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Instructional Media Design

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Full-Text Articles in Educational Technology

Hypnosis And Mindfulness Audio Recordings For Reducing Fatigue In Individuals With Multiple Sclerosis: A Randomized Controlled Study, Mark P. Jensen, Susan Robles, Michael G. Nash, Susanne May, Dwan M. Ehde, Melissa A. Day, Owen Gottlieb, Laurence I. Sugarman, Kevin N. Alschuler Jan 2025

Hypnosis And Mindfulness Audio Recordings For Reducing Fatigue In Individuals With Multiple Sclerosis: A Randomized Controlled Study, Mark P. Jensen, Susan Robles, Michael G. Nash, Susanne May, Dwan M. Ehde, Melissa A. Day, Owen Gottlieb, Laurence I. Sugarman, Kevin N. Alschuler

Articles

Background

Fatigue is a common problem in individuals with multiple sclerosis (MS).

Objective

The objective was to evaluate the effects on fatigue of having 4 weeks of

access to audio recordings of therapeutic hypnosis (HYP) and mindfulness meditation

(MM) practices.

Methods

A total of 333 individuals with MS and fatigue were randomly assigned to

one of the three treatment conditions for 28 weeks: (1) access to therapeutic HYP audio

recordings, (2) access to MM audio recordings, or (3) no access to recordings

(treatment as usual or TAU). Fatigue impact (primary outcome) and other outcomes

were assessed at 4, 16, and …


Empowering Learning Networks: Insights From Social Network Analysis In Inquiry-Based Discussions, Ayesha Sadaf, Larisa Olesova, Hajeen Choi Dec 2024

Empowering Learning Networks: Insights From Social Network Analysis In Inquiry-Based Discussions, Ayesha Sadaf, Larisa Olesova, Hajeen Choi

School of Engineering Faculty Publications

This study investigated the dynamics of complex interactions within inquiry-based discussions by visualizing patterns using social network analysis. Researchers explored network measures when learners participated in inquiry-based discussions with Practical Inquiry Model (PIM) questions and non-PIM questions while playing the weekly moderator’s role. The findings revealed that at the group level, purposefully designed inquiry-based discussions can create fairly cohesive, evenly distributed, and proportionally consistent networks. Discussions featuring both PIM and non-PIM questions resulted in a moderate level of interaction, as learners adhered to the specified requirements for the number of responses. While discussions with non-PIM questions appeared more interactive with …


Effectiveness Of Virtual Reality Training Environments, Lindsay Kristina Gouedy Nov 2024

Effectiveness Of Virtual Reality Training Environments, Lindsay Kristina Gouedy

Doctoral Dissertations

As technology has evolved so has training methodology in many applied fields. Training of aviation professionals is adapting by including technology features that allow for safer and less costly training methods. Pilot training is expensive given the number of flight hours and all that is included in the cost of flying an airplane. The main goal of this project is to assess the efficacy of the use of virtual reality environments as a valid training tool. Based on our literature review, we hypothesized that trainees perform simulated flight tasks more efficiently, with fewer errors, when trained using VR technology. The …


Chatgpt Can Write My Class Assignments, Right?: A Guided Classroom Activity For Teaching The Strengths And Weaknesses Of Generative-Ai Tools, Dr. Peter J. Kalenda Assistant Professor, Elementary Science & Math, School Of Education Aug 2024

Chatgpt Can Write My Class Assignments, Right?: A Guided Classroom Activity For Teaching The Strengths And Weaknesses Of Generative-Ai Tools, Dr. Peter J. Kalenda Assistant Professor, Elementary Science & Math, School Of Education

Artificial Intelligence, 2024-25

This module is designed to support your undergraduate or graduate students with developing an understanding of:

  • How to use generative-AI tools, like ChatGPT,
  • The strengths and weaknesses of generative-AI tools for completing different tasks,
  • How to design and revise a classroom presentation that is aligned with course topics and objectives by using generative-AI tools as a resource, and
  • How to engage in prompt engineering and prompt revision for generative-AI tools.

