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Full-Text Articles in Computer Sciences

Polymorphism And Polysemy In Images Of The Sefirot, Martin Zwick Mar 2021

Polymorphism And Polysemy In Images Of The Sefirot, Martin Zwick

Complex Systems Faculty Publications and Presentations

The resurgence of interest in Kabbalistic diagrams (Segol, Busi, Chajes) raises the question of how diagrams function in religious symbolism. This question can be approached via methods used in the graphical modeling of data. Specifically, graph theory lets one define a repertoire of candidate structures that can be applied not only to quantitative data, but also to symbols consisting of qualitative components. A graph is a set of nodes and links between nodes. What nodes and links are is unspecified in this definition. The Kabbalistic Ilan is – partially – a graph. The Sefirot are its nodes; the paths connecting …


Advanced Technologies In Music Production And Collaboration, David Besonen Mar 2021

Advanced Technologies In Music Production And Collaboration, David Besonen

Honors Program: Senior Projects (Public)

My Honors Senior Creative Project was to compose and produce a short album of original music alongside talented musicians here at the University of Nebraska-Lincoln (UNL) as well as around the world.


Mass Incarceration In Nebraska: Data And Historical Analysis Of Inmates From 1980-2020, Anna Krause Mar 2021

Mass Incarceration In Nebraska: Data And Historical Analysis Of Inmates From 1980-2020, Anna Krause

Honors Program: Senior Projects (Public)

This study examines Nebraska Department of Corrections inmate data from 1980-2020, looking specifically at inmate demographics and offense trends. State-of-the-art data analysis is conducted to collect, modify, and visualize the data sources. Inmates are organized by each decade they were incarcerated within. The current active prison population is also examined in their own research group. The demographic and offense trends are compared with previous local and national research. Historical context is given for evolving trends in offenses. Solutions for Nebraska prison overcrowding are presented from various interest groups. This study aims to enlighten all interested Nebraskans on who inhabits their …


The Dna Cloud: Is It Alive?, Theodoros Bargiotas Mar 2021

The Dna Cloud: Is It Alive?, Theodoros Bargiotas

LSU Doctoral Dissertations

In this analysis, I will firstly be presenting the current knowledge concerning the materiality of the internet based Cloud, which I will henceforth be referring to as simply the Cloud. For organisation purposes I have created two umbrella categories under which I place the ongoing research in the field. Scholars have been addressing the issue of Cloud materiality through broadly two prisms: sociological materiality and geopolitical materiality. The literature of course deals with the intricacies of the Cloud based on its present ferromagnetic storage functionality. However, developments in synthetic biology have caused private tech companies and University spin-offs to flirt …


Designing An Interactive Theatre Game With Dynamic Asynchronous Play, Ardian Amiti Mar 2021

Designing An Interactive Theatre Game With Dynamic Asynchronous Play, Ardian Amiti

College of Computing and Digital Media Dissertations

This project proposes the use of asynchronous narrative mechanics and dynamic elements of gameplay to further the player’s sense of interaction with characters and the environment of the game, inspired by interactive theatre performances such as Sleep No More. The player plants seeds in a garden which is maintained by several Non-Playable Characters, influencing both the environment and the narrative. Scenes occur according to the state of the garden, but do not wait for the player to be present. Plants grow and wilt as time passes. Sometimes the player cedes control as the characters tend to or cut down plants, …


3d Printing Of Human Microbiome Constituents To Understand Spatial Relationships And Shape Parameters In Bacteriology, Jacques Izard, Teklu Kuru Gerbaba, Shara R. P. Yumul Mar 2021

3d Printing Of Human Microbiome Constituents To Understand Spatial Relationships And Shape Parameters In Bacteriology, Jacques Izard, Teklu Kuru Gerbaba, Shara R. P. Yumul

Department of Food Science and Technology: Faculty Publications

Effective laboratory and classroom demonstration of microbiome size and shape, diversity, and ecological relationships is hampered by a lack of high-resolution, easy-to-use, readily accessible physical or digital models for use in teaching. Three-dimensional (3D) representations are, overall, more effective in communicating visuospatial information, allowing for a better understanding of concepts not directly observable with the unaided eye. Published morphology descriptions and microscopy images were used as the basis for designing 3D digital models, scaled at 20,000×, using computer-aided design software (CAD) and generating printed models of bacteria on mass-market 3D printers. Sixteen models are presented, including rod-shaped, spiral, flask-like, vibroid, …


