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Full-Text Articles in Instructional Media Design

How Do Faculty At The University Of New Mexico Use Humor In Online Teaching, John T. Granato Nov 2016

How Do Faculty At The University Of New Mexico Use Humor In Online Teaching, John T. Granato

Organization, Information and Learning Sciences ETDs

Humor is a ubiquitous experience that facilitates learning, social coordination and wellbeing. This study examined how the faculty at the University of New Mexico used humor in its online courses. The process involved faculty interviews, a focus group of instructional online designers, questionnaires and documentation to collect data, and then used thematic analysis and code development to arrive at its findings. The study found that the humor pedagogy at the University of New Mexico has fallen into disuse for online courses because of (1) a hesitation (fear) to use humor, (2) fear of what students would think, and (3), hesitation …


Designing An Active Learning Popular Culture Experience Oct 2016

Designing An Active Learning Popular Culture Experience

Library Faculty and Staff papers

Designing an Active Learning Popular Culture Experience is an overview of various techniques faculty can use to incorporate active learning into their curriculum and pedagogy. Popular culture studies provides a great platform for engaging students, but also provides them opportunities for active review of materials and discussion in and out of class. Innovative spaces, classroom design and technology to support active learning will also be reviewed.


Collaborative Consultation For Online And Blended Course Design: Integrating Information Literacy And Fair Use In Instructional Design, Juhong Christie Liu Ph.D., Liz Thompson, Howard Carrier Oct 2016

Collaborative Consultation For Online And Blended Course Design: Integrating Information Literacy And Fair Use In Instructional Design, Juhong Christie Liu Ph.D., Liz Thompson, Howard Carrier

Libraries

This session presents the diverse aspects in a community-based learning and consultation model for online and blended course design. Collaboratively, a panel of instructional designers and librarians have provided consultations in a multi-phase faculty development program. The customized approach to instructional design, integration of information literacy, and fair use in online teaching and learning will be presented. The audience will take away the setups of the program, and will interactively share insights.


Developing Blended Learning In Library Instruction To Cultivate Research And Critical Thinking Skills In The Undergraduate Student Population, Bernadette López-Fitzsimmons Oct 2016

Developing Blended Learning In Library Instruction To Cultivate Research And Critical Thinking Skills In The Undergraduate Student Population, Bernadette López-Fitzsimmons

Georgia International Conference on Information Literacy

The ever-evolving digital resources in multiple types and formats have introduced numerous opportunities for enhanced teaching-and-learning environments focused on student–driven activities. Many of these strategies have already been implemented at educational institutions throughout the world.

This presentation will demonstrate how blended learning pedagogies in a library’s one-shot and for-credit courses cultivate research and critical thinking skills. The presenter will discuss how to customize library instruction for diverse student populations who have a complex history of multiple learning styles and varying literacy levels.

The presenter will describe several strategies that activate prior knowledge so that building new knowledge is seamlessly organic. …


Weights And Balances: Integrating Models For Prevention And Response To Southern California Offshore Oil Spills, Carmen Watts Clayton, Amoret Bunn Oct 2016

Weights And Balances: Integrating Models For Prevention And Response To Southern California Offshore Oil Spills, Carmen Watts Clayton, Amoret Bunn

STAR Program Research Presentations

Licensing offshore oil and gas reserves in the United States waters are overseen by the U.S. Department of the Interior’s Bureau of Safety and Enforcement (BSEE). The licensing application includes planning for any worst-case oil spill scenario between BSEE and the applicant based on lessons learned from historic offshore spills such as the Deepwater Horizon (2010), Exxon Valdez (1989), and the Union Oil Platform Blowout (1969). The process for planning to respond to oil spills involves coordination with multiple agencies, trustees, and stakeholders to ensure that oil spill responses consider multiple factors, including ecologically sensitive species, commercial transportation and fisheries, …


Appropriating Quantified Self Technologies To Support Elementary Statistical Teaching And Learning, Victor R. Lee, Joel R. Drake, Jeffrey L. Thayne Oct 2016

Appropriating Quantified Self Technologies To Support Elementary Statistical Teaching And Learning, Victor R. Lee, Joel R. Drake, Jeffrey L. Thayne

