Open Access. Powered by Scholars. Published by Universities.®

Educational Technology Commons™

Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics

Institution
Keyword
Publication Year
Publication
Publication Type

Articles 301 - 330 of 352

Full-Text Articles in Educational Technology

Breathing Like A Fish, Petros J. Katsioloudis Jan 2010

Breathing Like A Fish, Petros J. Katsioloudis

STEMPS Faculty Publications

The article offers information on industrial oxygen rebreathers, an underwater breathing equipment used by divers. It states that rebreather is an electromechanical device that supply breathing gas through infusion of oxygen and reprocessing of carbon dioxide by using a chemical scrubber. It mentions that most rebreathers comprise of breathing loop, breathing lungs, and a canister where the scrubber is placed with the partial pressure (pO2) sensors and interface devices like heads-up display (HUD) to show pO2 levels. It also discusses types of rebreathers such as the oxygen rebreather, the oldest rebreather mainly used by navy diver, and …


Discovery Of The Depths, Petros J. Katsioloudis Jan 2009

Discovery Of The Depths, Petros J. Katsioloudis

STEMPS Faculty Publications

Throughout history the oceans have directly or indirectly influenced humans. The importance of knowing how to protect this valuable resource and insure it for future generations is vital. Underwater Vehicles are tools essential for this process, and therefore research and development to perfect these devices is needed. However, the main goal of these devices--to transmit images from places where humans cannot go--remains the same, and their importance to future discoveries remains vital. This article discusses the different types of underwater vehicles and describes an activity wherein students will fabricate an underwater remotely operated vehicle.


Enhancing The Collection Process For The Delphi Technique, Petros Katsioloudis, John Brocato (Ed.) Jan 2009

Enhancing The Collection Process For The Delphi Technique, Petros Katsioloudis, John Brocato (Ed.)

STEMPS Faculty Publications

The purpose of this manuscript is to describe a process that enhances the data collection process for a Delphi technique. The approach consists of online platforms to expedite the process and reinforce the validity of the Delphi technique. The context of the study was the identification of quality indicators for visual-based learning material development for Technology Education programs for grades 7-12.


A New Design For The Hudson Community School District's Website, Shannon Michelle Horn Jan 2008

A New Design For The Hudson Community School District's Website, Shannon Michelle Horn

Honors Program Theses

Technology is increasingly becoming a bigger and more important part of our daily lives. Especially in such institutions as the public education system, the Internet is becoming more widely used as a source of information and a means of communication between the district and parents, students, the community, and even teachers. The Internet, and all forms of technology, is increasingly becoming the primary way people access information, especially in education. As more and more schools are depending on the Internet to promote their schools, they are in tum becoming dependent on how outsiders view their website as a first impression …


How Geometer’S Sketchpad Improves Student Learning, William George Awe Oct 2007

How Geometer’S Sketchpad Improves Student Learning, William George Awe

Mathematics Graduate Theses

This study investigated whether dynamic software improves learning and reviews different types of dynamic software. The study then narrows its focus to one type of dynamic software, Geometer’s Sketchpad and studies how Geometer’s Sketchpad, in itself, improves student learning. The researcher identified what dynamic software is, the importance of dynamic software and different types of dynamic software. The researcher also identifies how dynamic software is utilized in schools and researches how to improve the use of dynamic software in schools. Dynamic software, and Geometer’s Sketchpad, In particular, was found to improve learning across grade levels and with different levels of …


Diagnosing Reading Strategies: Paraphrase Recognition, Chutima Boonthum Apr 2007

Diagnosing Reading Strategies: Paraphrase Recognition, Chutima Boonthum

Computer Science Theses & Dissertations

Paraphrase recognition is a form of natural language processing used in tutoring, question answering, and information retrieval systems. The context of the present work is an automated reading strategy trainer called iSTART (Interactive Strategy Trainer for Active Reading and Thinking). The ability to recognize the use of paraphrase—a complete, partial, or inaccurate paraphrase; with or without extra information—in the student's input is essential if the trainer is to give appropriate feedback. I analyzed the most common patterns of paraphrase and developed a means of representing the semantic structure of sentences. Paraphrases are recognized by transforming sentences into this representation and …


