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Articles 151 - 180 of 219
Full-Text Articles in Instructional Media Design
The Best Test Of Ph.D. Studentsuccess: Response, David F. Feldon, Briana Crotwell Timmerman, Michelle Maher
The Best Test Of Ph.D. Studentsuccess: Response, David F. Feldon, Briana Crotwell Timmerman, Michelle Maher
Instructional Technology and Learning Sciences Faculty Publications
Newquist suggests that students' publications are important predictors of post-degree research effectiveness, due in part to the importance of collaboration in innovative research. We agree that publication record is important and helpful, but the collaborative aspects of writing render publications a noisy metric by which to assess individual growth on specific skills (1). The variable time lags between the execution of an experiment, analysis of its data, and publication of findings [e.g., (2)] further limit the ability to identify direct relationships between experiences in a doctoral program and scholarly growth. Doctoral education's overarching goal is to develop competent researchers capable …
How Different Variants Of Orbit Diagrams Influence Students' Explanations Of The Seasons, Victor R. Lee
How Different Variants Of Orbit Diagrams Influence Students' Explanations Of The Seasons, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
The cause of the seasons is often associated with a very particular alternative conception: that the Earth’s orbit around the sun is highly elongated and the differences in distance result in variations in temperature. It has been suggested that the standard diagrams used to depict the Earth’s orbit may be in some way responsible for the initial appearance and overall maintenance of this incorrect conceptualization; the elongated shape of the orbit is thought of as a conceptualization cue that invites a fairly predictable way of reasoning. To test if that is indeed the case, six variants of diagrams depicting differently …
Why Magic Bullets Don't Work, David F. Feldon
Why Magic Bullets Don't Work, David F. Feldon
Instructional Technology and Learning Sciences Faculty Publications
We always tell our students that there are no shortcuts, that important ideas are nuanced, and that recognizing subtle distinctions is an essential critical-thinking skill. Mastery of a discipline, we know, requires careful study and necessarily slow, evolutionary changes in perspective. Then we look around for the latest promising trend in teaching and jump in with both feet, expecting it to transform our students, our courses, and our outcomes. Alternatively, we sniff disdainfully at the current educational fad and proudly stand by the instructional traditions of our disciplines or institutions, secure in our knowledge that the “tried and true” has …
Peer Production Of Online Learning Resources: A Social Network Analysis, Beijie Xu, Mimi Recker
Peer Production Of Online Learning Resources: A Social Network Analysis, Beijie Xu, Mimi Recker
Instructional Technology and Learning Sciences Faculty Publications
This work describes methods for collecting user activity data in a peer production educational system, the Instructional Architect (IA), and then takes a social network perspective in analyzing these data. In particular, rather than focusing on content produced, it focuses on the relationship between users (teachers), and how they can be analyzed to identify important users and like-minded user groups. Our analyses and results provide an example for how to select the most important factors in analyzing the dynamics of an online peer production community using social network analysis metrics, such as in-degree, out-degree, betweenness, clique, and community.
Interaction, Internet Self-Efficacy, And Self-Regulated Learning As Predictors Of Student Satisfaction In Distance Education Courses, Yu-Chun Kuo
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
Online learning research is largely devoted to comparisons of the learning gains between face-to-face and distance students. While student learning is important, comparatively little is known about student satisfaction when engaged in online learning and what contributes to or promotes student satisfaction. Emerging research suggests there are a few strong predictors of student satisfaction, and other predictors that may or may not predict student satisfaction. None of the existing research examines predictors together, or statistically controls for course differences. This study examines the influence of various factors on student satisfaction including three types of interaction, Internet self-efficacy, and self-regulated learning. …
Connection, Technology, Positionality: An Inside Look At Women Faculty's Positionality Toward "Connection" And "Technology", Wei Zhai
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
Women faculty members have been reported rating their level of knowledge and experience in using technologies lower than male faculty members. A closer examination revealed that women faculty members were likely to use technologies that fit into their pedagogy, met students' learning styles and needs, and facilitated their interactions with colleagues and students. So women faculty's choices of particular technologies can be assumed to reflect their particular instructional beliefs and perspectives, represented as a connected approach to learning and teaching. Gender alone is inadequate to explain women faculty's use of technology.
