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Articles 391 - 420 of 468

Full-Text Articles in Educational Technology

Integrating Mobile Devices Into The Classroom: A Qualitative Case Study Of A Faculty Learning Community, Devshikha Bose, Patrick R. Lowenthal Jan 2016

Integrating Mobile Devices Into The Classroom: A Qualitative Case Study Of A Faculty Learning Community, Devshikha Bose, Patrick R. Lowenthal

Educational Technology Faculty Publications and Presentations

Despite the pedagogic affordances of mobile devices, many instructors are not prepared to effectively integrate them into their courses. “Western State University” has developed a program to support faculty in the innovative use of mobile devices in the classroom. This qualitative case study documents instructors’ experiences and perceptions of integrating mobile devices in their courses. Themes under investigation were the impact of mobile devices on teaching practice, student learning, and course learning outcomes. Results indicate that instructors used mobile devices to create content, communicate, store, and share information. Assignments were modified to take advantage of mobile devices, digital fluency was …


Infographics: A Librarian's Best Friend, Rachel S. Evans Oct 2015

Infographics: A Librarian's Best Friend, Rachel S. Evans

Presentations

Infographics are on the rise as a communication medium in libraries. We live in a visual world; we are visual creatures, naturally drawn to graphical representations. Using free web applications, librarians and their support staff can now easily create beautiful and compelling infographics which can serve multiple purposes in the library environment. From community outreach and marketing of programs and collections to internal use as a presentation aid and everything in between, infographics can help us relay important information in an attractive way for little to no cost. This presentation will discuss the advantages of using infographics in the library …


E-Book Acceptance Among Undergraduate Students: A Look At The Moderating Role Of Technology Innovativeness, Madison N. Ngafeeson, Jun Sun Sep 2015

E-Book Acceptance Among Undergraduate Students: A Look At The Moderating Role Of Technology Innovativeness, Madison N. Ngafeeson, Jun Sun

Information Systems Faculty Publications

This paper utilizes the technology acceptance model (TAM) to uncover the moderating roles of technology innovativeness. A study of 158 undergraduate students revealed that the original TAM constructs and relationships were reliable, supported, and applicable in the measurement of e-book acceptance. Interestingly, personal technology innovativeness was found to moderate in a significant way, the relationship between behavioral intention to use e-book and actual usage of e-book. These findings suggest that while individuals who are more open to technology (adopters) as well as less technologically innovative individuals (late adopters and non-adopters) are likely to have the intention to use webbased instructional …


Effective Techniques For Teaching Phrasal Verbs To Improve The Communicative Competence Of Chinese English Learners, Guohua Fu May 2015

Effective Techniques For Teaching Phrasal Verbs To Improve The Communicative Competence Of Chinese English Learners, Guohua Fu

Master's Projects and Capstones

This project provides a teaching guidebook for both English as a Second Language (ESL) students and teachers. Most learners do not know how to use phrasal verbs in their daily conversation even if they have already learned them. Moreover, it is hard for students to remember phrasal verbs they learned if they don’t practice them in meaningful contexts. This project will address the problem of the ineffective instruction of English in China and the exclusion of two-word verbs from the Chinese curriculum. Due to the differences in linguistic and education backgrounds, ESL teachers and students desire a guidebook that is …


Towards An Understanding Of The Use Of Digital Media To Facilitate The Inclusion Of Children With Learning Disabilities In Mainstream Primary School Classrooms, Róisín Garvey Mar 2015

Towards An Understanding Of The Use Of Digital Media To Facilitate The Inclusion Of Children With Learning Disabilities In Mainstream Primary School Classrooms, Róisín Garvey

Masters

Inclusion, or the integration into mainstream classrooms of students with learning difficulties, should strive to make the students’ education sufficiently challenging while also making considerations for their particular capabilities and needs. A key aspect of inclusion is the requirement for appropriate support services and additional aids for both students and teachers. Digital media can be effective in helping to facilitate learning and can provide opportunities for engagement, peer learning, curriculum support and assessment. It can also promote collaborative and cooperative learning when the educational content is tailored to the capabilities of individual students. Finding teaching strategies that are suitable for …


