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Articles 31 - 39 of 39

Full-Text Articles in Signal Processing

Virtual Reality Engine Development, Varun Varahamurthy Jun 2014

Virtual Reality Engine Development, Varun Varahamurthy

Master's Theses

With the advent of modern graphics and computing hardware and cheaper sensor and display technologies, virtual reality is becoming increasingly popular in the fields of gaming, therapy, training and visualization. Earlier attempts at popularizing VR technology were plagued by issues of cost, portability and marketability to the general public. Modern screen technologies make it possible to produce cheap, light head-mounted displays (HMDs) like the Oculus Rift, and modern GPUs make it possible to create and deliver a seamless real-time 3D experience to the user. 3D sensing has found an application in virtual and augmented reality as well, allowing for a …


Efficient Anonymous Biometric Matching In Privacy-Aware Environments, Ying Luo Jan 2014

Efficient Anonymous Biometric Matching In Privacy-Aware Environments, Ying Luo

Theses and Dissertations--Electrical and Computer Engineering

Video surveillance is an important tool used in security and environmental monitoring, however, the widespread deployment of surveillance cameras has raised serious privacy concerns. Many privacy-enhancing schemes have been recently proposed to automatically redact images of selected individuals in the surveillance video for protection. To identify these individuals for protection, the most reliable approach is to use biometric signals as they are immutable and highly discriminative. If misused, these characteristics of biometrics can seriously defeat the goal of privacy protection. In this dissertation, an Anonymous Biometric Access Control (ABAC) procedure is proposed based on biometric signals for privacy-aware video surveillance. …


Cuda Enhanced Filtering In A Pipelined Video Processing Framework, Austin Aaron Dworaczyk Wiltshire Jun 2013

Cuda Enhanced Filtering In A Pipelined Video Processing Framework, Austin Aaron Dworaczyk Wiltshire

Master's Theses

The processing of digital video has long been a significant computational task for modern x86 processors. With every video frame composed of one to three planes, each consisting of a two-dimensional array of pixel data, and a video clip comprising of thousands of such frames, the sheer volume of data is significant. With the introduction of new high definition video formats such as 4K or stereoscopic 3D, the volume of uncompressed frame data is growing ever larger.

Modern CPUs offer performance enhancements for processing digital video through SIMD instructions such as SSE2 or AVX. However, even with these instruction sets, …


Project 308: Augmented Reality Mario Kart, Joseph Abad, David Allender, Joryl Calizo, Ryan Gaspar, Gavin Lee Jun 2011

Project 308: Augmented Reality Mario Kart, Joseph Abad, David Allender, Joryl Calizo, Ryan Gaspar, Gavin Lee

Computer Engineering

Mario Kart is a popular go-kart racing game developed by Nintendo. The premise of the game is simple: drive a go-kart along a racetrack and reach the finish line before the other players. What makes this game unique, however, is the inclusion of weapons, traps, and other projectiles that a player can use to gain an advantage in the race. We have taken on the challenge of not only recreating this amazing game, but using the art of Augmented Reality to fully immerse the player in the full experience. Rather than play the game on a television screen with a …


Data Routing In Multicore Processors Using Dimension Increment Method, Arpita H. Kadakia Dec 2010

Data Routing In Multicore Processors Using Dimension Increment Method, Arpita H. Kadakia

UNLV Theses, Dissertations, Professional Papers, and Capstones

A Deadlock-free routing algorithm can be generated for arbitrary interconnection network using the concept of virtual channels but the virtual channels will lead to more complex algorithms and more demands of NOC resource.


In this thesis, we study a Torus topology for NOC application, design its structure and propose a routing algorithm exploiting the characteristics of NOC. We have chosen a typical 16 (4 by 4) routers Torus and propose the corresponding route algorithm. In our algorithm, all the channels are assigned 4 different dimensions (n0,n1,n2 & n3). By following the dimension increment method, we break the dependent route circles, …


Scan Loss Pattern Synthesis For Adaptive Array Ground Stations, William C. Barott, Mary Ann Ingram, Paul G. Steffes Jul 2010

Scan Loss Pattern Synthesis For Adaptive Array Ground Stations, William C. Barott, Mary Ann Ingram, Paul G. Steffes

Publications

We present several techniques for maximizing the contact time between low Earth orbiting satellites (LEOs) and a ground station (GS). The GS comprises an adaptive array of electronically steered space-fed lenses (SFLs). Each SFL is manufactured as a low-cost printed circuit with the result that it exhibits scanning loss. By differently orienting the boresights of the SFLs in the adaptive array, the SFL's scanning losses can be made to optimally complement the path loss of the LEO, thereby reducing the cost of the GS while maximizing the download capacity of the satellite link. The optimization, implemented with a genetic algorithm …


Ultrasonic Shark-Tag Locator System For Iver2 Auv, Nathaniel Garcia Jun 2010

Ultrasonic Shark-Tag Locator System For Iver2 Auv, Nathaniel Garcia

Computer Engineering

The purpose of this project is to develop a system for tracking an ultrasonic underwater transmitter that can be integrated into an IVER2 AUV to allow it to follow and monitor tagged sharks in the ocean for scientific research.

The system consists of a four main components including a shark-tag, two hydrophones, a filter/amplifier & threshold detector circuit, and a microcontroller.

This project, while not completing field testing and integration with the IVER2, is a proof of concept of a system that utilizes passive sonar to determine a bearing from the system to a shark-tag transmitter. Additionally, it devised several …


Touch Screen Sound Controller, James Fenley, Jonathan Law Jun 2010

Touch Screen Sound Controller, James Fenley, Jonathan Law

Electrical Engineering

The Touch Screen Sound Controller sets out to explore the use of a touch screen as a sound control interface for the disk jockey profession. In addition, the project aims to provide an alternate means of transferring audio data by way of TCP/IP communications as opposed to MIDI. By applying our method, a user may stream pulse-code modulated data from a server onto a client’s RAM via an Ethernet connection. A 32bit, 200MHz ARM9 microprocessor addresses data from the RAM and proceeds with executing DSP instructions from the user. The connection between the touch screen and the central microprocessor is …


Acoustic Correlates Of Vowel Perception As Determined From Synthesis Experiments With Multi-Tone Stimuli, Zhongjiang Zhang Oct 1993

Acoustic Correlates Of Vowel Perception As Determined From Synthesis Experiments With Multi-Tone Stimuli, Zhongjiang Zhang

Electrical & Computer Engineering Theses & Dissertations

An essential requirement of speech signal processing is to extract information (features or parameters) from the speech signal which encode the information carried by the signal. The objective of this thesis work was to examine and evaluate two feature sets as acoustic correlates for vowel perception. They are formants and DCTCs. Formants are the frequencies of spectral peaks of the speech signal. DCTCs are the Discrete Cosine Transform Coefficients of the magnitude spectrum and are thus features which encode the global spectral shape of speech signal.

There are different opinions regarding which feature set is a more accurate representation for …