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Articles 121 - 150 of 219

Full-Text Articles in Instructional Media Design

Searching To Learn : Using Search Results To Build Concept Knowledge, Anne R. Diekama, Sheri Haderlie Mar 2013

Searching To Learn : Using Search Results To Build Concept Knowledge, Anne R. Diekama, Sheri Haderlie

Instructional Technology and Learning Sciences Faculty Publications

No abstract provided.


Teacher Design Using Online Learning Resources: A Comparative Case Study Of Science And Mathematics Teachers, Mimi Recker Feb 2013

Teacher Design Using Online Learning Resources: A Comparative Case Study Of Science And Mathematics Teachers, Mimi Recker

Instructional Technology and Learning Sciences Faculty Publications

Using a comparative case study design, this paper explores the impacts of a technology-related professional development (TTPD) design aimed at helping science and mathematics teachers design classroom activities using the wealth of resources available on the Internet. Using the lens of curricular adaption and the notion of teachers’ varying pedagogical design capacity, we analyzed the experiences of four teachers in terms of the kinds of instructional activities teachers designed, how these were supported with online resources, and teachers’ perceptions of impacts on student learning. Findings suggested that participants used a variety of personally relevant design strategies when applying TTPD concepts …


Variable Appropriation Of An Online Resource Discovery And Sharing Tool, Victor R. Lee, Mimi Recker, Tamara Sumner Jan 2013

Variable Appropriation Of An Online Resource Discovery And Sharing Tool, Victor R. Lee, Mimi Recker, Tamara Sumner

Instructional Technology and Learning Sciences Faculty Publications

Even when following best practices for participatory design, the appropriation of tools in formal education settings can be hampered by a number of factors. Drawing from a case of a web tool built to help teachers in five school districts find and share free resources in an educational digital library, we describe patterns of tool use and provide some explanations for variability in tool appropriation. We also suggest that future research consider school districts as complex systems of professionals whose interactions and inter-relationships may yield unexpected technology adoption behaviors.


Picking Up The Mantle Of “Expert”: Assigned Roles, Assertion Of Identity, And Peer Recognition Within A Programming Class, Deborah A. Fields, N. Enyedy Jan 2013

Picking Up The Mantle Of “Expert”: Assigned Roles, Assertion Of Identity, And Peer Recognition Within A Programming Class, Deborah A. Fields, N. Enyedy

Instructional Technology and Learning Sciences Faculty Publications

Changing an established role in a classroom is difficult. It involves constructing a new set of relations within a community. In this article we investigate how students with newly developed interest and experience in programming developed outside the classroom pick up and establish their roles as experts in programming within the classroom community. More specifically, we focus on how two 11-year-old software designers shifted their established roles in their classroom to gain status as expert programmers. We use an identity lens to understand how peer expertise was established in the context of a classroom community, adopting a multifaceted perspective of …


Factorsaffecting The Occurrence Of Faculty-Doctoral Student Coauthorship, Michelle A. Maher, Briana Crotwell Timmerman, David F. Feldon, Denise Strickland Jan 2013

Factorsaffecting The Occurrence Of Faculty-Doctoral Student Coauthorship, Michelle A. Maher, Briana Crotwell Timmerman, David F. Feldon, Denise Strickland

Instructional Technology and Learning Sciences Faculty Publications

Using faculty narratives, this study identifies factors affecting the occurrence of facultydoctoral student coauthorship. Norms of the discipline, resources, faculty goals for students, faculty goals for themselves, and institutional expectations emerged as dominant factors. Each factor is explored separately and as part of an interlocking holistic picture.


As Seen Through The Lens: Students’ Encounters And Engagement With Science During Outdoor Field Trips, Jonathan Z. Boxerman, Victor R. Lee, J. R. Olson Jan 2013

As Seen Through The Lens: Students’ Encounters And Engagement With Science During Outdoor Field Trips, Jonathan Z. Boxerman, Victor R. Lee, J. R. Olson

Instructional Technology and Learning Sciences Faculty Publications

No abstract provided.