Use Of Mobile Phones For Interaction In Distance Education, Tayyaba Batool, Ginger Watson, Saul Carliner (Ed.), Catherine Fulford (Ed.), Nathaniel Ostashewski (Ed.) Jan 2015

Use Of Mobile Phones For Interaction In Distance Education, Tayyaba Batool, Ginger Watson, Saul Carliner (Ed.), Catherine Fulford (Ed.), Nathaniel Ostashewski (Ed.)

STEMPS Faculty Publications

Distance education is a widely adopted technology in many developed parts of the world where educational agencies are constantly considering new technologies that can serve as a medium for instructional delivery and interaction. Mobile phones are one of the most recent technologies to gain much consideration and use. This brief paper outlines the current state of distance education, delivery mediums, and instructional approaches that foster interaction to promote effective learning. Particular emphasis is given to the potential for mobile devices to be used as effective instructional tools in distance education in Pakistan and other underdeveloped countries. The proposed study will …


Analysis Of Attitudes, Gender, And Beliefs Of Adolescent Students Concerning Interactive Technology, Courtney L. Teague Jan 2015

Analysis Of Attitudes, Gender, And Beliefs Of Adolescent Students Concerning Interactive Technology, Courtney L. Teague

Theses and Dissertations

This applied dissertation was designed to provide insight about the perceptions of middle school students attending a Title I school about technology use and careers. Using a mixed methods approach, the researcher explored the beliefs and circumstances that affect attitudes and behaviors in technology usage by eighth-grade boys and girls. The research questions for this study included: 1) female Title I middle school students' perceptions of interactive technology, 2) male Title I middle school students' perceptions of interactive technology, and 3) gender differences towards interactive technology. Data were collected from six focus group participants and 226 students who completed a …


Technology-Enhanced Work Examples: Techniques For Using Mobile Devices To Enhance Learning Through Teaching, Collaboration, And Sharing, Julie A. Wuebker Nov 2014

Technology-Enhanced Work Examples: Techniques For Using Mobile Devices To Enhance Learning Through Teaching, Collaboration, And Sharing, Julie A. Wuebker

Learning Showcase 2014

Many principles and concepts are best explained and demonstrated through worked examples. Worked examples can take many forms from fill-in-the-blank to fully written-out from scratch. Research shows that students and faculty alike find great value in spontaneous written examples on a whiteboard or chalkboard. This spontaneity allows instructors to quickly adjust to the learners needs. In this showcase, you will see how to use technology to transfer this concept of the classroom-based spontaneous worked example to online and hybrid class environments.


Statistical Strategies: Meeting The Needs Of Struggling Math Students Through Self-Guided Interactive Media, Nimet Alpay, Adam Reid, Caitlin Uttley, Carolyn Levally Nov 2014

Statistical Strategies: Meeting The Needs Of Struggling Math Students Through Self-Guided Interactive Media, Nimet Alpay, Adam Reid, Caitlin Uttley, Carolyn Levally

Learning Showcase 2014

The goal of every introductory statistics course is to produce statistically literate students with an ability to make informed decisions and to think critically. This is a challenging task. In fact, the introductory statistics course at Franklin University, Math215, has had disproportionately low success rates for several years. To address these concerns, considerable revisions were made to the curriculum, addressing the challenges of students and faculty. Perhaps the most significant among those changes was the addition of a series of standalone, interactive multimedia pieces to supplement the textbook and other course materials. The development of these 28 multimedia pieces took …


A Mixed Methods Case Study Of The Levels Of Interactive Whiteboard Use By K-12 Teachers, Jo Ann Thomas Apr 2014

A Mixed Methods Case Study Of The Levels Of Interactive Whiteboard Use By K-12 Teachers, Jo Ann Thomas

STEMPS Theses & Dissertations

The growing presence of educational technology in our nation's K-12 schools has had little effect on teacher practices to enhance student learning (Once, Delialioglu, & Brown, 2008). Sophisticated levels of educational technology use are believed to influence student learning (Hall, Loucks, Rutherford, & Newlove, 1975) yet research on effective levels of use is almost non-existent.