Instructional Technology and Learning Sciences Faculty Publications

Wearable activity tracking devices associated with the Quantified Self movement have potential benefit for educational settings because they produce authentic and granular data about activities and experiences already familiar to youth. This article explores how that potential could be realized through explicit acknowledgment of and response to tacit design assumptions about how such technologies will be used in practice and strategic design for use in a classroom. We argue that particular practical adaptations that we have identified serve to ensure that the classroom and educational use cases are appropriately considered. As an example of how those adaptations are realized in …


The Effects Of Descriptions And Images Of Antecedent Stimuli And Outcomes To Correct Responses In Task Analysis Instruction, Bryan C. Tyner Sep 2016

The Effects Of Descriptions And Images Of Antecedent Stimuli And Outcomes To Correct Responses In Task Analysis Instruction, Bryan C. Tyner

Dissertations, Theses, and Capstone Projects

Task analysis (TA) instruction is commonly used for teaching behavior chains; however, little research informs best practices for TA instruction. Data regarding the effects of instructional variables on responding may enhance TA efficacy and learner performance. Linking TA instruction to the three-term contingency may facilitate the development of control by stimuli that are naturally present while completing complex tasks; therefore, this study employed a two-by-two factorial design to analyze the relative effects of supplementing TA instruction with descriptions and images of: (factor A) antecedent stimuli relevant to each instructed discrete response and (factor B) the outcomes of accurately completing instructed …


Thiscollegestory.Com: How Interactive Writing Media Influenced The Way First-Year Students Made Sense Of Their College Transition, Philip Kreniske Sep 2016

Thiscollegestory.Com: How Interactive Writing Media Influenced The Way First-Year Students Made Sense Of Their College Transition, Philip Kreniske

Dissertations, Theses, and Capstone Projects

Drawing on insights from Bakhtin (1986) that demonstrated the significance of writing as an interaction, and building on recent developments in narrative analysis that offer insights into narrator’s sense making processes (Daiute, 2014; Lucic, 2013); this research explores how freshmen in an educational opportunity program used interactive writing media to make sense of their transition to college. The exploration involved three main questions and each question concerns students’ development over time:

  • First, did college students’ writing in two different media (blogs and word-processed text) differ and did these differences change over time?
  • Second, how did the narrators and audience interact …


Infographics On The Brain, Rachel S. Evans Aug 2016

Infographics On The Brain, Rachel S. Evans

Presentations

Higher Education is often known for a certain type of learning experience in the classroom. Students expect thick books and in many areas of study, the Socratic method, but generally little in the way of visual aids. Students in other areas of study, including K-12, are increasingly benefiting from their educators using infographics in the classroom. The potential uses in higher education range from giving your course syllabus a facelift, to illustrating facts visually, and even to teaching students to create their own infographics as a practice-ready skill. This session will quickly explore why today’s students are drawn to visuals …


An Embodied Agent Helps Anxious Students In Mathematics Learning, Yanghee Kim, Jeffrey L. Thayne, Quan Wei Aug 2016

An Embodied Agent Helps Anxious Students In Mathematics Learning, Yanghee Kim, Jeffrey L. Thayne, Quan Wei

Instructional Technology and Learning Sciences Faculty Publications

Mathematics anxiety is known to be detrimental to mathematics learning. This study explored if an embodied agent could be used to help alleviate student anxiety in classrooms. To examine this potential, agent-guided algebra lessons were developed, in which an animated agent was equipped with prescriptive instructional guidance and anxiety treating messages. The lessons were deployed in regular mathematics classrooms, one lesson per day over a week, with 138 boys and girls in the 9th grade in the United States. After taking the weeklong agent-based lessons, students decreased in their mathematics anxiety (p = .042) and increased in mathematics learning …


Every Day You Are Improving: How College Students View The Educational Impact Of World Of Warcraft, Nariman Alawami, Heng-Yu Ku Aug 2016

Every Day You Are Improving: How College Students View The Educational Impact Of World Of Warcraft, Nariman Alawami, Heng-Yu Ku

The Qualitative Report

The purpose of the study was to explore college students’ experiences with playing World of Warcraft (WoW) and their views on the application of WoW in educational settings. A qualitative case study design was used to interview three participants who were selected purposively from a Midwestern university. Findings revealed that players thought that playing WoW was fun, relaxing, motivating, but sometimes almost to the point of addiction. The findings also support student perceptions of generalization of teamwork, cooperating, socializing, academic skills, and time management skills learned and practiced in playing WoW to academic settings. Playing WoW games can provide an …


Educational Technology And Innovation Capacity In Arkansas Public Schools, Allie Nicole Taylor Aug 2016

