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Articles 1321 - 1350 of 3445
Full-Text Articles in Engineering
Cs 3180/5180: Comparative Languages, Krishnaprasad Thirunarayan
Cs 3180/5180: Comparative Languages, Krishnaprasad Thirunarayan
Computer Science & Engineering Syllabi
This course will introduce fundamental concepts and paradigms underlying the design of modern programming languages. For concreteness, we study the details of an object-oriented language (e.g. Java, C#, C++), a functional language (e.g., Scheme, and get introduced to multiparadigm languages (e.g., Python, Scala). The overall goal is to enable comparison and evaluation of existing languages. The programming assignments will largely be coded in Java and in Scheme, and optionally in Python or Scala.
Cs 4000: Social Implications Of Computing, Leo Finkelstein
Cs 4000: Social Implications Of Computing, Leo Finkelstein
Computer Science & Engineering Syllabi
CS 4000 is a communication skills course using as its subject matter current salient issues associated with the social implications of computing. In addition to the course text, you will need to use certain reading materials in the library and elsewhere, and you will be responsible for using concepts and theories provided in class lectures and discussions.
Cs 7720: Data Mining, Guozhu Dong
Cs 7720: Data Mining, Guozhu Dong
Computer Science & Engineering Syllabi
This course studies the fundamental concepts, issues, and techniques of data mining. Topics include basics of data, data preprocessing, feature selection/extraction, frequent pattern and association/correlation mining, classification, clustering, outlier analysis, OLAP/OLAM, contrast mining, applications, etc.
Cs 4900/6900-01: Ios Programming, Erik Marlow Buck
Cs 4900/6900-01: Ios Programming, Erik Marlow Buck
Computer Science & Engineering Syllabi
No abstract provided.
Cs 3200/5200: Theoretical Foundations Of Computing, Guozhu Dong
Cs 3200/5200: Theoretical Foundations Of Computing, Guozhu Dong
Computer Science & Engineering Syllabi
CS 3200/5200 is an introduction to (a) formal language and automata theory and (b) computability. For (a), we will examine mechanisms for defining syntax of languages and devices for recognizing languages. Along with the fundamentals of these two topics, the course will investigate the relationships between language definition mechanisms and language recognition devices. For (b), we will study decision problems, the Church-Turing thesis, the undecidability of the Halting Problem, and problem reduction and undecidability. The text will be the third edition of Languages and Machines: An Introduction to the Theory of Computer Science, by Thomas Sudkamp.
Cs 4700/6700: Introduction To Database Management Systems, Soon M. Chung
Cs 4700/6700: Introduction To Database Management Systems, Soon M. Chung
Computer Science & Engineering Syllabi
Survey of logical and physical aspects of database management systems. Entity Relationship and relational models for databases are presented. Physical database design methods, formal DB design concepts, and operating principles of database systems are discussed.
Cs 7840: Soft Computing, John C. Gallagher
Cs 7840: Soft Computing, John C. Gallagher
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 2170-01: Introduction To C Programming For Engineers, Jay Dejongh
Ceg 2170-01: Introduction To C Programming For Engineers, Jay Dejongh
Computer Science & Engineering Syllabi
Basic engineering problem solving using the C programming language. Topics include loops, selection, input/output, files, functions, arrays, complex variables, pointers, structures, and dynamic memory. Students will learn how to approach solving problems in engineering and science; how to develop algorithms, using advanced techniques such as recursion, searching, sorting and linked lists, to solve those problems; and how to implement those algorithms in the C language.
Ceg 7550-01: Computer Vision, Arthur A. Goshtasby
Ceg 7550-01: Computer Vision, Arthur A. Goshtasby
Computer Science & Engineering Syllabi
This course covers basic algorithms for low-level mid-level and high-level vision. The algorithms deal with edge detection and linage segmentation, feature detection and matching, and object recognition Specific topics covered in the course are:
Contents: The following topics will be covered.
1. Introduction
2. Image formation
3. Linear filtering
4. Feature detection and matching
5. Image segmentation
6. Feature--based alignment
7. Image stitching
8. Structure from Motion
9. Dense motion estimation
10. Stereo correspondence
11. 3-D reconstruction
12. Recognition
Ceg 3320-01: Digital System Design, Travis E. Doom
Ceg 3320-01: Digital System Design, Travis E. Doom
Computer Science & Engineering Syllabi
Basics of Digital Computer Hardware and Design. Topics include switching algebra and switching functions, logic design of combinational and sequential circuits, storage elements, register-level design, and instrumentation. 3 hours lecture, 1 credit hour lab.
Ceg 2400-01: Intro To Pc Networking, Chris P. Fickert
Ceg 2400-01: Intro To Pc Networking, Chris P. Fickert
Computer Science & Engineering Syllabi
Introduction to networking technologies including infrastructure and architectures, standards, protocols and directory services, administration, security and management. Integrated lecture and lab.