Your students are being tasked with creating an engaging presentation they will deliver to their peers that aligns with the topics and learning objectives of your course. However, they will …


Beyond Gaming: Using Discord To Increase Communication In Your Courses, Christine I. Kugelmann, Carolyn Glasshoff Aug 2024

Beyond Gaming: Using Discord To Increase Communication In Your Courses, Christine I. Kugelmann, Carolyn Glasshoff

Faculty Scholarship and Creative Works

Discord is a versatile, free communication platform that supports text, voice, and video interactions within customizable servers. This tutorial shows how to integrate Discord into educational settings, highlighting its ability to facilitate instantaneous communication and secure information sharing. By organizing course-related discussions into distinct channels, educators can enhance student engagement and collaboration. The platform’s compatibility with various devices, including mobile phones, tablets, laptops, and desktops, ensures accessibility for all users. Additionally, Discord’s web-based option provides flexibility for those who prefer not to download the app. To comply with FERPA regulations, educators can set clear guidelines on the appropriate use of …


How Comics Impact The Process Of Instructional Design, Aaron M. White Aug 2024

How Comics Impact The Process Of Instructional Design, Aaron M. White

All-Inclusive List of Electronic Theses and Dissertations

Despite growing evidence and professional consensus of the educational benefits of comics, the medium has not received much explicit attention within instructional design literature. This very lack of attention leaves instructional designers (IDs) and subject matter experts (SMEs) without the necessary means to integrate comics into higher education curriculum. Drawn from theoretical and empirical evidence found in Mayer’s Multimedia Learning (2021) and Cohn’s The Visual Language of Comics (2014), this dissertation explored how incorporating comics as anchor text into three different courses (face-to-face, hybrid, and online) at three different higher education institutions in the Midwest impacted the dynamics of the …


The Reach And Community Perspective Of Bt Radio Programs As Supplemental Teaching And Learning Platforms, Fernando N. Mangubat Jr, Naomi A. Bajao, Jae-An V. Sarucam, Alden Q. Gabuya Jr., Florieza M. Mangubat Jul 2024

The Reach And Community Perspective Of Bt Radio Programs As Supplemental Teaching And Learning Platforms, Fernando N. Mangubat Jr, Naomi A. Bajao, Jae-An V. Sarucam, Alden Q. Gabuya Jr., Florieza M. Mangubat

ASEAN Journal of Community Engagement

In 2020, COVID-19 forced several communities to isolate, and radio stations stepped up as leaders in communication and media during the pandemic, especially in rural communities where internet access is lacking. This study examines the vital role for disseminating information among urban and rural communities and improving services for clients who do not have access to the internet or television news updates. Specifically, this study analyses the demographics of the listeners of Bulawanong Tinubdan (BT) Radio 98.1 FM, a radio station of the Cebu Technological University-Tuburan campus and an affiliate of the Philippine Broadcasting Service (PBS), a government-owned network. It …


Effects Of Flipped Explicit Reading Instruction On College Efl Trainees’ Reading Comprehension Proficiency, Getu Dagne Yalew, Abiy Yigzaw Filate Jul 2024

Effects Of Flipped Explicit Reading Instruction On College Efl Trainees’ Reading Comprehension Proficiency, Getu Dagne Yalew, Abiy Yigzaw Filate

Journal of Educational Technology Development and Exchange (JETDE)

The flipped classroom, a contemporary model, and explicit reading instruction, a widely recognized conventional approach, both offer unique benefits and have their own place in education. This study aimed to investigate the effects of Flipped Explicit Reading Comprehension Instruction (FERCI) on college EFL trainees’ Reading Comprehension Proficiency (RCP) and its impact on course achievement test scores. Conducted at Injibara College of Teachers Education in Ethiopia, the study involved 53 participants from October 7 to February 6, 2023, utilizing a quasi-experimental pre-test-post-test non-equivalent group design. The participants were assigned into experimental (N=28) and control (N=25) groups. The experimental group received the …


Digital Place-Futures Outside A Colonial Metaversal Imaginary: Danielle Brathwaite-Shirley’S We Are Here Because Of Those That Are Not As Critical Digital Place-Craft, Luke A. Meeken Jul 2024

Digital Place-Futures Outside A Colonial Metaversal Imaginary: Danielle Brathwaite-Shirley’S We Are Here Because Of Those That Are Not As Critical Digital Place-Craft, Luke A. Meeken