The Effects Of The Use Of Dynamic Geometry Software On Student Achievement And Interest, Heidi B. Hansen Aug 2004

The Effects Of The Use Of Dynamic Geometry Software On Student Achievement And Interest, Heidi B. Hansen

Mathematics Graduate Theses

This study examines the current research that exists on the effects that the use of dynamic geometry software has on student achievement and interest level in mathematics. Additional questions examined are whether using dynamic geometry software has a greater impact on high or low achievers, and what current methods of implementation are suggested by the research. A review of the relevant literature indicates that the use of dynamic geometry software does have a positive effect on student achievement, particularly achievement in areas of high-level thinking. Insufficient research has been done on the effect that the use of dynamic geometry software …


The Effect Of Interactivity And Instructional Exposure On Learning Effectiveness And Knowledge Retention: A Comparative Study Of Two U.S. Air Force Computer-Based Training (Cbt) Courses For Network User Licensing, Matthew J. Imperial Mar 2003

The Effect Of Interactivity And Instructional Exposure On Learning Effectiveness And Knowledge Retention: A Comparative Study Of Two U.S. Air Force Computer-Based Training (Cbt) Courses For Network User Licensing, Matthew J. Imperial

Theses and Dissertations

The United States Air Force (USAF) currently employs the use of computer-based training (CET) across a host of requirements. One such requirement is in the Information Assurance (IA) arena and involves the training/licensing of over one-million computer network end-users. USAF use of CETs has been shown to possess a potential for substantial fiscal savings. However, studies investigating the learning outcomes of learning effectiveness (initial learning) and knowledge retention (sustained learning) associated with USAF CETs are lacking.


Approaching High Fidelity Human Tracking And Representation In Interactive Virtual Environments, Taimur K. Khan Oct 2002

Approaching High Fidelity Human Tracking And Representation In Interactive Virtual Environments, Taimur K. Khan

Electrical & Computer Engineering Theses & Dissertations

This thesis revolves around an Office of Naval Research (ONR) grant known as Virtual Environments for Training (VET). The primary goal is to determine the effectiveness of an immersive environment for training; the secondary goal is to compare the results of this study to a similar study conducted in an environment that is less immersive.

Effectiveness will be determined by the performance of trainees manning a virtual military checkpoint. A four-wall immersive environment employing cave technology will be compared to a three dimensional desktop version of the scenarios employed in the more immersive environment. In order to make this comparison, …


Environment-Based Education: Policy, Practice, And Place, Eric N. Wickwire Jan 2002

Environment-Based Education: Policy, Practice, And Place, Eric N. Wickwire

All Master's Theses

The policies of the environment-based education movement are benefiting teachers and students participating in several model programs operating in the United States. Place-centered learning enhances the interdisciplinary practice of Essential Academic Learning Requirements, and actively engages students in local issues. The study of cultural landscapes encourages a sense of place within the Lower Columbia River Gorge, and fosters student connections with the Dalles Mountain Ranch. Policy recommendations are made for environment-based learning in Washington State's public schools. An example place-centered curriculum is outlined for practice at the Dalles Mountain Ranch, and a residential environmental learning center is proposed in the …


Multimedia Tools For The Creation Of Online Learning Materials : A Critique, Victor Augustine Udosen Dec 2001

Multimedia Tools For The Creation Of Online Learning Materials : A Critique, Victor Augustine Udosen

World Maritime University Dissertations

No abstract provided.