The Concerns Based Adoption Model (CBAM) assesses a teacher's level of educational technology use across eight stages, ranging from the lowest level of nonuse to the most sophisticated level where the teacher's technology implementation utilizes instructional strategies to support knowledge building, reflection, and goal setting. …


Research And History Of Policies In K-12 Online And Blended Learning, Kerry Rice Jan 2014

Research And History Of Policies In K-12 Online And Blended Learning, Kerry Rice

Educational Technology Faculty Publications and Presentations

This chapter provides a historical review of U. S. education policy from its earliest inception to the present day with a focus on policy developments in the 21st century that have influenced the growth and development of online and blended education and those that we can foresee will have the greatest impact moving forward. 21st century policies are synthesized into themes of Online and Distance Learning, Accountability, Innovation and Reform, and Teacher Preparation.


Working Together: The Public Records Webinar Series, Robert L. Moore Nov 2013

Working Together: The Public Records Webinar Series, Robert L. Moore

STEMPS Faculty Publications

Key Takeways:

* Faculty and instructional designers working together can create more effective online courses that leverage technology efficiently to reach the target audience.

* The instructional support team was part of the initial conversations planning the webinar series at the UNC School of Government, which led to the formulation of a webinar theme that reflected the content as opposed to imposing a design theme afterwards.

* Advanced planning and coordination among faculty and staff, and the thematic marketing plan provided at the outset, enabled the production of a uniform package of information in a high-quality format.


An Elearning Narration Modality Study: In Pursuit Of Faster, Cheaper, And Almost The Same, Richard David Horner Apr 2013

An Elearning Narration Modality Study: In Pursuit Of Faster, Cheaper, And Almost The Same, Richard David Horner

STEMPS Theses & Dissertations

The purpose of this study is to examine the effects of five different eLearning modality practices on workplace learning and perceived learner satisfaction. Using a factorial posttest comparison design (with a control group), this experimental field study explored the learning effects and learner perceived satisfaction associated with the use of different modality approaches within an eLearning course delivered in a workplace. More than 3,000 study participants, who are part of a U.S. federal workforce, where randomly assigned to one of five narration groups. A Learning Management System (LMS) gathered demographic data, administered the course, recorded individual test scores, learner satisfaction …


The Role Of Heads Of Departments In Enhancing The Quality Of Education In Secondary Schools In Tanzania, Perpetua J. Urio Dec 2012

The Role Of Heads Of Departments In Enhancing The Quality Of Education In Secondary Schools In Tanzania, Perpetua J. Urio

Journal of Humanities and Social Sciences

Heads of department are perceived as instructional leaders. This paper is based on a study that aimed to find out how heads of departments in Tanzanian secondary schools deal with their tasks in enhancing the quality of education, and the support accorded to them by the school administrative system in the performance of their duties. The study was conducted in Arusha and Coast regions, comprising a sample of 72 respondents from eight secondary schools. Data were collected through interviews, questionnaires and documentary review. Data collected were subjected to content analysis and numerical data were summarized into tables. Findings revealed that, …


Serious Game Design Principles: The Impact Of Game Design On Learning Outcomes, Michael W. Martin Jul 2012

Serious Game Design Principles: The Impact Of Game Design On Learning Outcomes, Michael W. Martin