Gendered Socialization With An Embodied Agent: Creating A Social And Affable Mathematics Learning Environment For Middle-Grade Females, Yanghee Kim, Jae Hoon Lim Nov 2012

Gendered Socialization With An Embodied Agent: Creating A Social And Affable Mathematics Learning Environment For Middle-Grade Females, Yanghee Kim, Jae Hoon Lim

Instructional Technology and Learning Sciences Faculty Publications

This study examined whether or not embodied-agent-based learning would help middle-grade females have more positive mathematics learning experiences. The study used an explanatory mixed-methods research design. First, a classroom-based experiment was conducted with one hundred and twenty 9th-graders learning introductory algebra (53% male and 47% female; 51% Caucasian and 49% Latino). The results revealed that learner gender was a significant factor in the learners’ evaluations of their agent (η2 = .07), the learners’ task-specific attitudes (η2 = .05), and their task-specific self-efficacy (η2 = .06). In-depth interviews were then conducted with 22 students selected from the experiment participants. The interviews …


Navigating Life As An Avatar: The Shifting Identities-In-Practice Of A Girl Player In A Tween Virtual World, Deborah A. Fields, Yasmin B. Kafai Oct 2012

Navigating Life As An Avatar: The Shifting Identities-In-Practice Of A Girl Player In A Tween Virtual World, Deborah A. Fields, Yasmin B. Kafai

Instructional Technology and Learning Sciences Faculty Publications

In this chapter we study how one girl learned to participate in what was for her a new setting of play – a virtual world called Whyville.net with an emphasis on science education, populated by over a million young people ages eight to sixteen. Girls in particular have become prominent players in virtual worlds, a trend counter to many early observations that documented the absence of girls and women in gaming and technology at large (e.g., Cassell & Jenkins, 1998). The study of virtual worlds as play spaces then allows us to continue a conversation about gender and gaming to …


Designing For Problem-Based Learning: A Comparative Study Of Technology Professional Development, Lei Ye, Andrew Walker, Mimi Recker, M. Brooke Robertshaw, Linda Sellers, Heather Leary May 2012

Designing For Problem-Based Learning: A Comparative Study Of Technology Professional Development, Lei Ye, Andrew Walker, Mimi Recker, M. Brooke Robertshaw, Linda Sellers, Heather Leary

Instructional Technology and Learning Sciences Faculty Publications

Despite of much focus on professional development aimed specifically at developing teachers' technology integration skills, rigorous studies of effective PD (professional development) are lacking. Evidence is also lacking on how these skills can best be integrated with pedagogical and content knowledge to improve student learning. The purpose of this article is to present two "design-oriented" TTPD (technology-related teacher professional development) designs and investigate the designs' impact on teachers. In one TTPD (tech-only), teachers learned technology skills to create activities using online learning resources. In the other (tech+PBL), teachers learned to create PBL (problem-based learning) activities using online resources. All teachers …


Building A Culture Of Inquiry: Avoiding Plagiarism Through Teaching Synthesis, Anne R. Diekama, Sheri Haderlie Mar 2012

Building A Culture Of Inquiry: Avoiding Plagiarism Through Teaching Synthesis, Anne R. Diekama, Sheri Haderlie

Instructional Technology and Learning Sciences Faculty Publications

No abstract provided.


Seeking A Framework To Study And Understand Personal Information Management, Anne R. Diekama Feb 2012

Seeking A Framework To Study And Understand Personal Information Management, Anne R. Diekama

Instructional Technology and Learning Sciences Faculty Publications

No abstract provided.


Multilinguality In The Digital Library: A Review, Anne Diekema Jan 2012

Multilinguality In The Digital Library: A Review, Anne Diekema

Instructional Technology and Learning Sciences Research

Purpose – Together, increasing globalization and the internet created fertile grounds for the establishment of multilingual digital libraries. Providing cross-lingual access to materials is of particular interest to political entities such as the European Union, which currently has 23 official languages, but also to multinational companies and countries that have different languages represented among their citizens. The main objective of this paper is to review the literature on multilingual digital libraries and provide an overview of this area.

Design/methodology/approach – Based on a thorough literature search in four different databases, a core set of literature on multilingual digital libraries was …


Physical Activity Data Use By Technoathletes: Examples Of Collection, Inscription, And Identification, Victor R. Lee, Joel Drake Jan 2012

Physical Activity Data Use By Technoathletes: Examples Of Collection, Inscription, And Identification, Victor R. Lee, Joel Drake

Instructional Technology and Learning Sciences Faculty Publications

The proliferation of physical activity data monitoring devices had led to an increase in technoathletes—individuals who combine athletic training and performance with the collection and evaluation of personally-relevant data in an effort to better understand their own abilities. We interviewed 20 technoathletes who were actively involved within either cycling or running communities. Qualitative vignettes of technoathletic engagement with data and the practice of data logging, in specific, are discussed and illustrated. Individual relationships that technoathletes have with their data are also examined. Through the examples, we highlight some commonalities in the data that were obtained and how various athletes …


In Pursuit Of Consensus: Disagreement And Legitimization During Small Group Argumentation, Leema K. Berland, Victor R. Lee Jan 2012