Sistem Perancangan Akademik (Spa), Maideen Nordiana Sep 2001

Sistem Perancangan Akademik (Spa), Maideen Nordiana

Student Works (2000-2009)

Sistem Perancangan Akademik dibangunkan untuk membantu para pelajar dan penasihat akademik dalam mendapatkan maklumat berkaitan kursus-kursus pengajian, keputusan peperiksaan dan analisis perancangan akademik pelajar secara atas talian. Sistem ini juga membantu pentadbir dalam menyimpan dan menyebarkan maklumat dengan menggunakan teknologi Web sepenuhnya. Sistem ini membenarkan pencapaian maklumat menerusi Internet dengan menggunakan komputer peribadi. Disamping itu, sistem dilengkapi dengan kebolehan untuk memberi cadangan senarai kursus pendaftaran oleh seseorang pelajar berdasarkan Pungutan Nilai Kumulatif Keseluruhan (PNGK) terbaru mereka, prasyarat-prasyarat kursus dan senarai kursus yang ditawarkan pada semester tersebut. Laporan ini dimulakan dengan bahagian pengenalan di Bab 1. Bab I menerangkan definisi dan …


Electronic Testing System (Ets), Noor Ahmed Bashir Shamsul Anwar Feb 2001

Electronic Testing System (Ets), Noor Ahmed Bashir Shamsul Anwar

Student Works (2000-2009)

The final year project is the qualification, which is required to complete the bachelor degree for all final year students of faculty of Computer Science and Information Technology, University Malaya. The purpose of this final year project is to expose students to the real working life of environment as well as getting experience in the real world project management. In this modern age of Information Technology, people are experiencing with the letter "E" which stands for Electronic. Such as, E-mail, E-commerce, E-government as well as E-test. The E-test stands for Electronic Testing, is a computer system, that can be applied …


E-Learning: Introduction To Personal Computers, Ahmad Anwar Jan 2001

E-Learning: Introduction To Personal Computers, Ahmad Anwar

Student Works (2000-2009)

WXES3182 is the final year project which involves doing a thesis. The purpose of doing this thesis is to apply the techniques learned during classes. The Final result of the thesis is to produce complete software. To actually produce the software, a development process will have to be followed through. Here application of the development phases are put to use such as analysis, design and implementation. In the first part of the thesis WXES3182, development in started and carried through up until design phase. WXES3182 will continue the development process until the completed product is produces. Software developmet phases such …


Lecture On-Line/On-Demand, Siew Ping Foo Jan 2001

Lecture On-Line/On-Demand, Siew Ping Foo

Student Works (2000-2009)

The on-line/on-demand lecture broadcasting is an ideal approach to meet the demand of effective and efficient communication for the fast growing web and multimedia technology. Thus, this project, the development of Lecture On-Line/On-Demand (LOL/LOD) broadcasting system provides the common functional components required for broadcasting both real time and not real time lectures. This will have resolved some existing education delivery bottlenecks such as time inconvenience, location dependence, space and tools limitation in the existing systems.Furthermore, there are viewer and administrator modules proposed for the LOL/LOD system. The viewer section allows the user to view, sort, search on-line or on-demand lectures …


Sistem Pembelajaran Cerdas Dan Pengatucaraan C (Spc), Ahmad Norzam Yusri Jan 2001

Sistem Pembelajaran Cerdas Dan Pengatucaraan C (Spc), Ahmad Norzam Yusri

Student Works (2000-2009)

Sistem pembelajaran cerdas dan pengatucaraan C (SPC) adalah Intelligent Tutoring system (ITS) yang dibangunkan untuk pelajar-pelajar univsersiti yang mengambil kursus Sains Komputer dan Teknologi Maklumat serta pelajar fakulti kejuruteraan di mana subjek Bahasa Pengatucaraan C merupakan suatu subjek yang wajib. SPC merupakan satu alat perisian untuk memerhatikan serta mengawal pembelajaraan pelajar dan menyelesaikan masalah-masalah subjek yang khusus. Sistem pembelajaran cerdas adalah pakej arahan berasaskan komputer yang menggunakan teknik-teknik yang ditemui dalam penyelidikan-penyelidikan Kepintaran Buatan untuk membantu dalam pengajaran sesuatu subjek atau kepakaran. Tidak seperti sistem konvensional lain, rekabentuk SPC menggunakan pendekatan Cognitivisim dan ia mempunyai tiga bahagian iaitu Model Pelajar, …