Computational Modeling & Simulation Engineering Theses & Dissertations

This dissertation examines the research question "How do video game design principles affect learning outcomes in serious games?" This research first develops a theoretical foundation concerning the meaning of the terms "game" and "serious game". This conceptual clarification is broken down into analytic propositions, which state that games have participants, rules, goals and challenges, and synthetic propositions, which state that the games should be intrinsically compelling, provide meaningful choices, and be self encapsulated. Based on these synthetic propositions, three hypotheses were developed. The hypotheses are that games with an enhanced aesthetic presentation, more meaningful choices, or provide player competition will …


Examining The Reuse Of Open Textbooks, John Hilton Iii, Niel Lutz, David Wiley Apr 2012

Examining The Reuse Of Open Textbooks, John Hilton Iii, Niel Lutz, David Wiley

Entrepreneurship Faculty Research

An important element of open educational resources (OER) is the permission to use the materials in new ways, including revising and remixing them. Prior research has shown that the revision and remix rates for OER are relatively low. In this study we examined the extent to which the openly licensed Flat World Knowledge textbooks were being revised and remixed. We found that the levels of revision and remix were similar to those of other OER collections. We discuss the possible significance and implication of these findings.


Prompting Self-Monitoring Of Learning In Self-Paced Computer Based Training: The Effect On Self-Regulation And Learning, Christopher J. Coburn Jan 2012

Prompting Self-Monitoring Of Learning In Self-Paced Computer Based Training: The Effect On Self-Regulation And Learning, Christopher J. Coburn

STEMPS Theses & Dissertations

The purpose of this dissertation was to investigate the effects of prompting students to monitor their use of learning strategies and comprehension while completing self-paced, work-related training in a computer-based learning environment. Study participants included 94 enlisted military volunteers, randomly assigned to one of three groups in the spring of 2012. Changes in strategy use and comprehension were evaluated within and between groups receiving either immediate, delayed or no prompts using multiple methods of measurement, both during and after training. Prompts asked participants to rate their level of agreement to statements regarding their strategy use and comprehension of lesson content. …


Our Courts: Making Strides In Educational Gaming, Jason Lancaster, Carrie Lewis Miller, Nancy Haas, Wilhelmina Savenye Nov 2011

Our Courts: Making Strides In Educational Gaming, Jason Lancaster, Carrie Lewis Miller, Nancy Haas, Wilhelmina Savenye

IT Solutions Publications

The iCivics study will be of interest to those affiliated with educational gaming, multimedia production, technology integration or evaluation. The study and results described below will be covered in the session, as will the overall vision of Justice O’Connor and the iCivics group. A detailed PowerPoint presentation and handouts will be provided in addition to the opportunity to play one of the iCivics games and explore the website for those who bring laptops to the session.

iCivics and its products are the vision of Justice Sandra Day O’Connor as a method of helping middle-school children learn about civics and civics …


Attitudes Of And Behaviors Towards Academic Integrity Between Community College Students Who Enroll In Online Courses Versus Traditional Courses, Kristine Marie Christensen Jul 2011

Attitudes Of And Behaviors Towards Academic Integrity Between Community College Students Who Enroll In Online Courses Versus Traditional Courses, Kristine Marie Christensen

Educational Leadership & Workforce Development Theses & Dissertations

Advances in technology have allowed educators to use new methods for delivering education, students are finding new ways to leverage technology to learn, and online course enrollments are growing at a faster rate than traditional face-to-face courses. Using McCabe's Academic Integrity Survey, data was collected from over 1,700 students enrolled in online or traditional, face-to-face courses at a large Midwestern community college during the fall of 2008. The purpose of this study was to examine whether differences in the self-reported attitudes and behaviors toward academic integrity exist between community college students enrolled in online courses and those in traditional, face-to-face …


Asynchronous Use Of Engineering (Materials) Education Videos, Craig Johnson, Arthur D. Morken Jun 2011

Asynchronous Use Of Engineering (Materials) Education Videos, Craig Johnson, Arthur D. Morken

All Faculty Scholarship for the College of the Sciences

Engineering education delivery is dynamic and increasingly asynchronous. An observation that students had very different levels of knowledge and skills as they progressed through our programs, led the authors to use audio/visual media as a leveling intervention. In this effort the authors collected data to determine if audio/visual media can be used to increase performance in the development of a program related task and guide students to higher levels of learning on Blooms Taxonomy through the development of student created learning aids.