In Pursuit Of Consensus: Disagreement And Legitimization During Small Group Argumentation, Leema K. Berland, Victor R. Lee

Instructional Technology and Learning Sciences Faculty Publications

In recent years, an emphasis on scientific argumentation in classrooms has brought into focus collaborative consensus-building as an instructional strategy. In these situations, students with differing and competing arguments are asked to work with one another in order to establish a shared perspective. However, the literature suggests that consensus-building can be challenging for students because their interpretations of the argumentative task and context may not enable their productive engagement with counter-arguments and evidence. In this paper, our goal is to explore the ways in which interactions of students support or inhibit their consensus-building. To that end, we examine and describe …


Collaborative Agency In Youth Online And Offline Creative Production In Scratch, Y. B. Kafai, Deborah A. Fields, R. Roque, W. Q. Burke, A. Monroy-Hernandez Jan 2012

Collaborative Agency In Youth Online And Offline Creative Production In Scratch, Y. B. Kafai, Deborah A. Fields, R. Roque, W. Q. Burke, A. Monroy-Hernandez

Instructional Technology and Learning Sciences Faculty Publications

Few studies have focused on how youth develop agency to organize and participate in online unstructured creative collaborations. This paper describes and analyzes how youth programmers organized collaborative groups in response to a programming “Collab Challenge” in the Scratch Online Community and in an accompanying workshop with high school students. The analyses focused on modalities of online collaborations, determined the breadth of online participation, and examined local teens’ awareness of the online community. The discussion addresses youth’s collaborative agency in these new networked contexts, studied the role that online social awareness plays in completing tasks and makes recommendations for the …


Integrating Physical Activity Data Technologies Into Elementary School Classrooms, Victor R. Lee, Jonathan M. Thomas Dec 2011

Integrating Physical Activity Data Technologies Into Elementary School Classrooms, Victor R. Lee, Jonathan M. Thomas

Instructional Technology and Learning Sciences Faculty Publications

This paper describes an iteration of a design-based research project that involved integrating commercial physical activity data (PAD) sensors, such as heart rate monitors and pedometers, as technologies that could be used in two fifth-grade classrooms. Design-based research involves the development, implementation and study of new learning interventions in real-world contexts with the goal of elaborating principles or guidelines relevant to the design of new technologies and learning experiences. The current project involved the implementation of PAD technology-supported learning activities in two fifth-grade classrooms where students pursued investigations related to the distances that they walk, the relationship between heights and …


An Investigation Of The Doctoral Dissertation Literature Review: From The Materials We Use To Prepare Students, To The Materials That Students Prepare, Melynda H. Fitt Dec 2011

An Investigation Of The Doctoral Dissertation Literature Review: From The Materials We Use To Prepare Students, To The Materials That Students Prepare, Melynda H. Fitt

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

To reduce the risk of repeating prior research efforts or choosing incorrect research methods, a sound literature review should be performed before undertaking a new study. As such, the literature review occupies a well-defined role in the research process. It is natural to assume much research has been done in how these skills are taught to future scholars. However, this is not the case. Research in this area is limited and varied. This dissertation builds on existing efforts and fills in a portion of the missing research. This work examines some of the textbooks used to teach doctoral students literature …


Using Mixed-Reality Technology To Teach Techniques For Administering Local Anesthesia, Kami M. Hanson May 2011

Using Mixed-Reality Technology To Teach Techniques For Administering Local Anesthesia, Kami M. Hanson

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

The ability to perform local anesthesia on dental patients is an important clinical skill for a dental hygienist. When learning this procedure in an academic situation, students often practice on their peers to build their skills. There are multiple reasons why the peer practice is not ideal; consequently, educators have sought the means to simulate the practice of local anesthetic procedures without endangering others. Mixed-reality technologies offer a potential solution to the simulated procedure problem. The purpose of this research was to determine if students could learn the techniques for providing local anesthesia using a mixed-reality system that allows them …


Teaching Across Borders: Business As Usual?, Bobbe Mcghie Allen May 2011

Teaching Across Borders: Business As Usual?, Bobbe Mcghie Allen

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

The quest to comprehend how cultural differences can impact learning is one of those intriguing challenges that continue to beguile some scholars and educational leaders even at a time that is characterized as globalized. This dissertation is a qualitative case study about teaching to culturally diverse populations and is primarily based on the interviews of seven accountants designated as instructors and the direct observation of those instructors while teaching accounting principles to other accountants. The English language was used despite the fact that all participants, including the instructors, spoke English as a second or third language and came from diverse …