Computer Aided Learning Environment For Biology, Pek Hin Foong Jan 2001

Computer Aided Learning Environment For Biology, Pek Hin Foong

Student Works (2000-2009)

Traditional learning on biology requires of memory rather than understanding. As better educational technology emerges, we are able to utilise the computer as an important tool in learning. Many educational and pedagogical issues, particularly in the field or Artificial intelligence are looked at to help consider a good design for a computer learning tool. Existing computer aided learning materials are also studied to pinpoint their better features and incorporate them into the learning tool. A learning tool is proposed for effective learning in relating facts, rules, text and graphics. This system will have a Study Section containing notes that incorporates …


V-Faculty, Kee Foo Leong Jan 2001

V-Faculty, Kee Foo Leong

Student Works (2000-2009)

The technology of graphics is moving to the era of three dimensions (30). In 1970s, people were using the text-based computer system. When the technique of 2D image processing was invented, people changed their system into 2D representation because of its ability to explain more information in only one image. Around 1990s 3D graphics have been pushed out to the market. Soon, people accepted 3D as an advance information representation medium. The most important achievement of 3D technology is the making of virtual reality, which provides human unlimited space and interactivity. The v- Faculty applies the concept of virtual reality …


Buku Masakan Multimedia, Abdul Jalil Suhailla Jan 2001

Buku Masakan Multimedia, Abdul Jalil Suhailla

Student Works (2000-2009)

Projek Latihan Ilmiah adalah kursus wajib bagi pelajar tahun 3 Fakulti Sains Komputer dan Teknologi Maklumat, Universiti Malaya Latihan Ilmiah II adalah sambungan dari kursus Latihan Ilmiah ini yang ditulis pada semester satu sesi 2000/2001. Latihan Ilmiah II merangkumi projek aplikasi oleh pelajar kepada penyelia dan moderator. Tajuk Latihan Ilmiah II saya ialah Buku Masakan Multimedia. Saya menggunakan perisian Macromedia Authorware 5.1 bagi proses pengimplementasian projek ini. Selain itu, saya juga telah menggunakan perisisan Macromedia Flash 4.0 bagi menambah grafik animasi pada buku masakan ini. Saya menggunakan model air terjun untuk menyiapkan projek ini. Fasa pertama dalam model ini ialah …


Sistem Cerdas Pembelajaran Pembezaan Fungsi Matematik (Pfits), Sulaiman Zainab Jan 2001

Sistem Cerdas Pembelajaran Pembezaan Fungsi Matematik (Pfits), Sulaiman Zainab

Student Works (2000-2009)

Pembelajaran melalui komputer menjadi semakin popular dan pelbagai kajian dilakukan untuk menghasilkan sistem pembelajaran yang lebih baik dan efektif untuk menarik minat para pelajar dan meningkatkan fahaman dan kebolehan pelajar. Projek ini secara khususnya memberi penumpuan terhadap pembangunan Sistem Cerdas Pembelajaran (Intelligent Tutoring System - ITS) bagi Pembezaan Fungsi (PFITS). Pembezaan merupakan satu topik kalkulus yang melibatkan fahaman beberapa langkah penyelesaian dengan menggunakan petua-petua matematik seperti petua tambah dan petua rantai. Ia berbeza berbanding algebra yang lebih melibatkan kepada penggunaan rumus dan aplikasi rumus yang tidak melibatkan banyak langkah penyelesaian. PFITS ini juga dapat membantu pengajar untuk pembelajaan yang lebih …


Designing An Intelligent System For Genetic Biology Learning, Seenivasagam S.Gangatharan Jan 2001

Designing An Intelligent System For Genetic Biology Learning, Seenivasagam S.Gangatharan

Student Works (2000-2009)

With the changing education scenario, an issue which has come strongly on how to create intelligent tutoring system to educate learners in a more intelligent way. So a need has emerged for the development of an intelligent tutoring system. This part or thesis describes the design of a collection of intelligent systems under the name GENETIC BIOLOGY for basic genetic biology tutoring. GENETIC BIOLOGY consist of three intelligent systems which arc designed for cell, DNA and gene learning. GENETIC BIOLOGY systems employ natural language processing and various techniques normally used in the construction of intelligent systems. Production rules and frames …