The purpose of this study was to explore women …
The Effects Of Pedagogical Agents On Mathematics Anxiety And Mathematics Learning, Quan Wei
The Effects Of Pedagogical Agents On Mathematics Anxiety And Mathematics Learning, Quan Wei
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
The purpose of this study was to investigate the impact of the mathematics anxiety treatment messages in a computer-based environment on ninth-grade students' mathematics anxiety and mathematics learning. The study also examined whether the impact of the treatment messages would be differentiated by learner's gender and by learner's prior mathematics anxiety levels (High vs. Medium vs. Low). Participants were 161 ninth-grade students, who took a required introductory algebra class in a public high school neighboring Utah State University. The learning environment was integrated with a pedagogical agent (animated human-like character) as a tutor. This study employed a pretest and posttest …
Misconstruals Or More? The Interactions Of Orbit Diagrams And Explanations Of The Seasons, Victor R. Lee
Misconstruals Or More? The Interactions Of Orbit Diagrams And Explanations Of The Seasons, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
This paper examines a “misconstrual hypothesis” regarding diagrams of the Earth’s orbit around the sun and how middle school students explain the cause of the seasons. Drawing from 24 semi-structured interviews, I present qualitative analyses of students’ explanations of why temperatures vary in summer and winter and how those are influenced by the elliptical shape of perspective drawings of the Earth’s orbit, common to many science textbooks. The results of the analysis suggest that diagram interpretation does not necessarily follow what has been often predicted in the literature and that conceptualizations can shift quite rapidly as different diagram features are …
Ia Quality Guide, Sarah Giersch, Heather Leary, Mimi Recker
Ia Quality Guide, Sarah Giersch, Heather Leary, Mimi Recker
Instructional Technology and Learning Sciences Research
This is a quality guide geared for the projects in the Instructional Architect. It is used for assessing the quality of the projects created.
Linking Opencoursewares And Open Education Resources: Creating An Effective Search And Recommendation System, Brett E. Shelton, J. Duffin, Y. Wang, J. Ball
Linking Opencoursewares And Open Education Resources: Creating An Effective Search And Recommendation System, Brett E. Shelton, J. Duffin, Y. Wang, J. Ball
Instructional Technology and Learning Sciences Faculty Publications
With a growing number of digital libraries and other open education repositories being made available throughout the world, effective search and retrieval tools are necessary to access the desired materials that surpass the effectiveness of traditional, all inclusive search engines. This paper discusses the design and use of Folksemantic, a platform that integrates OpenCourseWare search, Open Educational Resource recommendations, and social network functionality into a single open source project. The paper describes how the system was originally envisioned, its goals for users, and data that provides insight into how it is actually being used. Data sources include website click-through data, …
Knowing And Throwing Mudballs, Hearts, Pies, And Flowers: A Connective Ethnography Of Gaming Practices, Deborah A. Fields, Y. B. Kafai
Knowing And Throwing Mudballs, Hearts, Pies, And Flowers: A Connective Ethnography Of Gaming Practices, Deborah A. Fields, Y. B. Kafai
Instructional Technology and Learning Sciences Faculty Publications
Little is known concerning how young players learn to participate in various activities in virtual worlds. We use a new integrative approach called connective ethnography that focuses on how a gaming practice spread across a network of youth at an after school club that simultaneously participated in a virtual world, Whyville.net. To trace youth participation in online and offline social contexts, we draw on multiple sources of information: observations, interviews, videos, online tracking and chat data, and hundreds of hours of play in Whyville ourselves. One gaming practice – the throwing of projectiles and its social uses and nuances – …
Stealing From Grandma Or Generating Knowledge? Constestations And Effects Of Cheating In Whyville, Deborah A. Fields, Y. B. Kafai
Stealing From Grandma Or Generating Knowledge? Constestations And Effects Of Cheating In Whyville, Deborah A. Fields, Y. B. Kafai
Instructional Technology and Learning Sciences Faculty Publications
Much research has described the various practices needed of gaining access and participation in multi-user game communities. Cheat sites are a continuation of game communities where players engage in knowledge building about game related challenges. In this paper we analyze the cheat sites created by players for a tween virtual world called Whyville.net, which encourages youth to participate in a range of social activities and play casual science games. Through analysis we created typologies for both the cheats and sites related to science content. Further, a case study of an exemplary cheat site elaborates on how some player generated sites …
Your Second Selves: Avatar Designs And Identity Play, Y. B. Kafai, Deborah A. Fields, M. S. Cook
Your Second Selves: Avatar Designs And Identity Play, Y. B. Kafai, Deborah A. Fields, M. S. Cook
Instructional Technology and Learning Sciences Faculty Publications