The 12th Annual Graduate Research Symposium 2021 Poster Tu Dublin: How To Recruit And Retain Women In Computer Science, Alina Berry, Susan Mckeever, Brenda Murphy, Sarah Jane Delany Jan 2021

The 12th Annual Graduate Research Symposium 2021 Poster Tu Dublin: How To Recruit And Retain Women In Computer Science, Alina Berry, Susan Mckeever, Brenda Murphy, Sarah Jane Delany

Other resources

While in recent decades a number of efforts have been coordinated to address the issue of gender imbalance in STEM (science, technology, engineering and mathematics) disciplines, the problem still persists. Many authors speak of the ‘leaky’ pipeline metaphor that describes the loss of women in STEM areas before reaching senior roles. Research shows that women who leave are unlikely to return. The issue is particularly severe in the area of computer science, where women represent less than 20% of the labour force across the EU.

This poster introduces a summary of findings from the literature on how to effectively recruit …


Entropy In Music: An Analysis Of Shape Note Music In Terms Of Information Entropy, Kyle Major Jan 2021

Entropy In Music: An Analysis Of Shape Note Music In Terms Of Information Entropy, Kyle Major

Honors Program Theses

This paper will be centered on a case study designed to probe a possible objective method for analyzing music that has already proven itself in the analysis computational systems: information theory. More specifically, this study has been conducted through the collection of data on information entropy in the genre of shape note music. The genre of shape note music has been chosen for its relative simplicity compared to other genres such as the classical symphony, which will render it significantly easier to analyze objectively. Information entropy as proposed by Claude Shannon, makes an excellent method for objective analysis because it …


Convolutional Audio Source Separation Applied To Drum Signal Separation, Marius Orehovschi Jan 2021

Convolutional Audio Source Separation Applied To Drum Signal Separation, Marius Orehovschi

Honors Theses

This study examined the task of drum signal separation from full music mixes via both classical methods (Independent Component Analysis) and a combination of Time-Frequency Binary Masking and Convolutional Neural Networks. The results indicate that classical methods relying on predefined computations do not achieve any meaningful results, while convolutional neural networks can achieve imperfect but musically useful results. Furthermore, neural network performance can be improved by data augmentation via transposition – a technique that can only be applied in the context of drum signal separation.


Existing Competencies In The Teaching Of Ethics In Computer Science Faculties, Ethics4eu Consortium Jan 2021

Existing Competencies In The Teaching Of Ethics In Computer Science Faculties, Ethics4eu Consortium

Reports

This report is one of the deliverables for the Ethics4EU project. It presents results obtained from a survey conducted in early 2020 that polled faculty from Computer Science and related disciplines on teaching practices in Computer Ethics in Computer Science across Europe. The survey was completed by respondents from 61 universities across 23 European countries. Participants were surveyed on whether or not Computer Ethics is taught to Computer Science students at each institution, the reasons why Computer Ethics is or is not taught, how Computer Ethics is taught (for example, as a standalone course or embedded within other courses), the …


European Values For Ethics In Digital Technology, Ethics4eu Consortium Jan 2021

European Values For Ethics In Digital Technology, Ethics4eu Consortium

Reports

Digital Ethics deals with the impact of digital Information and Communication Technologies (ICT) on our societies and the environment at large. It covers a wide spectrum of societal and ethical impacts including issues such as data governance, privacy and personal data, Artificial Intelligence (AI), algorithmic decision-making and pervasive technologies. Importantly, it is not only about hardware and software, but it also concerns systems, how people and organizations and society and technology interact. In addition, with Digital Ethics comes the added variable of assessing the ethical implications of artefacts which may not yet exist, or artefacts which may have impacts we …


You Can't Lose A Game If You Don't Play The Game: Exploring The Ethics Of Gamification In Education, Dympna O'Sullivan, Ioannis Stavrakakis, Damian Gordon, Andrea Curley, Brendan Tierney, Emma Murphy, Michael Collins, Anna Becevel Jan 2021

You Can't Lose A Game If You Don't Play The Game: Exploring The Ethics Of Gamification In Education, Dympna O'Sullivan, Ioannis Stavrakakis, Damian Gordon, Andrea Curley, Brendan Tierney, Emma Murphy, Michael Collins, Anna Becevel