Ceg 3110/5100-01: Introduction To Software Testing, John A. Reisner
Ceg 3110/5100-01: Introduction To Software Testing, John A. Reisner
Computer Science & Engineering Syllabi
This course covers software testing strategies, along with established best practices, so students learn how to test their software in a complete and systematic (vice ad-hoc) manner. Particular attention is paid to planning, writing, and executing software tests, along with associated documentation, (i.e., a software test plan), which includes documented results. Various projects are assigned, designed to illustrate various challenges associated with software testing, and to reinforce the strategies and techniques used to overcome these challenges.
Ceg 4110/6110-01: Introduction To Software Computer Engineering, Nikolaos Bourbakis
Ceg 4110/6110-01: Introduction To Software Computer Engineering, Nikolaos Bourbakis
Computer Science & Engineering Syllabi
This course is concerned with the techniques of designing and constructing large programs. Some of the required basic concepts necessarily have to be developed using small programs as examples. To this extent, we also study programming-in-the-small. The overall objectives are to present an overview of issues in the development of software, to discuss terminology, to illustrate via example case studies, and to give sufficiently detailed advice on how to develop quality software and present a way of communication via UML. Hands-on experience is emphasized through the use of homework and a class project.
Ceg 4350/6350-01: Operating System Internals And Design, Jack Jean
Ceg 4350/6350-01: Operating System Internals And Design, Jack Jean
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 4520/6520-01: Scientific Visualization And Virtual Environments, Thomas Wischgoll
Ceg 4520/6520-01: Scientific Visualization And Virtual Environments, Thomas Wischgoll
Computer Science & Engineering Syllabi
By the end of this quarter, you will be familiar with techniques used for visualizing various types of data sets, such as medical, vector or general data sets. This includes appropriate visualization methods for geometric, volumetric, and higher dimensional data sets (e.g. vector or tensor data). In addition, you will learn about user modalities, including different input devices and display types for more advanced visualizations.
The outline of the course is as follows:
•Introduction
•From Graphics to Visualization (chapter 2)
•Virtual Environments
•Data Representations (chapter 3)
•The Visualization Pipeline (chapter 4)
•Scalar Visualization (chapter 5)
•Vector Visualization (chapter 6)
•Tensor …
Ceg 4980/498101: Team Projects I And Ii, John C. Gallagher
Ceg 4980/498101: Team Projects I And Ii, John C. Gallagher
Computer Science & Engineering Syllabi
CEG 4980/4981 (Team Projects I and II) is a summative computer science and engineering design project course that builds upon previous computer science, computer engineering, science, mathematics and communications course work. CS 4980/4981 projects are a minimum of two semesters in length and must be completed in groups of at least three students. Projects are selected under the guidance of the course instructor and are tailored to student interest and specific degree program (BSCS or BSCE) of each student. Students are evaluated both on their individual contributions as recorded in a graded engineering journals and on the quality of their …
Ceg 7350-01: Computer Architecture, Soon M. Chung
Ceg 7350-01: Computer Architecture, Soon M. Chung
Computer Science & Engineering Syllabi
Review of sequential computer architecture and study of parallel computers.
Topics include memory hierarchy, reduced instruction set computer, pipeline
processing, multiprocessing, various parallel computers, and interconnection networks.
Ceg 7370-01: Distributed Computing, Yong Pei
Ceg 7370-01: Distributed Computing, Yong Pei
Computer Science & Engineering Syllabi
Semaphores: weak and strong, split-binary, distributed. Distributed Algorithms. Communicating sequential processes. Distributed Tuple Space. Clients and servers, RPC, RMI, Hadoop*. 3 hours lecture.
Ceg 4400/6400-01: Computer Network And Security, Bin Wang
Ceg 4400/6400-01: Computer Network And Security, Bin Wang
Computer Science & Engineering Syllabi
This course provides an introduction to basic concepts of communication networks and network security, different types of networks, protocols over different layers, applications, and security issues, through lectures, labs, homework, and reading on relevant materials. You will
•Understand networking principles, protocols, and technologies.
•Understand design and performance issues involved in providing network services.
•Acquire background for supporting e-commerce, e-government, and e-education.
• Gain hands-on experiences through implementation of simple network protocols.
• Preparation for research or taking advanced courses in computer networks and security.
Ceg 3310-01: Computer Organization, Michael L. Raymer
Ceg 3310-01: Computer Organization, Michael L. Raymer
Computer Science & Engineering Syllabi
Understanding how a computer works is essential to writing efficient, bug-free code. In this course you will learn about the basic organization of computing systems. From digital logic and devices to instruction set architecture, we will explore the organization and control of a CPU at multiple levels of detail. You will learn how high level languages are compiled into assembly language and converted to machine code, and how that machine code runs on a CPU. We will explore how understanding computer organization is essential for writing efficient code, writing error-free code, and protecting your code from malicious use and misuse.
Ceg 4330/6330-01: Microprocessor-Based Embedded Systems, Jack Jean
Ceg 4330/6330-01: Microprocessor-Based Embedded Systems, Jack Jean
Computer Science & Engineering Syllabi
No abstract provided.