Avatars in online games and worlds are seen as players’ key representations in interactions with each other. In this article, we investigate the avatar design and identity play within a large-scale tween virtual world called Whyville.net, with more than 1.5 million registered players of ages 816. One unique feature of Whyville is the players’ ability to customize their avatars with various face parts and accessories, all designed and sold by other players in Whyville. Our findings report on the expressive resources available for avatar construction, individual tween players’ choices and rationales in creating their avatars, and online postings about avatar …
"Blacks Deserve Bodies Too!" Design And Discussion About Diversity And Race In A Tween Virtual World, Y. B. Kafai, M. S. Cook, Deborah A. Fields
"Blacks Deserve Bodies Too!" Design And Discussion About Diversity And Race In A Tween Virtual World, Y. B. Kafai, M. S. Cook, Deborah A. Fields
Instructional Technology and Learning Sciences Faculty Publications
In this paper, we investigate racial diversity in avatar design and public discussions about race within a large-scale tween virtual world called Whyville.net, with more than 1.5 million registered players of ages 8—16. One unique feature of Whyville is the player’s ability to customize their avatars with various face parts and accessories, all designed and sold by other players in Whyville. Our findings report on the racial diversity of available resources for avatar construction and online postings about the role of race in avatar design and social interactions in the community. With the growing interest in player-generated content for online …
Weedsin The Flower Garden: An Exploration Of Plagiarism In Graduate Students' Research Proposalsand Its Connection To Enculturation, Esl, And Contextual Factors, Joanna Gilmore, Denise Strickland, Briana Timmerman, Michelle Maher, David F. Feldon
Weedsin The Flower Garden: An Exploration Of Plagiarism In Graduate Students' Research Proposalsand Its Connection To Enculturation, Esl, And Contextual Factors, Joanna Gilmore, Denise Strickland, Briana Timmerman, Michelle Maher, David F. Feldon
Instructional Technology and Learning Sciences Faculty Publications
Existing literature provides insight into the nature and extent of plagiarism amongst undergraduate students (e.g., Ellery, 2008; Parameswaran & Devi, 2006; Selwyn, 2008). Plagiarism amongst graduate students is relatively unstudied, however, and the existing data are largely based on self-reports. This study investigated the rates and potential causes of plagiarism amongst graduate students in master’s and doctoral programmes in science, technology, engineering, mathematics, and science or mathematics education by examining actual research proposals written by graduate students. Results indicate that plagiarism is a prevalent issue at each of the three university sites sampled and across all of the investigated disciplines. …
Adaptations And Continuities In The Use And Design Of Visual Representations In Us Middle School Science Textbooks, Victor R. Lee
Adaptations And Continuities In The Use And Design Of Visual Representations In Us Middle School Science Textbooks, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
Visual representations are ubiquitous in modern‐day science textbooks and have in recent years become an object of criticism and scrutiny. This article examines the extent to which changes in representations in textbooks published in the USA over the past six decades have invited those critiques. Drawing from a correlational analysis of a corpus of 34 US middle school physical science textbooks, continuities are established with respect to the purposes that most textbook images serve and the numbers of schematic representations that are used. Changes are observed in the overall total number of representations in textbooks and in the proportion of …
Educational Data Mining Approaches For Digital Libraries, Mimi Recker, Sherry Hsi, Beijie Xu, Rob Rothfarb
Educational Data Mining Approaches For Digital Libraries, Mimi Recker, Sherry Hsi, Beijie Xu, Rob Rothfarb
Instructional Technology and Learning Sciences Faculty Publications
This collaborative research project between the Exploratorium and Utah State's Department of Instructional Technology and Learning Sciences investigates online evaluation approaches and the application of educational data mining to educational digital libraries and services. Much work over the past decades has focused on developing algorithms and methods for discovering patterns in large datasets, known as Knowledge Discovery from Data (KDD). Webmetrics, the application of KDD to web usage mining, is growing rapidly in areas such as e-commerce. Educational Data Mining (EDM) is just beginning to emerge as a tool to analyze the massive, longitudinal user data that are captured in …
Beyond Research: Opencourseware In The Institutional Repository, Heather Leary, Brett E. Shelton, Marion Jensen
Beyond Research: Opencourseware In The Institutional Repository, Heather Leary, Brett E. Shelton, Marion Jensen
Library Faculty & Staff Presentations
Presentation given at the 2009 LITA National Forum in Salt Lake City, Utah on archiving OpenCourseWare in the Institutional Repository.
The main function of OpenCourseWare is to provide open access to collections of educational materials used in formal courses. The main function of an Institutional Repository is to collect, preserve, and disseminate intellectual output of an institution. Since OCW is a significant portion of the intellectual output of a university, archiving OCW in an institutions repository seems a perfect marriage of means and opportunity.