Articles

Gamification has been hailed as a meaningful solution to the perennial challenge of sustaining student attention in class. It uses facets of gameplay in an educational context, including things such as points, leaderboards and badges. These are clearly efforts to make the student experience more entertaining and engaging, but nonetheless, they are also clearly digital nudges and attempts to change the students’ behaviours and attitudes to a specific set of concepts, and in which case they must, and should, be subject to the same ethical scrutiny as any other form of persuasion technique, as they may be unintentionally eroding the …


"Who Can Help Me?'': Knowledge Infused Matching Of Support Seekers And Support Providers During Covid-19 On Reddit, Manas Gaur, Kaushik Roy, Aditya Sharma, Biplav Srivastava, Amit Sheth Jan 2021

"Who Can Help Me?'': Knowledge Infused Matching Of Support Seekers And Support Providers During Covid-19 On Reddit, Manas Gaur, Kaushik Roy, Aditya Sharma, Biplav Srivastava, Amit Sheth

Publications

During the ongoing COVID-19 crisis, subreddits on Reddit, such as r/Coronavirus saw a rapid growth in user's requests for help (support seekers - SSs) including individuals with varying professions and experiences with diverse perspectives on care (support providers - SPs). Currently, knowledgeable human moderators match an SS with a user with relevant experience, i.e, an SP on these subreddits. This unscalable process defers timely care. We present a medical knowledge-infused approach to efficient matching of SS and SPs validated by experts for the users affected by anxiety and depression, in the context of with COVID-19. After matching, each SP to …


For People And Planet: Teachers’ Evaluation Of An Educational Mobile Game And Resource Pack, Ma. Mercedes T. Rodrigo, Johanna Marion R. Torres, Janina Carla M. Castro, Abigail Marie T. Favis, Ingrid Yvonne Herras, Francesco U. Amante, Hakeem Jimenez, Juan Carlo F. Mallari, Kevin Arnel C. Mora, Walfrido David A. Diy, Jaclyn Ting Ting M. Lim, Ma. Assunta C. Cuyegkeng Jan 2021

For People And Planet: Teachers’ Evaluation Of An Educational Mobile Game And Resource Pack, Ma. Mercedes T. Rodrigo, Johanna Marion R. Torres, Janina Carla M. Castro, Abigail Marie T. Favis, Ingrid Yvonne Herras, Francesco U. Amante, Hakeem Jimenez, Juan Carlo F. Mallari, Kevin Arnel C. Mora, Walfrido David A. Diy, Jaclyn Ting Ting M. Lim, Ma. Assunta C. Cuyegkeng

Department of Information Systems & Computer Science Faculty Publications

For People and Planet: An SDG Adventure refers to a freely available Android-based narrative adventure game and teacher resource pack that helps learners see the United Nations Sustainable Development Goals (SDGs) in their day-to-day lives. In this paper, we describe the results of an evaluation of both the game and the resource pack by eight (8) middle school teachers. After playing the game and reading the resource pack, teachers gave their feedback about what they liked best and least about the materials, how they could use these resources for their classes, and how these resources could be improved further. Overall, …


Data: The Good, The Bad And The Ethical, John D. Kelleher, Filipe Cabral Pinto, Luis M. Cortesao Dec 2020

Data: The Good, The Bad And The Ethical, John D. Kelleher, Filipe Cabral Pinto, Luis M. Cortesao

Articles

It is often the case with new technologies that it is very hard to predict their long-term impacts and as a result, although new technology may be beneficial in the short term, it can still cause problems in the longer term. This is what happened with oil by-products in different areas: the use of plastic as a disposable material did not take into account the hundreds of years necessary for its decomposition and its related long-term environmental damage. Data is said to be the new oil. The message to be conveyed is associated with its intrinsic value. But as in …


How Live Streaming And Twitch Have Changed The Gaming Industry, Krystal Ruiz Dec 2020

How Live Streaming And Twitch Have Changed The Gaming Industry, Krystal Ruiz

ART 108: Introduction to Games Studies

Live streaming in itself has become a booming industry in which its content consists of “streamers” who live broadcast numerous events and real-time interactions while simultaneously chatting with viewers drawing huge and increasing numbers (Adamovich). Twitch has especially excelled at garnering attention as one of the most popular live streaming platforms that focuses on broadcasting and viewing video game content (Adamovich). Twitch has grown rapidly within the last few years asserting its dominance as one of the major forces in the games industry and becoming a multi-billion-dollar industry (Adamovich). For example, according to Descrier, in 2016 there were approximately 292 …


Walking The Walk Dec 2020

Walking The Walk

In The Loop

DePaul's College of Computing and Digital Media has several programs that engage students in enjoyable and educational endeavors that build their skill sets, confidence, and connections. The School of Cinematic Arts has partnered for several years with the Chicago Housing Authority (CHA) on a program that pays youth residents of CHA housing to participate in documentary filmmaking, screenwriting and design. DeSports involves students at two Chicago Public Schools (CPS) in e-sports to develop collaboration, communication and critical-thinking skills. Middle-school girls in CPS participate STEM-oriented pursuits as part of Digital Youth Divas.