Educational Maze Game, Dziaudin Evy Nadzelina Jan 2001

Educational Maze Game, Dziaudin Evy Nadzelina

Student Works (2000-2009)

Tesis tahun akhir ini adalah alah satu daripada matapelajaran yang wajib diambil oleh penuntut tahun akhir pengajian Sains Komputer Dan Teknologi Maklumat. Ia membawa nilai sebanyak 9 kredit di mana nilai mata dikira dalarn pengijazahan. Tajuk tesis yang telah dipilih ialah Educational Maze Game iaitu satu permainan di dalam internet. Educational Maze Game ini adalah merupakan satu permainan yang mencari jalan keluar. Ia diselitkan dengan soalan-soalan khas untuk pelajar diperingkat sekolah menengah. Pengguna boleh memasuki ruang maze ini dimana ia merupakan satu dunia 3D dan berinteraksi di dalamnya. Objektif tesis ini ialah untuk memahirkan diri dalam penggunaan perkakasan 3D dan …


Enjin Ujian Objektif Secara Web, Parasin Jaafar@Jotiu Jan 2001

Enjin Ujian Objektif Secara Web, Parasin Jaafar@Jotiu

Student Works (2000-2009)

Latihan ilmiah ini adalah berkenaan dengan pembangunan satu sistem perisian berupa laman web yang akan membantu pensyarah/pengajar dalam menjalankan sesuatu ujian. Sistem ini dikenali sebagai Enjin Ujian Objektif Secara Web dan berupaya membantu pensyarahlpengajar untuk menyediakan soalan-soalan ujian berbentuk objektif, di samping membolehkan pelajar-pelajar menduduki ujian dalam talian (online) pada masa yang ditetapkan. Sistem ini juga berupaya menyemak jawapan secara automatik dan memaparkan atau mencetak laporan yang diperlukan oleh pensyarah/pengajar. Pada asasnya sistem ini adalah merupakan applikasi berasaskan web yang dibangunkan dengan menggunakan bahasa pengaturcaraan Visual Basic 6.0 dan menggunakan teknologi Active Server Page (ASP). Pangkalan data yang digunakan pula …


Sistem Maklumat Interaktif Minda Manusia, Mohd Salleh Feliawati Jan 2001

Sistem Maklumat Interaktif Minda Manusia, Mohd Salleh Feliawati

Student Works (2000-2009)

Di samping memenuhi syarat-syarat kursus, membuat projek untuk latihan ilmiah tahap akhir mempunyai kelebihan yang tersendiri samada kepada universiti, fakulti atau kepada pelajar itu sendiri. Dengan membuat projek sistem maklumat interaktif minda manusia ini, saya mendapat pendedahan sebenar tentang cara dan praktikal yang diperlukan dalam menjayakan projek ini. Jika sebelum ini pelajar disogok sepenuhnya dengan nota dan kuliah untuk menambah pengetahuan kini para pelajar mula belajar berdikari dan mempunyai inisiatif sendiri untuk mempelajari sesuatu yang baru agar tidak ketinggalan dan berjaya melakukan setiap arahan tugas yang diterima. Para pelajar sudah tidak malu untuk bertanya dan berkongsi pendapat dengan mereka yang …


Al-Quran Online, Abdullawapa Faoni Jan 2001

Al-Quran Online, Abdullawapa Faoni

Student Works (2000-2009)

Kemajuan bidang teknologi maklumat pada masa kini sangat menggalakkan di mana ia telah berkembang pesat bukan hanya membabitkan bidang Pendidikan sahaja malah turut membabitkan sektor lain. Perkembangan ini memerlukan kita melakukan beberapa perubahan bagi memenuhi kehendak masyarakat yang sentiasa mengikuti arus evolusi teknologi maklumat. Sesuatu perkara akan menjadi lebih mudah jika ianya dapat dicapai dengan hanya melayari internet. Sasaran projek membina sistem al-Quran online ini adalah untuk menyebarkan maklumat tentang kitab suci al-Quran dengan memberi focus terhadap pencaraian makna kalimah-kalimah al-Quran secara elektronik. Paparan surah adalah merangkumi surah-surah dalam juzu’ 30. Selain itu, terdapat juga ruangan forum yang meberi kemudahan …