Journal of Social Theory in Art Education

In this piece, the author analyzes a recorded digital walk through Danielle Brathwaite-Shirley’s WE ARE HERE BECAUSE OF THOSE THAT ARE NOT, a digital archival place designed to contain, protect, and share the experiences of Black trans people. The author’s encounter with Brathwaite-Shirley’s work is contextualized and analyzed through critical and decolonial place lenses and digital materialist lenses. Particular attention is paid to the ways physical and digital places crafted in colonial contexts bodily habituate settler-colonial sensibilities. The author examines how the critical digital placemaking strategies practiced by Brathwaite-Shirley informed teacher and student place-craft within the context of a …


How Does Vr Affect Motivation, Engagement, Performance And Student Interest In High School Science?, Ann Marie Carrier Jul 2024

How Does Vr Affect Motivation, Engagement, Performance And Student Interest In High School Science?, Ann Marie Carrier

Dissertations

This study investigates the impact of virtual reality (VR) on high school science students' motivation, engagement, performance, and interest in STEM disciplines. Building on Huang et al. (2021), this research replicates and extends their findings, focusing on how different levels of VR immersion influence learning outcomes. The study aligns with the Next Generation Science Standards (NGSS) and the Georgia Standards of Excellence (GSE). Utilizing a quasi-experimental design, 123 high school students experienced varying levels of immersive VR via the Titans of Space Plus app on Meta Quest 2 headsets and desktop computers. Study population included 55% males, 45% minorities, and …


The Effect Of Using Interactive Digital Story On Academic Achievement And Motivation Towards Learning Digital Skills, Emad Jamal Jabali, Riyadh Alhassan Jul 2024

The Effect Of Using Interactive Digital Story On Academic Achievement And Motivation Towards Learning Digital Skills, Emad Jamal Jabali, Riyadh Alhassan

International Journal for Research in Education

The purpose of this study was to investigate the effect of using interactive digital story on academic achievement and motivation in the digital skills course among first-level middle school students. The research population consisted of the first-level middle school students in the Sabia province in the second semester of 2022. A quasi-experimental approach was adopted with a sample size of 50 students from Al-Khalidiya School in Sabia; the control group consisted of 25 students who studied through the textbook, while the experimental group studied via interactive digital stories with the same sample size. Several interactive digital stories were designed as …


A Study Of Learnability In Software As Perceived By Practitioners In User Experience And Learning Design Professions, Courtney N. Miller Jul 2024

A Study Of Learnability In Software As Perceived By Practitioners In User Experience And Learning Design Professions, Courtney N. Miller

STEMPS Theses & Dissertations

In the technology space, there are many factors that contribute to the marketability of software, including pricing and overall usefulness of the product (Jayathilaka, 2021). Many factors contribute to how usable a software is, including satisfaction, error prevention, memorability, efficiency, and learnability (Nielsen, 1994b). Learnability is one factor that may be affected or addressed by both user experience (UX) and learning design (LD) professional groups. While both fields address learnability, very few studies have been conducted to look at the UX interpretation of learnability as it relates to the LD interpretation (Elliott et al., 2002; Li et al., 2023). This …


An Exploratory Study On E-Learning Software Utilization Among Professional Instructional Designers In Virginia, Mark Richard Parsons Jul 2024

An Exploratory Study On E-Learning Software Utilization Among Professional Instructional Designers In Virginia, Mark Richard Parsons

STEMPS Theses & Dissertations

This master's thesis aims to explore the diverse landscape of e-learning software employed by professional instructional designers in Virginia to develop educational content. The study investigated the learning management systems and rapid authoring software, their utilization, the challenges and benefits associated with their usage, and future trends. By gaining insights into the preferences and practices of instructional designers, this research contributes to a deeper understanding of the dynamic field of e-learning software in the context of Virginia's educational landscape.