Educational Technology And Innovation Capacity In Arkansas Public Schools, Allie Nicole Taylor

Graduate Theses and Dissertations

We all have high hopes for our educational system. As they stress the need for 21st century learning, governments recognize the importance of innovation and creativity in schools and invest resources to develop learning environments that foster these qualities. This thesis adapts Crosling, Nair, and Vaithilingam’s (2015) model to provide a framework for studying factors that contribute to a creative learning ecosystem (intellectual capital development, 21st century literacies, climate for innovation, and integrity of the system), the quality of the educational system, and the system’s innovation capacity. A survey of 126 Arkansas high school teachers, indicates that two variables, student’s …


Infographics On The Brain: Using Visuals To Enhance The Classroom Experience, Rachel S. Evans Jun 2016

Infographics On The Brain: Using Visuals To Enhance The Classroom Experience, Rachel S. Evans

Presentations

Explores why today's students are drawn to visuals and retain information better from combinations of graphics and text, give examples of legal infographics, and present tips and free web tools for creating your own infographics to use in the classroom.


Infographics On The Brain: Lightning Talk, Rachel S. Evans Jun 2016

Infographics On The Brain: Lightning Talk, Rachel S. Evans

Presentations

A 5 minute lightning talk discusses the benefits and potential uses for infographics in libraries.


Theoretical Modelling To Explain Lecturers’ Use Of Educational Support Systems For Teaching In University-Based Library Schools In Nigeria: Extending The Technology Acceptance Model (Tam)., Taiwo Adetoun Akinde May 2016

Theoretical Modelling To Explain Lecturers’ Use Of Educational Support Systems For Teaching In University-Based Library Schools In Nigeria: Extending The Technology Acceptance Model (Tam)., Taiwo Adetoun Akinde

Library Philosophy and Practice (e-journal)

Abstract

This work is an attempt at theoretical modelling. The result of a search for a theoretical framework and a conceptual model to explain lecturers’ use of Educational Support Systems (ESS) for teaching in university-based library schools in Nigeria. The applicability, similarity and relevance of Theory of Reasoned Action (TRA), Theory of Planned Behaviour (TPB) and the Technology Acceptance Model (TAM) were discussed. TAM was found to be the most appropriate framework for the research based on its variables and/or constructs; hence, a research model, an adaptation of TAM was drawn and used to guide the research. Based on the …


Adopting Universal Design In Libraries: Collaborating For Student Success, Stefanie Havelka, Rebecca Arzola May 2016

Adopting Universal Design In Libraries: Collaborating For Student Success, Stefanie Havelka, Rebecca Arzola

Publications and Research

Faculty grapple with resources such as skill (experience with accessible features and devices), time (teaching students how to navigate software and devices in the library), and expense (software, hardware, eBooks, databases). This presentation will provide an overview of accessible features in library research databases, computer technology, mobile devices, and apps. The presenters will report on their collaboration with Lehman College’s Access and Technology Center (ATC) and Student Disability Services to share how to better approach issues and challenges in order to more successfully support students’ access needs. We will also consider the following questions:

  • As librarians and faculty, how can …


Lighting The Way: Testing The Limits Of New Library Services, Jason Dupree May 2016

Lighting The Way: Testing The Limits Of New Library Services, Jason Dupree

Faculty Articles & Research

The Media Studio is a stationary, work area for media production and post-production tasks. This space supports the curricular projects undertaken by students, designed to assist the Center for Excellence in Teaching and Learning with recording faculty lectures, and complement the service of providing multimedia equipment that circulates.


Fireworks Display Of One-Shot Library Instruction, Terri Rickel Apr 2016

Fireworks Display Of One-Shot Library Instruction, Terri Rickel

Nebraska Library Association: Conferences

Instructing students on how to use the library and the databases in one setting, especially when there is only fifty minutes, can be overwhelming for the students and instructor. This session covers tips that can be used in the interview process with the professor, creating a flipped classroom, or blended instruction opportunities to enhance the learning process (including pre- or post-session), as well as demonstrating guides for assisting students in database searching techniques. The session ends with ways to get buy-in from professors about tutorials and guides used outside the lessons.