Changing Higher Education Learning With Web 2.0 And Open Education Citation, Annotation, And Thematic Coding Appendices, Heather Leary, M. Harrison Fitt, David Wiley
Changing Higher Education Learning With Web 2.0 And Open Education Citation, Annotation, And Thematic Coding Appendices, Heather Leary, M. Harrison Fitt, David Wiley
Instructional Technology and Learning Sciences Research
Appendices of citations, annotations and themes for research conducted on four websites: Delicious, Wikipedia, YouTube, and Facebook.
Instructional Architect Teacher Professional Development Handouts, Mimi Recker, Andrew Walker, M. Brooke Robertshaw, Linda Sellers, Heather M. Leary
Instructional Architect Teacher Professional Development Handouts, Mimi Recker, Andrew Walker, M. Brooke Robertshaw, Linda Sellers, Heather M. Leary
Instructional Technology and Learning Sciences Research
Three handouts for the teacher professional development workshops on the Instructional Architect (IA). Starting spring 2009 the face-to-face workshop was changed to be three different days of learning about how to use the IA, inquiry based and problem based learning, evaluation of IA projects with a rubric, and creating IA projects.
Expert Versus Novice Tutors: Impacts On Student Outcomes In Problem-Based Learning, Heather Leary, Andrew Walker, Melynda Harrison Fitt, Brett E. Shelton
Expert Versus Novice Tutors: Impacts On Student Outcomes In Problem-Based Learning, Heather Leary, Andrew Walker, Melynda Harrison Fitt, Brett E. Shelton
Instructional Technology and Learning Sciences Faculty Publications
The tutor is an essential part of problem based learning (PBL). However, tutor characteristics and role are inconsistent. Meta-analysis was used to investigate both the role and training of PBL tutors as moderators of student learning. Weighted effect sizes were calculated on student outcomes with a modest favorable overall effect size for PBL; a vote count shows favorable results as well. Results indicate a mixture of peers and instructors do best when compared to peers and instructors alone. Tutor training appears to make a difference by itself, but when considered with tutor background, tutor training does not appear to moderate …
Assessing The Quality Of Doctoral Dissertation Literature Reviews In Instructional Technology, Melynda Harrison Fitt, Andrew Walker, Heather Leary
Assessing The Quality Of Doctoral Dissertation Literature Reviews In Instructional Technology, Melynda Harrison Fitt, Andrew Walker, Heather Leary
Instructional Technology and Learning Sciences Faculty Publications
Assessment of the doctoral dissertation literature review provides insight into a student’s preparation for future work as a researcher. In 2004, efforts to assess the quality of literature reviews in doctoral dissertations were pioneered by Boote & Beile. Their work represents an important response to the call for improved research skills among emerging scholars. The purpose of this study is to replicate their work in a focused area of educational research, specifically Instructional Technology, and to examine the inter-rater reliability of the rubric. The findings suggest that dissertation literature reviews in Instructional Technology show the same need for improvement as …
A Problem Based Learning Meta Analysis: Differences Across Problem Types, Implementation Types, Disciplines, And Assessment Levels, Andrew Walker, Heather Leary
A Problem Based Learning Meta Analysis: Differences Across Problem Types, Implementation Types, Disciplines, And Assessment Levels, Andrew Walker, Heather Leary
Instructional Technology and Learning Sciences Faculty Publications
Problem based learning (PBL) in its most current form originated in Medical Education but has since been used in a variety of disciplines (Savery & Duffy, 1995) at a variety of educational levels (Savery, 2006). Although recent meta analyses have been conducted (Dochy, Segers, Van den Bossche, & Gijbels, 2003; Gijbels, Dochy, Van den Bossche, & Segers, 2005) that attempted to go beyond medical education, they found only one study in economics and were unable to explain large portions of the variance across results. This work builds upon their efforts as a meta-analysis that crosses disciplines as well as categorizes …
Developing A Review Rubric For Learning Resources In Digital Libraries, Heather Leary, Sarah Giersch, Andrew Walker, Mimi Recker
Developing A Review Rubric For Learning Resources In Digital Libraries, Heather Leary, Sarah Giersch, Andrew Walker, Mimi Recker
Instructional Technology and Learning Sciences Faculty Publications
This paper describes the development of a review rubric for learning resources in the context of the Instructional Architect (IA), a web-based authoring tool. We describe the motivation for developing a review rubric, the process for creating it by synthesizing the rubrics of other education-related digital libraries, and the results of testing the rubric with teachers. Analysis of usability and reliability indicates that the review rubric influences how teachers design online learning resources.