One specific need was reflected in the disparate skills of our majority component of ‘transfer’ students in our …


Analysis Of Attitude And Achievement Using The 5e Instructional Model In An Interactive Television Environment, Gamaliel R. Cherry Apr 2011

Analysis Of Attitude And Achievement Using The 5e Instructional Model In An Interactive Television Environment, Gamaliel R. Cherry

STEMPS Theses & Dissertations

The purpose of this quasi-experimental study was to examine attitude and achievement among fifth grade students participating in inquiry and lecture-based forms of instruction through interactive television. Participants (N = 260) were drawn from registered users of NASA's Digital Learning Network™. The first three levels of Bloom's Revised Taxonomy were used to measure levels of achievement while the Science Attitude Inventory II was used to measure science attitudes.

Results indicated a significant interaction between inquiry and topic area, as well as achievement for remember, understand, and apply levels of Bloom's Revised Taxonomy. Differences between mean scores were in favor of …


Effective Knowledge Development In Game-Based Learning Environments: Considering Research In Cognitive Processes And Simulation Design, Amy B. Adcock, Ginger S. Watson, Gary R. Morrison, Lee A. Belfore Jan 2011

Effective Knowledge Development In Game-Based Learning Environments: Considering Research In Cognitive Processes And Simulation Design, Amy B. Adcock, Ginger S. Watson, Gary R. Morrison, Lee A. Belfore

STEMPS Faculty Publications

Serious games are, at their core, exploratory learning environments designed around the pedagogy and constraints associated with specific knowledge domains. This focus on instructional content is what separates games designed for entertainment from games designed to educate. As instructional designers and educators, the authors want serious game play to provide learners with a deep understanding of the domain, allowing them to use their knowledge in practice to think through multifaceted problems quickly and efficiently. Attention to the design of serious game affordances is essential to facilitating the development of domain knowledge during game play. As such, the authors contend that …


Development Of A Collaborative Mlearning Module On Nutrition For Form 2 Students., Dorothy Dewitt May 2010

Development Of A Collaborative Mlearning Module On Nutrition For Form 2 Students., Dorothy Dewitt

Student Works (2010-2019)

The purpose of this study was to develop a collaborative mobile learning module on the topic of nutrition in Form 2 Science. The module was implemented for a group of Form 2 students in a selected school in the Klang Valley. A developmental research approach was employed for the module, with three phases: needs analysis, design and development, and evaluation. Data from the needs analysis phase was mainly from a survey and the analysis of documents, while in the second phase, written records and interviews were used. In the third phase, data was collected from various sources: online communications records, …


The Effects Of Cooperative And Collaborative Strategies On Student Achievement And Satisfaction In Blended And Online Learning Environments, Christine E. Nickel Apr 2010

The Effects Of Cooperative And Collaborative Strategies On Student Achievement And Satisfaction In Blended And Online Learning Environments, Christine E. Nickel

STEMPS Theses & Dissertations

The purpose of this study was to examine whether cooperative versus collaborative strategies used for a group project had differential effects on students' achievement, process and solution satisfaction, value and preference for collaboration, and perceptions of community of inquiry in online and blended environments. The study sample consisted of teacher education students enrolled in a technology integration course. Students' age, academic level, online experience, and teaching experience were used as covariates in an effort to identify differential effects associated with student characteristics. Cooperative and collaborative strategies were differentiated by the amount of structure imposed by the instructor as well as …


Downes – Wiley: A Conversation On Open Educational Resources, Stephen Downes, David Wiley Aug 2009

Downes – Wiley: A Conversation On Open Educational Resources, Stephen Downes, David Wiley