Code For Every Librarian: Css - Html - Javascript, James Day, Cheryl Wolfe Mar 2016

Code For Every Librarian: Css - Html - Javascript, James Day, Cheryl Wolfe

Publications

Code For Every Librarian: CSS - HTML - JAVASCRIPT


Coding By Choice: A Transitional Analysis Of Social Participation Patterns And Programming Contributions In The Online Scratch Community, Deborah A. Fields, Yasmin B. Kafai, Michael T. Giang Feb 2016

Coding By Choice: A Transitional Analysis Of Social Participation Patterns And Programming Contributions In The Online Scratch Community, Deborah A. Fields, Yasmin B. Kafai, Michael T. Giang

Instructional Technology and Learning Sciences Faculty Publications

While massive online communities have drawn the attention of researchers and educators on their potential to support active collaborative work, knowledge sharing, and user-generated content, few studies examine participation in these communities at scale. The little research that does exist attends almost solely to adults rather than communities to support youths’ learning and identity development. In this chapter, we tackle two challenges related to understanding social practices that support learning in massive social networking forums where users engage in design. We examined a youth programmer community, called Scratch.mit.edu, that garners the voluntary participation of millions of young people worldwide. We …


Digital Distractions In The Classroom Phase Ii: Student Classroom Use Of Digital Devices For Non-Class Related Purposes, Bernard R. Mccoy Jan 2016

Digital Distractions In The Classroom Phase Ii: Student Classroom Use Of Digital Devices For Non-Class Related Purposes, Bernard R. Mccoy

College of Journalism and Mass Communications: Faculty Publications

A 2015 survey of American college students examined classroom learning distractions caused by the use of digital devices for non-class purposes. The purpose of the study was to learn more about Millennial Generation students’ behaviors and perceptions regarding their classroom uses of digital devices for non-class purposes. The survey included 675 respondents in 26 states. Respondents spent an average of 20.9% of class time using a digital device for non-class purposes. The average respondent used a digital device 11.43 times for non-class purposes during a typical school day in 2015 compared to 10.93 times in 2013. A significant feature of …


What Does Motivated Mean? Re-Presenting Learning, Technology, And Motivation In Middle Schools Via New Ethnographic Writing, Justin Olmanson Jan 2016

What Does Motivated Mean? Re-Presenting Learning, Technology, And Motivation In Middle Schools Via New Ethnographic Writing, Justin Olmanson

Department of Teaching, Learning, and Teacher Education: Faculty Publications

This article offers a critique of the way middle schoolers are often positioned as generalizable objects that can be acted upon to produce measurable increases in motivation and learning. The critique invites a reconsideration and cultural analysis of some of the dominant discourses and perceptions of technology, young adolescence, and the study of motivation. The use of New Ethnographic Writing—a method that performs a cultural critique via extended scenes—connects to the roles and status of motivation, technology, and educational research methods deployed within public schools. Coupled with weak theory, this approach offers a way to understand young adolescents as navigating …


A Knowledge Analytic Comparison Of Cued Primitives When Students Are Explaining Predicted And Enacted Motions, Victor R. Lee Jan 2016

A Knowledge Analytic Comparison Of Cued Primitives When Students Are Explaining Predicted And Enacted Motions, Victor R. Lee

Instructional Technology and Learning Sciences Faculty Publications

The Knowledge in Pieces theoretical perspective posits p-prims as an important knowledge element in intuitive reasoning. Because p-prims are a class of knowledge elements developed and abstracted from everyday physical experiences, it seems plausible that immediate physical experiences, both in terms of sensations and actual observations of motion, would cue knowledge in different ways than when those experiences are just discussed as hypotheticals. This paper presents two cases to show that immediate embodied experiences with everyday objects does change which p-prims are cued and how they are deployed by students to explain situations involving motion. These cases come from a …


Case Study Of Learning And Instruction For Members Of An Online Reflex Sympathetic Dystrophy Support Group, Heather Rae Gilmore Jan 2016

Case Study Of Learning And Instruction For Members Of An Online Reflex Sympathetic Dystrophy Support Group, Heather Rae Gilmore

Walden Dissertations and Doctoral Studies

Research has shown that individual members of traditional support groups gain a sense of identity and community and feelings of respect and support. Online support groups provide individuals avenues to find medical information and thus learn more about a given condition or illness. Little has been studied about the learning and instruction that occurs in online social support groups, especially in groups about chronic pain. The purpose of this qualitative case study was to explore the perceptions and experiences of members who participated in one open social support group. Siemen's constructivism theory served as the basis for comprehending the learning …


A Study Of Satisfaction With Online Learning In Workplace Training, M. Anita Jones Jan 2016