Online Whiteboard (Audio Conferencing Module), Chan Weng Wong Jan 2001

Online Whiteboard (Audio Conferencing Module), Chan Weng Wong

Student Works (2000-2009)

Computer technology is a very dynamic and changing field. There are always new technologies being developed and adopted on all fronts, which makes it an exciting field to be in. So, in order to catch up with the technology, I choose myself to investigate some of the telecommunication technology specifically voice networking on the computer. Through this project, I hope I can learn everything regarding to voice networking and thus can build a complete voice communication package for the whiteboard system project as an enhancement to the system. In order to accomplish this project, me together with two of my …


Multimedia Package Of Chinese Mid Autumn Festival, Judy Yeap Jan 2001

Multimedia Package Of Chinese Mid Autumn Festival, Judy Yeap

Student Works (2000-2009)

The Chinese mid autumn festival also called the moon festival, is not known very much outside the community. Thus,the objective of Multimedia Package Of Chinese Mid Autumn Festival is to introduce the festival more widely through a multimedia package. This package will contain the poems, songs, the food and other information of the festival. To improve the user's understanding of the after using the package, there is a quiz section to test the user. The multimedia feature combining text, graphics, video and audio together were included to increase the user's interest. A review of few existing web sites on Internet …


A Web Based Intelligent Tutoring System For Arithmetic, Kuppusamy Tharanitharan Jan 2001

A Web Based Intelligent Tutoring System For Arithmetic, Kuppusamy Tharanitharan

Student Works (2000-2009)

The 21st century among others has depicted a wide array of events and technologies in its quest to revolutionize all aspects of life in a multitude dimension of fields. The field of learning which is among the oldest field of human achievement is one of the most important fields that constantly need new techniques and methods to help students to achieve better. The days of a student sitting through books and other paper works is slowly disappearing to give way to the new medium such as the computer and internet. Slowly, but surely. Today, many educational packages are on the …


Smart Learning Environment System: E-Commerce Module, Yuen Meng Saw @ Chua Yuen Meng Jan 2001

Smart Learning Environment System: E-Commerce Module, Yuen Meng Saw @ Chua Yuen Meng

Student Works (2000-2009)

Smart learning environment system is a system that allows the maintaining and distribution of course materials via the web, administering and grading test for web-based courses, facilitates multilavel threaded discussions among student to student or student to lecture, manages the system and databases for the web-based courses and streamlines the ordering and purchasing of learning materials for web-based courses. This proposal is fully concentrated on building a system for the ordering and purchasing of learning materials for web-based courses. The main objective and significant of the system is to be easily integrated in the smart learning environment system. The learning …


Online Counselling Assistant (Oca Ver 1.0), Mohd Zaini Hana Salwani Jan 2001

Online Counselling Assistant (Oca Ver 1.0), Mohd Zaini Hana Salwani

Student Works (2000-2009)

OCA ver 1.0 adalah sistem pengurusdan pangkalan data berasaskan web yang dibangunkan untuk membantu komunikasi di FSKTM, Universiti Malaya. Ia direka untuk menjanakan interaksi antara pelajar, pensyarah dan tutor melalui web. OCA mempunyai 4 bahagian iaitu Bahagian Pensyarah, Bahagian Pelajar, Bahagian Tutor dan Bahagian Am. OCA yang berdaftar menghanar tugasan jika tutor atau lecture telah ,emdaftarkan matapelajaran atau tugasan tersebut memuat turun (download) nota jika nota telah dimuat naik (upload) oleh pensyarah dan melihat markah tugasan jika dibenarkan oleh tutor atau pensyarah. OCA membenarkan pensyarah mengadakan pengurusan mata pelajaran dan tugasan supaya dengan ini nota dapat dimuat naik oleh pensyarah …