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Full-Text Articles in Other Computer Engineering

Cal Poly Xpress Project: Exploring Interactive Storytelling Through Digital Multimedia Platforms, Eugene Bistolas Jun 2012

Cal Poly Xpress Project: Exploring Interactive Storytelling Through Digital Multimedia Platforms, Eugene Bistolas

Computer Engineering

No abstract provided.


Pier Portal, Andrew Belis, Andrew (Andy) Crafts, Jeremy Depangher, Aaron Hein, Michael Machado, Aaron Poulos Jun 2012

Pier Portal, Andrew Belis, Andrew (Andy) Crafts, Jeremy Depangher, Aaron Hein, Michael Machado, Aaron Poulos

Computer Engineering

This project constitutes the design, build, and test of a camera system that runs on a track along the length of a pier piling at the Cal Poly pier in Avila Beach. The goal of the camera system is to observe the abundant sea life active on the surface of the piling underwater and in the tidal zone. The camera system will stream live video to the internet, record HD video, and be controllable remotely. The track is mounted to the piling with brackets and extends from the sea floor to a few feet above the pier deck. The camera, …


Mac's Fiesta: A Foreign Language Game For The Sifteo Platform, Karina Cordon Jun 2012

Mac's Fiesta: A Foreign Language Game For The Sifteo Platform, Karina Cordon

Computer Engineering

Mac’s Fiesta is a Spanish learning game designed on the Sifteo gaming platform for children ages four and up. The Sifteo gaming platform provides a new way of interacting with computers by giving users a set of tangible and interactive cubes. Each Sifteo cube has a clickable colored screen and can sense motion and adjacent blocks. Games on this platform are designed to encourage the development of core thinking skills. This project aims to explore how Sifteo cubes can be used for language learning as well as observe how effective they are as educational tools.


Frg Turbojet, Tyler Vitti Jun 2012

Frg Turbojet, Tyler Vitti

Computer Engineering

Members of the Cal Poly SLO campus club FRG work together with students of several different disciplines to build a functional turbojet engine. Engineering approaches include design, fabrication, testing, and computer sensing, control, and integration. The goal of the project is to produce a running turbojet engine monitored and controlled by embedded hardware and specialized PC software. This project is to be used by later groups for further research and development.


Bluebeats, Jake Muir, Aaron Martinez, Mishal Shah, Richard Wissemann May 2012

Bluebeats, Jake Muir, Aaron Martinez, Mishal Shah, Richard Wissemann

Computer Engineering

Our group’s senior project is called BlueBeats. The BlueBeats product was created in order to provide a wireless audio gateway between Bluetooth enabled devices. Users of BlueBeats can use an Android or computer application to interface with the BlueBeats device. The Android and computer applications allow the user to easily scan for devices, add/remove devices from their personal list, and pair/connect with a selected Bluetooth enabled device. Once the user is connected to the BlueBeats device, he/she has two options. The first option occurs when the user connects the BlueBeats device to a device with speakers (using 3.5mm audio jack …


Check Image Processing: Webp Conversion And Micr Scan Android Application, Trevor Bliss Apr 2012

Check Image Processing: Webp Conversion And Micr Scan Android Application, Trevor Bliss

Computer Engineering

As more users favor smartphones over computers for simple tasks, small businesses are constantly exploring mobile options to present to their customers. This write-up documents an Android application designed for a small company, which allows users to send pictures of checks to the company’s servers for processing. The picture is taken with the devices built-in camera and is converted to Google’s new image format, WebP. The company’s server processes the check and returns the check’s MICR code as a response. This application leverages the Android NDK and JNI to use Google’s open source image conversion libraries as well as socket …


Kreative Outlets, Travis Crist, Steve Clark, Jason Peressini Mar 2012

Kreative Outlets, Travis Crist, Steve Clark, Jason Peressini

Computer Engineering

With the widespread use of smart phones and the advancement of WiFi technologies, people now have the Internet at their fingertips at all times. Home automation and control has the possibility of becoming the next big technology that can utilize the abundant availability of the Internet. This paper documents the findings and results of a project aimed at developing the infrastructure needed for a home automation system that is accessible anywhere. We implemented a system that utilized a web enabled ethernet connection and RF wireless technology to control AC outlets and provide the user with feedback information about the status …


Bluemote!, Philip Kaye Mar 2012

Bluemote!, Philip Kaye

Computer Engineering

In today’s society, our mobile phones are an extremely useful device when we are on the go and away from our homes; however, when we return home, our smart phone becomes just a communication tool again. Home automation is inevitable, and it will find its way into every house. The first person to commercialize it to the point where it is as easy to set-up and as affordable as a home router will end up breaking this slow trend. The key to this success is the smart phone; this should end up being the most expensive piece of hardware for …


Cplop - Cal Poly's Library Of Pyroprints, Kevin Webb Dec 2011

Cplop - Cal Poly's Library Of Pyroprints, Kevin Webb

Computer Engineering

California Polytechnic Library of Pyroprints, CPLOP, is a web driven data-base application that stores data from the biology’s departments E. coli Pyrosequencing project. Some of this data was stored in Excel datasheets, while data from the pyrosequencing machines was stored as just a list of random .xml files. There was no useful way to organize and store the massive amounts of data from multiple file sources in one location, nor to perform the complicated searches and comparisons that the project requires. CPLOP’s primary goal is to store such data in three organized tables that relate to one another. It was …


Auto Fall Detector, Nhut Thanh Ho Jun 2011

Auto Fall Detector, Nhut Thanh Ho

Computer Engineering

This device is named Cardea, the goddess of health in roman Mythology. The Cardea will be attached to the waist of the individual’s body to detect any falls, and will send out alarm signals to people in the surrounding area. The end goal of this project is to provide a helpful and friendly device for the elderly and their families. It is easy to maintain and dependable for long term use.