Testing The Efficacy Of Merrill’S First Principles Of Instruction In Improving Student Performance In Introductory Biology Courses, Joel Lee Gardner May 2011

Testing The Efficacy Of Merrill’S First Principles Of Instruction In Improving Student Performance In Introductory Biology Courses, Joel Lee Gardner

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

One learning problem is that public understanding of science is limited. Many people blame at least part of the problem on the predominant lecture approach for students' lack of science understanding. Current research indicates that more active instructional approaches can improve student learning in introductory undergraduate biology courses. Active learning may be difficult to implement because methods and strategies, ranging from in-class collaborative problem-solving to out of class multimedia presentations, are diverse, and sometimes difficult to implement. Merrill's First Principles of Instruction (hereafter referred to as "First Principles" or "First Principles of Instruction") provides a framework for implementing active learning …


Modeling Teacher Ratings Of Online Resources: A Human-Machine Approach To Quality, Mimi Recker, Heather Leary, Andrew Walker, Anne R. Diekama, Philipp Wetzler, Tamara Sumner, James Martin Apr 2011

Modeling Teacher Ratings Of Online Resources: A Human-Machine Approach To Quality, Mimi Recker, Heather Leary, Andrew Walker, Anne R. Diekama, Philipp Wetzler, Tamara Sumner, James Martin

Instructional Technology and Learning Sciences Faculty Publications

In education, the scalable deployment of media-rich online resources supports peer production in ways that promise to radically transform teaching and learning (CRA, 2005; Pea et al., 2008). Online educational repositories such as the Digital Library for Earth Systems Education (DLESE.org) and the National Science Digital Library (NSDL.org) collect and curate online learning resources created for a wide range of educational audiences and subject areas (McArthur & Zia, 2008). Through a simple, web-based authoring tool, called the Instructional Architect (IA.usu.edu) teachers locate and share educational resources and activities in an IA project. These IA projects can then be viewed, copied, …


Collaborative Strategic Board Games As A Site For Distributed Computational Thinking, Matthew Berland, Victor R. Lee Apr 2011

Collaborative Strategic Board Games As A Site For Distributed Computational Thinking, Matthew Berland, Victor R. Lee

Instructional Technology and Learning Sciences Faculty Publications

This paper examines the idea that contemporary strategic board games represent an informal, interactional context in which complex computational thinking takes place. When games are collaborative – that is, a game requires that players work in joint pursuit of a shared goal – the computational thinking is easily observed as distributed across several participants. This raises the possibility that a focus on such board games are profitable for those who wish to understand computational thinking and learning in situ. This paper introduces a coding scheme, applies it to the recorded discourse of three groups of game players, and provides qualitative …


Teaching Use Of Digital Primary Sources For K-12 Settings, Anne R. Diekama, Heather Leary, Sheri Haderlie, Connie Woxland Mar 2011

Teaching Use Of Digital Primary Sources For K-12 Settings, Anne R. Diekama, Heather Leary, Sheri Haderlie, Connie Woxland

Instructional Technology and Learning Sciences Faculty Publications

This paper describes learning outcomes of a three-day workshop on integrating primary sources into K-12 teaching. The short curriculum — intended for teams of teachers and school librarians — combined visits to a museum and a library's special collections with an introduction to significant national and local digital collections of primary sources. The paper draws on focus group data, reflection papers, and a conference presentation by the workshop participants as well as curricular artifacts presented to the workshop instructors. Using their workshop experience, teachers integrated digitized primary sources into their curricula thereby creating quality instructional content that engaged students' interest. …


Negotiating The "Relevant" In Culturally Relevant Mathematics, N. Enyedy, J. Danish, Deborah A. Fields Jan 2011

Negotiating The "Relevant" In Culturally Relevant Mathematics, N. Enyedy, J. Danish, Deborah A. Fields

Instructional Technology and Learning Sciences Faculty Publications

One approach to promoting successful engagement of underrepresented groups in mathematics classrooms is Culturally Relevant Pedagogy (CRP). However, it has been argued that CRP risks essentializing students or watering down academic content. We report our analysis of a case study of a group of three 6th grade students who took part in a 6-week mathematics curriculum. This curriculum used Geographical Information System (GIS) maps to engage students in designing personally meaningful research projects while learning about measures of central tendency (i.e., learning statistics). The case study was chosen as representative of how students in this urban classroom (47 total) successfully …


Understanding Teacher Users Of A Digital Library Service: A Clustering Approach, Beijie Xu, Mimi Recker Jan 2011