The Impact Of Shigeru Miyamoto On The Game Design Industry, Luan Tran Dec 2020

The Impact Of Shigeru Miyamoto On The Game Design Industry, Luan Tran

ART 108: Introduction to Games Studies

Nintendo started as a small company in the 1970s that sold playing cards. Having seen the exemplary gift in his son, Miyamoto's father arranged for an interview with the president of Nintendo Hiroshi Yamauchi. Consequently, Miyamoto got a position in 1977 as an apprentice in the planning department after showing his toy creations to the president. He became the first Nintendo artist as he helped create the art for the first original coin-operated arcade game. The approach demonstrated his innate abilities that would help him become the ultimate guru in the industry. Through individual discovery, Miyamoto has managed to produce …


The History Of Nintendo: The Company, Consoles And Games, Laurie Takeda Dec 2020

The History Of Nintendo: The Company, Consoles And Games, Laurie Takeda

ART 108: Introduction to Games Studies

From the start, Nintendo has evolved overall as a company; from a playing card manufacturer to developing a wide variety of video game consoles and video games that are played worldwide, they continue to research and expand upon what the company can offer.


Autonomous Vehicles And The Ethical Tension Between Occupant And Non-Occupant Safety, Jason Borenstein, Joseph Herkert, Keith Miller Nov 2020

Autonomous Vehicles And The Ethical Tension Between Occupant And Non-Occupant Safety, Jason Borenstein, Joseph Herkert, Keith Miller

The Journal of Sociotechnical Critique

Given that the creation and deployment of autonomous vehicles is likely to continue, it is important to explore the ethical responsibilities of designers, manufacturers, operators, and regulators of the technology. We specifically focus on the ethical responsibilities surrounding autonomous vehicles that these stakeholders have to protect the safety of non-occupants, meaning individuals who are around the vehicles while they are operating. The term “non-occupants” includes, but is not limited to, pedestrians and cyclists. We are particularly interested in how to assign moral responsibility for the safety of non-occupants when autonomous vehicles are deployed in a complex, land-based transportation system.


An Analysis Of The Effectiveness Of Cuban Cyberactivism, Neta Kanny Nov 2020

An Analysis Of The Effectiveness Of Cuban Cyberactivism, Neta Kanny

Journal of Global Initiatives: Policy, Pedagogy, Perspective

This article applies power-law degree distribution and network theory as a conceptual framework for assessing the effectiveness of Cuban cyberactivism based on an analysis of previous scholarly work on the topic. While Cuban cyberactivism indicates the potential for a more accessible, just, and transparent media environment, the movement continues to face serious obstacles due to extensive controls put in place by the Communist Party of Cuba.


An Introduction To Seshat: Global History Databank, Peter Turchin, Harvey Whitehouse, Pieter François, Daniel Hoyer, Abel Alves, John Baines, David Baker, Marta Bartkowiak, Jennifer Bates, James Bennett, Julye Bidmead, Peter Bol, Alessandro Ceccarelli, Kostis Christakis, David Christian, Alan Covey, Franco De Angelis, Timothy K. Earle, Neil R. Edwards, Gary Feinman, Stephanie Grohmann, Philip B. Holden, Árni Júlíusson, Andrey Korotayev, Axel Kristinsson, Jennifer Larson, Oren Litwin, Victor Mair, Joseph G. Manning, Patrick Manning, Arkadiusz Marciniak, Gregory Mcmahon, John Miksic, Juan Carlos Moreno Garcia, Ian Morris, Ruth Mostern, Daniel Mullins, Oluwole Oyebamiji, Peter Peregrine, Cameron Petrie, Johannes Preiser-Kapeller, Peter Rudiak-Gould, Paula Sabloff, Patrick Savage, Charles Spencer, Miriam Stark, Barend Ter Haar, Stefan Thurner, Vesna Wallace, Nina Witoszek, Liye Xie Nov 2020