Cs 7900-01: Multimedia Networking, Yong Pei
Cs 7900-01: Multimedia Networking, Yong Pei
Computer Science & Engineering Syllabi
This course provides an in-depth examination of the fundamental concepts, principles, design guideline and protocols in multimedia coding and networking. Topics include: fundamentals of QoS networking techniques, lossless and lossy multimedia coding technical evolutions, the state-of-the-art data coding techniques and industry standards such as JPEG/JPEG2000, SPIHT, H.261/H.263/H.264, Motion JPEG2000, and MPEG2/MPEG4, MPEG21, and Multimedia over Internet applications and Mobile Multimedia services.
Ceg 4420/6420-01: Host Computer Security, Prabhaker Mateti
Ceg 4420/6420-01: Host Computer Security, Prabhaker Mateti
Computer Science & Engineering Syllabi
Introduction to security issues arising primarily from computer networks. Topics include node and service authentication, address spoofing, hijacking, SYN floods, sniffing, routing tricks, and privacy of data en route. Buffer overruns and other exploitation of software development errors. Hardening of operating systems. Intrusion detection. Firewalls. Ethics. Prerequisites: CEG4350
Ceg 7900-01: Emerging Networks, Bin Wang
Ceg 7900-01: Emerging Networks, Bin Wang
Computer Science & Engineering Syllabi
This is a graduate level course on emerging networking technologies. The course involves various components, including reading/lecture/presentation/discussion, paper review, and a project. It will provide an in-depth study on a number of focused areas: dense wavelength division multiplexing (DWDM) optical networks, ELASTIC optical networks, optical burst/packet switching networks, peer-to-peer networks, Internet of Things, Cloud Networking, Enterprise Networking and wireless mobile networks (including Ad-hoc wireless networks, cognitive radio networks). Various technical and research issues involved will be studied. These areas of emerging networking technologies will play central roles in future communication networks.
Ceg 3310/5310-01: Computer Organization, Michael L. Raymer
Ceg 3310/5310-01: Computer Organization, Michael L. Raymer
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 7380-01: Cloud Computing, Keke Chen
Ceg 7380-01: Cloud Computing, Keke Chen
Computer Science & Engineering Syllabi
This is an introductory course to cloud computing. In this course, we will explore a few aspects of cloud computing: distributed data crunching with MapReduce, cloud and datacenter file systems, virtualization, cloud security and privacy, Amazon Web Services, Google App Engine and interactive web applications. Students are expected to read extra materials including papers and online resources, finish a number of mini projects, and take the final exam. Participation in the class discussion is strongly encouraged. Guest speakers might be invited for some particular topics.
Cs 1010: Introduction To Computers And Office Productivity Software, Terri Bauer
Cs 1010: Introduction To Computers And Office Productivity Software, Terri Bauer
Computer Science & Engineering Syllabi
Focus on learning MS Office software applications including intermediate word processing, spreadsheets, database and presentation graphics using a case study approach where critical thinking and problem solving skills are required. Computer concepts are integrated throughout the course to provide an understanding of the basics of computing, the latest technological advances and how they are used in industry. Ethics and issues encountered in business are discussed to challenge students on societal impact of technology.
Cs 4810: Algorithms For Bioinformatics, Michael L. Raymer
Cs 4810: Algorithms For Bioinformatics, Michael L. Raymer
Computer Science & Engineering Syllabi
No abstract provided.
Molecular Dynamics Simulations Of Oscillatory Couette Flows With Slip Boundary Conditions, Nikolai V. Priezjev
Molecular Dynamics Simulations Of Oscillatory Couette Flows With Slip Boundary Conditions, Nikolai V. Priezjev
Mechanical and Materials Engineering Faculty Publications
The effect of interfacial slip on steady-state and time-periodic flows of monatomic liquids is investigated using non-equilibrium molecular dynamics simulations. The fluid phase is confined between atomically smooth rigid walls, and the fluid flows are induced by moving one of the walls. In steady shear flows, the slip length increases almost linearly with shear rate. We found that the velocity profiles in oscillatory flows are well described by the Stokes flow solution with the slip length that depends on the local shear rate. Interestingly, the rate dependence of the slip length obtained in steady shear flows is recovered when the …
Initial Design Of A Multimodal Collaborative Mobile Application For Real Time Decision Making, Gregory M. Burnett, Thomas Wischgoll, Victor Finomore, Candace Washington
Initial Design Of A Multimodal Collaborative Mobile Application For Real Time Decision Making, Gregory M. Burnett, Thomas Wischgoll, Victor Finomore, Candace Washington
Computer Science and Engineering Faculty Publications
Mobile devices, smartphones and tablets, are continually expanding their computational performance capabilities through improved processing, interconnectivity network abilities, resource management and ease of use user interfaces. As such they are gaining interestas a means tosupport on-the-move remote collaboration for military personnel executing real time decision making tasks. This paper focuses on a software-based implementation of a prototype multimodal Android application that was designed to capture and disseminate real time battlefield perspectives to distributed entities. Moreover the mobile application enables remote experts to interactively collaborate through multimodal functionality to provide directives to the mobile userthat should be applied to the local …