Course Design, Belonging, And Learner Engagement: Meeting The Needs Of Diverse International Students In Online Courses, Vanessa P. Dennen, Hajeen Choi, Dan He, Ömer Arslan Jun 2024

Course Design, Belonging, And Learner Engagement: Meeting The Needs Of Diverse International Students In Online Courses, Vanessa P. Dennen, Hajeen Choi, Dan He, Ömer Arslan

School of Engineering Faculty Publications

International students comprise a growing population in U.S. higher education institutions, including online courses. Online international students’ experiences and needs have been largely understudied, but their increased presence in online courses offers a rich opportunity to understand better and improve their course experiences. This qualitative study draws upon interviews with international and domestic online learners to illuminate the importance of inclusivity and how it can be improved through course design and facilitation. To address our research questions, we interviewed 27 graduate students at a large public research university in the United States. The sample included 17 international and 10 domestic …


Relationships Between Students’ Ict Usage, Self-Efficacy And Literacy, Malimi Kazi May 2024

Relationships Between Students’ Ict Usage, Self-Efficacy And Literacy, Malimi Kazi

Electronic Theses and Dissertations

Information and communication technology (ICT) usage, self-efficacy, and literacy are very important for people in the 21st century. People need them to participate successfully in various activities including learning and working. Because of the importance of ICT, nations around the world, including the United States, have developed and are implementing ICT policies. Also, in 2013 the International Association for the Evaluation of Educational Achievement (IEA) introduced the International Computer and Information Literacy Study (ICILS) for grade eight students. However, ICT usage, ICT self-efficacy, and ICT literacy can be affected by students’ gender, race and socioeconomic status (SES). The purpose of …


Aleks In High School Mathematics Classrooms: Exploring Teachers’ Perceptions And Use Of This Tool, Tristan Kumor, Lida Uribe‑Flórez, Jesús Trespalacios, Dazhi Yang May 2024

Aleks In High School Mathematics Classrooms: Exploring Teachers’ Perceptions And Use Of This Tool, Tristan Kumor, Lida Uribe‑Flórez, Jesús Trespalacios, Dazhi Yang

Educational Technology Faculty Publications and Presentations

There has been a limited amount of research that has attempted to determine teaching strategies using adaptive learning systems. Most studies have attempted to measure success of the use of these technologies based on improvements in students’ test scores but have lacked to provide any information regarding the pedagogy implemented while using the tool or teachers’ perceptions of it. A basic qualitative study was conducted where five Chicagoland high school mathematics teachers, who used the Assessment and Learning in Knowledge Spaces (ALEKS) system, were interviewed three times during one academic school year. This study asked participants to share first-hand experiences …


Teachers’ Perceptions Of Media Literacy Competence During An Online Professional Development, Matthew Korona Apr 2024

Teachers’ Perceptions Of Media Literacy Competence During An Online Professional Development, Matthew Korona

Journal of Media Literacy Education

Although scholars and practitioners have suggested teachers integrate media literacy into content instruction to equip students with the skills needed to participate online, media literacy may be a new or underutilized concept for teachers. As teachers must acquire the necessary skills to educate students about media literacy, online professional development is an efficient method for teacher learning focusing on concepts often overlooked by school divisions such as media literacy. This case study examined the change in six high school teachers’ perceptions of their competence related to the instructional integration of media literacy while participating in an online professional development course. …


Healing A Generation; Implementation Of Higher Education Curricula For Venezuelan Journalism Students Living Under Structural Violence To Promote A Transition Into Democracy, José Luis Jiménez-Figarotti Prof. Apr 2024

Healing A Generation; Implementation Of Higher Education Curricula For Venezuelan Journalism Students Living Under Structural Violence To Promote A Transition Into Democracy, José Luis Jiménez-Figarotti Prof.

The SUNY Journal of the Scholarship of Engagement: JoSE

Venezuela's sociopolitical landscape has deteriorated significantly over the past decade, culminating in a profound humanitarian crisis. This ethnography, conducted from 2015 to the present, explores the experiences of a study group comprising 2000 Venezuelan communication college students, aged 17 to 25, who navigate structural violence while striving for quality higher education. The research employed a multifaceted approach, encompassing interviews, focus groups, and observations. Additionally, this qualitative study examines the outcomes of implementing an interdisciplinary journalism curriculum grounded in human rights and media activism, complemented by online sessions and an environmental education component. This educational project aims to foster critical thinking …


Chapter 10: Increasing Accessibility In Educational Simulations, Meaghan Mcleod Apr 2024

Chapter 10: Increasing Accessibility In Educational Simulations, Meaghan Mcleod

Instructional Message Design, Volume 3

Simulations are an important aspect of education and training. They provide the learner with situations that mirror real life situations or provide access to unobservable phenomena. The simulations provide the learner with a unique opportunity to master skills through the use of and practice in a safe environment. However, many simulations are not designed with accessibility and accommodations in mind. This chapter provides a general overview of simulations and provides suggestions on how to increase accessibility and enhance the learning experience for all learners.