An Introduction To Seshat: Global History Databank, Peter Turchin, Harvey Whitehouse, Pieter François, Daniel Hoyer, Abel Alves, John Baines, David Baker, Marta Bartkowiak, Jennifer Bates, James Bennett, Julye Bidmead, Peter Bol, Alessandro Ceccarelli, Kostis Christakis, David Christian, Alan Covey, Franco De Angelis, Timothy K. Earle, Neil R. Edwards, Gary Feinman, Stephanie Grohmann, Philip B. Holden, Árni Júlíusson, Andrey Korotayev, Axel Kristinsson, Jennifer Larson, Oren Litwin, Victor Mair, Joseph G. Manning, Patrick Manning, Arkadiusz Marciniak, Gregory Mcmahon, John Miksic, Juan Carlos Moreno Garcia, Ian Morris, Ruth Mostern, Daniel Mullins, Oluwole Oyebamiji, Peter Peregrine, Cameron Petrie, Johannes Preiser-Kapeller, Peter Rudiak-Gould, Paula Sabloff, Patrick Savage, Charles Spencer, Miriam Stark, Barend Ter Haar, Stefan Thurner, Vesna Wallace, Nina Witoszek, Liye Xie

Religious Studies Faculty Articles and Research

This article introduces the Seshat: Global History Databank, its potential, and its methodology. Seshat is a databank containing vast amounts of quantitative data buttressed by qualitative nuance for a large sample of historical and archaeological polities. The sample is global in scope and covers the period from the Neolithic Revolution to the Industrial Revolution. Seshat allows scholars to capture dynamic processes and to test theories about the co-evolution (or not) of social scale and complexity, agriculture, warfare, religion, and any number of such Big Questions. Seshat is rapidly becoming a massive resource for innovative cross-cultural and cross-disciplinary research. Seshat is …


Base-Package Recommendation Framework Based On Consumer Behaviours In Iptv Platform, Kuruparan Shanmugalingam, Ruwinda Ranganayanke, Chanka Gunawardhaha, Rajitha Navarathna Nov 2020

Base-Package Recommendation Framework Based On Consumer Behaviours In Iptv Platform, Kuruparan Shanmugalingam, Ruwinda Ranganayanke, Chanka Gunawardhaha, Rajitha Navarathna

Research Collection School Of Computing and Information Systems

Internet Protocol TeleVision (IPTV) provides many services such as live television streaming, time-shifted media, and Video On Demand (VOD). However, many customers do not engage properly with their subscribed packages due to a lack of knowledge and poor guidance. Many customers fail to identify the proper IPTV service package based on their needs and to utilise their current package to the maximum. In this paper, we propose a base-package recommendation model with a novel customer scoring-meter based on customers behaviour. Initially, our paper describes an algorithm to measure customers engagement score, which illustrates a novel approach to track customer engagement …


"Authors On The Hill " Presents Prof. Giovanni Spani, Giovanni Spani Oct 2020

"Authors On The Hill " Presents Prof. Giovanni Spani, Giovanni Spani

Authors on the Hill

Professor Giovanni Spani of the World Languages, Literatures, and Cultures Department at the College of the Holy Cross will present his work on Dante's Florence, a multimedia educational app for Android and iOS.


Fall 2020 Oct 2020

Fall 2020

In The Loop

Studio CDM Documents Remote Initiatives; "Tom of Your Life" Film Release; Animation Jam Goes Virtual; DePaul Experimental Film Showcase 2020; Trackmania Soundtrack; Alumni Games at Pixel Pop; Alumnus Commemorates St. Vincent de Paul; Cybersecurity Champion Alina Kuzmenkova; Walking the Walk: Youth programs at CDM express DePaul’s Vincentian values; Fair Treatment: Three initiatives address racial inequity in health care; They've Got You Covered: A School of Design instructor leads a cottage industry of makers protecting essential workers from the novel coronavirus; Meet Would-Be Hot Topic Influencer Vera Drew; Data Detectives: CDM helps Chicago track the racial proportions of its COVID-19 cases


