines how the profile of ECS teachers changed and the impact of that change on teachers' experiences with ECS professional development.
Secure Answer Book And Automatic Grading, Manoj Thulasidas
Secure Answer Book And Automatic Grading, Manoj Thulasidas
Research Collection School Of Computing and Information Systems
In response to the growing need to perform assessments online, we have developed a secure answer book, as well as a tool for automatically grading it for our course on spread- sheet modeling. We applied these techniques to a cohort of about 160 students who took the course last term. In this paper, we describe the design, implementation and the techniques employed to enhance both the security of the answer book and the ease, accuracy and consistency of grading. In addition, we summarize the experience and takeaways, both from the instructor and the student perspectives. Although the answer book and …