Chapter 06. Instructional Message Design For Adult Learners, Pamela J. Smith-Downing Apr 2024

Chapter 06. Instructional Message Design For Adult Learners, Pamela J. Smith-Downing

Instructional Message Design, Volume 3

As stated in Chapter 1, message design is all around us, from the presentations we see in meetings and classes, to the instructions that come with our latest tech gadgets, to multi-million-dollar training simulations. The instructional message design field of study pulls from many applied sciences, including cognitive psychology, industrial design, graphic design, instructional design, information technology, and human performance technology, to name just a few. In this chapter, we will visit several adult learning theories and examples that guide our research into adult learning, look at different real-world instructional message designs for adult learners, and discuss directions for future …


Chapter 02: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan Apr 2024

Chapter 02: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan

Instructional Message Design, Volume 3

Multimedia learning theory describes how the designers of instructional messages, systems and learning environments can optimize learning. The principles and heuristics of multimedia learning theory have application in traditional and online environments, with young and adult learners, in K-12, higher education, military, corporate, government, and informal learning environments. This diversity of application is based on the foundational premise that all learners can independently process auditory and visual information, have limited working memory resources, and require cognitive resources to process new information and to learn. This chapter describes the basic tenets of multimedia learning theory, best practices that can improve our …


Chapter 09: Web Conferencing Best Practices For Online K-12 Teachers, Mitch A. Cumings Apr 2024

Chapter 09: Web Conferencing Best Practices For Online K-12 Teachers, Mitch A. Cumings

Instructional Message Design, Volume 3

Web conferencing - the ability to hold live meetings from a distance through an online platform - has become an integral instructional tool to make learning more accessible and flexible. Although these technologies have been accessible for decades and utilized in both professional and institutional settings with degrees of regularity, they only arrived at a large scale onto the K-12 primary and secondary education scene out of necessity as prompted by the COVID pandemic. K-12 education systems had a crash course in web conferencing through the pandemic, and its value as a meaningful instructional tool persists.


Chapter 04: Cultural Sensitivity, Inclusion, And Social Presence In Instructional Message Design, Cheryl Cook-Posley Apr 2024

Chapter 04: Cultural Sensitivity, Inclusion, And Social Presence In Instructional Message Design, Cheryl Cook-Posley

Instructional Message Design, Volume 3

It is critical for Instructional Designers (IDs) and Human Performance Technologists (HPTs) to consider the backgrounds of the learner to help them plan, develop, and design relevant and appropriate content for the audience of focus. The interests, assets, and needs of the learner must be researched and studied so the designer is able to fully know, empathize, understand, and design. Applying an audience centric approach equips designers to design culturally inclusive and sensitive instructional messages, as well as content that aligns with, are responsive to, and are respectful of diverse groups. In this way, IDs and HPTs can be able …


Chapter 07: What Can Instructional Designers Learn From Graphic Designers?, Mark Richard Parsons Apr 2024

Chapter 07: What Can Instructional Designers Learn From Graphic Designers?, Mark Richard Parsons

Instructional Message Design, Volume 3

Instructional message design uses learning theories to effectively communicate information using technology. The instructional designer identifies the main objectives and skills to be learned to devise and deliver a strategy for the learner. The graphic designer plays a role by helping guide the learner through the material without distraction. Graphic design plays a vital role with visual learners. Using instructional and graphic design principles is important for effective instructional message design. This chapter looks at the importance of graphic design in the instructional design process. It will explore what skills and strategies instructional designers can utilize from a graphic design …


Chapter 08: Add Depth To Your Message - The Use Of 3d Printing In Instructional Message Design, Jennifer Tolley Apr 2024

Chapter 08: Add Depth To Your Message - The Use Of 3d Printing In Instructional Message Design, Jennifer Tolley