Validity And Problem-Based Learning Research: A Review Of Instruments Used To Assess Intended Learning Outcomes, Brian Robert Belland, Brian F. French, Peggy A. Ertmer
Validity And Problem-Based Learning Research: A Review Of Instruments Used To Assess Intended Learning Outcomes, Brian Robert Belland, Brian F. French, Peggy A. Ertmer
Instructional Technology and Learning Sciences Faculty Publications
Problem-based learning (PBL) spread from the medical school to other university and K-12 contexts due, in part, to the stated promise that PBL produces the target outcomes of deep content learning, increased problem-solving ability, and increased self-directed learning (Hmelo-Silver, 2004). However, research results have been unclear. This paper examines how the three target outcomes of PBL were measured in 33 empirical studies. Results indicate that few studies included 1) theoretical frameworks for the assessed variables and constructs, 2) rationales for how chosen assessments matched the constructs measured, or 3) other information required for readers to assess the validity of authors’ …
What Do Students Gain From A Week At Science Camp? Youth Perceptions And The Design Of An Immersive Research-Oriented Astronomy Camp, Deborah A. Fields
What Do Students Gain From A Week At Science Camp? Youth Perceptions And The Design Of An Immersive Research-Oriented Astronomy Camp, Deborah A. Fields
Instructional Technology and Learning Sciences Faculty Publications
This study explored American high school students’ perceptions of the benefits of a summer astronomy camp, emphasizing a full cycle of the research process and how the organization of the camp contributed to those perceptions. Semi-structured interviews with students and staff were used to elicit the specific benefits that campers perceived from their experiences and examine them in relation to the stated goals and strategies of camp staff. Among the perceived benefits that students described were peer relationships, personal autonomy, positive relationships with staff, and deepened science knowledge. These perceived benefits appear to influence the kinds of identities students constructed …
A Connective Ethnography Of Peer Knowledge Sharing And Diffusion In A Tween Virtual World, Deborah A. Fields, Y. B. Kafai
A Connective Ethnography Of Peer Knowledge Sharing And Diffusion In A Tween Virtual World, Deborah A. Fields, Y. B. Kafai
Instructional Technology and Learning Sciences Faculty Publications
Prior studies have shown how knowledge diffusion occurs in classrooms and structured small groups around assigned tasks yet have not begun to account for widespread knowledge sharing in more native, unstructured group settings found in online games and virtual worlds. In this paper, we describe and analyze how an insider gaming practice spread across a group of tween players ages 9–12 years in an after-school gaming club that simultaneously participated in a virtual world called Whyville.net. In order to understand how this practice proliferated, we followed the club members as they interacted with each other and members of the virtual …
Effective Practices Of Project Lead The Way Partnership Teams, Cody J. Reutzel
Effective Practices Of Project Lead The Way Partnership Teams, Cody J. Reutzel
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
The purpose of this study was to gather information from Project Lead The Way (PLTW) partnership team experts. This project follows the methodology of a modified Delphi study. A review of literature in the areas of curriculum development, pre-college engineering, and the Delphi research technique provided the background for the structure utilized. Top programs from across the country were questioned to identify and come to a consensus on top components essential to developing and utilizing a successful PLTW partnership team. The components were categorized into two lists: effective practices utilized to make a program successful and effective practices employed by …
Problem-Based Educational Games: Connections, Prescriptions, And Assessment, Andrew Walker, Brett E. Shelton
Problem-Based Educational Games: Connections, Prescriptions, And Assessment, Andrew Walker, Brett E. Shelton
Instructional Technology and Learning Sciences Faculty Publications
The overwhelming success of the commercial game market has brought increased attention to emerging work in educational game design. Much of the existing work in educational games a strong similarity to the field of Problem-Based Learning (PBL), which has a rich history of conceptual literature as well as empirical investigations. Despite apparent similarities between the two fields, there has been no formal effort to explore the connections between them. This conceptual paper examines the basic tenants of PBL with an eye toward making prescriptive recommendations for the design and use of problem-based educational games. Examples within existing educational games are …
Inst5245 - Interactive Multimedia Production, Summer, 2008, Andrew Walker
Inst5245 - Interactive Multimedia Production, Summer, 2008, Andrew Walker
Instructional Technology & Learning Sciences - OCW
This course uses Flash CS3 (Flash 9)/Actionscript 3.0. You may also be interested in INST 5270, which uses Flash 8/Actionscript 2.0.
This course familiarizes students with Macromedia Flash. Topics to be covered include fundamental programming concepts (variables, variable types, code re-use, commenting code, and basic control structures) in addition to the fundamentals of the flash environment (animation or “tweening”, vector graphics, use of sound and video). Students finishing this course will have at least one completed fully functional Flash project for their portfolios demonstrating a strong knowledge of the tool and a good foundation in the ActionScript language as the …