A Study Of Satisfaction With Online Learning In Workplace Training, M. Anita Jones

Walden Dissertations and Doctoral Studies

The American workplace and American culture have rapidly transitioned to online learning and are now more dependent on technology. Yet, in spite of a multitude of studies that explored online learning, it has not been established whether managers are satisfied with application of technology to training. The purpose of this study was to examine receptiveness as expressed by satisfaction with effectiveness of online training among managers to determine if a relationship exists for age, position, and length of service. The research was based on theoretical foundations of Herzberg's theory of motivation and Herzberg's theory of job satisfaction. The goal of …


Web 2.0 Tools And Communities Of Practice: Bridging Gaps In Novice Teacher Training, Stacey Donaldson Jan 2016

Web 2.0 Tools And Communities Of Practice: Bridging Gaps In Novice Teacher Training, Stacey Donaldson

Walden Dissertations and Doctoral Studies

Novice teachers do not have sufficient opportunities to troubleshoot real-world teaching situations prior to having their own classrooms. Antiquated professional development (PD) models lack the collaboration element that provides authentic application of concepts. This qualitative case study was conducted to fill a gap in research on novice teachers' voluntary participation in an online community of practice. The study explored how the situated learning in this virtual community addressed the cognitive and social needs of early career teachers as they made the theory to practice connections. The community of practice framework and the social learning theories supported socialization as essential in …


Factors Impacting Older Adults' Adoption Of Mobile Technology In Emergency Communications, William A. Scerra Jan 2016

Factors Impacting Older Adults' Adoption Of Mobile Technology In Emergency Communications, William A. Scerra

Walden Dissertations and Doctoral Studies

An increasing number of older adults must continue working, which requires that they maintain their competencies and work skills, including use of mobile technology (MT). However, little is known about older adult adoption of MT in relation to work. This study used Rogers's diffusion of innovation theory and Davis's technology acceptance model as a framework. The purpose of this exploratory sequential mixed methods study was to examine the experiences of older adults' who adopted MT in the emergency communications (EC) field. Participants came from an emergency services LinkedIn group. Data sources included surveys completed by 85 respondents and interviews of …


Using R2d2 To Create Information Literacy Objects In Academic Libraries: Design-Based Research, Kristin Orlich Lavoie Jan 2016

Using R2d2 To Create Information Literacy Objects In Academic Libraries: Design-Based Research, Kristin Orlich Lavoie

Wayne State University Dissertations

Academic librarians at the university level are increasingly called upon to create information literacy objects which are available to students online. These librarians, however, frequently have little or no training in any type of instruction, either face to face or online. Because of the unique attributes of online learning, librarians should be aware of instructional design models and learner preferences in order to maximize online student learning. Academic librarians’ utilization of the activities which promote efficacious online learning can be increased through awareness of an instructional design model best suited to this purpose. Research was needed to develop a guide …


Learn To Play, Play To Learn: Designing A Digital Board Game For A Law Of Torts Class, Gary Kok Yew Chan, Swee Liang Tan, Khe Foon Timothy Hew, Li Siong Lim, Bernie Grayson Koh Dec 2015

Learn To Play, Play To Learn: Designing A Digital Board Game For A Law Of Torts Class, Gary Kok Yew Chan, Swee Liang Tan, Khe Foon Timothy Hew, Li Siong Lim, Bernie Grayson Koh

Research Collection Yong Pung How School Of Law

This paper documents the learning journey and outcomes of designing an electronic roll-and-move board game, The Grade Inflation Game (GIGAME). It was developed by the Centre for Teaching Excellence (CTE) for classes conducted in the School of Law at the Singapore Management University (SMU). It investigates the effectiveness of using an electronic board game in teaching and learning. Based on the survey on 64 student-players of the game, the study revealed that the game enabled students to consolidate objective skills and knowledge while having 'serious' fun.


Optimizing Merlot For Optimal Ict Literacy, Lesley S. Farmer Oct 2015

Optimizing Merlot For Optimal Ict Literacy, Lesley S. Farmer

SJSU Open Access Conference

Today's students need to locate, use and share information in myriad formats; they need to be ICT (information and communication technology) literacy. The CSU system has started an ICT Literacy Initiative to build out the MERLOT collection of ICT literacy learning objects, and to help faculty integrate ICT literacy into their curricula. This session explains ICT literacy, especially in terms of new standards. Attendees will find out how MERLOT supports ICT literacy, and how they can join and contribute to the ICT literacy community.