Understanding Teacher Users Of A Digital Library Service: A Clustering Approach, Beijie Xu, Mimi Recker

Instructional Technology and Learning Sciences Faculty Publications

This article describes the Knowledge Discovery and Data Mining (KDD) process and its application in the field of educational data mining (EDM) in the context of a digital library service called the Instructional Architect (IA.usu.edu). In particular, the study reported in this article investigated a certain type of data mining problem, clustering, and used a statistical model, latent class analysis, to group the IA teacher users according to their diverse online behaviors. The use of LCA successfully helped us identify different types of users, ranging from window shoppers, lukewarm users to the most dedicated users, and distinguish the isolated users …


The Uva Bay Game:Complex Systems, Interdisciplinary Collaboration, And Institutional Renewal, J. Plank, David F. Feldon, W. Sherman, J. Elliott Jan 2011

The Uva Bay Game:Complex Systems, Interdisciplinary Collaboration, And Institutional Renewal, J. Plank, David F. Feldon, W. Sherman, J. Elliott

Instructional Technology and Learning Sciences Faculty Publications

Research-intensive universities enjoy—or suffer—a paradoxical reputation: They are thought to be dedicated to both cutting-edge research and to the preservation of the canon. They are seen as broad and diverse communities of scholars with a vibrant collective intellectual life, yet also as silos of disciplinary entrenchment. Most significantly, they are thought of as places where the complex problems of our society are studied intensely but from which solutions are rarely forthcoming.


Aligning Game Activity With Educational Goals: Following A Constrained Design Approach To Instructional Computer Games, Brett E. Shelton, Jon Scoresby Jan 2011

Aligning Game Activity With Educational Goals: Following A Constrained Design Approach To Instructional Computer Games, Brett E. Shelton, Jon Scoresby

Instructional Technology and Learning Sciences Faculty Publications

We discuss the design, creation and implementation of an instructional game for use in a high school poetry class following a commitment to an educational game design principle of alignment. We studied groups of instructional designers and an interactive fiction computer game they built. The game was implemented in a 9th grade English classroom to see if the designed alignments were realized in the classroom. Results from observations and collected design artifacts suggest the alignment theory created extra challenges and rewards for the game designers. They encountered tensions between creating an exciting game-like atmosphere with inventive programming techniques while …


An Exploration Into How Physical Activity Data-Recording Devices Could Be Used In Computer-Supported Data Investigations, Victor R. Lee, Maneksha Dumont Dec 2010

An Exploration Into How Physical Activity Data-Recording Devices Could Be Used In Computer-Supported Data Investigations, Victor R. Lee, Maneksha Dumont

Instructional Technology and Learning Sciences Faculty Publications

There is a great potential opportunity to use portable physical activity monitoring devices as data collection tools for educational purposes. Using one such device, we designed and implemented a weeklong workshop with high school students to test the utility of such technology. During that intervention, students performed data investigations of physical activity that culminated in the design and implementation of their own studies. In this paper, we explore some of the mathematical thinking that took place through a series of vignettes of a pair of students engaged in analyzing some of their own activity data. A personal connection to the …


The Effects Of Pedagogical Agents On Listening Anxiety And Listening Comprehension In An English As A Foreign Language Context, Young-Ah Ko Dec 2010

The Effects Of Pedagogical Agents On Listening Anxiety And Listening Comprehension In An English As A Foreign Language Context, Young-Ah Ko

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

This study aimed to explore the impact of pedagogical agents in computer-based listening instruction on EFL students' listening anxiety levels and listening comprehension skills. A total of 66 Korean college students received computer-based listening instruction. Students were randomly assigned to one of three conditions: American agent condition, Korean agent condition, or no-agent condition. Additional data sources were included in the experimental design in order to investigate students' learning experience more thoroughly.

Results indicated that there were no statistical differences in listening anxiety levels and listening comprehension skills between students who worked with the agent and students who worked without the …


The Usu Tree Inventory Website: A Case Study Of An Interactive Online Woody Plant Education Resource, Benjamin W. Harris Dec 2010

The Usu Tree Inventory Website: A Case Study Of An Interactive Online Woody Plant Education Resource, Benjamin W. Harris

All Graduate Plan B and other Reports, Spring 1920 to Spring 2023

The USU tree inventory website is an interactive, online tree education resource that I developed to allow students and community members to locate, identify and learn about trees on the USU campus. Students in two USU courses that teach woody plant material used the website during one semester and were surveyed about their experience. Less than half of the students accessed the website, but those that did found it useful as a supplement to traditional instruction. Most students were likely to recommend the website to another person and to use the website in the future.