Myrrrrr's Dice Game Android Application, Craig Leitterman Jun 2011

Myrrrrr's Dice Game Android Application, Craig Leitterman

Computer Engineering

Smartphones are one the newest and fastest growing hardware platforms in recent years. The number of users playing and downloading games on the Android and iPhone application markets are growing rapidly. A majority of users including myself have been known to play common retro games such as solitaire as well as newer flash games like Angry Birds. These titles are usually “pick up and play” and provide quick entertainment while you’re waiting for the bus or in between a work break. Given the huge popularity of these applications I decided to create a dice game that I used to play …


Cp7 And Datalogger Design And Implementation, Hoang (Mike) Tran Jun 2011

Cp7 And Datalogger Design And Implementation, Hoang (Mike) Tran

Computer Engineering

No abstract provided.


Development Of A Cubesat Payload To Model Particle Dampening In Space: Design And Implementation Of Software For Cp7, Daniel Walker Dec 2010

Development Of A Cubesat Payload To Model Particle Dampening In Space: Design And Implementation Of Software For Cp7, Daniel Walker

Computer Engineering

The California Polytechnic State University CubeSat student research & development group, PolySat, is currently in a mature development stage of a single unit CubeSat designated CP7. The CP7 mission implements a scientific payload designed to characterize particle dampers in microgravity conditions. When subjected to vibration, the momentum exchanges and frictional forces of the particles create a damping effect that can be optimized to suit a number of applications over a broad frequency and amplitude range. In space based applications, particle dampers would serve as a robust and simple device to eliminate jitter in optical assemblies and other sensitive instrumentation. This …


Ultrasonic Shark-Tag Locator System For Iver2 Auv, Nathaniel Garcia Jun 2010

Ultrasonic Shark-Tag Locator System For Iver2 Auv, Nathaniel Garcia

Computer Engineering

The purpose of this project is to develop a system for tracking an ultrasonic underwater transmitter that can be integrated into an IVER2 AUV to allow it to follow and monitor tagged sharks in the ocean for scientific research.

The system consists of a four main components including a shark-tag, two hydrophones, a filter/amplifier & threshold detector circuit, and a microcontroller.

This project, while not completing field testing and integration with the IVER2, is a proof of concept of a system that utilizes passive sonar to determine a bearing from the system to a shark-tag transmitter. Additionally, it devised several …


A Low Power Touch Screen Document Viewer, Chris Perfetto Jun 2010

A Low Power Touch Screen Document Viewer, Chris Perfetto

Computer Engineering

This document will cover the requirements, design, implementation and testing of a low power touch screen document viewer to serve as a replacement bulletin board. It was Implemented using a BeagleBoard development board, a 4.3” touchscreen LCD and a SD card with a Ubuntu Linux OS installed. The testing of this device is primarily testing the power consumption. The device is not yet complete and will require further development for it to completely satisfy the requirements.


Household Outlet Monitoring And Control System, Michael Young Jun 2010

Household Outlet Monitoring And Control System, Michael Young

Computer Engineering

No abstract provided.


Wii-Mote Head Tracking: A Three Dimensional Virtual Reality Display, David Fairman Jun 2010

Wii-Mote Head Tracking: A Three Dimensional Virtual Reality Display, David Fairman

Computer Engineering

The goal of this project is to create a customizable three dimensional virtual reality display on a system available to any non-technical user. This System will use the infrared camera component of a standard Nintendo Wii-mote to track a user's head motions in all six major directions. The virtual reality will be a customizable image projected onto a screen or simply shown on a computer or TV monitor. In order to appear 3-dimensional, the image will continually change according to the position of the user's head. As the user moves their head to the left and right, portions of the …


Memento: Personal Scrapbook Android Application, Ryan Joseph Rosete Jun 2010

Memento: Personal Scrapbook Android Application, Ryan Joseph Rosete

Computer Engineering

The Memento project focuses on providing Android phone users with a new alternative to capture memories. Its main purpose is to create an application that stores pictures and data on an Android phone. Users can view these saved entries for later use to recall what they have done in the past or show to others. The initial idea for this project stemmed from a personal interest in both scrapbooks and popular microblog services. The application aims to provide a new service that is currently not offered in the Android Market.

In order to create this application, there are two main …


Global Positioning Logger, Matthew Hall Mar 2010

Global Positioning Logger, Matthew Hall

Computer Engineering

The Global Positioning Logger (GPL) is a mobile embedded device that utilizes GPS technology. The GPS data is used to display current speed and past global locations.


Wi-Fi Localization Using Rssi Fingerprinting, Michael Quan, Eduardo Navarro, Benjamin Peuker Jan 2010

Wi-Fi Localization Using Rssi Fingerprinting, Michael Quan, Eduardo Navarro, Benjamin Peuker

Computer Engineering

Wireless Local Area Networks using Wi-Fi is becoming more and more ubiquitous. As such, they provide a potential pre-built infrastructure for small area localization. This project serves as a proof of concept for a playground child tracking system to be deployed at Cal Poly's Child Development Playground Lab. The two main options for doing Wi-Fi localization are triangulation and fingerprinting. Triangulation involves mapping signal strength as a function of distance while fingerprinting creates a probability distribution of signal strengths at a given location and uses a map of these distributions to predict a location given signal strength samples. The triangulation …