Entrepreneurship Faculty Research

Contents:

Segment 1 (9:00‐10:30) Recorded audio: http://www.downes.ca/files/audio/downeswiley1.mp3 • What are OERs and Why do we want Them? What's Our Objective Here? • Providing Learning vs Supporting Learning • Perspectives on OERs: Users and Producers • OERs Created by Providers vs. Created by Community Moderator: Chris Lot

• Education vs Learning and the 'Educational License' Debate • 'Enclosure', or Non‐License Methods to Block Access to OERs • The NC Clause of Creative Commons Licenses • Mixing Content, Mixing Licenses Moderator: Paul Stacey

Segment 3 (1:30‐3:00) Recorded audio: Recorded audio: http://www.downes.ca/files/audio/downeswiley3.mp3 • Commercial vs. Non‐commercial OER Production • Intrusion of Commercial values …


The Impact Of Interactive Multimedia Kits And Websites On Self-Directed Learning In Chinese Pronunciation And Tones, Hui-Kuei Hsieh May 2009

The Impact Of Interactive Multimedia Kits And Websites On Self-Directed Learning In Chinese Pronunciation And Tones, Hui-Kuei Hsieh

All-Inclusive List of Electronic Theses and Dissertations

This study examined whether interactive multimedia (IM) and interactive websites (IW) have an impact on Millennials' self-directed learning in Chinese pronunciation and tones. A set of multimedia kits and several interactive websites were adopted for the study. Twenty-six volunteer German high school girls were involved in this study and were divided into two groups for two treatment conditions. Condition 1 was that the first group of learners used IM and IW to self-study Chinese pronunciation and tones for 4 weeks. Condition 2 was that the second group of learners used not only IM and IW for self-directed learning but also …


Assessing Podcasting As A Learning Methodology For Digital Natives And Digital Immigrants In The Corporate Learning Environment, Niccole Byrd Chandler Dec 2008

Assessing Podcasting As A Learning Methodology For Digital Natives And Digital Immigrants In The Corporate Learning Environment, Niccole Byrd Chandler

All-Inclusive List of Electronic Theses and Dissertations

The researcher examined employee perceptions of pod casting through the use of the Technology Acceptance Model and how those perceptions influenced corporate decision making for the selection of podcasting technologies. The stratified random sample was divided into two groups: digital natives (N = 127) and digital immigrants (N = 128). Both groups consisted of employees that work within learning environments at one of three service-oriented organizations within the United States. The groups answered the survey-based test to determine their perceptions of ease of use and usefulness toward podcasting in a corporate training environment. Results revealed a statistically significant difference between …


Adolescent Literature And Second Life: Teaching Young Adult Texts In The Digital World, Laura Nicosia Oct 2008

Adolescent Literature And Second Life: Teaching Young Adult Texts In The Digital World, Laura Nicosia

Department of English Faculty Scholarship and Creative Works

No abstract provided.


Perceptions Of Academic Administrators Towards Quality Indicators In Internet Based Distance Education, Jack D. Dilbeck May 2008

Perceptions Of Academic Administrators Towards Quality Indicators In Internet Based Distance Education, Jack D. Dilbeck

All-Inclusive List of Electronic Theses and Dissertations

The purpose of this study was to determine the difference in perceptions among executive and unit level academic administrators in two-year colleges in relation to the importance and the presence of indicators of quality in Internet-based distance courses. Indicators of quality included institutional support, course development, teaching and learning, course structure, student support, faculty support, and evaluation and assessment. Two-year colleges have historically been the most under funded institutions of higher education that have found themselves relying more heavily on the use of distance education to meet the needs of their students. Email invitations to participate in the web-based study …


Teaching & Technology Newsletter, Fall 2007, Office Of Instructional Technology, Ryan Matura Libray Oct 2007

Teaching & Technology Newsletter, Fall 2007, Office Of Instructional Technology, Ryan Matura Libray

Library Newsletters

No abstract provided.