Instructional Message Design, Volume 3

3D printing is an emerging technology used for the creation of physical objects. While it does not seem like a tool for instructional message design, 3D printing facilitates the development of many skills, such as creativity, critical thinking, and problem solving, as well as the development of content knowledge. It allows students to design and create real objects, or for teachers to show recreations of items from history. Tools, such as math manipulatives, can be designed and printed to help students learn abstract concepts. This chapter aims to provide a conceptual framework for 3D printing integration into instructional message design, …


Chapter 05: Message Design: How To Communicate Visual Information To Learners Who Are Visually Impaired, Meaghan Mcleod Apr 2024

Chapter 05: Message Design: How To Communicate Visual Information To Learners Who Are Visually Impaired, Meaghan Mcleod

Instructional Message Design, Volume 3

Message design consists of signs and symbols that play a crucial role in guiding our daily lives. text, images, videos, graphics, and diagrams are essential tools for communication and education. However, individuals with visual impairments are not able to fully access this visual content that plays such a critical part of our daily lives. Therefore, there is a need to create educational material that can be accessed by all learners including those with visual impairments. This chapter explores practical strategies that instructional designers, teachers, professors, and instructors can use to provide an inclusive learning experience for learners with visual impairments. …


Chapter 03: Message Design For Instructional Designers – Audio And Video Best Practices, Shelby Taylor Apr 2024

Chapter 03: Message Design For Instructional Designers – Audio And Video Best Practices, Shelby Taylor

Instructional Message Design, Volume 3

Instructional message design is the way that information is delivered to users or the learners. Learners have short-term and long-term memory. Cognitive load theory and multimedia learning theory are two theories that can be applied to best practices in audio and video. Audio and video can range from speeches, podcasts, DVDs, and streaming videos. Both can enhance learning but should not drive the instruction. Segmenting video and audio is one of the many best practices as it allows learners to chunk the information and process it in small bits. There are learners who have auditory and visual deficits and instructional …


Chapter 01: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan Apr 2024

Chapter 01: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan

Instructional Message Design, Volume 3

Instructional message design is the use of learning theories to effectively communicate information using technology. Design is guided by theories including gestalt, cognitive load, multimedia learning, media selection, media attributes, and general communication systems. Our communication designs can be based on a wide variety of technologies or a combination of technologies. Technology in the form of tools and techniques includes, among others, the study and the use of typography, color, illustrations, photographs, modeled graphics, augmented reality, animation, video, video games, simulations, and virtual reality. This introduction serves as a brief overview of these theories, tools, and techniques, while subsequent chapters …


Online Learning As A Tool For Accessibility For Autistic Higher Education Students, Keirnan E. Brown Apr 2024

Online Learning As A Tool For Accessibility For Autistic Higher Education Students, Keirnan E. Brown

STEMPS Theses & Dissertations

Online learning is becoming more prevalent (Aylmer, 2020) and institutions are seeing an increase in disabled students (HEFCE, 2017; Italian National Agency for the Evaluation of the University System and Research [ANVUR], & National Conference of University Delegates for Disability [CNUDD], 2021; Rao, Edelen-Smith, & Wailehua, 2015). Meanwhile, this group experiences an achievement gap concerning learning and outcomes (ECU, 2017; Eurostat, 2014; Eurostat, 2019; Pearson et al., 2019). Therefore, exploring potential uses of online learning may be beneficial. One related use for online learning is its potential as a tool for accessibility for autistic students. Moreover, a literature gap exists …


Instructional Message Design: Theory, Research, And Practice (Volume 3), Miguel Ramlatchan (Editor) Mar 2024

Instructional Message Design: Theory, Research, And Practice (Volume 3), Miguel Ramlatchan (Editor)

Instructional Message Design, Volume 3

Message design is all around us, from the presentations we see in meetings and classes to the instructions that come with our latest tech gadgets to multi-million-dollar training simulations. In short, instructional message design is the real-world application of instructional and learning theories to design the tools and technologies used to communicate and effectively convey information. This field of study pulls from many applied sciences, including cognitive psychology, industrial design, graphic design, instructional design, information technology, and human performance technology, to name just a few. In this book, we will visit several foundational theories that guide our research, look at …