قبول المعلومات الأمنية وردها في ضوء مناهج المحدثين, Hicham Almaghari Oct 2020

قبول المعلومات الأمنية وردها في ضوء مناهج المحدثين, Hicham Almaghari

Al Jinan الجنان

عالج الباحث الموضوع في مبحثين: قدّم في الأول تعريف المعلومة الأمنية لغة واصطلاحا، وأشار إلى مجالات النشاط الاستخباري بشكل عام، ثم عرّف المعلومة الأمنية، وأصل في المبحث الثاني طرققبول المعلومة الأمنية وردها مستفيدا من مناهج المحدثين. اتبع الباحث المنهج الوصفي بغرض التعريف بالأمن والمعلومات، وتتبع منهج المحدثين في قبول ورد الرواية، كما اتبع المنهج التحليلي في مقاربة طرق المحدثين عند قبولهم أو ردهم للرواية، ومقارنة ذلك مع المعلومة الأمنية للوصول إلى النتائج المرجوة . توصل الباحث إلى وجود كثير من القواسم المشتركة بين صناعة المعلومة الأمنية ومنهج المدثين في التعاطي مع الرواية. خلص الباحث إلى ضرورة الاستفادة من مناهج المحدّثين …


خوارزمية لاستخراج أسماء رواة الحديث النبوي آليا اعتمادا على صيغ الإخبار في السند, Omar Koussa, Moustafa Alhajj, Amani Sabra Oct 2020

خوارزمية لاستخراج أسماء رواة الحديث النبوي آليا اعتمادا على صيغ الإخبار في السند, Omar Koussa, Moustafa Alhajj, Amani Sabra

Al Jinan الجنان

لمّا كان للحديث النبوي الشريف ولعلم الرواية الأثر الواضح في اللغة العربية؛ آثرنا أن نضع بصمتنا في هذا المجال، فقمنا بعمل تطبيق للتعرّف الآلي على أسماء الرواة عبر الاستعانة باللسانيات الحاسوبية. تكمن أهمية هذا العمل في تسهيله استخراج أسماء الرواة خدمة للدارسين في علم الحديث، كذلك سيُشكل هذا العمل نواة لأعمال لاحقة في التصنيف الآلي للرواة، طبقا للتصانيف المقررة في هذا العلم


Understanding The Complex Ethical Landscape Of Artificial Intelligence Adoptions, Chrissann R. Ruehle Aug 2020

Understanding The Complex Ethical Landscape Of Artificial Intelligence Adoptions, Chrissann R. Ruehle

USF Tampa Graduate Theses and Dissertations

Although Artificial Intelligence (AI) has existed since the 1950’s, it has experienced a series of expansions and declines over the years. Currently, AI is on an upward trajectory and has prompted the fourth industrial revolution as many scientists have noted. Some firms have rapidly embraced this technology and experienced growth while others have been slow to adopt. Naturally, this expansion often has societal impacts. The aim of this study is to explore ethical considerations that arise during the adoption of this technology. This research addressed three questions: 1. How do market and regulatory forces reportedly shape Artificial Intelligence adoptions? 2. …


Virtual Temari: Artistically Inspired Mathematics, Carl Giuffre, Lee Stemkoski Jul 2020

Virtual Temari: Artistically Inspired Mathematics, Carl Giuffre, Lee Stemkoski

Journal of Humanistic Mathematics

Technology can be a significant aide in understanding and appreciating geometry, beyond theoretical considerations. Both fiber art and technology have been employed as a significant aide and an inspiring vessel in education to explore geometry. The Japanese craft known as temari, or "hand-balls", combines important artistic, spiritual, and familial values, and provides one such approach to exploring geometry. Mathematically, the artwork of temari may be classified based on whether they are inspired by polyhedra and discrete patterns or by periodic functional curves. The resulting designs of these categories provide an ancient vantage for displaying spherical patterns. We illustrate a …


From The Tree Of Knowledge And The Golem Of Prague To Kosher Autonomous Cars: The Ethics Of Artificial Intelligence Through Jewish Eyes, Nachshon Goltz, John Zeleznikow, Tracey Dowdeswell Jul 2020

From The Tree Of Knowledge And The Golem Of Prague To Kosher Autonomous Cars: The Ethics Of Artificial Intelligence Through Jewish Eyes, Nachshon Goltz, John Zeleznikow, Tracey Dowdeswell

Research outputs 2014 to 2021

This article discusses the regulation of artificial intelligence from a Jewish perspective, with an emphasis on the regulation of machine learning and its application to autonomous vehicles and machine learning. Through the Biblical story of Adam and Eve as well as Golem legends from Jewish folklore, we derive several basic principles that underlie a Jewish perspective on the moral and legal personhood of robots and other artificially intelligent agents. We argue that religious ethics in general, and Jewish ethics in particular, show us that the dangers of granting moral personhood to robots and in particular to autonomous vehicles lie not …